xref: /aosp_15_r20/external/llvm/test/CodeGen/AMDGPU/fnearbyint.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=amdgcn -mcpu=SI -verify-machineinstrs < %s
2*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=amdgcn -mcpu=bonaire -verify-machineinstrs < %s
3*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=amdgcn -mcpu=tonga -verify-machineinstrs < %s
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Worker; This should have the exactly the same output as the test for rint,
6*9880d681SAndroid Build Coastguard Worker; so no need to check anything.
7*9880d681SAndroid Build Coastguard Worker
8*9880d681SAndroid Build Coastguard Workerdeclare float @llvm.nearbyint.f32(float) #0
9*9880d681SAndroid Build Coastguard Workerdeclare <2 x float> @llvm.nearbyint.v2f32(<2 x float>) #0
10*9880d681SAndroid Build Coastguard Workerdeclare <4 x float> @llvm.nearbyint.v4f32(<4 x float>) #0
11*9880d681SAndroid Build Coastguard Workerdeclare double @llvm.nearbyint.f64(double) #0
12*9880d681SAndroid Build Coastguard Workerdeclare <2 x double> @llvm.nearbyint.v2f64(<2 x double>) #0
13*9880d681SAndroid Build Coastguard Workerdeclare <4 x double> @llvm.nearbyint.v4f64(<4 x double>) #0
14*9880d681SAndroid Build Coastguard Worker
15*9880d681SAndroid Build Coastguard Worker
16*9880d681SAndroid Build Coastguard Workerdefine void @fnearbyint_f32(float addrspace(1)* %out, float %in) #1 {
17*9880d681SAndroid Build Coastguard Workerentry:
18*9880d681SAndroid Build Coastguard Worker  %0 = call float @llvm.nearbyint.f32(float %in)
19*9880d681SAndroid Build Coastguard Worker  store float %0, float addrspace(1)* %out
20*9880d681SAndroid Build Coastguard Worker  ret void
21*9880d681SAndroid Build Coastguard Worker}
22*9880d681SAndroid Build Coastguard Worker
23*9880d681SAndroid Build Coastguard Workerdefine void @fnearbyint_v2f32(<2 x float> addrspace(1)* %out, <2 x float> %in) #1 {
24*9880d681SAndroid Build Coastguard Workerentry:
25*9880d681SAndroid Build Coastguard Worker  %0 = call <2 x float> @llvm.nearbyint.v2f32(<2 x float> %in)
26*9880d681SAndroid Build Coastguard Worker  store <2 x float> %0, <2 x float> addrspace(1)* %out
27*9880d681SAndroid Build Coastguard Worker  ret void
28*9880d681SAndroid Build Coastguard Worker}
29*9880d681SAndroid Build Coastguard Worker
30*9880d681SAndroid Build Coastguard Workerdefine void @fnearbyint_v4f32(<4 x float> addrspace(1)* %out, <4 x float> %in) #1 {
31*9880d681SAndroid Build Coastguard Workerentry:
32*9880d681SAndroid Build Coastguard Worker  %0 = call <4 x float> @llvm.nearbyint.v4f32(<4 x float> %in)
33*9880d681SAndroid Build Coastguard Worker  store <4 x float> %0, <4 x float> addrspace(1)* %out
34*9880d681SAndroid Build Coastguard Worker  ret void
35*9880d681SAndroid Build Coastguard Worker}
36*9880d681SAndroid Build Coastguard Worker
37*9880d681SAndroid Build Coastguard Workerdefine void @nearbyint_f64(double addrspace(1)* %out, double %in) {
38*9880d681SAndroid Build Coastguard Workerentry:
39*9880d681SAndroid Build Coastguard Worker  %0 = call double @llvm.nearbyint.f64(double %in)
40*9880d681SAndroid Build Coastguard Worker  store double %0, double addrspace(1)* %out
41*9880d681SAndroid Build Coastguard Worker  ret void
42*9880d681SAndroid Build Coastguard Worker}
43*9880d681SAndroid Build Coastguard Workerdefine void @nearbyint_v2f64(<2 x double> addrspace(1)* %out, <2 x double> %in) {
44*9880d681SAndroid Build Coastguard Workerentry:
45*9880d681SAndroid Build Coastguard Worker  %0 = call <2 x double> @llvm.nearbyint.v2f64(<2 x double> %in)
46*9880d681SAndroid Build Coastguard Worker  store <2 x double> %0, <2 x double> addrspace(1)* %out
47*9880d681SAndroid Build Coastguard Worker  ret void
48*9880d681SAndroid Build Coastguard Worker}
49*9880d681SAndroid Build Coastguard Worker
50*9880d681SAndroid Build Coastguard Workerdefine void @nearbyint_v4f64(<4 x double> addrspace(1)* %out, <4 x double> %in) {
51*9880d681SAndroid Build Coastguard Workerentry:
52*9880d681SAndroid Build Coastguard Worker  %0 = call <4 x double> @llvm.nearbyint.v4f64(<4 x double> %in)
53*9880d681SAndroid Build Coastguard Worker  store <4 x double> %0, <4 x double> addrspace(1)* %out
54*9880d681SAndroid Build Coastguard Worker  ret void
55*9880d681SAndroid Build Coastguard Worker}
56*9880d681SAndroid Build Coastguard Worker
57*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind readonly }
58*9880d681SAndroid Build Coastguard Workerattributes #1 = { nounwind }
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