1*9880d681SAndroid Build Coastguard Worker;RUN: llc < %s -march=amdgcn -mcpu=verde | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker;RUN: llc < %s -march=amdgcn -mcpu=tonga | FileCheck %s 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}v1: 5*9880d681SAndroid Build Coastguard Worker; CHECK: image_sample {{v\[[0-9]+:[0-9]+\]}}, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}} dmask:0xd 6*9880d681SAndroid Build Coastguard Workerdefine amdgpu_ps void @v1(i32 %a1) { 7*9880d681SAndroid Build Coastguard Workerentry: 8*9880d681SAndroid Build Coastguard Worker %0 = insertelement <1 x i32> undef, i32 %a1, i32 0 9*9880d681SAndroid Build Coastguard Worker %1 = call <4 x float> @llvm.SI.image.sample.v1i32(<1 x i32> %0, <8 x i32> undef, <4 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) 10*9880d681SAndroid Build Coastguard Worker %2 = extractelement <4 x float> %1, i32 0 11*9880d681SAndroid Build Coastguard Worker %3 = extractelement <4 x float> %1, i32 2 12*9880d681SAndroid Build Coastguard Worker %4 = extractelement <4 x float> %1, i32 3 13*9880d681SAndroid Build Coastguard Worker call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %2, float %3, float %4, float %4) 14*9880d681SAndroid Build Coastguard Worker ret void 15*9880d681SAndroid Build Coastguard Worker} 16*9880d681SAndroid Build Coastguard Worker 17*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}v2: 18*9880d681SAndroid Build Coastguard Worker; CHECK: image_sample {{v\[[0-9]+:[0-9]+\]}}, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}} dmask:0xb 19*9880d681SAndroid Build Coastguard Workerdefine amdgpu_ps void @v2(i32 %a1) { 20*9880d681SAndroid Build Coastguard Workerentry: 21*9880d681SAndroid Build Coastguard Worker %0 = insertelement <1 x i32> undef, i32 %a1, i32 0 22*9880d681SAndroid Build Coastguard Worker %1 = call <4 x float> @llvm.SI.image.sample.v1i32(<1 x i32> %0, <8 x i32> undef, <4 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) 23*9880d681SAndroid Build Coastguard Worker %2 = extractelement <4 x float> %1, i32 0 24*9880d681SAndroid Build Coastguard Worker %3 = extractelement <4 x float> %1, i32 1 25*9880d681SAndroid Build Coastguard Worker %4 = extractelement <4 x float> %1, i32 3 26*9880d681SAndroid Build Coastguard Worker call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %2, float %3, float %4, float %4) 27*9880d681SAndroid Build Coastguard Worker ret void 28*9880d681SAndroid Build Coastguard Worker} 29*9880d681SAndroid Build Coastguard Worker 30*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}v3: 31*9880d681SAndroid Build Coastguard Worker; CHECK: image_sample {{v\[[0-9]+:[0-9]+\]}}, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}} dmask:0xe 32*9880d681SAndroid Build Coastguard Workerdefine amdgpu_ps void @v3(i32 %a1) { 33*9880d681SAndroid Build Coastguard Workerentry: 34*9880d681SAndroid Build Coastguard Worker %0 = insertelement <1 x i32> undef, i32 %a1, i32 0 35*9880d681SAndroid Build Coastguard Worker %1 = call <4 x float> @llvm.SI.image.sample.v1i32(<1 x i32> %0, <8 x i32> undef, <4 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) 36*9880d681SAndroid Build Coastguard Worker %2 = extractelement <4 x float> %1, i32 1 37*9880d681SAndroid Build Coastguard Worker %3 = extractelement <4 x float> %1, i32 2 38*9880d681SAndroid Build Coastguard Worker %4 = extractelement <4 x float> %1, i32 3 39*9880d681SAndroid Build Coastguard Worker call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %2, float %3, float %4, float %4) 40*9880d681SAndroid Build Coastguard Worker ret void 41*9880d681SAndroid Build Coastguard Worker} 42*9880d681SAndroid Build Coastguard Worker 43*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}v4: 44*9880d681SAndroid Build Coastguard Worker; CHECK: image_sample {{v\[[0-9]+:[0-9]+\]}}, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}} dmask:0x7 45*9880d681SAndroid Build Coastguard Workerdefine amdgpu_ps void @v4(i32 %a1) { 46*9880d681SAndroid Build Coastguard Workerentry: 47*9880d681SAndroid Build Coastguard Worker %0 = insertelement <1 x i32> undef, i32 %a1, i32 0 48*9880d681SAndroid Build Coastguard Worker %1 = call <4 x float> @llvm.SI.image.sample.v1i32(<1 x i32> %0, <8 x i32> undef, <4 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) 49*9880d681SAndroid Build Coastguard Worker %2 = extractelement <4 x float> %1, i32 0 50*9880d681SAndroid Build Coastguard Worker %3 = extractelement <4 x float> %1, i32 1 51*9880d681SAndroid Build Coastguard Worker %4 = extractelement <4 x float> %1, i32 2 52*9880d681SAndroid Build Coastguard Worker call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %2, float %3, float %4, float %4) 53*9880d681SAndroid Build Coastguard Worker ret void 54*9880d681SAndroid Build Coastguard Worker} 55*9880d681SAndroid Build Coastguard Worker 56*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}v5: 57*9880d681SAndroid Build Coastguard Worker; CHECK: image_sample {{v\[[0-9]+:[0-9]+\]}}, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}} dmask:0xa 58*9880d681SAndroid Build Coastguard Workerdefine amdgpu_ps void @v5(i32 %a1) { 59*9880d681SAndroid Build Coastguard Workerentry: 60*9880d681SAndroid Build Coastguard Worker %0 = insertelement <1 x i32> undef, i32 %a1, i32 0 61*9880d681SAndroid Build Coastguard Worker %1 = call <4 x float> @llvm.SI.image.sample.v1i32(<1 x i32> %0, <8 x i32> undef, <4 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) 62*9880d681SAndroid Build Coastguard Worker %2 = extractelement <4 x float> %1, i32 1 63*9880d681SAndroid Build Coastguard Worker %3 = extractelement <4 x float> %1, i32 3 64*9880d681SAndroid Build Coastguard Worker call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %2, float %3, float %3, float %3) 65*9880d681SAndroid Build Coastguard Worker ret void 66*9880d681SAndroid Build Coastguard Worker} 67*9880d681SAndroid Build Coastguard Worker 68*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}v6: 69*9880d681SAndroid Build Coastguard Worker; CHECK: image_sample {{v\[[0-9]+:[0-9]+\]}}, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}} dmask:0x6 70*9880d681SAndroid Build Coastguard Workerdefine amdgpu_ps void @v6(i32 %a1) { 71*9880d681SAndroid Build Coastguard Workerentry: 72*9880d681SAndroid Build Coastguard Worker %0 = insertelement <1 x i32> undef, i32 %a1, i32 0 73*9880d681SAndroid Build Coastguard Worker %1 = call <4 x float> @llvm.SI.image.sample.v1i32(<1 x i32> %0, <8 x i32> undef, <4 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) 74*9880d681SAndroid Build Coastguard Worker %2 = extractelement <4 x float> %1, i32 1 75*9880d681SAndroid Build Coastguard Worker %3 = extractelement <4 x float> %1, i32 2 76*9880d681SAndroid Build Coastguard Worker call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %2, float %3, float %3, float %3) 77*9880d681SAndroid Build Coastguard Worker ret void 78*9880d681SAndroid Build Coastguard Worker} 79*9880d681SAndroid Build Coastguard Worker 80*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}v7: 81*9880d681SAndroid Build Coastguard Worker; CHECK: image_sample {{v\[[0-9]+:[0-9]+\]}}, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}} dmask:0x9 82*9880d681SAndroid Build Coastguard Workerdefine amdgpu_ps void @v7(i32 %a1) { 83*9880d681SAndroid Build Coastguard Workerentry: 84*9880d681SAndroid Build Coastguard Worker %0 = insertelement <1 x i32> undef, i32 %a1, i32 0 85*9880d681SAndroid Build Coastguard Worker %1 = call <4 x float> @llvm.SI.image.sample.v1i32(<1 x i32> %0, <8 x i32> undef, <4 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) 86*9880d681SAndroid Build Coastguard Worker %2 = extractelement <4 x float> %1, i32 0 87*9880d681SAndroid Build Coastguard Worker %3 = extractelement <4 x float> %1, i32 3 88*9880d681SAndroid Build Coastguard Worker call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %2, float %3, float %3, float %3) 89*9880d681SAndroid Build Coastguard Worker ret void 90*9880d681SAndroid Build Coastguard Worker} 91*9880d681SAndroid Build Coastguard Worker 92*9880d681SAndroid Build Coastguard Workerdeclare <4 x float> @llvm.SI.image.sample.v1i32(<1 x i32>, <8 x i32>, <4 x i32>, i32, i32, i32, i32, i32, i32, i32, i32) readnone 93*9880d681SAndroid Build Coastguard Worker 94*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float) 95