1*9880d681SAndroid Build Coastguard Worker;RUN: llc < %s -march=amdgcn -mcpu=verde -show-mc-encoding -verify-machineinstrs | FileCheck %s --check-prefix=CHECK --check-prefix=SI 2*9880d681SAndroid Build Coastguard Worker;RUN: llc < %s -march=amdgcn -mcpu=tonga -show-mc-encoding -verify-machineinstrs | FileCheck %s --check-prefix=CHECK --check-prefix=VI 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: {{^}}image_atomic_swap: 5*9880d681SAndroid Build Coastguard Worker;SI: image_atomic_swap v4, v[0:3], s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x3c,0xf0,0x00,0x04,0x00,0x00] 6*9880d681SAndroid Build Coastguard Worker;VI: image_atomic_swap v4, v[0:3], s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x40,0xf0,0x00,0x04,0x00,0x00] 7*9880d681SAndroid Build Coastguard Worker;CHECK: s_waitcnt vmcnt(0) 8*9880d681SAndroid Build Coastguard Workerdefine amdgpu_ps float @image_atomic_swap(<8 x i32> inreg, <4 x i32>, i32) { 9*9880d681SAndroid Build Coastguard Workermain_body: 10*9880d681SAndroid Build Coastguard Worker %orig = call i32 @llvm.amdgcn.image.atomic.swap.v4i32(i32 %2, <4 x i32> %1, <8 x i32> %0, i1 0, i1 0, i1 0) 11*9880d681SAndroid Build Coastguard Worker %orig.f = bitcast i32 %orig to float 12*9880d681SAndroid Build Coastguard Worker ret float %orig.f 13*9880d681SAndroid Build Coastguard Worker} 14*9880d681SAndroid Build Coastguard Worker 15*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: {{^}}image_atomic_swap_v2i32: 16*9880d681SAndroid Build Coastguard Worker;SI: image_atomic_swap v2, v[0:1], s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x3c,0xf0,0x00,0x02,0x00,0x00] 17*9880d681SAndroid Build Coastguard Worker;VI: image_atomic_swap v2, v[0:1], s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x40,0xf0,0x00,0x02,0x00,0x00] 18*9880d681SAndroid Build Coastguard Worker;CHECK: s_waitcnt vmcnt(0) 19*9880d681SAndroid Build Coastguard Workerdefine amdgpu_ps float @image_atomic_swap_v2i32(<8 x i32> inreg, <2 x i32>, i32) { 20*9880d681SAndroid Build Coastguard Workermain_body: 21*9880d681SAndroid Build Coastguard Worker %orig = call i32 @llvm.amdgcn.image.atomic.swap.v2i32(i32 %2, <2 x i32> %1, <8 x i32> %0, i1 0, i1 0, i1 0) 22*9880d681SAndroid Build Coastguard Worker %orig.f = bitcast i32 %orig to float 23*9880d681SAndroid Build Coastguard Worker ret float %orig.f 24*9880d681SAndroid Build Coastguard Worker} 25*9880d681SAndroid Build Coastguard Worker 26*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: {{^}}image_atomic_swap_i32: 27*9880d681SAndroid Build Coastguard Worker;SI: image_atomic_swap v1, v0, s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x3c,0xf0,0x00,0x01,0x00,0x00] 28*9880d681SAndroid Build Coastguard Worker;VI: image_atomic_swap v1, v0, s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x40,0xf0,0x00,0x01,0x00,0x00] 29*9880d681SAndroid Build Coastguard Worker;CHECK: s_waitcnt vmcnt(0) 30*9880d681SAndroid Build Coastguard Workerdefine amdgpu_ps float @image_atomic_swap_i32(<8 x i32> inreg, i32, i32) { 31*9880d681SAndroid Build Coastguard Workermain_body: 32*9880d681SAndroid Build Coastguard Worker %orig = call i32 @llvm.amdgcn.image.atomic.swap.i32(i32 %2, i32 %1, <8 x i32> %0, i1 0, i1 0, i1 0) 33*9880d681SAndroid Build Coastguard Worker %orig.f = bitcast i32 %orig to float 34*9880d681SAndroid Build Coastguard Worker ret float %orig.f 35*9880d681SAndroid Build Coastguard Worker} 36*9880d681SAndroid Build Coastguard Worker 37*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: {{^}}image_atomic_cmpswap: 38*9880d681SAndroid Build Coastguard Worker;SI: image_atomic_cmpswap v[4:5], v[0:3], s[0:7] dmask:0x3 unorm glc ; encoding: [0x00,0x33,0x40,0xf0,0x00,0x04,0x00,0x00] 39*9880d681SAndroid Build Coastguard Worker;VI: image_atomic_cmpswap v[4:5], v[0:3], s[0:7] dmask:0x3 unorm glc ; encoding: [0x00,0x33,0x44,0xf0,0x00,0x04,0x00,0x00] 40*9880d681SAndroid Build Coastguard Worker;CHECK: s_waitcnt vmcnt(0) 41*9880d681SAndroid Build Coastguard Worker;CHECK: v_mov_b32_e32 v0, v4 42*9880d681SAndroid Build Coastguard Workerdefine amdgpu_ps float @image_atomic_cmpswap(<8 x i32> inreg, <4 x i32>, i32, i32) { 43*9880d681SAndroid Build Coastguard Workermain_body: 44*9880d681SAndroid Build Coastguard Worker %orig = call i32 @llvm.amdgcn.image.atomic.cmpswap.v4i32(i32 %2, i32 %3, <4 x i32> %1, <8 x i32> %0, i1 0, i1 0, i1 0) 45*9880d681SAndroid Build Coastguard Worker %orig.f = bitcast i32 %orig to float 46*9880d681SAndroid Build Coastguard Worker ret float %orig.f 47*9880d681SAndroid Build Coastguard Worker} 48*9880d681SAndroid Build Coastguard Worker 49*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: {{^}}image_atomic_add: 50*9880d681SAndroid Build Coastguard Worker;SI: image_atomic_add v4, v[0:3], s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x44,0xf0,0x00,0x04,0x00,0x00] 51*9880d681SAndroid Build Coastguard Worker;VI: image_atomic_add v4, v[0:3], s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x48,0xf0,0x00,0x04,0x00,0x00] 52*9880d681SAndroid Build Coastguard Worker;CHECK: s_waitcnt vmcnt(0) 53*9880d681SAndroid Build Coastguard Workerdefine amdgpu_ps float @image_atomic_add(<8 x i32> inreg, <4 x i32>, i32) { 54*9880d681SAndroid Build Coastguard Workermain_body: 55*9880d681SAndroid Build Coastguard Worker %orig = call i32 @llvm.amdgcn.image.atomic.add.v4i32(i32 %2, <4 x i32> %1, <8 x i32> %0, i1 0, i1 0, i1 0) 56*9880d681SAndroid Build Coastguard Worker %orig.f = bitcast i32 %orig to float 57*9880d681SAndroid Build Coastguard Worker ret float %orig.f 58*9880d681SAndroid Build Coastguard Worker} 59*9880d681SAndroid Build Coastguard Worker 60*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: {{^}}image_atomic_sub: 61*9880d681SAndroid Build Coastguard Worker;SI: image_atomic_sub v4, v[0:3], s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x48,0xf0,0x00,0x04,0x00,0x00] 62*9880d681SAndroid Build Coastguard Worker;VI: image_atomic_sub v4, v[0:3], s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x4c,0xf0,0x00,0x04,0x00,0x00] 63*9880d681SAndroid Build Coastguard Worker;CHECK: s_waitcnt vmcnt(0) 64*9880d681SAndroid Build Coastguard Workerdefine amdgpu_ps float @image_atomic_sub(<8 x i32> inreg, <4 x i32>, i32) { 65*9880d681SAndroid Build Coastguard Workermain_body: 66*9880d681SAndroid Build Coastguard Worker %orig = call i32 @llvm.amdgcn.image.atomic.sub.v4i32(i32 %2, <4 x i32> %1, <8 x i32> %0, i1 0, i1 0, i1 0) 67*9880d681SAndroid Build Coastguard Worker %orig.f = bitcast i32 %orig to float 68*9880d681SAndroid Build Coastguard Worker ret float %orig.f 69*9880d681SAndroid Build Coastguard Worker} 70*9880d681SAndroid Build Coastguard Worker 71*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: {{^}}image_atomic_unchanged: 72*9880d681SAndroid Build Coastguard Worker;CHECK: image_atomic_smin v4, v[0:3], s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x50,0xf0,0x00,0x04,0x00,0x00] 73*9880d681SAndroid Build Coastguard Worker;CHECK: s_waitcnt vmcnt(0) 74*9880d681SAndroid Build Coastguard Worker;CHECK: image_atomic_umin v4, v[0:3], s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x54,0xf0,0x00,0x04,0x00,0x00] 75*9880d681SAndroid Build Coastguard Worker;CHECK: s_waitcnt vmcnt(0) 76*9880d681SAndroid Build Coastguard Worker;CHECK: image_atomic_smax v4, v[0:3], s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x58,0xf0,0x00,0x04,0x00,0x00] 77*9880d681SAndroid Build Coastguard Worker;CHECK: s_waitcnt vmcnt(0) 78*9880d681SAndroid Build Coastguard Worker;CHECK: image_atomic_umax v4, v[0:3], s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x5c,0xf0,0x00,0x04,0x00,0x00] 79*9880d681SAndroid Build Coastguard Worker;CHECK: s_waitcnt vmcnt(0) 80*9880d681SAndroid Build Coastguard Worker;CHECK: image_atomic_and v4, v[0:3], s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x60,0xf0,0x00,0x04,0x00,0x00] 81*9880d681SAndroid Build Coastguard Worker;CHECK: s_waitcnt vmcnt(0) 82*9880d681SAndroid Build Coastguard Worker;CHECK: image_atomic_or v4, v[0:3], s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x64,0xf0,0x00,0x04,0x00,0x00] 83*9880d681SAndroid Build Coastguard Worker;CHECK: s_waitcnt vmcnt(0) 84*9880d681SAndroid Build Coastguard Worker;CHECK: image_atomic_xor v4, v[0:3], s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x68,0xf0,0x00,0x04,0x00,0x00] 85*9880d681SAndroid Build Coastguard Worker;CHECK: s_waitcnt vmcnt(0) 86*9880d681SAndroid Build Coastguard Worker;CHECK: image_atomic_inc v4, v[0:3], s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x6c,0xf0,0x00,0x04,0x00,0x00] 87*9880d681SAndroid Build Coastguard Worker;CHECK: s_waitcnt vmcnt(0) 88*9880d681SAndroid Build Coastguard Worker;CHECK: image_atomic_dec v4, v[0:3], s[0:7] dmask:0x1 unorm glc ; encoding: [0x00,0x31,0x70,0xf0,0x00,0x04,0x00,0x00] 89*9880d681SAndroid Build Coastguard Worker;CHECK: s_waitcnt vmcnt(0) 90*9880d681SAndroid Build Coastguard Workerdefine amdgpu_ps float @image_atomic_unchanged(<8 x i32> inreg, <4 x i32>, i32) { 91*9880d681SAndroid Build Coastguard Workermain_body: 92*9880d681SAndroid Build Coastguard Worker %t0 = call i32 @llvm.amdgcn.image.atomic.smin.v4i32(i32 %2, <4 x i32> %1, <8 x i32> %0, i1 0, i1 0, i1 0) 93*9880d681SAndroid Build Coastguard Worker %t1 = call i32 @llvm.amdgcn.image.atomic.umin.v4i32(i32 %t0, <4 x i32> %1, <8 x i32> %0, i1 0, i1 0, i1 0) 94*9880d681SAndroid Build Coastguard Worker %t2 = call i32 @llvm.amdgcn.image.atomic.smax.v4i32(i32 %t1, <4 x i32> %1, <8 x i32> %0, i1 0, i1 0, i1 0) 95*9880d681SAndroid Build Coastguard Worker %t3 = call i32 @llvm.amdgcn.image.atomic.umax.v4i32(i32 %t2, <4 x i32> %1, <8 x i32> %0, i1 0, i1 0, i1 0) 96*9880d681SAndroid Build Coastguard Worker %t4 = call i32 @llvm.amdgcn.image.atomic.and.v4i32(i32 %t3, <4 x i32> %1, <8 x i32> %0, i1 0, i1 0, i1 0) 97*9880d681SAndroid Build Coastguard Worker %t5 = call i32 @llvm.amdgcn.image.atomic.or.v4i32(i32 %t4, <4 x i32> %1, <8 x i32> %0, i1 0, i1 0, i1 0) 98*9880d681SAndroid Build Coastguard Worker %t6 = call i32 @llvm.amdgcn.image.atomic.xor.v4i32(i32 %t5, <4 x i32> %1, <8 x i32> %0, i1 0, i1 0, i1 0) 99*9880d681SAndroid Build Coastguard Worker %t7 = call i32 @llvm.amdgcn.image.atomic.inc.v4i32(i32 %t6, <4 x i32> %1, <8 x i32> %0, i1 0, i1 0, i1 0) 100*9880d681SAndroid Build Coastguard Worker %t8 = call i32 @llvm.amdgcn.image.atomic.dec.v4i32(i32 %t7, <4 x i32> %1, <8 x i32> %0, i1 0, i1 0, i1 0) 101*9880d681SAndroid Build Coastguard Worker %out = bitcast i32 %t8 to float 102*9880d681SAndroid Build Coastguard Worker ret float %out 103*9880d681SAndroid Build Coastguard Worker} 104*9880d681SAndroid Build Coastguard Worker 105*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.amdgcn.image.atomic.swap.i32(i32, i32, <8 x i32>, i1, i1, i1) #0 106*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.amdgcn.image.atomic.swap.v2i32(i32, <2 x i32>, <8 x i32>, i1, i1, i1) #0 107*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.amdgcn.image.atomic.swap.v4i32(i32, <4 x i32>, <8 x i32>, i1, i1, i1) #0 108*9880d681SAndroid Build Coastguard Worker 109*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.amdgcn.image.atomic.cmpswap.v4i32(i32, i32, <4 x i32>, <8 x i32>,i1, i1, i1) #0 110*9880d681SAndroid Build Coastguard Worker 111*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.amdgcn.image.atomic.add.v4i32(i32, <4 x i32>, <8 x i32>, i1, i1, i1) #0 112*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.amdgcn.image.atomic.sub.v4i32(i32, <4 x i32>, <8 x i32>, i1, i1, i1) #0 113*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.amdgcn.image.atomic.smin.v4i32(i32, <4 x i32>, <8 x i32>, i1, i1, i1) #0 114*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.amdgcn.image.atomic.umin.v4i32(i32, <4 x i32>, <8 x i32>, i1, i1, i1) #0 115*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.amdgcn.image.atomic.smax.v4i32(i32, <4 x i32>, <8 x i32>, i1, i1, i1) #0 116*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.amdgcn.image.atomic.umax.v4i32(i32, <4 x i32>, <8 x i32>, i1, i1, i1) #0 117*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.amdgcn.image.atomic.and.v4i32(i32, <4 x i32>, <8 x i32>, i1, i1, i1) #0 118*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.amdgcn.image.atomic.or.v4i32(i32, <4 x i32>, <8 x i32>, i1, i1, i1) #0 119*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.amdgcn.image.atomic.xor.v4i32(i32, <4 x i32>, <8 x i32>, i1, i1, i1) #0 120*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.amdgcn.image.atomic.inc.v4i32(i32, <4 x i32>, <8 x i32>, i1, i1, i1) #0 121*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.amdgcn.image.atomic.dec.v4i32(i32, <4 x i32>, <8 x i32>, i1, i1, i1) #0 122*9880d681SAndroid Build Coastguard Worker 123*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind } 124