1*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=amdgcn -verify-machineinstrs < %s | FileCheck -check-prefix=SI -check-prefix=GCN %s 2*9880d681SAndroid Build Coastguard Worker; XUN: llc -march=amdgcn -mcpu=tonga -verify-machineinstrs < %s | FileCheck -check-prefix=VI -check-prefix=GCN %s 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Worker; FIXME: Enable VI 5*9880d681SAndroid Build Coastguard Worker 6*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.amdgcn.workitem.id.x() nounwind readnone 7*9880d681SAndroid Build Coastguard Workerdeclare float @llvm.fabs.f32(float) nounwind readnone 8*9880d681SAndroid Build Coastguard Worker 9*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}madak_f32: 10*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VA:v[0-9]+]] 11*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VB:v[0-9]+]] 12*9880d681SAndroid Build Coastguard Worker; GCN: v_madak_f32_e32 {{v[0-9]+}}, [[VA]], [[VB]], 0x41200000 13*9880d681SAndroid Build Coastguard Workerdefine void @madak_f32(float addrspace(1)* noalias %out, float addrspace(1)* noalias %in.a, float addrspace(1)* noalias %in.b) nounwind { 14*9880d681SAndroid Build Coastguard Worker %tid = tail call i32 @llvm.amdgcn.workitem.id.x() nounwind readnone 15*9880d681SAndroid Build Coastguard Worker %in.a.gep = getelementptr float, float addrspace(1)* %in.a, i32 %tid 16*9880d681SAndroid Build Coastguard Worker %in.b.gep = getelementptr float, float addrspace(1)* %in.b, i32 %tid 17*9880d681SAndroid Build Coastguard Worker %out.gep = getelementptr float, float addrspace(1)* %out, i32 %tid 18*9880d681SAndroid Build Coastguard Worker 19*9880d681SAndroid Build Coastguard Worker %a = load float, float addrspace(1)* %in.a.gep, align 4 20*9880d681SAndroid Build Coastguard Worker %b = load float, float addrspace(1)* %in.b.gep, align 4 21*9880d681SAndroid Build Coastguard Worker 22*9880d681SAndroid Build Coastguard Worker %mul = fmul float %a, %b 23*9880d681SAndroid Build Coastguard Worker %madak = fadd float %mul, 10.0 24*9880d681SAndroid Build Coastguard Worker store float %madak, float addrspace(1)* %out.gep, align 4 25*9880d681SAndroid Build Coastguard Worker ret void 26*9880d681SAndroid Build Coastguard Worker} 27*9880d681SAndroid Build Coastguard Worker 28*9880d681SAndroid Build Coastguard Worker; Make sure this is only folded with one use. This is a code size 29*9880d681SAndroid Build Coastguard Worker; optimization and if we fold the immediate multiple times, we'll undo 30*9880d681SAndroid Build Coastguard Worker; it. 31*9880d681SAndroid Build Coastguard Worker 32*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}madak_2_use_f32: 33*9880d681SAndroid Build Coastguard Worker; GCN-DAG: buffer_load_dword [[VA:v[0-9]+]], {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}, 0 addr64{{$}} 34*9880d681SAndroid Build Coastguard Worker; GCN-DAG: buffer_load_dword [[VB:v[0-9]+]], {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}, 0 addr64 offset:4 35*9880d681SAndroid Build Coastguard Worker; GCN-DAG: buffer_load_dword [[VC:v[0-9]+]], {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}, 0 addr64 offset:8 36*9880d681SAndroid Build Coastguard Worker; GCN-DAG: v_mov_b32_e32 [[VK:v[0-9]+]], 0x41200000 37*9880d681SAndroid Build Coastguard Worker; GCN-DAG: v_mad_f32 {{v[0-9]+}}, [[VB]], [[VA]], [[VK]] 38*9880d681SAndroid Build Coastguard Worker; GCN-DAG: v_mac_f32_e32 [[VK]], [[VC]], [[VA]] 39*9880d681SAndroid Build Coastguard Worker; GCN: s_endpgm 40*9880d681SAndroid Build Coastguard Workerdefine void @madak_2_use_f32(float addrspace(1)* noalias %out, float addrspace(1)* noalias %in) nounwind { 41*9880d681SAndroid Build Coastguard Worker %tid = tail call i32 @llvm.amdgcn.workitem.id.x() nounwind readnone 42*9880d681SAndroid Build Coastguard Worker 43*9880d681SAndroid Build Coastguard Worker %in.gep.0 = getelementptr float, float addrspace(1)* %in, i32 %tid 44*9880d681SAndroid Build Coastguard Worker %in.gep.1 = getelementptr float, float addrspace(1)* %in.gep.0, i32 1 45*9880d681SAndroid Build Coastguard Worker %in.gep.2 = getelementptr float, float addrspace(1)* %in.gep.0, i32 2 46*9880d681SAndroid Build Coastguard Worker 47*9880d681SAndroid Build Coastguard Worker %out.gep.0 = getelementptr float, float addrspace(1)* %out, i32 %tid 48*9880d681SAndroid Build Coastguard Worker %out.gep.1 = getelementptr float, float addrspace(1)* %in.gep.0, i32 1 49*9880d681SAndroid Build Coastguard Worker 50*9880d681SAndroid Build Coastguard Worker %a = load volatile float, float addrspace(1)* %in.gep.0, align 4 51*9880d681SAndroid Build Coastguard Worker %b = load volatile float, float addrspace(1)* %in.gep.1, align 4 52*9880d681SAndroid Build Coastguard Worker %c = load volatile float, float addrspace(1)* %in.gep.2, align 4 53*9880d681SAndroid Build Coastguard Worker 54*9880d681SAndroid Build Coastguard Worker %mul0 = fmul float %a, %b 55*9880d681SAndroid Build Coastguard Worker %mul1 = fmul float %a, %c 56*9880d681SAndroid Build Coastguard Worker %madak0 = fadd float %mul0, 10.0 57*9880d681SAndroid Build Coastguard Worker %madak1 = fadd float %mul1, 10.0 58*9880d681SAndroid Build Coastguard Worker 59*9880d681SAndroid Build Coastguard Worker store volatile float %madak0, float addrspace(1)* %out.gep.0, align 4 60*9880d681SAndroid Build Coastguard Worker store volatile float %madak1, float addrspace(1)* %out.gep.1, align 4 61*9880d681SAndroid Build Coastguard Worker ret void 62*9880d681SAndroid Build Coastguard Worker} 63*9880d681SAndroid Build Coastguard Worker 64*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}madak_m_inline_imm_f32: 65*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VA:v[0-9]+]] 66*9880d681SAndroid Build Coastguard Worker; GCN: v_madak_f32_e32 {{v[0-9]+}}, 4.0, [[VA]], 0x41200000 67*9880d681SAndroid Build Coastguard Workerdefine void @madak_m_inline_imm_f32(float addrspace(1)* noalias %out, float addrspace(1)* noalias %in.a) nounwind { 68*9880d681SAndroid Build Coastguard Worker %tid = tail call i32 @llvm.amdgcn.workitem.id.x() nounwind readnone 69*9880d681SAndroid Build Coastguard Worker %in.a.gep = getelementptr float, float addrspace(1)* %in.a, i32 %tid 70*9880d681SAndroid Build Coastguard Worker %out.gep = getelementptr float, float addrspace(1)* %out, i32 %tid 71*9880d681SAndroid Build Coastguard Worker 72*9880d681SAndroid Build Coastguard Worker %a = load float, float addrspace(1)* %in.a.gep, align 4 73*9880d681SAndroid Build Coastguard Worker 74*9880d681SAndroid Build Coastguard Worker %mul = fmul float 4.0, %a 75*9880d681SAndroid Build Coastguard Worker %madak = fadd float %mul, 10.0 76*9880d681SAndroid Build Coastguard Worker store float %madak, float addrspace(1)* %out.gep, align 4 77*9880d681SAndroid Build Coastguard Worker ret void 78*9880d681SAndroid Build Coastguard Worker} 79*9880d681SAndroid Build Coastguard Worker 80*9880d681SAndroid Build Coastguard Worker; Make sure nothing weird happens with a value that is also allowed as 81*9880d681SAndroid Build Coastguard Worker; an inline immediate. 82*9880d681SAndroid Build Coastguard Worker 83*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}madak_inline_imm_f32: 84*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VA:v[0-9]+]] 85*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VB:v[0-9]+]] 86*9880d681SAndroid Build Coastguard Worker; GCN: v_mad_f32 {{v[0-9]+}}, [[VA]], [[VB]], 4.0 87*9880d681SAndroid Build Coastguard Workerdefine void @madak_inline_imm_f32(float addrspace(1)* noalias %out, float addrspace(1)* noalias %in.a, float addrspace(1)* noalias %in.b) nounwind { 88*9880d681SAndroid Build Coastguard Worker %tid = tail call i32 @llvm.amdgcn.workitem.id.x() nounwind readnone 89*9880d681SAndroid Build Coastguard Worker %in.a.gep = getelementptr float, float addrspace(1)* %in.a, i32 %tid 90*9880d681SAndroid Build Coastguard Worker %in.b.gep = getelementptr float, float addrspace(1)* %in.b, i32 %tid 91*9880d681SAndroid Build Coastguard Worker %out.gep = getelementptr float, float addrspace(1)* %out, i32 %tid 92*9880d681SAndroid Build Coastguard Worker 93*9880d681SAndroid Build Coastguard Worker %a = load float, float addrspace(1)* %in.a.gep, align 4 94*9880d681SAndroid Build Coastguard Worker %b = load float, float addrspace(1)* %in.b.gep, align 4 95*9880d681SAndroid Build Coastguard Worker 96*9880d681SAndroid Build Coastguard Worker %mul = fmul float %a, %b 97*9880d681SAndroid Build Coastguard Worker %madak = fadd float %mul, 4.0 98*9880d681SAndroid Build Coastguard Worker store float %madak, float addrspace(1)* %out.gep, align 4 99*9880d681SAndroid Build Coastguard Worker ret void 100*9880d681SAndroid Build Coastguard Worker} 101*9880d681SAndroid Build Coastguard Worker 102*9880d681SAndroid Build Coastguard Worker; We can't use an SGPR when forming madak 103*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}s_v_madak_f32: 104*9880d681SAndroid Build Coastguard Worker; GCN-DAG: s_load_dword [[SB:s[0-9]+]] 105*9880d681SAndroid Build Coastguard Worker; GCN-DAG: v_mov_b32_e32 [[VK:v[0-9]+]], 0x41200000 106*9880d681SAndroid Build Coastguard Worker; GCN-DAG: buffer_load_dword [[VA:v[0-9]+]] 107*9880d681SAndroid Build Coastguard Worker; GCN-NOT: v_madak_f32 108*9880d681SAndroid Build Coastguard Worker; GCN: v_mac_f32_e32 [[VK]], [[SB]], [[VA]] 109*9880d681SAndroid Build Coastguard Workerdefine void @s_v_madak_f32(float addrspace(1)* noalias %out, float addrspace(1)* noalias %in.a, float %b) nounwind { 110*9880d681SAndroid Build Coastguard Worker %tid = tail call i32 @llvm.amdgcn.workitem.id.x() nounwind readnone 111*9880d681SAndroid Build Coastguard Worker %in.a.gep = getelementptr float, float addrspace(1)* %in.a, i32 %tid 112*9880d681SAndroid Build Coastguard Worker %out.gep = getelementptr float, float addrspace(1)* %out, i32 %tid 113*9880d681SAndroid Build Coastguard Worker 114*9880d681SAndroid Build Coastguard Worker %a = load float, float addrspace(1)* %in.a.gep, align 4 115*9880d681SAndroid Build Coastguard Worker 116*9880d681SAndroid Build Coastguard Worker %mul = fmul float %a, %b 117*9880d681SAndroid Build Coastguard Worker %madak = fadd float %mul, 10.0 118*9880d681SAndroid Build Coastguard Worker store float %madak, float addrspace(1)* %out.gep, align 4 119*9880d681SAndroid Build Coastguard Worker ret void 120*9880d681SAndroid Build Coastguard Worker} 121*9880d681SAndroid Build Coastguard Worker 122*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: @v_s_madak_f32 123*9880d681SAndroid Build Coastguard Worker; GCN-DAG: s_load_dword [[SB:s[0-9]+]] 124*9880d681SAndroid Build Coastguard Worker; GCN-DAG: v_mov_b32_e32 [[VK:v[0-9]+]], 0x41200000 125*9880d681SAndroid Build Coastguard Worker; GCN-DAG: buffer_load_dword [[VA:v[0-9]+]] 126*9880d681SAndroid Build Coastguard Worker; GCN-NOT: v_madak_f32 127*9880d681SAndroid Build Coastguard Worker; GCN: v_mac_f32_e32 [[VK]], [[SB]], [[VA]] 128*9880d681SAndroid Build Coastguard Workerdefine void @v_s_madak_f32(float addrspace(1)* noalias %out, float %a, float addrspace(1)* noalias %in.b) nounwind { 129*9880d681SAndroid Build Coastguard Worker %tid = tail call i32 @llvm.amdgcn.workitem.id.x() nounwind readnone 130*9880d681SAndroid Build Coastguard Worker %in.b.gep = getelementptr float, float addrspace(1)* %in.b, i32 %tid 131*9880d681SAndroid Build Coastguard Worker %out.gep = getelementptr float, float addrspace(1)* %out, i32 %tid 132*9880d681SAndroid Build Coastguard Worker 133*9880d681SAndroid Build Coastguard Worker %b = load float, float addrspace(1)* %in.b.gep, align 4 134*9880d681SAndroid Build Coastguard Worker 135*9880d681SAndroid Build Coastguard Worker %mul = fmul float %a, %b 136*9880d681SAndroid Build Coastguard Worker %madak = fadd float %mul, 10.0 137*9880d681SAndroid Build Coastguard Worker store float %madak, float addrspace(1)* %out.gep, align 4 138*9880d681SAndroid Build Coastguard Worker ret void 139*9880d681SAndroid Build Coastguard Worker} 140*9880d681SAndroid Build Coastguard Worker 141*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}s_s_madak_f32: 142*9880d681SAndroid Build Coastguard Worker; GCN-NOT: v_madak_f32 143*9880d681SAndroid Build Coastguard Worker; GCN: v_mac_f32_e32 {{v[0-9]+}}, {{s[0-9]+}}, {{v[0-9]+}} 144*9880d681SAndroid Build Coastguard Workerdefine void @s_s_madak_f32(float addrspace(1)* %out, float %a, float %b) nounwind { 145*9880d681SAndroid Build Coastguard Worker %mul = fmul float %a, %b 146*9880d681SAndroid Build Coastguard Worker %madak = fadd float %mul, 10.0 147*9880d681SAndroid Build Coastguard Worker store float %madak, float addrspace(1)* %out, align 4 148*9880d681SAndroid Build Coastguard Worker ret void 149*9880d681SAndroid Build Coastguard Worker} 150*9880d681SAndroid Build Coastguard Worker 151*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}no_madak_src0_modifier_f32: 152*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VA:v[0-9]+]] 153*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VB:v[0-9]+]] 154*9880d681SAndroid Build Coastguard Worker; GCN: v_mad_f32 {{v[0-9]+}}, |{{v[0-9]+}}|, {{v[0-9]+}}, {{[sv][0-9]+}} 155*9880d681SAndroid Build Coastguard Worker; GCN: s_endpgm 156*9880d681SAndroid Build Coastguard Workerdefine void @no_madak_src0_modifier_f32(float addrspace(1)* noalias %out, float addrspace(1)* noalias %in.a, float addrspace(1)* noalias %in.b) nounwind { 157*9880d681SAndroid Build Coastguard Worker %tid = tail call i32 @llvm.amdgcn.workitem.id.x() nounwind readnone 158*9880d681SAndroid Build Coastguard Worker %in.a.gep = getelementptr float, float addrspace(1)* %in.a, i32 %tid 159*9880d681SAndroid Build Coastguard Worker %in.b.gep = getelementptr float, float addrspace(1)* %in.b, i32 %tid 160*9880d681SAndroid Build Coastguard Worker %out.gep = getelementptr float, float addrspace(1)* %out, i32 %tid 161*9880d681SAndroid Build Coastguard Worker 162*9880d681SAndroid Build Coastguard Worker %a = load float, float addrspace(1)* %in.a.gep, align 4 163*9880d681SAndroid Build Coastguard Worker %b = load float, float addrspace(1)* %in.b.gep, align 4 164*9880d681SAndroid Build Coastguard Worker 165*9880d681SAndroid Build Coastguard Worker %a.fabs = call float @llvm.fabs.f32(float %a) nounwind readnone 166*9880d681SAndroid Build Coastguard Worker 167*9880d681SAndroid Build Coastguard Worker %mul = fmul float %a.fabs, %b 168*9880d681SAndroid Build Coastguard Worker %madak = fadd float %mul, 10.0 169*9880d681SAndroid Build Coastguard Worker store float %madak, float addrspace(1)* %out.gep, align 4 170*9880d681SAndroid Build Coastguard Worker ret void 171*9880d681SAndroid Build Coastguard Worker} 172*9880d681SAndroid Build Coastguard Worker 173*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}no_madak_src1_modifier_f32: 174*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VA:v[0-9]+]] 175*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VB:v[0-9]+]] 176*9880d681SAndroid Build Coastguard Worker; GCN: v_mad_f32 {{v[0-9]+}}, {{v[0-9]+}}, |{{v[0-9]+}}|, {{[sv][0-9]+}} 177*9880d681SAndroid Build Coastguard Worker; GCN: s_endpgm 178*9880d681SAndroid Build Coastguard Workerdefine void @no_madak_src1_modifier_f32(float addrspace(1)* noalias %out, float addrspace(1)* noalias %in.a, float addrspace(1)* noalias %in.b) nounwind { 179*9880d681SAndroid Build Coastguard Worker %tid = tail call i32 @llvm.amdgcn.workitem.id.x() nounwind readnone 180*9880d681SAndroid Build Coastguard Worker %in.a.gep = getelementptr float, float addrspace(1)* %in.a, i32 %tid 181*9880d681SAndroid Build Coastguard Worker %in.b.gep = getelementptr float, float addrspace(1)* %in.b, i32 %tid 182*9880d681SAndroid Build Coastguard Worker %out.gep = getelementptr float, float addrspace(1)* %out, i32 %tid 183*9880d681SAndroid Build Coastguard Worker 184*9880d681SAndroid Build Coastguard Worker %a = load float, float addrspace(1)* %in.a.gep, align 4 185*9880d681SAndroid Build Coastguard Worker %b = load float, float addrspace(1)* %in.b.gep, align 4 186*9880d681SAndroid Build Coastguard Worker 187*9880d681SAndroid Build Coastguard Worker %b.fabs = call float @llvm.fabs.f32(float %b) nounwind readnone 188*9880d681SAndroid Build Coastguard Worker 189*9880d681SAndroid Build Coastguard Worker %mul = fmul float %a, %b.fabs 190*9880d681SAndroid Build Coastguard Worker %madak = fadd float %mul, 10.0 191*9880d681SAndroid Build Coastguard Worker store float %madak, float addrspace(1)* %out.gep, align 4 192*9880d681SAndroid Build Coastguard Worker ret void 193*9880d681SAndroid Build Coastguard Worker} 194*9880d681SAndroid Build Coastguard Worker 195*9880d681SAndroid Build Coastguard Worker; SIFoldOperands should not fold the SGPR copy into the instruction 196*9880d681SAndroid Build Coastguard Worker; because the implicit immediate already uses the constant bus. 197*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}madak_constant_bus_violation: 198*9880d681SAndroid Build Coastguard Worker; GCN: s_load_dword [[SGPR0:s[0-9]+]], s{{\[[0-9]+:[0-9]+\]}}, {{0xa|0x28}} 199*9880d681SAndroid Build Coastguard Worker; GCN: v_mov_b32_e32 [[SGPR0_VCOPY:v[0-9]+]], [[SGPR0]] 200*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VGPR:v[0-9]+]] 201*9880d681SAndroid Build Coastguard Worker; GCN: v_madak_f32_e32 [[MADAK:v[0-9]+]], 0.5, [[SGPR0_VCOPY]], 0x42280000 202*9880d681SAndroid Build Coastguard Worker; GCN: v_mul_f32_e32 [[MUL:v[0-9]+]], [[VGPR]], [[MADAK]] 203*9880d681SAndroid Build Coastguard Worker; GCN: buffer_store_dword [[MUL]] 204*9880d681SAndroid Build Coastguard Workerdefine void @madak_constant_bus_violation(i32 %arg1, float %sgpr0, float %sgpr1) #0 { 205*9880d681SAndroid Build Coastguard Workerbb: 206*9880d681SAndroid Build Coastguard Worker %tmp = icmp eq i32 %arg1, 0 207*9880d681SAndroid Build Coastguard Worker br i1 %tmp, label %bb3, label %bb4 208*9880d681SAndroid Build Coastguard Worker 209*9880d681SAndroid Build Coastguard Workerbb3: 210*9880d681SAndroid Build Coastguard Worker store volatile float 0.0, float addrspace(1)* undef 211*9880d681SAndroid Build Coastguard Worker br label %bb4 212*9880d681SAndroid Build Coastguard Worker 213*9880d681SAndroid Build Coastguard Workerbb4: 214*9880d681SAndroid Build Coastguard Worker %vgpr = load volatile float, float addrspace(1)* undef 215*9880d681SAndroid Build Coastguard Worker %tmp0 = fmul float %sgpr0, 0.5 216*9880d681SAndroid Build Coastguard Worker %tmp1 = fadd float %tmp0, 42.0 217*9880d681SAndroid Build Coastguard Worker %tmp2 = fmul float %tmp1, %vgpr 218*9880d681SAndroid Build Coastguard Worker store volatile float %tmp2, float addrspace(1)* undef, align 4 219*9880d681SAndroid Build Coastguard Worker ret void 220*9880d681SAndroid Build Coastguard Worker} 221*9880d681SAndroid Build Coastguard Worker 222*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind} 223