xref: /aosp_15_r20/external/llvm/test/CodeGen/AMDGPU/madak.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=amdgcn -verify-machineinstrs < %s | FileCheck -check-prefix=SI -check-prefix=GCN %s
2*9880d681SAndroid Build Coastguard Worker; XUN: llc -march=amdgcn -mcpu=tonga -verify-machineinstrs < %s | FileCheck -check-prefix=VI -check-prefix=GCN %s
3*9880d681SAndroid Build Coastguard Worker
4*9880d681SAndroid Build Coastguard Worker; FIXME: Enable VI
5*9880d681SAndroid Build Coastguard Worker
6*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.amdgcn.workitem.id.x() nounwind readnone
7*9880d681SAndroid Build Coastguard Workerdeclare float @llvm.fabs.f32(float) nounwind readnone
8*9880d681SAndroid Build Coastguard Worker
9*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}madak_f32:
10*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VA:v[0-9]+]]
11*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VB:v[0-9]+]]
12*9880d681SAndroid Build Coastguard Worker; GCN: v_madak_f32_e32 {{v[0-9]+}}, [[VA]], [[VB]], 0x41200000
13*9880d681SAndroid Build Coastguard Workerdefine void @madak_f32(float addrspace(1)* noalias %out, float addrspace(1)* noalias %in.a, float addrspace(1)* noalias %in.b) nounwind {
14*9880d681SAndroid Build Coastguard Worker  %tid = tail call i32 @llvm.amdgcn.workitem.id.x() nounwind readnone
15*9880d681SAndroid Build Coastguard Worker  %in.a.gep = getelementptr float, float addrspace(1)* %in.a, i32 %tid
16*9880d681SAndroid Build Coastguard Worker  %in.b.gep = getelementptr float, float addrspace(1)* %in.b, i32 %tid
17*9880d681SAndroid Build Coastguard Worker  %out.gep = getelementptr float, float addrspace(1)* %out, i32 %tid
18*9880d681SAndroid Build Coastguard Worker
19*9880d681SAndroid Build Coastguard Worker  %a = load float, float addrspace(1)* %in.a.gep, align 4
20*9880d681SAndroid Build Coastguard Worker  %b = load float, float addrspace(1)* %in.b.gep, align 4
21*9880d681SAndroid Build Coastguard Worker
22*9880d681SAndroid Build Coastguard Worker  %mul = fmul float %a, %b
23*9880d681SAndroid Build Coastguard Worker  %madak = fadd float %mul, 10.0
24*9880d681SAndroid Build Coastguard Worker  store float %madak, float addrspace(1)* %out.gep, align 4
25*9880d681SAndroid Build Coastguard Worker  ret void
26*9880d681SAndroid Build Coastguard Worker}
27*9880d681SAndroid Build Coastguard Worker
28*9880d681SAndroid Build Coastguard Worker; Make sure this is only folded with one use. This is a code size
29*9880d681SAndroid Build Coastguard Worker; optimization and if we fold the immediate multiple times, we'll undo
30*9880d681SAndroid Build Coastguard Worker; it.
31*9880d681SAndroid Build Coastguard Worker
32*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}madak_2_use_f32:
33*9880d681SAndroid Build Coastguard Worker; GCN-DAG: buffer_load_dword [[VA:v[0-9]+]], {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}, 0 addr64{{$}}
34*9880d681SAndroid Build Coastguard Worker; GCN-DAG: buffer_load_dword [[VB:v[0-9]+]], {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}, 0 addr64 offset:4
35*9880d681SAndroid Build Coastguard Worker; GCN-DAG: buffer_load_dword [[VC:v[0-9]+]], {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}, 0 addr64 offset:8
36*9880d681SAndroid Build Coastguard Worker; GCN-DAG: v_mov_b32_e32 [[VK:v[0-9]+]], 0x41200000
37*9880d681SAndroid Build Coastguard Worker; GCN-DAG: v_mad_f32 {{v[0-9]+}}, [[VB]], [[VA]], [[VK]]
38*9880d681SAndroid Build Coastguard Worker; GCN-DAG: v_mac_f32_e32 [[VK]], [[VC]], [[VA]]
39*9880d681SAndroid Build Coastguard Worker; GCN: s_endpgm
40*9880d681SAndroid Build Coastguard Workerdefine void @madak_2_use_f32(float addrspace(1)* noalias %out, float addrspace(1)* noalias %in) nounwind {
41*9880d681SAndroid Build Coastguard Worker  %tid = tail call i32 @llvm.amdgcn.workitem.id.x() nounwind readnone
42*9880d681SAndroid Build Coastguard Worker
43*9880d681SAndroid Build Coastguard Worker  %in.gep.0 = getelementptr float, float addrspace(1)* %in, i32 %tid
44*9880d681SAndroid Build Coastguard Worker  %in.gep.1 = getelementptr float, float addrspace(1)* %in.gep.0, i32 1
45*9880d681SAndroid Build Coastguard Worker  %in.gep.2 = getelementptr float, float addrspace(1)* %in.gep.0, i32 2
46*9880d681SAndroid Build Coastguard Worker
47*9880d681SAndroid Build Coastguard Worker  %out.gep.0 = getelementptr float, float addrspace(1)* %out, i32 %tid
48*9880d681SAndroid Build Coastguard Worker  %out.gep.1 = getelementptr float, float addrspace(1)* %in.gep.0, i32 1
49*9880d681SAndroid Build Coastguard Worker
50*9880d681SAndroid Build Coastguard Worker  %a = load volatile float, float addrspace(1)* %in.gep.0, align 4
51*9880d681SAndroid Build Coastguard Worker  %b = load volatile float, float addrspace(1)* %in.gep.1, align 4
52*9880d681SAndroid Build Coastguard Worker  %c = load volatile float, float addrspace(1)* %in.gep.2, align 4
53*9880d681SAndroid Build Coastguard Worker
54*9880d681SAndroid Build Coastguard Worker  %mul0 = fmul float %a, %b
55*9880d681SAndroid Build Coastguard Worker  %mul1 = fmul float %a, %c
56*9880d681SAndroid Build Coastguard Worker  %madak0 = fadd float %mul0, 10.0
57*9880d681SAndroid Build Coastguard Worker  %madak1 = fadd float %mul1, 10.0
58*9880d681SAndroid Build Coastguard Worker
59*9880d681SAndroid Build Coastguard Worker  store volatile float %madak0, float addrspace(1)* %out.gep.0, align 4
60*9880d681SAndroid Build Coastguard Worker  store volatile float %madak1, float addrspace(1)* %out.gep.1, align 4
61*9880d681SAndroid Build Coastguard Worker  ret void
62*9880d681SAndroid Build Coastguard Worker}
63*9880d681SAndroid Build Coastguard Worker
64*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}madak_m_inline_imm_f32:
65*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VA:v[0-9]+]]
66*9880d681SAndroid Build Coastguard Worker; GCN: v_madak_f32_e32 {{v[0-9]+}}, 4.0, [[VA]], 0x41200000
67*9880d681SAndroid Build Coastguard Workerdefine void @madak_m_inline_imm_f32(float addrspace(1)* noalias %out, float addrspace(1)* noalias %in.a) nounwind {
68*9880d681SAndroid Build Coastguard Worker  %tid = tail call i32 @llvm.amdgcn.workitem.id.x() nounwind readnone
69*9880d681SAndroid Build Coastguard Worker  %in.a.gep = getelementptr float, float addrspace(1)* %in.a, i32 %tid
70*9880d681SAndroid Build Coastguard Worker  %out.gep = getelementptr float, float addrspace(1)* %out, i32 %tid
71*9880d681SAndroid Build Coastguard Worker
72*9880d681SAndroid Build Coastguard Worker  %a = load float, float addrspace(1)* %in.a.gep, align 4
73*9880d681SAndroid Build Coastguard Worker
74*9880d681SAndroid Build Coastguard Worker  %mul = fmul float 4.0, %a
75*9880d681SAndroid Build Coastguard Worker  %madak = fadd float %mul, 10.0
76*9880d681SAndroid Build Coastguard Worker  store float %madak, float addrspace(1)* %out.gep, align 4
77*9880d681SAndroid Build Coastguard Worker  ret void
78*9880d681SAndroid Build Coastguard Worker}
79*9880d681SAndroid Build Coastguard Worker
80*9880d681SAndroid Build Coastguard Worker; Make sure nothing weird happens with a value that is also allowed as
81*9880d681SAndroid Build Coastguard Worker; an inline immediate.
82*9880d681SAndroid Build Coastguard Worker
83*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}madak_inline_imm_f32:
84*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VA:v[0-9]+]]
85*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VB:v[0-9]+]]
86*9880d681SAndroid Build Coastguard Worker; GCN: v_mad_f32 {{v[0-9]+}}, [[VA]], [[VB]], 4.0
87*9880d681SAndroid Build Coastguard Workerdefine void @madak_inline_imm_f32(float addrspace(1)* noalias %out, float addrspace(1)* noalias %in.a, float addrspace(1)* noalias %in.b) nounwind {
88*9880d681SAndroid Build Coastguard Worker  %tid = tail call i32 @llvm.amdgcn.workitem.id.x() nounwind readnone
89*9880d681SAndroid Build Coastguard Worker  %in.a.gep = getelementptr float, float addrspace(1)* %in.a, i32 %tid
90*9880d681SAndroid Build Coastguard Worker  %in.b.gep = getelementptr float, float addrspace(1)* %in.b, i32 %tid
91*9880d681SAndroid Build Coastguard Worker  %out.gep = getelementptr float, float addrspace(1)* %out, i32 %tid
92*9880d681SAndroid Build Coastguard Worker
93*9880d681SAndroid Build Coastguard Worker  %a = load float, float addrspace(1)* %in.a.gep, align 4
94*9880d681SAndroid Build Coastguard Worker  %b = load float, float addrspace(1)* %in.b.gep, align 4
95*9880d681SAndroid Build Coastguard Worker
96*9880d681SAndroid Build Coastguard Worker  %mul = fmul float %a, %b
97*9880d681SAndroid Build Coastguard Worker  %madak = fadd float %mul, 4.0
98*9880d681SAndroid Build Coastguard Worker  store float %madak, float addrspace(1)* %out.gep, align 4
99*9880d681SAndroid Build Coastguard Worker  ret void
100*9880d681SAndroid Build Coastguard Worker}
101*9880d681SAndroid Build Coastguard Worker
102*9880d681SAndroid Build Coastguard Worker; We can't use an SGPR when forming madak
103*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}s_v_madak_f32:
104*9880d681SAndroid Build Coastguard Worker; GCN-DAG: s_load_dword [[SB:s[0-9]+]]
105*9880d681SAndroid Build Coastguard Worker; GCN-DAG: v_mov_b32_e32 [[VK:v[0-9]+]], 0x41200000
106*9880d681SAndroid Build Coastguard Worker; GCN-DAG: buffer_load_dword [[VA:v[0-9]+]]
107*9880d681SAndroid Build Coastguard Worker; GCN-NOT: v_madak_f32
108*9880d681SAndroid Build Coastguard Worker; GCN: v_mac_f32_e32 [[VK]], [[SB]], [[VA]]
109*9880d681SAndroid Build Coastguard Workerdefine void @s_v_madak_f32(float addrspace(1)* noalias %out, float addrspace(1)* noalias %in.a, float %b) nounwind {
110*9880d681SAndroid Build Coastguard Worker  %tid = tail call i32 @llvm.amdgcn.workitem.id.x() nounwind readnone
111*9880d681SAndroid Build Coastguard Worker  %in.a.gep = getelementptr float, float addrspace(1)* %in.a, i32 %tid
112*9880d681SAndroid Build Coastguard Worker  %out.gep = getelementptr float, float addrspace(1)* %out, i32 %tid
113*9880d681SAndroid Build Coastguard Worker
114*9880d681SAndroid Build Coastguard Worker  %a = load float, float addrspace(1)* %in.a.gep, align 4
115*9880d681SAndroid Build Coastguard Worker
116*9880d681SAndroid Build Coastguard Worker  %mul = fmul float %a, %b
117*9880d681SAndroid Build Coastguard Worker  %madak = fadd float %mul, 10.0
118*9880d681SAndroid Build Coastguard Worker  store float %madak, float addrspace(1)* %out.gep, align 4
119*9880d681SAndroid Build Coastguard Worker  ret void
120*9880d681SAndroid Build Coastguard Worker}
121*9880d681SAndroid Build Coastguard Worker
122*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: @v_s_madak_f32
123*9880d681SAndroid Build Coastguard Worker; GCN-DAG: s_load_dword [[SB:s[0-9]+]]
124*9880d681SAndroid Build Coastguard Worker; GCN-DAG: v_mov_b32_e32 [[VK:v[0-9]+]], 0x41200000
125*9880d681SAndroid Build Coastguard Worker; GCN-DAG: buffer_load_dword [[VA:v[0-9]+]]
126*9880d681SAndroid Build Coastguard Worker; GCN-NOT: v_madak_f32
127*9880d681SAndroid Build Coastguard Worker; GCN: v_mac_f32_e32 [[VK]], [[SB]], [[VA]]
128*9880d681SAndroid Build Coastguard Workerdefine void @v_s_madak_f32(float addrspace(1)* noalias %out, float %a, float addrspace(1)* noalias %in.b) nounwind {
129*9880d681SAndroid Build Coastguard Worker  %tid = tail call i32 @llvm.amdgcn.workitem.id.x() nounwind readnone
130*9880d681SAndroid Build Coastguard Worker  %in.b.gep = getelementptr float, float addrspace(1)* %in.b, i32 %tid
131*9880d681SAndroid Build Coastguard Worker  %out.gep = getelementptr float, float addrspace(1)* %out, i32 %tid
132*9880d681SAndroid Build Coastguard Worker
133*9880d681SAndroid Build Coastguard Worker  %b = load float, float addrspace(1)* %in.b.gep, align 4
134*9880d681SAndroid Build Coastguard Worker
135*9880d681SAndroid Build Coastguard Worker  %mul = fmul float %a, %b
136*9880d681SAndroid Build Coastguard Worker  %madak = fadd float %mul, 10.0
137*9880d681SAndroid Build Coastguard Worker  store float %madak, float addrspace(1)* %out.gep, align 4
138*9880d681SAndroid Build Coastguard Worker  ret void
139*9880d681SAndroid Build Coastguard Worker}
140*9880d681SAndroid Build Coastguard Worker
141*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}s_s_madak_f32:
142*9880d681SAndroid Build Coastguard Worker; GCN-NOT: v_madak_f32
143*9880d681SAndroid Build Coastguard Worker; GCN: v_mac_f32_e32 {{v[0-9]+}}, {{s[0-9]+}}, {{v[0-9]+}}
144*9880d681SAndroid Build Coastguard Workerdefine void @s_s_madak_f32(float addrspace(1)* %out, float %a, float %b) nounwind {
145*9880d681SAndroid Build Coastguard Worker  %mul = fmul float %a, %b
146*9880d681SAndroid Build Coastguard Worker  %madak = fadd float %mul, 10.0
147*9880d681SAndroid Build Coastguard Worker  store float %madak, float addrspace(1)* %out, align 4
148*9880d681SAndroid Build Coastguard Worker  ret void
149*9880d681SAndroid Build Coastguard Worker}
150*9880d681SAndroid Build Coastguard Worker
151*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}no_madak_src0_modifier_f32:
152*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VA:v[0-9]+]]
153*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VB:v[0-9]+]]
154*9880d681SAndroid Build Coastguard Worker; GCN: v_mad_f32 {{v[0-9]+}}, |{{v[0-9]+}}|, {{v[0-9]+}}, {{[sv][0-9]+}}
155*9880d681SAndroid Build Coastguard Worker; GCN: s_endpgm
156*9880d681SAndroid Build Coastguard Workerdefine void @no_madak_src0_modifier_f32(float addrspace(1)* noalias %out, float addrspace(1)* noalias %in.a, float addrspace(1)* noalias %in.b) nounwind {
157*9880d681SAndroid Build Coastguard Worker  %tid = tail call i32 @llvm.amdgcn.workitem.id.x() nounwind readnone
158*9880d681SAndroid Build Coastguard Worker  %in.a.gep = getelementptr float, float addrspace(1)* %in.a, i32 %tid
159*9880d681SAndroid Build Coastguard Worker  %in.b.gep = getelementptr float, float addrspace(1)* %in.b, i32 %tid
160*9880d681SAndroid Build Coastguard Worker  %out.gep = getelementptr float, float addrspace(1)* %out, i32 %tid
161*9880d681SAndroid Build Coastguard Worker
162*9880d681SAndroid Build Coastguard Worker  %a = load float, float addrspace(1)* %in.a.gep, align 4
163*9880d681SAndroid Build Coastguard Worker  %b = load float, float addrspace(1)* %in.b.gep, align 4
164*9880d681SAndroid Build Coastguard Worker
165*9880d681SAndroid Build Coastguard Worker  %a.fabs = call float @llvm.fabs.f32(float %a) nounwind readnone
166*9880d681SAndroid Build Coastguard Worker
167*9880d681SAndroid Build Coastguard Worker  %mul = fmul float %a.fabs, %b
168*9880d681SAndroid Build Coastguard Worker  %madak = fadd float %mul, 10.0
169*9880d681SAndroid Build Coastguard Worker  store float %madak, float addrspace(1)* %out.gep, align 4
170*9880d681SAndroid Build Coastguard Worker  ret void
171*9880d681SAndroid Build Coastguard Worker}
172*9880d681SAndroid Build Coastguard Worker
173*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}no_madak_src1_modifier_f32:
174*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VA:v[0-9]+]]
175*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VB:v[0-9]+]]
176*9880d681SAndroid Build Coastguard Worker; GCN: v_mad_f32 {{v[0-9]+}}, {{v[0-9]+}}, |{{v[0-9]+}}|, {{[sv][0-9]+}}
177*9880d681SAndroid Build Coastguard Worker; GCN: s_endpgm
178*9880d681SAndroid Build Coastguard Workerdefine void @no_madak_src1_modifier_f32(float addrspace(1)* noalias %out, float addrspace(1)* noalias %in.a, float addrspace(1)* noalias %in.b) nounwind {
179*9880d681SAndroid Build Coastguard Worker  %tid = tail call i32 @llvm.amdgcn.workitem.id.x() nounwind readnone
180*9880d681SAndroid Build Coastguard Worker  %in.a.gep = getelementptr float, float addrspace(1)* %in.a, i32 %tid
181*9880d681SAndroid Build Coastguard Worker  %in.b.gep = getelementptr float, float addrspace(1)* %in.b, i32 %tid
182*9880d681SAndroid Build Coastguard Worker  %out.gep = getelementptr float, float addrspace(1)* %out, i32 %tid
183*9880d681SAndroid Build Coastguard Worker
184*9880d681SAndroid Build Coastguard Worker  %a = load float, float addrspace(1)* %in.a.gep, align 4
185*9880d681SAndroid Build Coastguard Worker  %b = load float, float addrspace(1)* %in.b.gep, align 4
186*9880d681SAndroid Build Coastguard Worker
187*9880d681SAndroid Build Coastguard Worker  %b.fabs = call float @llvm.fabs.f32(float %b) nounwind readnone
188*9880d681SAndroid Build Coastguard Worker
189*9880d681SAndroid Build Coastguard Worker  %mul = fmul float %a, %b.fabs
190*9880d681SAndroid Build Coastguard Worker  %madak = fadd float %mul, 10.0
191*9880d681SAndroid Build Coastguard Worker  store float %madak, float addrspace(1)* %out.gep, align 4
192*9880d681SAndroid Build Coastguard Worker  ret void
193*9880d681SAndroid Build Coastguard Worker}
194*9880d681SAndroid Build Coastguard Worker
195*9880d681SAndroid Build Coastguard Worker; SIFoldOperands should not fold the SGPR copy into the instruction
196*9880d681SAndroid Build Coastguard Worker; because the implicit immediate already uses the constant bus.
197*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}madak_constant_bus_violation:
198*9880d681SAndroid Build Coastguard Worker; GCN: s_load_dword [[SGPR0:s[0-9]+]], s{{\[[0-9]+:[0-9]+\]}}, {{0xa|0x28}}
199*9880d681SAndroid Build Coastguard Worker; GCN: v_mov_b32_e32 [[SGPR0_VCOPY:v[0-9]+]], [[SGPR0]]
200*9880d681SAndroid Build Coastguard Worker; GCN: buffer_load_dword [[VGPR:v[0-9]+]]
201*9880d681SAndroid Build Coastguard Worker; GCN: v_madak_f32_e32 [[MADAK:v[0-9]+]], 0.5, [[SGPR0_VCOPY]], 0x42280000
202*9880d681SAndroid Build Coastguard Worker; GCN: v_mul_f32_e32 [[MUL:v[0-9]+]], [[VGPR]], [[MADAK]]
203*9880d681SAndroid Build Coastguard Worker; GCN: buffer_store_dword [[MUL]]
204*9880d681SAndroid Build Coastguard Workerdefine void @madak_constant_bus_violation(i32 %arg1, float %sgpr0, float %sgpr1) #0 {
205*9880d681SAndroid Build Coastguard Workerbb:
206*9880d681SAndroid Build Coastguard Worker  %tmp = icmp eq i32 %arg1, 0
207*9880d681SAndroid Build Coastguard Worker  br i1 %tmp, label %bb3, label %bb4
208*9880d681SAndroid Build Coastguard Worker
209*9880d681SAndroid Build Coastguard Workerbb3:
210*9880d681SAndroid Build Coastguard Worker  store volatile float 0.0, float addrspace(1)* undef
211*9880d681SAndroid Build Coastguard Worker  br label %bb4
212*9880d681SAndroid Build Coastguard Worker
213*9880d681SAndroid Build Coastguard Workerbb4:
214*9880d681SAndroid Build Coastguard Worker  %vgpr = load volatile float, float addrspace(1)* undef
215*9880d681SAndroid Build Coastguard Worker  %tmp0 = fmul float %sgpr0, 0.5
216*9880d681SAndroid Build Coastguard Worker  %tmp1 = fadd float %tmp0, 42.0
217*9880d681SAndroid Build Coastguard Worker  %tmp2 = fmul float %tmp1, %vgpr
218*9880d681SAndroid Build Coastguard Worker  store volatile float %tmp2, float addrspace(1)* undef, align 4
219*9880d681SAndroid Build Coastguard Worker  ret void
220*9880d681SAndroid Build Coastguard Worker}
221*9880d681SAndroid Build Coastguard Worker
222*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind}
223