xref: /aosp_15_r20/external/llvm/test/CodeGen/AMDGPU/r600-export-fix.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=r600 -mcpu=cedar | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Worker;CHECK:	EXPORT T{{[0-9]}}.XYZW
4*9880d681SAndroid Build Coastguard Worker;CHECK:	EXPORT T{{[0-9]}}.0000
5*9880d681SAndroid Build Coastguard Worker;CHECK: EXPORT T{{[0-9]}}.0000
6*9880d681SAndroid Build Coastguard Worker;CHECK: EXPORT T{{[0-9]}}.0XYZ
7*9880d681SAndroid Build Coastguard Worker;CHECK: EXPORT T{{[0-9]}}.XYZW
8*9880d681SAndroid Build Coastguard Worker;CHECK: EXPORT T{{[0-9]}}.YZ00
9*9880d681SAndroid Build Coastguard Worker;CHECK: EXPORT T{{[0-9]}}.0000
10*9880d681SAndroid Build Coastguard Worker;CHECK: EXPORT T{{[0-9]}}.0000
11*9880d681SAndroid Build Coastguard Worker
12*9880d681SAndroid Build Coastguard Worker
13*9880d681SAndroid Build Coastguard Workerdefine amdgpu_vs void @main(<4 x float> inreg %reg0, <4 x float> inreg %reg1) {
14*9880d681SAndroid Build Coastguard Workermain_body:
15*9880d681SAndroid Build Coastguard Worker  %0 = extractelement <4 x float> %reg1, i32 0
16*9880d681SAndroid Build Coastguard Worker  %1 = extractelement <4 x float> %reg1, i32 1
17*9880d681SAndroid Build Coastguard Worker  %2 = extractelement <4 x float> %reg1, i32 2
18*9880d681SAndroid Build Coastguard Worker  %3 = extractelement <4 x float> %reg1, i32 3
19*9880d681SAndroid Build Coastguard Worker  %4 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4)
20*9880d681SAndroid Build Coastguard Worker  %5 = extractelement <4 x float> %4, i32 0
21*9880d681SAndroid Build Coastguard Worker  %6 = fmul float %5, %0
22*9880d681SAndroid Build Coastguard Worker  %7 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4)
23*9880d681SAndroid Build Coastguard Worker  %8 = extractelement <4 x float> %7, i32 1
24*9880d681SAndroid Build Coastguard Worker  %9 = fmul float %8, %0
25*9880d681SAndroid Build Coastguard Worker  %10 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4)
26*9880d681SAndroid Build Coastguard Worker  %11 = extractelement <4 x float> %10, i32 2
27*9880d681SAndroid Build Coastguard Worker  %12 = fmul float %11, %0
28*9880d681SAndroid Build Coastguard Worker  %13 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4)
29*9880d681SAndroid Build Coastguard Worker  %14 = extractelement <4 x float> %13, i32 3
30*9880d681SAndroid Build Coastguard Worker  %15 = fmul float %14, %0
31*9880d681SAndroid Build Coastguard Worker  %16 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5)
32*9880d681SAndroid Build Coastguard Worker  %17 = extractelement <4 x float> %16, i32 0
33*9880d681SAndroid Build Coastguard Worker  %18 = fmul float %17, %1
34*9880d681SAndroid Build Coastguard Worker  %19 = fadd float %18, %6
35*9880d681SAndroid Build Coastguard Worker  %20 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5)
36*9880d681SAndroid Build Coastguard Worker  %21 = extractelement <4 x float> %20, i32 1
37*9880d681SAndroid Build Coastguard Worker  %22 = fmul float %21, %1
38*9880d681SAndroid Build Coastguard Worker  %23 = fadd float %22, %9
39*9880d681SAndroid Build Coastguard Worker  %24 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5)
40*9880d681SAndroid Build Coastguard Worker  %25 = extractelement <4 x float> %24, i32 2
41*9880d681SAndroid Build Coastguard Worker  %26 = fmul float %25, %1
42*9880d681SAndroid Build Coastguard Worker  %27 = fadd float %26, %12
43*9880d681SAndroid Build Coastguard Worker  %28 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5)
44*9880d681SAndroid Build Coastguard Worker  %29 = extractelement <4 x float> %28, i32 3
45*9880d681SAndroid Build Coastguard Worker  %30 = fmul float %29, %1
46*9880d681SAndroid Build Coastguard Worker  %31 = fadd float %30, %15
47*9880d681SAndroid Build Coastguard Worker  %32 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6)
48*9880d681SAndroid Build Coastguard Worker  %33 = extractelement <4 x float> %32, i32 0
49*9880d681SAndroid Build Coastguard Worker  %34 = fmul float %33, %2
50*9880d681SAndroid Build Coastguard Worker  %35 = fadd float %34, %19
51*9880d681SAndroid Build Coastguard Worker  %36 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6)
52*9880d681SAndroid Build Coastguard Worker  %37 = extractelement <4 x float> %36, i32 1
53*9880d681SAndroid Build Coastguard Worker  %38 = fmul float %37, %2
54*9880d681SAndroid Build Coastguard Worker  %39 = fadd float %38, %23
55*9880d681SAndroid Build Coastguard Worker  %40 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6)
56*9880d681SAndroid Build Coastguard Worker  %41 = extractelement <4 x float> %40, i32 2
57*9880d681SAndroid Build Coastguard Worker  %42 = fmul float %41, %2
58*9880d681SAndroid Build Coastguard Worker  %43 = fadd float %42, %27
59*9880d681SAndroid Build Coastguard Worker  %44 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6)
60*9880d681SAndroid Build Coastguard Worker  %45 = extractelement <4 x float> %44, i32 3
61*9880d681SAndroid Build Coastguard Worker  %46 = fmul float %45, %2
62*9880d681SAndroid Build Coastguard Worker  %47 = fadd float %46, %31
63*9880d681SAndroid Build Coastguard Worker  %48 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7)
64*9880d681SAndroid Build Coastguard Worker  %49 = extractelement <4 x float> %48, i32 0
65*9880d681SAndroid Build Coastguard Worker  %50 = fmul float %49, %3
66*9880d681SAndroid Build Coastguard Worker  %51 = fadd float %50, %35
67*9880d681SAndroid Build Coastguard Worker  %52 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7)
68*9880d681SAndroid Build Coastguard Worker  %53 = extractelement <4 x float> %52, i32 1
69*9880d681SAndroid Build Coastguard Worker  %54 = fmul float %53, %3
70*9880d681SAndroid Build Coastguard Worker  %55 = fadd float %54, %39
71*9880d681SAndroid Build Coastguard Worker  %56 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7)
72*9880d681SAndroid Build Coastguard Worker  %57 = extractelement <4 x float> %56, i32 2
73*9880d681SAndroid Build Coastguard Worker  %58 = fmul float %57, %3
74*9880d681SAndroid Build Coastguard Worker  %59 = fadd float %58, %43
75*9880d681SAndroid Build Coastguard Worker  %60 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7)
76*9880d681SAndroid Build Coastguard Worker  %61 = extractelement <4 x float> %60, i32 3
77*9880d681SAndroid Build Coastguard Worker  %62 = fmul float %61, %3
78*9880d681SAndroid Build Coastguard Worker  %63 = fadd float %62, %47
79*9880d681SAndroid Build Coastguard Worker  %64 = load <4 x float>, <4 x float> addrspace(8)* null
80*9880d681SAndroid Build Coastguard Worker  %65 = extractelement <4 x float> %64, i32 0
81*9880d681SAndroid Build Coastguard Worker  %66 = load <4 x float>, <4 x float> addrspace(8)* null
82*9880d681SAndroid Build Coastguard Worker  %67 = extractelement <4 x float> %66, i32 1
83*9880d681SAndroid Build Coastguard Worker  %68 = load <4 x float>, <4 x float> addrspace(8)* null
84*9880d681SAndroid Build Coastguard Worker  %69 = extractelement <4 x float> %68, i32 2
85*9880d681SAndroid Build Coastguard Worker  %70 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
86*9880d681SAndroid Build Coastguard Worker  %71 = extractelement <4 x float> %70, i32 0
87*9880d681SAndroid Build Coastguard Worker  %72 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
88*9880d681SAndroid Build Coastguard Worker  %73 = extractelement <4 x float> %72, i32 1
89*9880d681SAndroid Build Coastguard Worker  %74 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
90*9880d681SAndroid Build Coastguard Worker  %75 = extractelement <4 x float> %74, i32 2
91*9880d681SAndroid Build Coastguard Worker  %76 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3)
92*9880d681SAndroid Build Coastguard Worker  %77 = extractelement <4 x float> %76, i32 0
93*9880d681SAndroid Build Coastguard Worker  %78 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3)
94*9880d681SAndroid Build Coastguard Worker  %79 = extractelement <4 x float> %78, i32 1
95*9880d681SAndroid Build Coastguard Worker  %80 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3)
96*9880d681SAndroid Build Coastguard Worker  %81 = extractelement <4 x float> %80, i32 2
97*9880d681SAndroid Build Coastguard Worker  %82 = insertelement <4 x float> undef, float %51, i32 0
98*9880d681SAndroid Build Coastguard Worker  %83 = insertelement <4 x float> %82, float %55, i32 1
99*9880d681SAndroid Build Coastguard Worker  %84 = insertelement <4 x float> %83, float %59, i32 2
100*9880d681SAndroid Build Coastguard Worker  %85 = insertelement <4 x float> %84, float %63, i32 3
101*9880d681SAndroid Build Coastguard Worker  call void @llvm.R600.store.swizzle(<4 x float> %85, i32 60, i32 1)
102*9880d681SAndroid Build Coastguard Worker  %86 = insertelement <4 x float> undef, float 0.000000e+00, i32 0
103*9880d681SAndroid Build Coastguard Worker  %87 = insertelement <4 x float> %86, float 0.000000e+00, i32 1
104*9880d681SAndroid Build Coastguard Worker  %88 = insertelement <4 x float> %87, float 0.000000e+00, i32 2
105*9880d681SAndroid Build Coastguard Worker  %89 = insertelement <4 x float> %88, float 0.000000e+00, i32 3
106*9880d681SAndroid Build Coastguard Worker  call void @llvm.R600.store.swizzle(<4 x float> %89, i32 0, i32 2)
107*9880d681SAndroid Build Coastguard Worker  %90 = insertelement <4 x float> undef, float 0.000000e+00, i32 0
108*9880d681SAndroid Build Coastguard Worker  %91 = insertelement <4 x float> %90, float 0.000000e+00, i32 1
109*9880d681SAndroid Build Coastguard Worker  %92 = insertelement <4 x float> %91, float 0.000000e+00, i32 2
110*9880d681SAndroid Build Coastguard Worker  %93 = insertelement <4 x float> %92, float 0.000000e+00, i32 3
111*9880d681SAndroid Build Coastguard Worker  call void @llvm.R600.store.swizzle(<4 x float> %93, i32 1, i32 2)
112*9880d681SAndroid Build Coastguard Worker  %94 = insertelement <4 x float> undef, float 0.000000e+00, i32 0
113*9880d681SAndroid Build Coastguard Worker  %95 = insertelement <4 x float> %94, float %65, i32 1
114*9880d681SAndroid Build Coastguard Worker  %96 = insertelement <4 x float> %95, float %67, i32 2
115*9880d681SAndroid Build Coastguard Worker  %97 = insertelement <4 x float> %96, float %69, i32 3
116*9880d681SAndroid Build Coastguard Worker  call void @llvm.R600.store.swizzle(<4 x float> %97, i32 2, i32 2)
117*9880d681SAndroid Build Coastguard Worker  %98 = insertelement <4 x float> undef, float %77, i32 0
118*9880d681SAndroid Build Coastguard Worker  %99 = insertelement <4 x float> %98, float %79, i32 1
119*9880d681SAndroid Build Coastguard Worker  %100 = insertelement <4 x float> %99, float %81, i32 2
120*9880d681SAndroid Build Coastguard Worker  %101 = insertelement <4 x float> %100, float %71, i32 3
121*9880d681SAndroid Build Coastguard Worker  call void @llvm.R600.store.swizzle(<4 x float> %101, i32 3, i32 2)
122*9880d681SAndroid Build Coastguard Worker  %102 = insertelement <4 x float> undef, float %73, i32 0
123*9880d681SAndroid Build Coastguard Worker  %103 = insertelement <4 x float> %102, float %75, i32 1
124*9880d681SAndroid Build Coastguard Worker  %104 = insertelement <4 x float> %103, float 0.000000e+00, i32 2
125*9880d681SAndroid Build Coastguard Worker  %105 = insertelement <4 x float> %104, float 0.000000e+00, i32 3
126*9880d681SAndroid Build Coastguard Worker  call void @llvm.R600.store.swizzle(<4 x float> %105, i32 4, i32 2)
127*9880d681SAndroid Build Coastguard Worker  %106 = insertelement <4 x float> undef, float 0.000000e+00, i32 0
128*9880d681SAndroid Build Coastguard Worker  %107 = insertelement <4 x float> %106, float 0.000000e+00, i32 1
129*9880d681SAndroid Build Coastguard Worker  %108 = insertelement <4 x float> %107, float 0.000000e+00, i32 2
130*9880d681SAndroid Build Coastguard Worker  %109 = insertelement <4 x float> %108, float 0.000000e+00, i32 3
131*9880d681SAndroid Build Coastguard Worker  call void @llvm.R600.store.swizzle(<4 x float> %109, i32 5, i32 2)
132*9880d681SAndroid Build Coastguard Worker  %110 = insertelement <4 x float> undef, float 0.000000e+00, i32 0
133*9880d681SAndroid Build Coastguard Worker  %111 = insertelement <4 x float> %110, float 0.000000e+00, i32 1
134*9880d681SAndroid Build Coastguard Worker  %112 = insertelement <4 x float> %111, float 0.000000e+00, i32 2
135*9880d681SAndroid Build Coastguard Worker  %113 = insertelement <4 x float> %112, float 0.000000e+00, i32 3
136*9880d681SAndroid Build Coastguard Worker  call void @llvm.R600.store.swizzle(<4 x float> %113, i32 6, i32 2)
137*9880d681SAndroid Build Coastguard Worker  ret void
138*9880d681SAndroid Build Coastguard Worker}
139*9880d681SAndroid Build Coastguard Worker
140*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
141