xref: /aosp_15_r20/external/llvm/test/CodeGen/AMDGPU/schedule-fs-loop-nested-if.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker;RUN: llc < %s -march=r600 -mcpu=cayman -stress-sched -verify-misched -verify-machineinstrs
2*9880d681SAndroid Build Coastguard Worker;REQUIRES: asserts
3*9880d681SAndroid Build Coastguard Worker
4*9880d681SAndroid Build Coastguard Workerdefine amdgpu_vs void @main(<4 x float> inreg %reg0, <4 x float> inreg %reg1) {
5*9880d681SAndroid Build Coastguard Workermain_body:
6*9880d681SAndroid Build Coastguard Worker  %0 = extractelement <4 x float> %reg1, i32 0
7*9880d681SAndroid Build Coastguard Worker  %1 = extractelement <4 x float> %reg1, i32 1
8*9880d681SAndroid Build Coastguard Worker  %2 = extractelement <4 x float> %reg1, i32 2
9*9880d681SAndroid Build Coastguard Worker  %3 = extractelement <4 x float> %reg1, i32 3
10*9880d681SAndroid Build Coastguard Worker  %4 = fcmp ult float %1, 0.000000e+00
11*9880d681SAndroid Build Coastguard Worker  %5 = select i1 %4, float 1.000000e+00, float 0.000000e+00
12*9880d681SAndroid Build Coastguard Worker  %6 = fsub float -0.000000e+00, %5
13*9880d681SAndroid Build Coastguard Worker  %7 = fptosi float %6 to i32
14*9880d681SAndroid Build Coastguard Worker  %8 = bitcast i32 %7 to float
15*9880d681SAndroid Build Coastguard Worker  %9 = fcmp ult float %0, 5.700000e+01
16*9880d681SAndroid Build Coastguard Worker  %10 = select i1 %9, float 1.000000e+00, float 0.000000e+00
17*9880d681SAndroid Build Coastguard Worker  %11 = fsub float -0.000000e+00, %10
18*9880d681SAndroid Build Coastguard Worker  %12 = fptosi float %11 to i32
19*9880d681SAndroid Build Coastguard Worker  %13 = bitcast i32 %12 to float
20*9880d681SAndroid Build Coastguard Worker  %14 = bitcast float %8 to i32
21*9880d681SAndroid Build Coastguard Worker  %15 = bitcast float %13 to i32
22*9880d681SAndroid Build Coastguard Worker  %16 = and i32 %14, %15
23*9880d681SAndroid Build Coastguard Worker  %17 = bitcast i32 %16 to float
24*9880d681SAndroid Build Coastguard Worker  %18 = bitcast float %17 to i32
25*9880d681SAndroid Build Coastguard Worker  %19 = icmp ne i32 %18, 0
26*9880d681SAndroid Build Coastguard Worker  %20 = fcmp ult float %0, 0.000000e+00
27*9880d681SAndroid Build Coastguard Worker  %21 = select i1 %20, float 1.000000e+00, float 0.000000e+00
28*9880d681SAndroid Build Coastguard Worker  %22 = fsub float -0.000000e+00, %21
29*9880d681SAndroid Build Coastguard Worker  %23 = fptosi float %22 to i32
30*9880d681SAndroid Build Coastguard Worker  %24 = bitcast i32 %23 to float
31*9880d681SAndroid Build Coastguard Worker  %25 = bitcast float %24 to i32
32*9880d681SAndroid Build Coastguard Worker  %26 = icmp ne i32 %25, 0
33*9880d681SAndroid Build Coastguard Worker  br i1 %19, label %IF, label %ELSE
34*9880d681SAndroid Build Coastguard Worker
35*9880d681SAndroid Build Coastguard WorkerIF:                                               ; preds = %main_body
36*9880d681SAndroid Build Coastguard Worker  %. = select i1 %26, float 0.000000e+00, float 1.000000e+00
37*9880d681SAndroid Build Coastguard Worker  %.18 = select i1 %26, float 1.000000e+00, float 0.000000e+00
38*9880d681SAndroid Build Coastguard Worker  br label %ENDIF
39*9880d681SAndroid Build Coastguard Worker
40*9880d681SAndroid Build Coastguard WorkerELSE:                                             ; preds = %main_body
41*9880d681SAndroid Build Coastguard Worker  br i1 %26, label %ENDIF, label %ELSE17
42*9880d681SAndroid Build Coastguard Worker
43*9880d681SAndroid Build Coastguard WorkerENDIF:                                            ; preds = %ELSE17, %ELSE, %IF
44*9880d681SAndroid Build Coastguard Worker  %temp1.0 = phi float [ %., %IF ], [ %48, %ELSE17 ], [ 0.000000e+00, %ELSE ]
45*9880d681SAndroid Build Coastguard Worker  %temp2.0 = phi float [ 0.000000e+00, %IF ], [ %49, %ELSE17 ], [ 1.000000e+00, %ELSE ]
46*9880d681SAndroid Build Coastguard Worker  %temp.0 = phi float [ %.18, %IF ], [ %47, %ELSE17 ], [ 0.000000e+00, %ELSE ]
47*9880d681SAndroid Build Coastguard Worker  %27 = call float @llvm.AMDGPU.clamp.f32(float %temp.0, float 0.000000e+00, float 1.000000e+00)
48*9880d681SAndroid Build Coastguard Worker  %28 = call float @llvm.AMDGPU.clamp.f32(float %temp1.0, float 0.000000e+00, float 1.000000e+00)
49*9880d681SAndroid Build Coastguard Worker  %29 = call float @llvm.AMDGPU.clamp.f32(float %temp2.0, float 0.000000e+00, float 1.000000e+00)
50*9880d681SAndroid Build Coastguard Worker  %30 = call float @llvm.AMDGPU.clamp.f32(float 1.000000e+00, float 0.000000e+00, float 1.000000e+00)
51*9880d681SAndroid Build Coastguard Worker  %31 = insertelement <4 x float> undef, float %27, i32 0
52*9880d681SAndroid Build Coastguard Worker  %32 = insertelement <4 x float> %31, float %28, i32 1
53*9880d681SAndroid Build Coastguard Worker  %33 = insertelement <4 x float> %32, float %29, i32 2
54*9880d681SAndroid Build Coastguard Worker  %34 = insertelement <4 x float> %33, float %30, i32 3
55*9880d681SAndroid Build Coastguard Worker  call void @llvm.R600.store.swizzle(<4 x float> %34, i32 0, i32 0)
56*9880d681SAndroid Build Coastguard Worker  ret void
57*9880d681SAndroid Build Coastguard Worker
58*9880d681SAndroid Build Coastguard WorkerELSE17:                                           ; preds = %ELSE
59*9880d681SAndroid Build Coastguard Worker  %35 = fadd float 0.000000e+00, 0x3FC99999A0000000
60*9880d681SAndroid Build Coastguard Worker  %36 = fadd float 0.000000e+00, 0x3FC99999A0000000
61*9880d681SAndroid Build Coastguard Worker  %37 = fadd float 0.000000e+00, 0x3FC99999A0000000
62*9880d681SAndroid Build Coastguard Worker  %38 = fadd float %35, 0x3FC99999A0000000
63*9880d681SAndroid Build Coastguard Worker  %39 = fadd float %36, 0x3FC99999A0000000
64*9880d681SAndroid Build Coastguard Worker  %40 = fadd float %37, 0x3FC99999A0000000
65*9880d681SAndroid Build Coastguard Worker  %41 = fadd float %38, 0x3FC99999A0000000
66*9880d681SAndroid Build Coastguard Worker  %42 = fadd float %39, 0x3FC99999A0000000
67*9880d681SAndroid Build Coastguard Worker  %43 = fadd float %40, 0x3FC99999A0000000
68*9880d681SAndroid Build Coastguard Worker  %44 = fadd float %41, 0x3FC99999A0000000
69*9880d681SAndroid Build Coastguard Worker  %45 = fadd float %42, 0x3FC99999A0000000
70*9880d681SAndroid Build Coastguard Worker  %46 = fadd float %43, 0x3FC99999A0000000
71*9880d681SAndroid Build Coastguard Worker  %47 = fadd float %44, 0x3FC99999A0000000
72*9880d681SAndroid Build Coastguard Worker  %48 = fadd float %45, 0x3FC99999A0000000
73*9880d681SAndroid Build Coastguard Worker  %49 = fadd float %46, 0x3FC99999A0000000
74*9880d681SAndroid Build Coastguard Worker  br label %ENDIF
75*9880d681SAndroid Build Coastguard Worker}
76*9880d681SAndroid Build Coastguard Worker
77*9880d681SAndroid Build Coastguard Workerdeclare float @llvm.AMDGPU.clamp.f32(float, float, float) #0
78*9880d681SAndroid Build Coastguard Worker
79*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
80*9880d681SAndroid Build Coastguard Worker
81*9880d681SAndroid Build Coastguard Workerattributes #0 = { readnone }
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