xref: /aosp_15_r20/external/llvm/test/CodeGen/AMDGPU/schedule-global-loads.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=amdgcn -verify-machineinstrs < %s | FileCheck -check-prefix=FUNC -check-prefix=SI %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Worker
4*9880d681SAndroid Build Coastguard Worker; FIXME: This currently doesn't do a great job of clustering the
5*9880d681SAndroid Build Coastguard Worker; loads, which end up with extra moves between them. Right now, it
6*9880d681SAndroid Build Coastguard Worker; seems the only things areLoadsFromSameBasePtr is accomplishing is
7*9880d681SAndroid Build Coastguard Worker; ordering the loads so that the lower address loads come first.
8*9880d681SAndroid Build Coastguard Worker
9*9880d681SAndroid Build Coastguard Worker; FUNC-LABEL: {{^}}cluster_global_arg_loads:
10*9880d681SAndroid Build Coastguard Worker; SI-DAG: buffer_load_dword [[REG0:v[0-9]+]], off, s{{\[[0-9]+:[0-9]+\]}}, 0{{$}}
11*9880d681SAndroid Build Coastguard Worker; SI-DAG: buffer_load_dword [[REG1:v[0-9]+]], off, s{{\[[0-9]+:[0-9]+\]}}, 0 offset:8
12*9880d681SAndroid Build Coastguard Worker; SI: buffer_store_dword [[REG0]]
13*9880d681SAndroid Build Coastguard Worker; SI: buffer_store_dword [[REG1]]
14*9880d681SAndroid Build Coastguard Workerdefine void @cluster_global_arg_loads(i32 addrspace(1)* %out0, i32 addrspace(1)* %out1, i32 addrspace(1)* %ptr) #0 {
15*9880d681SAndroid Build Coastguard Worker  %load0 = load i32, i32 addrspace(1)* %ptr, align 4
16*9880d681SAndroid Build Coastguard Worker  %gep = getelementptr i32, i32 addrspace(1)* %ptr, i32 2
17*9880d681SAndroid Build Coastguard Worker  %load1 = load i32, i32 addrspace(1)* %gep, align 4
18*9880d681SAndroid Build Coastguard Worker  store i32 %load0, i32 addrspace(1)* %out0, align 4
19*9880d681SAndroid Build Coastguard Worker  store i32 %load1, i32 addrspace(1)* %out1, align 4
20*9880d681SAndroid Build Coastguard Worker  ret void
21*9880d681SAndroid Build Coastguard Worker}
22*9880d681SAndroid Build Coastguard Worker
23*9880d681SAndroid Build Coastguard Worker; Test for a crach in SIInstrInfo::areLoadsFromSameBasePtr() when checking
24*9880d681SAndroid Build Coastguard Worker; an MUBUF load which does not have a vaddr operand.
25*9880d681SAndroid Build Coastguard Worker; FUNC-LABEL: {{^}}same_base_ptr_crash:
26*9880d681SAndroid Build Coastguard Worker; SI: buffer_load_dword
27*9880d681SAndroid Build Coastguard Worker; SI: buffer_load_dword
28*9880d681SAndroid Build Coastguard Workerdefine void @same_base_ptr_crash(i32 addrspace(1)* %out, i32 addrspace(1)* %in, i32 %offset) {
29*9880d681SAndroid Build Coastguard Workerentry:
30*9880d681SAndroid Build Coastguard Worker  %out1 = getelementptr i32, i32 addrspace(1)* %out, i32 %offset
31*9880d681SAndroid Build Coastguard Worker  %tmp0 = load i32, i32 addrspace(1)* %out
32*9880d681SAndroid Build Coastguard Worker  %tmp1 = load i32, i32 addrspace(1)* %out1
33*9880d681SAndroid Build Coastguard Worker  %tmp2 = add i32 %tmp0, %tmp1
34*9880d681SAndroid Build Coastguard Worker  store i32 %tmp2, i32 addrspace(1)* %out
35*9880d681SAndroid Build Coastguard Worker  ret void
36*9880d681SAndroid Build Coastguard Worker}
37*9880d681SAndroid Build Coastguard Worker
38*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind }
39*9880d681SAndroid Build Coastguard Workerattributes #1 = { nounwind readnone }
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