xref: /aosp_15_r20/external/llvm/test/CodeGen/AMDGPU/texture-input-merge.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Worker;CHECK-NOT: MOV
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Workerdefine amdgpu_vs void @test(<4 x float> inreg %reg0) {
6*9880d681SAndroid Build Coastguard Worker  %1 = extractelement <4 x float> %reg0, i32 0
7*9880d681SAndroid Build Coastguard Worker  %2 = extractelement <4 x float> %reg0, i32 1
8*9880d681SAndroid Build Coastguard Worker  %3 = extractelement <4 x float> %reg0, i32 2
9*9880d681SAndroid Build Coastguard Worker  %4 = extractelement <4 x float> %reg0, i32 3
10*9880d681SAndroid Build Coastguard Worker  %5 = fmul float %1, 3.0
11*9880d681SAndroid Build Coastguard Worker  %6 = fmul float %2, 3.0
12*9880d681SAndroid Build Coastguard Worker  %7 = fmul float %3, 3.0
13*9880d681SAndroid Build Coastguard Worker  %8 = fmul float %4, 3.0
14*9880d681SAndroid Build Coastguard Worker  %9 = insertelement <4 x float> undef, float %5, i32 0
15*9880d681SAndroid Build Coastguard Worker  %10 = insertelement <4 x float> %9, float %6, i32 1
16*9880d681SAndroid Build Coastguard Worker  %11 = insertelement <4 x float> undef, float %7, i32 0
17*9880d681SAndroid Build Coastguard Worker  %12 = insertelement <4 x float> %11, float %5, i32 1
18*9880d681SAndroid Build Coastguard Worker  %13 = insertelement <4 x float> undef, float %8, i32 0
19*9880d681SAndroid Build Coastguard Worker  %14 = call <4 x float> @llvm.r600.tex(<4 x float> %10, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
20*9880d681SAndroid Build Coastguard Worker  %15 = call <4 x float> @llvm.r600.tex(<4 x float> %12, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
21*9880d681SAndroid Build Coastguard Worker  %16 = call <4 x float> @llvm.r600.tex(<4 x float> %13, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
22*9880d681SAndroid Build Coastguard Worker  %17 = fadd <4 x float> %14, %15
23*9880d681SAndroid Build Coastguard Worker  %18 = fadd <4 x float> %17, %16
24*9880d681SAndroid Build Coastguard Worker  call void @llvm.R600.store.swizzle(<4 x float> %18, i32 0, i32 0)
25*9880d681SAndroid Build Coastguard Worker  ret void
26*9880d681SAndroid Build Coastguard Worker}
27*9880d681SAndroid Build Coastguard Worker
28*9880d681SAndroid Build Coastguard Workerdeclare <4 x float> @llvm.r600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) readnone
29*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
30