1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mattr=+neon 2*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:32-f32:32:32-f64:32:32-v64:64:64-v128:128:128-a0:0:32" 3*9880d681SAndroid Build Coastguard Workertarget triple = "thumbv7-elf" 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Workerdefine void @foo() nounwind { 6*9880d681SAndroid Build Coastguard Workerentry: 7*9880d681SAndroid Build Coastguard Worker %0 = tail call <2 x float> @llvm.arm.neon.vpadd.v2f32(<2 x float> undef, <2 x float> undef) nounwind ; <<2 x float>> [#uses=1] 8*9880d681SAndroid Build Coastguard Worker %tmp28 = extractelement <2 x float> %0, i32 0 ; <float> [#uses=1] 9*9880d681SAndroid Build Coastguard Worker %1 = fcmp une float %tmp28, 4.900000e+01 ; <i1> [#uses=1] 10*9880d681SAndroid Build Coastguard Worker br i1 %1, label %bb, label %bb7 11*9880d681SAndroid Build Coastguard Worker 12*9880d681SAndroid Build Coastguard Workerbb: ; preds = %entry 13*9880d681SAndroid Build Coastguard Worker unreachable 14*9880d681SAndroid Build Coastguard Worker 15*9880d681SAndroid Build Coastguard Workerbb7: ; preds = %entry 16*9880d681SAndroid Build Coastguard Worker br i1 undef, label %bb8, label %bb9 17*9880d681SAndroid Build Coastguard Worker 18*9880d681SAndroid Build Coastguard Workerbb8: ; preds = %bb7 19*9880d681SAndroid Build Coastguard Worker unreachable 20*9880d681SAndroid Build Coastguard Worker 21*9880d681SAndroid Build Coastguard Workerbb9: ; preds = %bb7 22*9880d681SAndroid Build Coastguard Worker ret void 23*9880d681SAndroid Build Coastguard Worker} 24*9880d681SAndroid Build Coastguard Worker 25*9880d681SAndroid Build Coastguard Workerdeclare <2 x float> @llvm.arm.neon.vpadd.v2f32(<2 x float>, <2 x float>) nounwind readnone 26