1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mattr=+neon 2*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:32-f32:32:32-f64:32:32-v64:64:64-v128:128:128-a0:0:32" 3*9880d681SAndroid Build Coastguard Workertarget triple = "thumbv7-elf" 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Workerdefine void @aaa() nounwind { 6*9880d681SAndroid Build Coastguard Workerentry: 7*9880d681SAndroid Build Coastguard Worker %0 = fmul <4 x float> undef, <float 1.000000e+00, float 1.000000e+01, float 1.000000e+02, float 0x3EB0C6F7A0000000> ; <<4 x float>> [#uses=1] 8*9880d681SAndroid Build Coastguard Worker %tmp31 = extractelement <4 x float> %0, i32 0 ; <float> [#uses=1] 9*9880d681SAndroid Build Coastguard Worker %1 = fpext float %tmp31 to double ; <double> [#uses=1] 10*9880d681SAndroid Build Coastguard Worker %2 = fsub double 1.000000e+00, %1 ; <double> [#uses=1] 11*9880d681SAndroid Build Coastguard Worker %3 = fdiv double %2, 1.000000e+00 ; <double> [#uses=1] 12*9880d681SAndroid Build Coastguard Worker %4 = tail call double @fabs(double %3) nounwind readnone ; <double> [#uses=1] 13*9880d681SAndroid Build Coastguard Worker %5 = fcmp ogt double %4, 1.000000e-05 ; <i1> [#uses=1] 14*9880d681SAndroid Build Coastguard Worker br i1 %5, label %bb, label %bb7 15*9880d681SAndroid Build Coastguard Worker 16*9880d681SAndroid Build Coastguard Workerbb: ; preds = %entry 17*9880d681SAndroid Build Coastguard Worker unreachable 18*9880d681SAndroid Build Coastguard Worker 19*9880d681SAndroid Build Coastguard Workerbb7: ; preds = %entry 20*9880d681SAndroid Build Coastguard Worker unreachable 21*9880d681SAndroid Build Coastguard Worker} 22*9880d681SAndroid Build Coastguard Worker 23*9880d681SAndroid Build Coastguard Workerdeclare double @fabs(double) 24