1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -O3 -mtriple=thumbv7-apple-darwin10 -mcpu=cortex-a8 -relocation-model=pic 2*9880d681SAndroid Build Coastguard Worker; PR7484 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Worker%struct.gs_matrix = type { float, i32, float, i32, float, i32, float, i32, float, i32, float, i32 } 5*9880d681SAndroid Build Coastguard Worker 6*9880d681SAndroid Build Coastguard Workerdefine fastcc void @func(%struct.gs_matrix* nocapture %pm1) nounwind { 7*9880d681SAndroid Build Coastguard Workerentry: 8*9880d681SAndroid Build Coastguard Worker %0 = getelementptr inbounds %struct.gs_matrix, %struct.gs_matrix* %pm1, i32 0, i32 6 9*9880d681SAndroid Build Coastguard Worker %1 = load float, float* %0, align 4 10*9880d681SAndroid Build Coastguard Worker %2 = getelementptr inbounds %struct.gs_matrix, %struct.gs_matrix* %pm1, i32 0, i32 8 11*9880d681SAndroid Build Coastguard Worker %3 = load float, float* %2, align 4 12*9880d681SAndroid Build Coastguard Worker %4 = getelementptr inbounds %struct.gs_matrix, %struct.gs_matrix* %pm1, i32 0, i32 2 13*9880d681SAndroid Build Coastguard Worker %5 = bitcast float* %4 to i32* 14*9880d681SAndroid Build Coastguard Worker %6 = load i32, i32* %5, align 4 15*9880d681SAndroid Build Coastguard Worker %7 = or i32 0, %6 16*9880d681SAndroid Build Coastguard Worker %.mask = and i32 %7, 2147483647 17*9880d681SAndroid Build Coastguard Worker %8 = icmp eq i32 %.mask, 0 18*9880d681SAndroid Build Coastguard Worker br i1 %8, label %bb, label %bb11 19*9880d681SAndroid Build Coastguard Worker 20*9880d681SAndroid Build Coastguard Workerbb: 21*9880d681SAndroid Build Coastguard Worker ret void 22*9880d681SAndroid Build Coastguard Worker 23*9880d681SAndroid Build Coastguard Workerbb11: 24*9880d681SAndroid Build Coastguard Worker %9 = fmul float %1, undef 25*9880d681SAndroid Build Coastguard Worker %10 = fmul float %3, undef 26*9880d681SAndroid Build Coastguard Worker ret void 27*9880d681SAndroid Build Coastguard Worker} 28