xref: /aosp_15_r20/external/llvm/test/CodeGen/ARM/vector-extend-narrow.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple armv7 %s -o - | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f:
4*9880d681SAndroid Build Coastguard Workerdefine float @f(<4 x i16>* nocapture %in) {
5*9880d681SAndroid Build Coastguard Worker  ; CHECK: vld1
6*9880d681SAndroid Build Coastguard Worker  ; CHECK: vmovl.u16
7*9880d681SAndroid Build Coastguard Worker  %1 = load <4 x i16>, <4 x i16>* %in
8*9880d681SAndroid Build Coastguard Worker  ; CHECK: vcvt.f32.u32
9*9880d681SAndroid Build Coastguard Worker  %2 = uitofp <4 x i16> %1 to <4 x float>
10*9880d681SAndroid Build Coastguard Worker  %3 = extractelement <4 x float> %2, i32 0
11*9880d681SAndroid Build Coastguard Worker  %4 = extractelement <4 x float> %2, i32 1
12*9880d681SAndroid Build Coastguard Worker  %5 = extractelement <4 x float> %2, i32 2
13*9880d681SAndroid Build Coastguard Worker
14*9880d681SAndroid Build Coastguard Worker  ; CHECK: vadd.f32
15*9880d681SAndroid Build Coastguard Worker  %6 = fadd float %3, %4
16*9880d681SAndroid Build Coastguard Worker  %7 = fadd float %6, %5
17*9880d681SAndroid Build Coastguard Worker
18*9880d681SAndroid Build Coastguard Worker  ret float %7
19*9880d681SAndroid Build Coastguard Worker}
20*9880d681SAndroid Build Coastguard Worker
21*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: g:
22*9880d681SAndroid Build Coastguard Workerdefine float @g(<4 x i8>* nocapture %in) {
23*9880d681SAndroid Build Coastguard Worker; Note: vld1 here is reasonably important. Mixing VFP and NEON
24*9880d681SAndroid Build Coastguard Worker; instructions is bad on some cores
25*9880d681SAndroid Build Coastguard Worker  ; CHECK: vld1
26*9880d681SAndroid Build Coastguard Worker  ; CHECK: vmovl.u8
27*9880d681SAndroid Build Coastguard Worker  ; CHECK: vmovl.u16
28*9880d681SAndroid Build Coastguard Worker  %1 = load <4 x i8>, <4 x i8>* %in
29*9880d681SAndroid Build Coastguard Worker  ; CHECK: vcvt.f32.u32
30*9880d681SAndroid Build Coastguard Worker  %2 = uitofp <4 x i8> %1 to <4 x float>
31*9880d681SAndroid Build Coastguard Worker  %3 = extractelement <4 x float> %2, i32 0
32*9880d681SAndroid Build Coastguard Worker  %4 = extractelement <4 x float> %2, i32 1
33*9880d681SAndroid Build Coastguard Worker  %5 = extractelement <4 x float> %2, i32 2
34*9880d681SAndroid Build Coastguard Worker
35*9880d681SAndroid Build Coastguard Worker  ; CHECK: vadd.f32
36*9880d681SAndroid Build Coastguard Worker  %6 = fadd float %3, %4
37*9880d681SAndroid Build Coastguard Worker  %7 = fadd float %6, %5
38*9880d681SAndroid Build Coastguard Worker
39*9880d681SAndroid Build Coastguard Worker  ret float %7
40*9880d681SAndroid Build Coastguard Worker}
41*9880d681SAndroid Build Coastguard Worker
42*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: h:
43*9880d681SAndroid Build Coastguard Workerdefine <4 x i8> @h(<4 x float> %v) {
44*9880d681SAndroid Build Coastguard Worker  ; CHECK: vcvt.{{[us]}}32.f32
45*9880d681SAndroid Build Coastguard Worker  ; CHECK: vmovn.i32
46*9880d681SAndroid Build Coastguard Worker  %1 = fptoui <4 x float> %v to <4 x i8>
47*9880d681SAndroid Build Coastguard Worker  ret <4 x i8> %1
48*9880d681SAndroid Build Coastguard Worker}
49*9880d681SAndroid Build Coastguard Worker
50*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: i:
51*9880d681SAndroid Build Coastguard Workerdefine <4 x i8> @i(<4 x i8>* %x) {
52*9880d681SAndroid Build Coastguard Worker; Note: vld1 here is reasonably important. Mixing VFP and NEON
53*9880d681SAndroid Build Coastguard Worker; instructions is bad on some cores
54*9880d681SAndroid Build Coastguard Worker  ; CHECK: vld1
55*9880d681SAndroid Build Coastguard Worker  ; CHECK: vmovl.s8
56*9880d681SAndroid Build Coastguard Worker  ; CHECK: vmovl.s16
57*9880d681SAndroid Build Coastguard Worker  ; CHECK: vrecpe
58*9880d681SAndroid Build Coastguard Worker  ; CHECK: vrecps
59*9880d681SAndroid Build Coastguard Worker  ; CHECK: vmul
60*9880d681SAndroid Build Coastguard Worker  ; CHECK: vmovn
61*9880d681SAndroid Build Coastguard Worker  %1 = load <4 x i8>, <4 x i8>* %x, align 4
62*9880d681SAndroid Build Coastguard Worker  %2 = sdiv <4 x i8> zeroinitializer, %1
63*9880d681SAndroid Build Coastguard Worker  ret <4 x i8> %2
64*9880d681SAndroid Build Coastguard Worker}
65*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: j:
66*9880d681SAndroid Build Coastguard Workerdefine <4 x i32> @j(<4 x i8>* %in) nounwind {
67*9880d681SAndroid Build Coastguard Worker  ; CHECK: vld1
68*9880d681SAndroid Build Coastguard Worker  ; CHECK: vmovl.u8
69*9880d681SAndroid Build Coastguard Worker  ; CHECK: vmovl.u16
70*9880d681SAndroid Build Coastguard Worker  ; CHECK-NOT: vand
71*9880d681SAndroid Build Coastguard Worker  %1 = load <4 x i8>, <4 x i8>* %in, align 4
72*9880d681SAndroid Build Coastguard Worker  %2 = zext <4 x i8> %1 to <4 x i32>
73*9880d681SAndroid Build Coastguard Worker  ret <4 x i32> %2
74*9880d681SAndroid Build Coastguard Worker}
75*9880d681SAndroid Build Coastguard Worker
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