1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o - | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker%struct.__neon_int8x8x2_t = type { <8 x i8>, <8 x i8> } 4*9880d681SAndroid Build Coastguard Worker%struct.__neon_int16x4x2_t = type { <4 x i16>, <4 x i16> } 5*9880d681SAndroid Build Coastguard Worker%struct.__neon_int32x2x2_t = type { <2 x i32>, <2 x i32> } 6*9880d681SAndroid Build Coastguard Worker%struct.__neon_float32x2x2_t = type { <2 x float>, <2 x float> } 7*9880d681SAndroid Build Coastguard Worker%struct.__neon_int64x1x2_t = type { <1 x i64>, <1 x i64> } 8*9880d681SAndroid Build Coastguard Worker 9*9880d681SAndroid Build Coastguard Worker%struct.__neon_int8x16x2_t = type { <16 x i8>, <16 x i8> } 10*9880d681SAndroid Build Coastguard Worker%struct.__neon_int16x8x2_t = type { <8 x i16>, <8 x i16> } 11*9880d681SAndroid Build Coastguard Worker%struct.__neon_int32x4x2_t = type { <4 x i32>, <4 x i32> } 12*9880d681SAndroid Build Coastguard Worker%struct.__neon_float32x4x2_t = type { <4 x float>, <4 x float> } 13*9880d681SAndroid Build Coastguard Worker 14*9880d681SAndroid Build Coastguard Workerdefine <8 x i8> @vld2i8(i8* %A) nounwind { 15*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2i8: 16*9880d681SAndroid Build Coastguard Worker;Check the alignment value. Max for this instruction is 128 bits: 17*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.8 {d16, d17}, [r0:64] 18*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2.v8i8.p0i8(i8* %A, i32 8) 19*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_int8x8x2_t %tmp1, 0 20*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp1, 1 21*9880d681SAndroid Build Coastguard Worker %tmp4 = add <8 x i8> %tmp2, %tmp3 22*9880d681SAndroid Build Coastguard Worker ret <8 x i8> %tmp4 23*9880d681SAndroid Build Coastguard Worker} 24*9880d681SAndroid Build Coastguard Worker 25*9880d681SAndroid Build Coastguard Workerdefine <4 x i16> @vld2i16(i16* %A) nounwind { 26*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2i16: 27*9880d681SAndroid Build Coastguard Worker;Check the alignment value. Max for this instruction is 128 bits: 28*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.16 {d16, d17}, [r0:128] 29*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i16* %A to i8* 30*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_int16x4x2_t @llvm.arm.neon.vld2.v4i16.p0i8(i8* %tmp0, i32 32) 31*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_int16x4x2_t %tmp1, 0 32*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int16x4x2_t %tmp1, 1 33*9880d681SAndroid Build Coastguard Worker %tmp4 = add <4 x i16> %tmp2, %tmp3 34*9880d681SAndroid Build Coastguard Worker ret <4 x i16> %tmp4 35*9880d681SAndroid Build Coastguard Worker} 36*9880d681SAndroid Build Coastguard Worker 37*9880d681SAndroid Build Coastguard Workerdefine <2 x i32> @vld2i32(i32* %A) nounwind { 38*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2i32: 39*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.32 40*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i32* %A to i8* 41*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2.v2i32.p0i8(i8* %tmp0, i32 1) 42*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_int32x2x2_t %tmp1, 0 43*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int32x2x2_t %tmp1, 1 44*9880d681SAndroid Build Coastguard Worker %tmp4 = add <2 x i32> %tmp2, %tmp3 45*9880d681SAndroid Build Coastguard Worker ret <2 x i32> %tmp4 46*9880d681SAndroid Build Coastguard Worker} 47*9880d681SAndroid Build Coastguard Worker 48*9880d681SAndroid Build Coastguard Workerdefine <2 x float> @vld2f(float* %A) nounwind { 49*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2f: 50*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.32 51*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast float* %A to i8* 52*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2.v2f32.p0i8(i8* %tmp0, i32 1) 53*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_float32x2x2_t %tmp1, 0 54*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_float32x2x2_t %tmp1, 1 55*9880d681SAndroid Build Coastguard Worker %tmp4 = fadd <2 x float> %tmp2, %tmp3 56*9880d681SAndroid Build Coastguard Worker ret <2 x float> %tmp4 57*9880d681SAndroid Build Coastguard Worker} 58*9880d681SAndroid Build Coastguard Worker 59*9880d681SAndroid Build Coastguard Worker;Check for a post-increment updating load. 60*9880d681SAndroid Build Coastguard Workerdefine <2 x float> @vld2f_update(float** %ptr) nounwind { 61*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2f_update: 62*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.32 {d16, d17}, [r1]! 63*9880d681SAndroid Build Coastguard Worker %A = load float*, float** %ptr 64*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast float* %A to i8* 65*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2.v2f32.p0i8(i8* %tmp0, i32 1) 66*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_float32x2x2_t %tmp1, 0 67*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_float32x2x2_t %tmp1, 1 68*9880d681SAndroid Build Coastguard Worker %tmp4 = fadd <2 x float> %tmp2, %tmp3 69*9880d681SAndroid Build Coastguard Worker %tmp5 = getelementptr float, float* %A, i32 4 70*9880d681SAndroid Build Coastguard Worker store float* %tmp5, float** %ptr 71*9880d681SAndroid Build Coastguard Worker ret <2 x float> %tmp4 72*9880d681SAndroid Build Coastguard Worker} 73*9880d681SAndroid Build Coastguard Worker 74*9880d681SAndroid Build Coastguard Workerdefine <1 x i64> @vld2i64(i64* %A) nounwind { 75*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2i64: 76*9880d681SAndroid Build Coastguard Worker;Check the alignment value. Max for this instruction is 128 bits: 77*9880d681SAndroid Build Coastguard Worker;CHECK: vld1.64 {d16, d17}, [r0:128] 78*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i64* %A to i8* 79*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_int64x1x2_t @llvm.arm.neon.vld2.v1i64.p0i8(i8* %tmp0, i32 32) 80*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_int64x1x2_t %tmp1, 0 81*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int64x1x2_t %tmp1, 1 82*9880d681SAndroid Build Coastguard Worker %tmp4 = add <1 x i64> %tmp2, %tmp3 83*9880d681SAndroid Build Coastguard Worker ret <1 x i64> %tmp4 84*9880d681SAndroid Build Coastguard Worker} 85*9880d681SAndroid Build Coastguard Worker 86*9880d681SAndroid Build Coastguard Workerdefine <16 x i8> @vld2Qi8(i8* %A) nounwind { 87*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2Qi8: 88*9880d681SAndroid Build Coastguard Worker;Check the alignment value. Max for this instruction is 256 bits: 89*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.8 {d16, d17, d18, d19}, [r0:64] 90*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_int8x16x2_t @llvm.arm.neon.vld2.v16i8.p0i8(i8* %A, i32 8) 91*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_int8x16x2_t %tmp1, 0 92*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int8x16x2_t %tmp1, 1 93*9880d681SAndroid Build Coastguard Worker %tmp4 = add <16 x i8> %tmp2, %tmp3 94*9880d681SAndroid Build Coastguard Worker ret <16 x i8> %tmp4 95*9880d681SAndroid Build Coastguard Worker} 96*9880d681SAndroid Build Coastguard Worker 97*9880d681SAndroid Build Coastguard Worker;Check for a post-increment updating load with register increment. 98*9880d681SAndroid Build Coastguard Workerdefine <16 x i8> @vld2Qi8_update(i8** %ptr, i32 %inc) nounwind { 99*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2Qi8_update: 100*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.8 {d16, d17, d18, d19}, [r2:128], r1 101*9880d681SAndroid Build Coastguard Worker %A = load i8*, i8** %ptr 102*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_int8x16x2_t @llvm.arm.neon.vld2.v16i8.p0i8(i8* %A, i32 16) 103*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_int8x16x2_t %tmp1, 0 104*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int8x16x2_t %tmp1, 1 105*9880d681SAndroid Build Coastguard Worker %tmp4 = add <16 x i8> %tmp2, %tmp3 106*9880d681SAndroid Build Coastguard Worker %tmp5 = getelementptr i8, i8* %A, i32 %inc 107*9880d681SAndroid Build Coastguard Worker store i8* %tmp5, i8** %ptr 108*9880d681SAndroid Build Coastguard Worker ret <16 x i8> %tmp4 109*9880d681SAndroid Build Coastguard Worker} 110*9880d681SAndroid Build Coastguard Worker 111*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @vld2Qi16(i16* %A) nounwind { 112*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2Qi16: 113*9880d681SAndroid Build Coastguard Worker;Check the alignment value. Max for this instruction is 256 bits: 114*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.16 {d16, d17, d18, d19}, [r0:128] 115*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i16* %A to i8* 116*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2.v8i16.p0i8(i8* %tmp0, i32 16) 117*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_int16x8x2_t %tmp1, 0 118*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int16x8x2_t %tmp1, 1 119*9880d681SAndroid Build Coastguard Worker %tmp4 = add <8 x i16> %tmp2, %tmp3 120*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %tmp4 121*9880d681SAndroid Build Coastguard Worker} 122*9880d681SAndroid Build Coastguard Worker 123*9880d681SAndroid Build Coastguard Workerdefine <4 x i32> @vld2Qi32(i32* %A) nounwind { 124*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2Qi32: 125*9880d681SAndroid Build Coastguard Worker;Check the alignment value. Max for this instruction is 256 bits: 126*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.32 {d16, d17, d18, d19}, [r0:256] 127*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i32* %A to i8* 128*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32.p0i8(i8* %tmp0, i32 64) 129*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_int32x4x2_t %tmp1, 0 130*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int32x4x2_t %tmp1, 1 131*9880d681SAndroid Build Coastguard Worker %tmp4 = add <4 x i32> %tmp2, %tmp3 132*9880d681SAndroid Build Coastguard Worker ret <4 x i32> %tmp4 133*9880d681SAndroid Build Coastguard Worker} 134*9880d681SAndroid Build Coastguard Worker 135*9880d681SAndroid Build Coastguard Workerdefine <4 x float> @vld2Qf(float* %A) nounwind { 136*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2Qf: 137*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.32 138*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast float* %A to i8* 139*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_float32x4x2_t @llvm.arm.neon.vld2.v4f32.p0i8(i8* %tmp0, i32 1) 140*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_float32x4x2_t %tmp1, 0 141*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_float32x4x2_t %tmp1, 1 142*9880d681SAndroid Build Coastguard Worker %tmp4 = fadd <4 x float> %tmp2, %tmp3 143*9880d681SAndroid Build Coastguard Worker ret <4 x float> %tmp4 144*9880d681SAndroid Build Coastguard Worker} 145*9880d681SAndroid Build Coastguard Worker 146*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2.v8i8.p0i8(i8*, i32) nounwind readonly 147*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int16x4x2_t @llvm.arm.neon.vld2.v4i16.p0i8(i8*, i32) nounwind readonly 148*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2.v2i32.p0i8(i8*, i32) nounwind readonly 149*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2.v2f32.p0i8(i8*, i32) nounwind readonly 150*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int64x1x2_t @llvm.arm.neon.vld2.v1i64.p0i8(i8*, i32) nounwind readonly 151*9880d681SAndroid Build Coastguard Worker 152*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int8x16x2_t @llvm.arm.neon.vld2.v16i8.p0i8(i8*, i32) nounwind readonly 153*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2.v8i16.p0i8(i8*, i32) nounwind readonly 154*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32.p0i8(i8*, i32) nounwind readonly 155*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_float32x4x2_t @llvm.arm.neon.vld2.v4f32.p0i8(i8*, i32) nounwind readonly 156