xref: /aosp_15_r20/external/llvm/test/CodeGen/ARM/vld2.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o - | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Worker%struct.__neon_int8x8x2_t = type { <8 x i8>,  <8 x i8> }
4*9880d681SAndroid Build Coastguard Worker%struct.__neon_int16x4x2_t = type { <4 x i16>, <4 x i16> }
5*9880d681SAndroid Build Coastguard Worker%struct.__neon_int32x2x2_t = type { <2 x i32>, <2 x i32> }
6*9880d681SAndroid Build Coastguard Worker%struct.__neon_float32x2x2_t = type { <2 x float>, <2 x float> }
7*9880d681SAndroid Build Coastguard Worker%struct.__neon_int64x1x2_t = type { <1 x i64>, <1 x i64> }
8*9880d681SAndroid Build Coastguard Worker
9*9880d681SAndroid Build Coastguard Worker%struct.__neon_int8x16x2_t = type { <16 x i8>,  <16 x i8> }
10*9880d681SAndroid Build Coastguard Worker%struct.__neon_int16x8x2_t = type { <8 x i16>, <8 x i16> }
11*9880d681SAndroid Build Coastguard Worker%struct.__neon_int32x4x2_t = type { <4 x i32>, <4 x i32> }
12*9880d681SAndroid Build Coastguard Worker%struct.__neon_float32x4x2_t = type { <4 x float>, <4 x float> }
13*9880d681SAndroid Build Coastguard Worker
14*9880d681SAndroid Build Coastguard Workerdefine <8 x i8> @vld2i8(i8* %A) nounwind {
15*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2i8:
16*9880d681SAndroid Build Coastguard Worker;Check the alignment value.  Max for this instruction is 128 bits:
17*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.8 {d16, d17}, [r0:64]
18*9880d681SAndroid Build Coastguard Worker	%tmp1 = call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2.v8i8.p0i8(i8* %A, i32 8)
19*9880d681SAndroid Build Coastguard Worker        %tmp2 = extractvalue %struct.__neon_int8x8x2_t %tmp1, 0
20*9880d681SAndroid Build Coastguard Worker        %tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp1, 1
21*9880d681SAndroid Build Coastguard Worker        %tmp4 = add <8 x i8> %tmp2, %tmp3
22*9880d681SAndroid Build Coastguard Worker	ret <8 x i8> %tmp4
23*9880d681SAndroid Build Coastguard Worker}
24*9880d681SAndroid Build Coastguard Worker
25*9880d681SAndroid Build Coastguard Workerdefine <4 x i16> @vld2i16(i16* %A) nounwind {
26*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2i16:
27*9880d681SAndroid Build Coastguard Worker;Check the alignment value.  Max for this instruction is 128 bits:
28*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.16 {d16, d17}, [r0:128]
29*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast i16* %A to i8*
30*9880d681SAndroid Build Coastguard Worker	%tmp1 = call %struct.__neon_int16x4x2_t @llvm.arm.neon.vld2.v4i16.p0i8(i8* %tmp0, i32 32)
31*9880d681SAndroid Build Coastguard Worker        %tmp2 = extractvalue %struct.__neon_int16x4x2_t %tmp1, 0
32*9880d681SAndroid Build Coastguard Worker        %tmp3 = extractvalue %struct.__neon_int16x4x2_t %tmp1, 1
33*9880d681SAndroid Build Coastguard Worker        %tmp4 = add <4 x i16> %tmp2, %tmp3
34*9880d681SAndroid Build Coastguard Worker	ret <4 x i16> %tmp4
35*9880d681SAndroid Build Coastguard Worker}
36*9880d681SAndroid Build Coastguard Worker
37*9880d681SAndroid Build Coastguard Workerdefine <2 x i32> @vld2i32(i32* %A) nounwind {
38*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2i32:
39*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.32
40*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast i32* %A to i8*
41*9880d681SAndroid Build Coastguard Worker	%tmp1 = call %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2.v2i32.p0i8(i8* %tmp0, i32 1)
42*9880d681SAndroid Build Coastguard Worker        %tmp2 = extractvalue %struct.__neon_int32x2x2_t %tmp1, 0
43*9880d681SAndroid Build Coastguard Worker        %tmp3 = extractvalue %struct.__neon_int32x2x2_t %tmp1, 1
44*9880d681SAndroid Build Coastguard Worker        %tmp4 = add <2 x i32> %tmp2, %tmp3
45*9880d681SAndroid Build Coastguard Worker	ret <2 x i32> %tmp4
46*9880d681SAndroid Build Coastguard Worker}
47*9880d681SAndroid Build Coastguard Worker
48*9880d681SAndroid Build Coastguard Workerdefine <2 x float> @vld2f(float* %A) nounwind {
49*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2f:
50*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.32
51*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast float* %A to i8*
52*9880d681SAndroid Build Coastguard Worker	%tmp1 = call %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2.v2f32.p0i8(i8* %tmp0, i32 1)
53*9880d681SAndroid Build Coastguard Worker        %tmp2 = extractvalue %struct.__neon_float32x2x2_t %tmp1, 0
54*9880d681SAndroid Build Coastguard Worker        %tmp3 = extractvalue %struct.__neon_float32x2x2_t %tmp1, 1
55*9880d681SAndroid Build Coastguard Worker        %tmp4 = fadd <2 x float> %tmp2, %tmp3
56*9880d681SAndroid Build Coastguard Worker	ret <2 x float> %tmp4
57*9880d681SAndroid Build Coastguard Worker}
58*9880d681SAndroid Build Coastguard Worker
59*9880d681SAndroid Build Coastguard Worker;Check for a post-increment updating load.
60*9880d681SAndroid Build Coastguard Workerdefine <2 x float> @vld2f_update(float** %ptr) nounwind {
61*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2f_update:
62*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.32 {d16, d17}, [r1]!
63*9880d681SAndroid Build Coastguard Worker	%A = load float*, float** %ptr
64*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast float* %A to i8*
65*9880d681SAndroid Build Coastguard Worker	%tmp1 = call %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2.v2f32.p0i8(i8* %tmp0, i32 1)
66*9880d681SAndroid Build Coastguard Worker	%tmp2 = extractvalue %struct.__neon_float32x2x2_t %tmp1, 0
67*9880d681SAndroid Build Coastguard Worker	%tmp3 = extractvalue %struct.__neon_float32x2x2_t %tmp1, 1
68*9880d681SAndroid Build Coastguard Worker	%tmp4 = fadd <2 x float> %tmp2, %tmp3
69*9880d681SAndroid Build Coastguard Worker	%tmp5 = getelementptr float, float* %A, i32 4
70*9880d681SAndroid Build Coastguard Worker	store float* %tmp5, float** %ptr
71*9880d681SAndroid Build Coastguard Worker	ret <2 x float> %tmp4
72*9880d681SAndroid Build Coastguard Worker}
73*9880d681SAndroid Build Coastguard Worker
74*9880d681SAndroid Build Coastguard Workerdefine <1 x i64> @vld2i64(i64* %A) nounwind {
75*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2i64:
76*9880d681SAndroid Build Coastguard Worker;Check the alignment value.  Max for this instruction is 128 bits:
77*9880d681SAndroid Build Coastguard Worker;CHECK: vld1.64 {d16, d17}, [r0:128]
78*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast i64* %A to i8*
79*9880d681SAndroid Build Coastguard Worker	%tmp1 = call %struct.__neon_int64x1x2_t @llvm.arm.neon.vld2.v1i64.p0i8(i8* %tmp0, i32 32)
80*9880d681SAndroid Build Coastguard Worker        %tmp2 = extractvalue %struct.__neon_int64x1x2_t %tmp1, 0
81*9880d681SAndroid Build Coastguard Worker        %tmp3 = extractvalue %struct.__neon_int64x1x2_t %tmp1, 1
82*9880d681SAndroid Build Coastguard Worker        %tmp4 = add <1 x i64> %tmp2, %tmp3
83*9880d681SAndroid Build Coastguard Worker	ret <1 x i64> %tmp4
84*9880d681SAndroid Build Coastguard Worker}
85*9880d681SAndroid Build Coastguard Worker
86*9880d681SAndroid Build Coastguard Workerdefine <16 x i8> @vld2Qi8(i8* %A) nounwind {
87*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2Qi8:
88*9880d681SAndroid Build Coastguard Worker;Check the alignment value.  Max for this instruction is 256 bits:
89*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.8 {d16, d17, d18, d19}, [r0:64]
90*9880d681SAndroid Build Coastguard Worker	%tmp1 = call %struct.__neon_int8x16x2_t @llvm.arm.neon.vld2.v16i8.p0i8(i8* %A, i32 8)
91*9880d681SAndroid Build Coastguard Worker        %tmp2 = extractvalue %struct.__neon_int8x16x2_t %tmp1, 0
92*9880d681SAndroid Build Coastguard Worker        %tmp3 = extractvalue %struct.__neon_int8x16x2_t %tmp1, 1
93*9880d681SAndroid Build Coastguard Worker        %tmp4 = add <16 x i8> %tmp2, %tmp3
94*9880d681SAndroid Build Coastguard Worker	ret <16 x i8> %tmp4
95*9880d681SAndroid Build Coastguard Worker}
96*9880d681SAndroid Build Coastguard Worker
97*9880d681SAndroid Build Coastguard Worker;Check for a post-increment updating load with register increment.
98*9880d681SAndroid Build Coastguard Workerdefine <16 x i8> @vld2Qi8_update(i8** %ptr, i32 %inc) nounwind {
99*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2Qi8_update:
100*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.8 {d16, d17, d18, d19}, [r2:128], r1
101*9880d681SAndroid Build Coastguard Worker	%A = load i8*, i8** %ptr
102*9880d681SAndroid Build Coastguard Worker	%tmp1 = call %struct.__neon_int8x16x2_t @llvm.arm.neon.vld2.v16i8.p0i8(i8* %A, i32 16)
103*9880d681SAndroid Build Coastguard Worker        %tmp2 = extractvalue %struct.__neon_int8x16x2_t %tmp1, 0
104*9880d681SAndroid Build Coastguard Worker        %tmp3 = extractvalue %struct.__neon_int8x16x2_t %tmp1, 1
105*9880d681SAndroid Build Coastguard Worker        %tmp4 = add <16 x i8> %tmp2, %tmp3
106*9880d681SAndroid Build Coastguard Worker	%tmp5 = getelementptr i8, i8* %A, i32 %inc
107*9880d681SAndroid Build Coastguard Worker	store i8* %tmp5, i8** %ptr
108*9880d681SAndroid Build Coastguard Worker	ret <16 x i8> %tmp4
109*9880d681SAndroid Build Coastguard Worker}
110*9880d681SAndroid Build Coastguard Worker
111*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @vld2Qi16(i16* %A) nounwind {
112*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2Qi16:
113*9880d681SAndroid Build Coastguard Worker;Check the alignment value.  Max for this instruction is 256 bits:
114*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.16 {d16, d17, d18, d19}, [r0:128]
115*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast i16* %A to i8*
116*9880d681SAndroid Build Coastguard Worker	%tmp1 = call %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2.v8i16.p0i8(i8* %tmp0, i32 16)
117*9880d681SAndroid Build Coastguard Worker        %tmp2 = extractvalue %struct.__neon_int16x8x2_t %tmp1, 0
118*9880d681SAndroid Build Coastguard Worker        %tmp3 = extractvalue %struct.__neon_int16x8x2_t %tmp1, 1
119*9880d681SAndroid Build Coastguard Worker        %tmp4 = add <8 x i16> %tmp2, %tmp3
120*9880d681SAndroid Build Coastguard Worker	ret <8 x i16> %tmp4
121*9880d681SAndroid Build Coastguard Worker}
122*9880d681SAndroid Build Coastguard Worker
123*9880d681SAndroid Build Coastguard Workerdefine <4 x i32> @vld2Qi32(i32* %A) nounwind {
124*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2Qi32:
125*9880d681SAndroid Build Coastguard Worker;Check the alignment value.  Max for this instruction is 256 bits:
126*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.32 {d16, d17, d18, d19}, [r0:256]
127*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast i32* %A to i8*
128*9880d681SAndroid Build Coastguard Worker	%tmp1 = call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32.p0i8(i8* %tmp0, i32 64)
129*9880d681SAndroid Build Coastguard Worker        %tmp2 = extractvalue %struct.__neon_int32x4x2_t %tmp1, 0
130*9880d681SAndroid Build Coastguard Worker        %tmp3 = extractvalue %struct.__neon_int32x4x2_t %tmp1, 1
131*9880d681SAndroid Build Coastguard Worker        %tmp4 = add <4 x i32> %tmp2, %tmp3
132*9880d681SAndroid Build Coastguard Worker	ret <4 x i32> %tmp4
133*9880d681SAndroid Build Coastguard Worker}
134*9880d681SAndroid Build Coastguard Worker
135*9880d681SAndroid Build Coastguard Workerdefine <4 x float> @vld2Qf(float* %A) nounwind {
136*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2Qf:
137*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.32
138*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast float* %A to i8*
139*9880d681SAndroid Build Coastguard Worker	%tmp1 = call %struct.__neon_float32x4x2_t @llvm.arm.neon.vld2.v4f32.p0i8(i8* %tmp0, i32 1)
140*9880d681SAndroid Build Coastguard Worker        %tmp2 = extractvalue %struct.__neon_float32x4x2_t %tmp1, 0
141*9880d681SAndroid Build Coastguard Worker        %tmp3 = extractvalue %struct.__neon_float32x4x2_t %tmp1, 1
142*9880d681SAndroid Build Coastguard Worker        %tmp4 = fadd <4 x float> %tmp2, %tmp3
143*9880d681SAndroid Build Coastguard Worker	ret <4 x float> %tmp4
144*9880d681SAndroid Build Coastguard Worker}
145*9880d681SAndroid Build Coastguard Worker
146*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2.v8i8.p0i8(i8*, i32) nounwind readonly
147*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int16x4x2_t @llvm.arm.neon.vld2.v4i16.p0i8(i8*, i32) nounwind readonly
148*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2.v2i32.p0i8(i8*, i32) nounwind readonly
149*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2.v2f32.p0i8(i8*, i32) nounwind readonly
150*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int64x1x2_t @llvm.arm.neon.vld2.v1i64.p0i8(i8*, i32) nounwind readonly
151*9880d681SAndroid Build Coastguard Worker
152*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int8x16x2_t @llvm.arm.neon.vld2.v16i8.p0i8(i8*, i32) nounwind readonly
153*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2.v8i16.p0i8(i8*, i32) nounwind readonly
154*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32.p0i8(i8*, i32) nounwind readonly
155*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_float32x4x2_t @llvm.arm.neon.vld2.v4f32.p0i8(i8*, i32) nounwind readonly
156