1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o -| FileCheck %s 2*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=arm-eabi -mattr=+neon -regalloc=basic %s -o - | FileCheck %s 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Worker%struct.__neon_int8x8x3_t = type { <8 x i8>, <8 x i8>, <8 x i8> } 5*9880d681SAndroid Build Coastguard Worker%struct.__neon_int16x4x3_t = type { <4 x i16>, <4 x i16>, <4 x i16> } 6*9880d681SAndroid Build Coastguard Worker%struct.__neon_int32x2x3_t = type { <2 x i32>, <2 x i32>, <2 x i32> } 7*9880d681SAndroid Build Coastguard Worker%struct.__neon_float32x2x3_t = type { <2 x float>, <2 x float>, <2 x float> } 8*9880d681SAndroid Build Coastguard Worker%struct.__neon_int64x1x3_t = type { <1 x i64>, <1 x i64>, <1 x i64> } 9*9880d681SAndroid Build Coastguard Worker 10*9880d681SAndroid Build Coastguard Worker%struct.__neon_int8x16x3_t = type { <16 x i8>, <16 x i8>, <16 x i8> } 11*9880d681SAndroid Build Coastguard Worker%struct.__neon_int16x8x3_t = type { <8 x i16>, <8 x i16>, <8 x i16> } 12*9880d681SAndroid Build Coastguard Worker%struct.__neon_int32x4x3_t = type { <4 x i32>, <4 x i32>, <4 x i32> } 13*9880d681SAndroid Build Coastguard Worker%struct.__neon_float32x4x3_t = type { <4 x float>, <4 x float>, <4 x float> } 14*9880d681SAndroid Build Coastguard Worker 15*9880d681SAndroid Build Coastguard Workerdefine <8 x i8> @vld3i8(i8* %A) nounwind { 16*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld3i8: 17*9880d681SAndroid Build Coastguard Worker;Check the alignment value. Max for this instruction is 64 bits: 18*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.8 {d16, d17, d18}, [r0:64] 19*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8.p0i8(i8* %A, i32 32) 20*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 0 21*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 2 22*9880d681SAndroid Build Coastguard Worker %tmp4 = add <8 x i8> %tmp2, %tmp3 23*9880d681SAndroid Build Coastguard Worker ret <8 x i8> %tmp4 24*9880d681SAndroid Build Coastguard Worker} 25*9880d681SAndroid Build Coastguard Worker 26*9880d681SAndroid Build Coastguard Workerdefine <4 x i16> @vld3i16(i16* %A) nounwind { 27*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld3i16: 28*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.16 29*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i16* %A to i8* 30*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3.v4i16.p0i8(i8* %tmp0, i32 1) 31*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 0 32*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 2 33*9880d681SAndroid Build Coastguard Worker %tmp4 = add <4 x i16> %tmp2, %tmp3 34*9880d681SAndroid Build Coastguard Worker ret <4 x i16> %tmp4 35*9880d681SAndroid Build Coastguard Worker} 36*9880d681SAndroid Build Coastguard Worker 37*9880d681SAndroid Build Coastguard Worker;Check for a post-increment updating load with register increment. 38*9880d681SAndroid Build Coastguard Workerdefine <4 x i16> @vld3i16_update(i16** %ptr, i32 %inc) nounwind { 39*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld3i16_update: 40*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.16 {d16, d17, d18}, [{{r[0-9]+}}], {{r[0-9]+}} 41*9880d681SAndroid Build Coastguard Worker %A = load i16*, i16** %ptr 42*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i16* %A to i8* 43*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3.v4i16.p0i8(i8* %tmp0, i32 1) 44*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 0 45*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 2 46*9880d681SAndroid Build Coastguard Worker %tmp4 = add <4 x i16> %tmp2, %tmp3 47*9880d681SAndroid Build Coastguard Worker %tmp5 = getelementptr i16, i16* %A, i32 %inc 48*9880d681SAndroid Build Coastguard Worker store i16* %tmp5, i16** %ptr 49*9880d681SAndroid Build Coastguard Worker ret <4 x i16> %tmp4 50*9880d681SAndroid Build Coastguard Worker} 51*9880d681SAndroid Build Coastguard Worker 52*9880d681SAndroid Build Coastguard Workerdefine <2 x i32> @vld3i32(i32* %A) nounwind { 53*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld3i32: 54*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.32 55*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i32* %A to i8* 56*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3.v2i32.p0i8(i8* %tmp0, i32 1) 57*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_int32x2x3_t %tmp1, 0 58*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int32x2x3_t %tmp1, 2 59*9880d681SAndroid Build Coastguard Worker %tmp4 = add <2 x i32> %tmp2, %tmp3 60*9880d681SAndroid Build Coastguard Worker ret <2 x i32> %tmp4 61*9880d681SAndroid Build Coastguard Worker} 62*9880d681SAndroid Build Coastguard Worker 63*9880d681SAndroid Build Coastguard Workerdefine <2 x float> @vld3f(float* %A) nounwind { 64*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld3f: 65*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.32 66*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast float* %A to i8* 67*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3.v2f32.p0i8(i8* %tmp0, i32 1) 68*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_float32x2x3_t %tmp1, 0 69*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_float32x2x3_t %tmp1, 2 70*9880d681SAndroid Build Coastguard Worker %tmp4 = fadd <2 x float> %tmp2, %tmp3 71*9880d681SAndroid Build Coastguard Worker ret <2 x float> %tmp4 72*9880d681SAndroid Build Coastguard Worker} 73*9880d681SAndroid Build Coastguard Worker 74*9880d681SAndroid Build Coastguard Workerdefine <1 x i64> @vld3i64(i64* %A) nounwind { 75*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld3i64: 76*9880d681SAndroid Build Coastguard Worker;Check the alignment value. Max for this instruction is 64 bits: 77*9880d681SAndroid Build Coastguard Worker;CHECK: vld1.64 {d16, d17, d18}, [r0:64] 78*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i64* %A to i8* 79*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_int64x1x3_t @llvm.arm.neon.vld3.v1i64.p0i8(i8* %tmp0, i32 16) 80*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 0 81*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 2 82*9880d681SAndroid Build Coastguard Worker %tmp4 = add <1 x i64> %tmp2, %tmp3 83*9880d681SAndroid Build Coastguard Worker ret <1 x i64> %tmp4 84*9880d681SAndroid Build Coastguard Worker} 85*9880d681SAndroid Build Coastguard Worker 86*9880d681SAndroid Build Coastguard Workerdefine <1 x i64> @vld3i64_update(i64** %ptr, i64* %A) nounwind { 87*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld3i64_update: 88*9880d681SAndroid Build Coastguard Worker;CHECK: vld1.64 {d16, d17, d18}, [r1:64]! 89*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i64* %A to i8* 90*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_int64x1x3_t @llvm.arm.neon.vld3.v1i64.p0i8(i8* %tmp0, i32 16) 91*9880d681SAndroid Build Coastguard Worker %tmp5 = getelementptr i64, i64* %A, i32 3 92*9880d681SAndroid Build Coastguard Worker store i64* %tmp5, i64** %ptr 93*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 0 94*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 2 95*9880d681SAndroid Build Coastguard Worker %tmp4 = add <1 x i64> %tmp2, %tmp3 96*9880d681SAndroid Build Coastguard Worker ret <1 x i64> %tmp4 97*9880d681SAndroid Build Coastguard Worker} 98*9880d681SAndroid Build Coastguard Worker 99*9880d681SAndroid Build Coastguard Workerdefine <16 x i8> @vld3Qi8(i8* %A) nounwind { 100*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld3Qi8: 101*9880d681SAndroid Build Coastguard Worker;Check the alignment value. Max for this instruction is 64 bits: 102*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.8 {d16, d18, d20}, [r0:64]! 103*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.8 {d17, d19, d21}, [r0:64] 104*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_int8x16x3_t @llvm.arm.neon.vld3.v16i8.p0i8(i8* %A, i32 32) 105*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_int8x16x3_t %tmp1, 0 106*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int8x16x3_t %tmp1, 2 107*9880d681SAndroid Build Coastguard Worker %tmp4 = add <16 x i8> %tmp2, %tmp3 108*9880d681SAndroid Build Coastguard Worker ret <16 x i8> %tmp4 109*9880d681SAndroid Build Coastguard Worker} 110*9880d681SAndroid Build Coastguard Worker 111*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @vld3Qi16(i16* %A) nounwind { 112*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld3Qi16: 113*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.16 114*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.16 115*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i16* %A to i8* 116*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3.v8i16.p0i8(i8* %tmp0, i32 1) 117*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_int16x8x3_t %tmp1, 0 118*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int16x8x3_t %tmp1, 2 119*9880d681SAndroid Build Coastguard Worker %tmp4 = add <8 x i16> %tmp2, %tmp3 120*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %tmp4 121*9880d681SAndroid Build Coastguard Worker} 122*9880d681SAndroid Build Coastguard Worker 123*9880d681SAndroid Build Coastguard Workerdefine <4 x i32> @vld3Qi32(i32* %A) nounwind { 124*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld3Qi32: 125*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.32 126*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.32 127*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i32* %A to i8* 128*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3.v4i32.p0i8(i8* %tmp0, i32 1) 129*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 0 130*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 2 131*9880d681SAndroid Build Coastguard Worker %tmp4 = add <4 x i32> %tmp2, %tmp3 132*9880d681SAndroid Build Coastguard Worker ret <4 x i32> %tmp4 133*9880d681SAndroid Build Coastguard Worker} 134*9880d681SAndroid Build Coastguard Worker 135*9880d681SAndroid Build Coastguard Worker;Check for a post-increment updating load. 136*9880d681SAndroid Build Coastguard Workerdefine <4 x i32> @vld3Qi32_update(i32** %ptr) nounwind { 137*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld3Qi32_update: 138*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.32 {d16, d18, d20}, [r[[R:[0-9]+]]]! 139*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.32 {d17, d19, d21}, [r[[R]]]! 140*9880d681SAndroid Build Coastguard Worker %A = load i32*, i32** %ptr 141*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i32* %A to i8* 142*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3.v4i32.p0i8(i8* %tmp0, i32 1) 143*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 0 144*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 2 145*9880d681SAndroid Build Coastguard Worker %tmp4 = add <4 x i32> %tmp2, %tmp3 146*9880d681SAndroid Build Coastguard Worker %tmp5 = getelementptr i32, i32* %A, i32 12 147*9880d681SAndroid Build Coastguard Worker store i32* %tmp5, i32** %ptr 148*9880d681SAndroid Build Coastguard Worker ret <4 x i32> %tmp4 149*9880d681SAndroid Build Coastguard Worker} 150*9880d681SAndroid Build Coastguard Worker 151*9880d681SAndroid Build Coastguard Workerdefine <4 x float> @vld3Qf(float* %A) nounwind { 152*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld3Qf: 153*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.32 154*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.32 155*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast float* %A to i8* 156*9880d681SAndroid Build Coastguard Worker %tmp1 = call %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3.v4f32.p0i8(i8* %tmp0, i32 1) 157*9880d681SAndroid Build Coastguard Worker %tmp2 = extractvalue %struct.__neon_float32x4x3_t %tmp1, 0 158*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_float32x4x3_t %tmp1, 2 159*9880d681SAndroid Build Coastguard Worker %tmp4 = fadd <4 x float> %tmp2, %tmp3 160*9880d681SAndroid Build Coastguard Worker ret <4 x float> %tmp4 161*9880d681SAndroid Build Coastguard Worker} 162*9880d681SAndroid Build Coastguard Worker 163*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8.p0i8(i8*, i32) nounwind readonly 164*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3.v4i16.p0i8(i8*, i32) nounwind readonly 165*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3.v2i32.p0i8(i8*, i32) nounwind readonly 166*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3.v2f32.p0i8(i8*, i32) nounwind readonly 167*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int64x1x3_t @llvm.arm.neon.vld3.v1i64.p0i8(i8*, i32) nounwind readonly 168*9880d681SAndroid Build Coastguard Worker 169*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int8x16x3_t @llvm.arm.neon.vld3.v16i8.p0i8(i8*, i32) nounwind readonly 170*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3.v8i16.p0i8(i8*, i32) nounwind readonly 171*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3.v4i32.p0i8(i8*, i32) nounwind readonly 172*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3.v4f32.p0i8(i8*, i32) nounwind readonly 173