xref: /aosp_15_r20/external/llvm/test/CodeGen/Generic/vector.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; Test that vectors are scalarized/lowered correctly.
2*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s
3*9880d681SAndroid Build Coastguard Worker
4*9880d681SAndroid Build Coastguard Worker%d8 = type <8 x double>
5*9880d681SAndroid Build Coastguard Worker%f1 = type <1 x float>
6*9880d681SAndroid Build Coastguard Worker%f2 = type <2 x float>
7*9880d681SAndroid Build Coastguard Worker%f4 = type <4 x float>
8*9880d681SAndroid Build Coastguard Worker%f8 = type <8 x float>
9*9880d681SAndroid Build Coastguard Worker%i4 = type <4 x i32>
10*9880d681SAndroid Build Coastguard Worker
11*9880d681SAndroid Build Coastguard Worker;;; TEST HANDLING OF VARIOUS VECTOR SIZES
12*9880d681SAndroid Build Coastguard Worker
13*9880d681SAndroid Build Coastguard Workerdefine void @test_f1(%f1* %P, %f1* %Q, %f1* %S) {
14*9880d681SAndroid Build Coastguard Worker	%p = load %f1, %f1* %P		; <%f1> [#uses=1]
15*9880d681SAndroid Build Coastguard Worker	%q = load %f1, %f1* %Q		; <%f1> [#uses=1]
16*9880d681SAndroid Build Coastguard Worker	%R = fadd %f1 %p, %q		; <%f1> [#uses=1]
17*9880d681SAndroid Build Coastguard Worker	store %f1 %R, %f1* %S
18*9880d681SAndroid Build Coastguard Worker	ret void
19*9880d681SAndroid Build Coastguard Worker}
20*9880d681SAndroid Build Coastguard Worker
21*9880d681SAndroid Build Coastguard Workerdefine void @test_f2(%f2* %P, %f2* %Q, %f2* %S) {
22*9880d681SAndroid Build Coastguard Worker	%p = load %f2, %f2* %P		; <%f2> [#uses=1]
23*9880d681SAndroid Build Coastguard Worker	%q = load %f2, %f2* %Q		; <%f2> [#uses=1]
24*9880d681SAndroid Build Coastguard Worker	%R = fadd %f2 %p, %q		; <%f2> [#uses=1]
25*9880d681SAndroid Build Coastguard Worker	store %f2 %R, %f2* %S
26*9880d681SAndroid Build Coastguard Worker	ret void
27*9880d681SAndroid Build Coastguard Worker}
28*9880d681SAndroid Build Coastguard Worker
29*9880d681SAndroid Build Coastguard Workerdefine void @test_f4(%f4* %P, %f4* %Q, %f4* %S) {
30*9880d681SAndroid Build Coastguard Worker	%p = load %f4, %f4* %P		; <%f4> [#uses=1]
31*9880d681SAndroid Build Coastguard Worker	%q = load %f4, %f4* %Q		; <%f4> [#uses=1]
32*9880d681SAndroid Build Coastguard Worker	%R = fadd %f4 %p, %q		; <%f4> [#uses=1]
33*9880d681SAndroid Build Coastguard Worker	store %f4 %R, %f4* %S
34*9880d681SAndroid Build Coastguard Worker	ret void
35*9880d681SAndroid Build Coastguard Worker}
36*9880d681SAndroid Build Coastguard Worker
37*9880d681SAndroid Build Coastguard Workerdefine void @test_f8(%f8* %P, %f8* %Q, %f8* %S) {
38*9880d681SAndroid Build Coastguard Worker	%p = load %f8, %f8* %P		; <%f8> [#uses=1]
39*9880d681SAndroid Build Coastguard Worker	%q = load %f8, %f8* %Q		; <%f8> [#uses=1]
40*9880d681SAndroid Build Coastguard Worker	%R = fadd %f8 %p, %q		; <%f8> [#uses=1]
41*9880d681SAndroid Build Coastguard Worker	store %f8 %R, %f8* %S
42*9880d681SAndroid Build Coastguard Worker	ret void
43*9880d681SAndroid Build Coastguard Worker}
44*9880d681SAndroid Build Coastguard Worker
45*9880d681SAndroid Build Coastguard Workerdefine void @test_fmul(%f8* %P, %f8* %Q, %f8* %S) {
46*9880d681SAndroid Build Coastguard Worker	%p = load %f8, %f8* %P		; <%f8> [#uses=1]
47*9880d681SAndroid Build Coastguard Worker	%q = load %f8, %f8* %Q		; <%f8> [#uses=1]
48*9880d681SAndroid Build Coastguard Worker	%R = fmul %f8 %p, %q		; <%f8> [#uses=1]
49*9880d681SAndroid Build Coastguard Worker	store %f8 %R, %f8* %S
50*9880d681SAndroid Build Coastguard Worker	ret void
51*9880d681SAndroid Build Coastguard Worker}
52*9880d681SAndroid Build Coastguard Worker
53*9880d681SAndroid Build Coastguard Workerdefine void @test_div(%f8* %P, %f8* %Q, %f8* %S) {
54*9880d681SAndroid Build Coastguard Worker	%p = load %f8, %f8* %P		; <%f8> [#uses=1]
55*9880d681SAndroid Build Coastguard Worker	%q = load %f8, %f8* %Q		; <%f8> [#uses=1]
56*9880d681SAndroid Build Coastguard Worker	%R = fdiv %f8 %p, %q		; <%f8> [#uses=1]
57*9880d681SAndroid Build Coastguard Worker	store %f8 %R, %f8* %S
58*9880d681SAndroid Build Coastguard Worker	ret void
59*9880d681SAndroid Build Coastguard Worker}
60*9880d681SAndroid Build Coastguard Worker
61*9880d681SAndroid Build Coastguard Worker;;; TEST VECTOR CONSTRUCTS
62*9880d681SAndroid Build Coastguard Worker
63*9880d681SAndroid Build Coastguard Worker
64*9880d681SAndroid Build Coastguard Workerdefine void @test_cst(%f4* %P, %f4* %S) {
65*9880d681SAndroid Build Coastguard Worker	%p = load %f4, %f4* %P		; <%f4> [#uses=1]
66*9880d681SAndroid Build Coastguard Worker	%R = fadd %f4 %p, < float 0x3FB99999A0000000, float 1.000000e+00, float 2.000000e+00, float 4.500000e+00 >		; <%f4> [#uses=1]
67*9880d681SAndroid Build Coastguard Worker	store %f4 %R, %f4* %S
68*9880d681SAndroid Build Coastguard Worker	ret void
69*9880d681SAndroid Build Coastguard Worker}
70*9880d681SAndroid Build Coastguard Worker
71*9880d681SAndroid Build Coastguard Workerdefine void @test_zero(%f4* %P, %f4* %S) {
72*9880d681SAndroid Build Coastguard Worker	%p = load %f4, %f4* %P		; <%f4> [#uses=1]
73*9880d681SAndroid Build Coastguard Worker	%R = fadd %f4 %p, zeroinitializer		; <%f4> [#uses=1]
74*9880d681SAndroid Build Coastguard Worker	store %f4 %R, %f4* %S
75*9880d681SAndroid Build Coastguard Worker	ret void
76*9880d681SAndroid Build Coastguard Worker}
77*9880d681SAndroid Build Coastguard Worker
78*9880d681SAndroid Build Coastguard Workerdefine void @test_undef(%f4* %P, %f4* %S) {
79*9880d681SAndroid Build Coastguard Worker	%p = load %f4, %f4* %P		; <%f4> [#uses=1]
80*9880d681SAndroid Build Coastguard Worker	%R = fadd %f4 %p, undef		; <%f4> [#uses=1]
81*9880d681SAndroid Build Coastguard Worker	store %f4 %R, %f4* %S
82*9880d681SAndroid Build Coastguard Worker	ret void
83*9880d681SAndroid Build Coastguard Worker}
84*9880d681SAndroid Build Coastguard Worker
85*9880d681SAndroid Build Coastguard Workerdefine void @test_constant_insert(%f4* %S) {
86*9880d681SAndroid Build Coastguard Worker	%R = insertelement %f4 zeroinitializer, float 1.000000e+01, i32 0		; <%f4> [#uses=1]
87*9880d681SAndroid Build Coastguard Worker	store %f4 %R, %f4* %S
88*9880d681SAndroid Build Coastguard Worker	ret void
89*9880d681SAndroid Build Coastguard Worker}
90*9880d681SAndroid Build Coastguard Worker
91*9880d681SAndroid Build Coastguard Workerdefine void @test_variable_buildvector(float %F, %f4* %S) {
92*9880d681SAndroid Build Coastguard Worker	%R = insertelement %f4 zeroinitializer, float %F, i32 0		; <%f4> [#uses=1]
93*9880d681SAndroid Build Coastguard Worker	store %f4 %R, %f4* %S
94*9880d681SAndroid Build Coastguard Worker	ret void
95*9880d681SAndroid Build Coastguard Worker}
96*9880d681SAndroid Build Coastguard Worker
97*9880d681SAndroid Build Coastguard Workerdefine void @test_scalar_to_vector(float %F, %f4* %S) {
98*9880d681SAndroid Build Coastguard Worker	%R = insertelement %f4 undef, float %F, i32 0		; <%f4> [#uses=1]
99*9880d681SAndroid Build Coastguard Worker	store %f4 %R, %f4* %S
100*9880d681SAndroid Build Coastguard Worker	ret void
101*9880d681SAndroid Build Coastguard Worker}
102*9880d681SAndroid Build Coastguard Worker
103*9880d681SAndroid Build Coastguard Workerdefine float @test_extract_elt(%f8* %P) {
104*9880d681SAndroid Build Coastguard Worker	%p = load %f8, %f8* %P		; <%f8> [#uses=1]
105*9880d681SAndroid Build Coastguard Worker	%R = extractelement %f8 %p, i32 3		; <float> [#uses=1]
106*9880d681SAndroid Build Coastguard Worker	ret float %R
107*9880d681SAndroid Build Coastguard Worker}
108*9880d681SAndroid Build Coastguard Worker
109*9880d681SAndroid Build Coastguard Workerdefine double @test_extract_elt2(%d8* %P) {
110*9880d681SAndroid Build Coastguard Worker	%p = load %d8, %d8* %P		; <%d8> [#uses=1]
111*9880d681SAndroid Build Coastguard Worker	%R = extractelement %d8 %p, i32 3		; <double> [#uses=1]
112*9880d681SAndroid Build Coastguard Worker	ret double %R
113*9880d681SAndroid Build Coastguard Worker}
114*9880d681SAndroid Build Coastguard Worker
115*9880d681SAndroid Build Coastguard Workerdefine void @test_cast_1(%f4* %b, %i4* %a) {
116*9880d681SAndroid Build Coastguard Worker	%tmp = load %f4, %f4* %b		; <%f4> [#uses=1]
117*9880d681SAndroid Build Coastguard Worker	%tmp2 = fadd %f4 %tmp, < float 1.000000e+00, float 2.000000e+00, float 3.000000e+00, float 4.000000e+00 >		; <%f4> [#uses=1]
118*9880d681SAndroid Build Coastguard Worker	%tmp3 = bitcast %f4 %tmp2 to %i4		; <%i4> [#uses=1]
119*9880d681SAndroid Build Coastguard Worker	%tmp4 = add %i4 %tmp3, < i32 1, i32 2, i32 3, i32 4 >		; <%i4> [#uses=1]
120*9880d681SAndroid Build Coastguard Worker	store %i4 %tmp4, %i4* %a
121*9880d681SAndroid Build Coastguard Worker	ret void
122*9880d681SAndroid Build Coastguard Worker}
123*9880d681SAndroid Build Coastguard Worker
124*9880d681SAndroid Build Coastguard Workerdefine void @test_cast_2(%f8* %a, <8 x i32>* %b) {
125*9880d681SAndroid Build Coastguard Worker	%T = load %f8, %f8* %a		; <%f8> [#uses=1]
126*9880d681SAndroid Build Coastguard Worker	%T2 = bitcast %f8 %T to <8 x i32>		; <<8 x i32>> [#uses=1]
127*9880d681SAndroid Build Coastguard Worker	store <8 x i32> %T2, <8 x i32>* %b
128*9880d681SAndroid Build Coastguard Worker	ret void
129*9880d681SAndroid Build Coastguard Worker}
130*9880d681SAndroid Build Coastguard Worker
131*9880d681SAndroid Build Coastguard Worker;;; TEST IMPORTANT IDIOMS
132*9880d681SAndroid Build Coastguard Worker
133*9880d681SAndroid Build Coastguard Workerdefine void @splat(%f4* %P, %f4* %Q, float %X) {
134*9880d681SAndroid Build Coastguard Worker	%tmp = insertelement %f4 undef, float %X, i32 0		; <%f4> [#uses=1]
135*9880d681SAndroid Build Coastguard Worker	%tmp2 = insertelement %f4 %tmp, float %X, i32 1		; <%f4> [#uses=1]
136*9880d681SAndroid Build Coastguard Worker	%tmp4 = insertelement %f4 %tmp2, float %X, i32 2		; <%f4> [#uses=1]
137*9880d681SAndroid Build Coastguard Worker	%tmp6 = insertelement %f4 %tmp4, float %X, i32 3		; <%f4> [#uses=1]
138*9880d681SAndroid Build Coastguard Worker	%q = load %f4, %f4* %Q		; <%f4> [#uses=1]
139*9880d681SAndroid Build Coastguard Worker	%R = fadd %f4 %q, %tmp6		; <%f4> [#uses=1]
140*9880d681SAndroid Build Coastguard Worker	store %f4 %R, %f4* %P
141*9880d681SAndroid Build Coastguard Worker	ret void
142*9880d681SAndroid Build Coastguard Worker}
143*9880d681SAndroid Build Coastguard Worker
144*9880d681SAndroid Build Coastguard Workerdefine void @splat_i4(%i4* %P, %i4* %Q, i32 %X) {
145*9880d681SAndroid Build Coastguard Worker	%tmp = insertelement %i4 undef, i32 %X, i32 0		; <%i4> [#uses=1]
146*9880d681SAndroid Build Coastguard Worker	%tmp2 = insertelement %i4 %tmp, i32 %X, i32 1		; <%i4> [#uses=1]
147*9880d681SAndroid Build Coastguard Worker	%tmp4 = insertelement %i4 %tmp2, i32 %X, i32 2		; <%i4> [#uses=1]
148*9880d681SAndroid Build Coastguard Worker	%tmp6 = insertelement %i4 %tmp4, i32 %X, i32 3		; <%i4> [#uses=1]
149*9880d681SAndroid Build Coastguard Worker	%q = load %i4, %i4* %Q		; <%i4> [#uses=1]
150*9880d681SAndroid Build Coastguard Worker	%R = add %i4 %q, %tmp6		; <%i4> [#uses=1]
151*9880d681SAndroid Build Coastguard Worker	store %i4 %R, %i4* %P
152*9880d681SAndroid Build Coastguard Worker	ret void
153*9880d681SAndroid Build Coastguard Worker}
154*9880d681SAndroid Build Coastguard Worker
155*9880d681SAndroid Build Coastguard Workerdefine <2 x i32*> @vector_gep(<2 x [3 x {i32, i32}]*> %a) {
156*9880d681SAndroid Build Coastguard Worker    %w = getelementptr [3 x {i32, i32}], <2 x [3 x {i32, i32}]*> %a, <2 x i32> <i32 1, i32 2>, <2 x i32> <i32 2, i32 3>, <2 x i32> <i32 1, i32 1>
157*9880d681SAndroid Build Coastguard Worker      ret <2 x i32*> %w
158*9880d681SAndroid Build Coastguard Worker}
159*9880d681SAndroid Build Coastguard Worker
160*9880d681SAndroid Build Coastguard Workerdefine i32 @extractelt_constant_bitcast() {
161*9880d681SAndroid Build Coastguard Worker  %1 = bitcast i64 4 to <2 x i32>
162*9880d681SAndroid Build Coastguard Worker  %2 = extractelement <2 x i32> %1, i32 0
163*9880d681SAndroid Build Coastguard Worker  ret i32 %2
164*9880d681SAndroid Build Coastguard Worker}
165