1*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=mips -mcpu=mips32 < %s | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=mips64el -mcpu=mips64r2 -target-abi=n64 < %s | FileCheck %s 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Worker%struct.DWstruct = type { i32, i32 } 5*9880d681SAndroid Build Coastguard Worker 6*9880d681SAndroid Build Coastguard Workerdefine i32 @A0(i32 %u, i32 %v) nounwind { 7*9880d681SAndroid Build Coastguard Workerentry: 8*9880d681SAndroid Build Coastguard Worker; CHECK: multu 9*9880d681SAndroid Build Coastguard Worker; CHECK: mflo 10*9880d681SAndroid Build Coastguard Worker; CHECK: mfhi 11*9880d681SAndroid Build Coastguard Worker %asmtmp = tail call %struct.DWstruct asm "multu $2,$3", "={lo},={hi},d,d"( i32 %u, i32 %v ) nounwind 12*9880d681SAndroid Build Coastguard Worker %asmresult = extractvalue %struct.DWstruct %asmtmp, 0 13*9880d681SAndroid Build Coastguard Worker %asmresult1 = extractvalue %struct.DWstruct %asmtmp, 1 ; <i32> [#uses=1] 14*9880d681SAndroid Build Coastguard Worker %res = add i32 %asmresult, %asmresult1 15*9880d681SAndroid Build Coastguard Worker ret i32 %res 16*9880d681SAndroid Build Coastguard Worker} 17*9880d681SAndroid Build Coastguard Worker 18*9880d681SAndroid Build Coastguard Worker@gi2 = external global i32 19*9880d681SAndroid Build Coastguard Worker@gi1 = external global i32 20*9880d681SAndroid Build Coastguard Worker@gi0 = external global i32 21*9880d681SAndroid Build Coastguard Worker@gf0 = external global float 22*9880d681SAndroid Build Coastguard Worker@gf1 = external global float 23*9880d681SAndroid Build Coastguard Worker@gd0 = external global double 24*9880d681SAndroid Build Coastguard Worker@gd1 = external global double 25*9880d681SAndroid Build Coastguard Worker 26*9880d681SAndroid Build Coastguard Workerdefine void @foo0() nounwind { 27*9880d681SAndroid Build Coastguard Workerentry: 28*9880d681SAndroid Build Coastguard Worker; CHECK: addu 29*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* @gi1, align 4 30*9880d681SAndroid Build Coastguard Worker %1 = load i32, i32* @gi0, align 4 31*9880d681SAndroid Build Coastguard Worker %2 = tail call i32 asm "addu $0, $1, $2", "=r,r,r"(i32 %0, i32 %1) nounwind 32*9880d681SAndroid Build Coastguard Worker store i32 %2, i32* @gi2, align 4 33*9880d681SAndroid Build Coastguard Worker ret void 34*9880d681SAndroid Build Coastguard Worker} 35*9880d681SAndroid Build Coastguard Worker 36*9880d681SAndroid Build Coastguard Workerdefine void @foo2() nounwind { 37*9880d681SAndroid Build Coastguard Workerentry: 38*9880d681SAndroid Build Coastguard Worker; CHECK: neg.s 39*9880d681SAndroid Build Coastguard Worker %0 = load float, float* @gf1, align 4 40*9880d681SAndroid Build Coastguard Worker %1 = tail call float asm "neg.s $0, $1", "=f,f"(float %0) nounwind 41*9880d681SAndroid Build Coastguard Worker store float %1, float* @gf0, align 4 42*9880d681SAndroid Build Coastguard Worker ret void 43*9880d681SAndroid Build Coastguard Worker} 44*9880d681SAndroid Build Coastguard Worker 45*9880d681SAndroid Build Coastguard Workerdefine void @foo3() nounwind { 46*9880d681SAndroid Build Coastguard Workerentry: 47*9880d681SAndroid Build Coastguard Worker; CHECK: neg.d 48*9880d681SAndroid Build Coastguard Worker %0 = load double, double* @gd1, align 8 49*9880d681SAndroid Build Coastguard Worker %1 = tail call double asm "neg.d $0, $1", "=f,f"(double %0) nounwind 50*9880d681SAndroid Build Coastguard Worker store double %1, double* @gd0, align 8 51*9880d681SAndroid Build Coastguard Worker ret void 52*9880d681SAndroid Build Coastguard Worker} 53*9880d681SAndroid Build Coastguard Worker 54*9880d681SAndroid Build Coastguard Worker; Check that RA doesn't allocate registers in the clobber list. 55*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: foo4: 56*9880d681SAndroid Build Coastguard Worker; CHECK: #APP 57*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: ulh $2 58*9880d681SAndroid Build Coastguard Worker; CHECK: #NO_APP 59*9880d681SAndroid Build Coastguard Worker; CHECK: #APP 60*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: $f0 61*9880d681SAndroid Build Coastguard Worker; CHECK: #NO_APP 62*9880d681SAndroid Build Coastguard Worker 63*9880d681SAndroid Build Coastguard Workerdefine void @foo4() { 64*9880d681SAndroid Build Coastguard Workerentry: 65*9880d681SAndroid Build Coastguard Worker %0 = tail call i32 asm sideeffect "ulh $0,16($$sp)\0A\09", "=r,~{$2}"() 66*9880d681SAndroid Build Coastguard Worker store i32 %0, i32* @gi2, align 4 67*9880d681SAndroid Build Coastguard Worker %1 = load float, float* @gf0, align 4 68*9880d681SAndroid Build Coastguard Worker %2 = tail call double asm sideeffect "cvt.d.s $0, $1\0A\09", "=f,f,~{$f0}"(float %1) 69*9880d681SAndroid Build Coastguard Worker store double %2, double* @gd0, align 8 70*9880d681SAndroid Build Coastguard Worker ret void 71*9880d681SAndroid Build Coastguard Worker} 72