xref: /aosp_15_r20/external/llvm/test/CodeGen/Mips/2008-08-01-AsmInline.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=mips -mcpu=mips32 < %s | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=mips64el -mcpu=mips64r2 -target-abi=n64 < %s | FileCheck %s
3*9880d681SAndroid Build Coastguard Worker
4*9880d681SAndroid Build Coastguard Worker%struct.DWstruct = type { i32, i32 }
5*9880d681SAndroid Build Coastguard Worker
6*9880d681SAndroid Build Coastguard Workerdefine i32 @A0(i32 %u, i32 %v) nounwind  {
7*9880d681SAndroid Build Coastguard Workerentry:
8*9880d681SAndroid Build Coastguard Worker; CHECK: multu
9*9880d681SAndroid Build Coastguard Worker; CHECK: mflo
10*9880d681SAndroid Build Coastguard Worker; CHECK: mfhi
11*9880d681SAndroid Build Coastguard Worker  %asmtmp = tail call %struct.DWstruct asm "multu $2,$3", "={lo},={hi},d,d"( i32 %u, i32 %v ) nounwind
12*9880d681SAndroid Build Coastguard Worker  %asmresult = extractvalue %struct.DWstruct %asmtmp, 0
13*9880d681SAndroid Build Coastguard Worker  %asmresult1 = extractvalue %struct.DWstruct %asmtmp, 1    ; <i32> [#uses=1]
14*9880d681SAndroid Build Coastguard Worker  %res = add i32 %asmresult, %asmresult1
15*9880d681SAndroid Build Coastguard Worker  ret i32 %res
16*9880d681SAndroid Build Coastguard Worker}
17*9880d681SAndroid Build Coastguard Worker
18*9880d681SAndroid Build Coastguard Worker@gi2 = external global i32
19*9880d681SAndroid Build Coastguard Worker@gi1 = external global i32
20*9880d681SAndroid Build Coastguard Worker@gi0 = external global i32
21*9880d681SAndroid Build Coastguard Worker@gf0 = external global float
22*9880d681SAndroid Build Coastguard Worker@gf1 = external global float
23*9880d681SAndroid Build Coastguard Worker@gd0 = external global double
24*9880d681SAndroid Build Coastguard Worker@gd1 = external global double
25*9880d681SAndroid Build Coastguard Worker
26*9880d681SAndroid Build Coastguard Workerdefine void @foo0() nounwind {
27*9880d681SAndroid Build Coastguard Workerentry:
28*9880d681SAndroid Build Coastguard Worker; CHECK: addu
29*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* @gi1, align 4
30*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* @gi0, align 4
31*9880d681SAndroid Build Coastguard Worker  %2 = tail call i32 asm "addu $0, $1, $2", "=r,r,r"(i32 %0, i32 %1) nounwind
32*9880d681SAndroid Build Coastguard Worker  store i32 %2, i32* @gi2, align 4
33*9880d681SAndroid Build Coastguard Worker  ret void
34*9880d681SAndroid Build Coastguard Worker}
35*9880d681SAndroid Build Coastguard Worker
36*9880d681SAndroid Build Coastguard Workerdefine void @foo2() nounwind {
37*9880d681SAndroid Build Coastguard Workerentry:
38*9880d681SAndroid Build Coastguard Worker; CHECK: neg.s
39*9880d681SAndroid Build Coastguard Worker  %0 = load float, float* @gf1, align 4
40*9880d681SAndroid Build Coastguard Worker  %1 = tail call float asm "neg.s $0, $1", "=f,f"(float %0) nounwind
41*9880d681SAndroid Build Coastguard Worker  store float %1, float* @gf0, align 4
42*9880d681SAndroid Build Coastguard Worker  ret void
43*9880d681SAndroid Build Coastguard Worker}
44*9880d681SAndroid Build Coastguard Worker
45*9880d681SAndroid Build Coastguard Workerdefine void @foo3() nounwind {
46*9880d681SAndroid Build Coastguard Workerentry:
47*9880d681SAndroid Build Coastguard Worker; CHECK: neg.d
48*9880d681SAndroid Build Coastguard Worker  %0 = load double, double* @gd1, align 8
49*9880d681SAndroid Build Coastguard Worker  %1 = tail call double asm "neg.d $0, $1", "=f,f"(double %0) nounwind
50*9880d681SAndroid Build Coastguard Worker  store double %1, double* @gd0, align 8
51*9880d681SAndroid Build Coastguard Worker  ret void
52*9880d681SAndroid Build Coastguard Worker}
53*9880d681SAndroid Build Coastguard Worker
54*9880d681SAndroid Build Coastguard Worker; Check that RA doesn't allocate registers in the clobber list.
55*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: foo4:
56*9880d681SAndroid Build Coastguard Worker; CHECK: #APP
57*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: ulh $2
58*9880d681SAndroid Build Coastguard Worker; CHECK: #NO_APP
59*9880d681SAndroid Build Coastguard Worker; CHECK: #APP
60*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: $f0
61*9880d681SAndroid Build Coastguard Worker; CHECK: #NO_APP
62*9880d681SAndroid Build Coastguard Worker
63*9880d681SAndroid Build Coastguard Workerdefine void @foo4() {
64*9880d681SAndroid Build Coastguard Workerentry:
65*9880d681SAndroid Build Coastguard Worker  %0 = tail call i32 asm sideeffect "ulh $0,16($$sp)\0A\09", "=r,~{$2}"()
66*9880d681SAndroid Build Coastguard Worker  store i32 %0, i32* @gi2, align 4
67*9880d681SAndroid Build Coastguard Worker  %1 = load float, float* @gf0, align 4
68*9880d681SAndroid Build Coastguard Worker  %2 = tail call double asm sideeffect "cvt.d.s $0, $1\0A\09", "=f,f,~{$f0}"(float %1)
69*9880d681SAndroid Build Coastguard Worker  store double %2, double* @gd0, align 8
70*9880d681SAndroid Build Coastguard Worker  ret void
71*9880d681SAndroid Build Coastguard Worker}
72