xref: /aosp_15_r20/external/llvm/test/CodeGen/Mips/alloca16.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc  -march=mipsel -mattr=mips16 -relocation-model=pic -O3 < %s | FileCheck %s -check-prefix=16
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Worker@iiii = global i32 25, align 4
4*9880d681SAndroid Build Coastguard Worker@jjjj = global i32 35, align 4
5*9880d681SAndroid Build Coastguard Worker@kkkk = global i32 100, align 4
6*9880d681SAndroid Build Coastguard Worker@t = global i32 25, align 4
7*9880d681SAndroid Build Coastguard Worker@riii = common global i32 0, align 4
8*9880d681SAndroid Build Coastguard Worker@rjjj = common global i32 0, align 4
9*9880d681SAndroid Build Coastguard Worker@rkkk = common global i32 0, align 4
10*9880d681SAndroid Build Coastguard Worker
11*9880d681SAndroid Build Coastguard Workerdefine void @temp(i32 %foo) nounwind {
12*9880d681SAndroid Build Coastguard Workerentry:
13*9880d681SAndroid Build Coastguard Worker  %foo.addr = alloca i32, align 4
14*9880d681SAndroid Build Coastguard Worker  store i32 %foo, i32* %foo.addr, align 4
15*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* %foo.addr, align 4
16*9880d681SAndroid Build Coastguard Worker  store i32 %0, i32* @t, align 4
17*9880d681SAndroid Build Coastguard Worker  ret void
18*9880d681SAndroid Build Coastguard Worker}
19*9880d681SAndroid Build Coastguard Worker
20*9880d681SAndroid Build Coastguard Workerdefine void @test() nounwind {
21*9880d681SAndroid Build Coastguard Workerentry:
22*9880d681SAndroid Build Coastguard Worker; 16: 	.frame	$sp,8,$ra
23*9880d681SAndroid Build Coastguard Worker; 16: 	save 	8 # 16 bit inst
24*9880d681SAndroid Build Coastguard Worker; 16: 	move	$16, $sp
25*9880d681SAndroid Build Coastguard Worker; 16:	move	${{[0-9]+}}, $sp
26*9880d681SAndroid Build Coastguard Worker; 16:	subu	$[[REGISTER:[0-9]+]], ${{[0-9]+}}, ${{[0-9]+}}
27*9880d681SAndroid Build Coastguard Worker; 16:	move	$sp, $[[REGISTER]]
28*9880d681SAndroid Build Coastguard Worker  %sssi = alloca i32, align 4
29*9880d681SAndroid Build Coastguard Worker  %ip = alloca i32*, align 4
30*9880d681SAndroid Build Coastguard Worker  %sssj = alloca i32, align 4
31*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* @iiii, align 4
32*9880d681SAndroid Build Coastguard Worker  store i32 %0, i32* %sssi, align 4
33*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* @kkkk, align 4
34*9880d681SAndroid Build Coastguard Worker  %mul = mul nsw i32 %1, 100
35*9880d681SAndroid Build Coastguard Worker  %2 = alloca i8, i32 %mul
36*9880d681SAndroid Build Coastguard Worker  %3 = bitcast i8* %2 to i32*
37*9880d681SAndroid Build Coastguard Worker  store i32* %3, i32** %ip, align 4
38*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* @jjjj, align 4
39*9880d681SAndroid Build Coastguard Worker  store i32 %4, i32* %sssj, align 4
40*9880d681SAndroid Build Coastguard Worker  %5 = load i32, i32* @jjjj, align 4
41*9880d681SAndroid Build Coastguard Worker  %6 = load i32, i32* @iiii, align 4
42*9880d681SAndroid Build Coastguard Worker  %7 = load i32*, i32** %ip, align 4
43*9880d681SAndroid Build Coastguard Worker  %arrayidx = getelementptr inbounds i32, i32* %7, i32 %6
44*9880d681SAndroid Build Coastguard Worker  store i32 %5, i32* %arrayidx, align 4
45*9880d681SAndroid Build Coastguard Worker  %8 = load i32, i32* @kkkk, align 4
46*9880d681SAndroid Build Coastguard Worker  %9 = load i32, i32* @jjjj, align 4
47*9880d681SAndroid Build Coastguard Worker  %10 = load i32*, i32** %ip, align 4
48*9880d681SAndroid Build Coastguard Worker  %arrayidx1 = getelementptr inbounds i32, i32* %10, i32 %9
49*9880d681SAndroid Build Coastguard Worker  store i32 %8, i32* %arrayidx1, align 4
50*9880d681SAndroid Build Coastguard Worker  %11 = load i32, i32* @iiii, align 4
51*9880d681SAndroid Build Coastguard Worker  %12 = load i32, i32* @kkkk, align 4
52*9880d681SAndroid Build Coastguard Worker  %13 = load i32*, i32** %ip, align 4
53*9880d681SAndroid Build Coastguard Worker  %arrayidx2 = getelementptr inbounds i32, i32* %13, i32 %12
54*9880d681SAndroid Build Coastguard Worker  store i32 %11, i32* %arrayidx2, align 4
55*9880d681SAndroid Build Coastguard Worker  %14 = load i32*, i32** %ip, align 4
56*9880d681SAndroid Build Coastguard Worker  %arrayidx3 = getelementptr inbounds i32, i32* %14, i32 25
57*9880d681SAndroid Build Coastguard Worker  %15 = load i32, i32* %arrayidx3, align 4
58*9880d681SAndroid Build Coastguard Worker  store i32 %15, i32* @riii, align 4
59*9880d681SAndroid Build Coastguard Worker  %16 = load i32*, i32** %ip, align 4
60*9880d681SAndroid Build Coastguard Worker  %arrayidx4 = getelementptr inbounds i32, i32* %16, i32 35
61*9880d681SAndroid Build Coastguard Worker  %17 = load i32, i32* %arrayidx4, align 4
62*9880d681SAndroid Build Coastguard Worker  store i32 %17, i32* @rjjj, align 4
63*9880d681SAndroid Build Coastguard Worker  %18 = load i32*, i32** %ip, align 4
64*9880d681SAndroid Build Coastguard Worker  %arrayidx5 = getelementptr inbounds i32, i32* %18, i32 100
65*9880d681SAndroid Build Coastguard Worker  %19 = load i32, i32* %arrayidx5, align 4
66*9880d681SAndroid Build Coastguard Worker  store i32 %19, i32* @rkkk, align 4
67*9880d681SAndroid Build Coastguard Worker  %20 = load i32, i32* @t, align 4
68*9880d681SAndroid Build Coastguard Worker  %21 = load i32*, i32** %ip, align 4
69*9880d681SAndroid Build Coastguard Worker  %arrayidx6 = getelementptr inbounds i32, i32* %21, i32 %20
70*9880d681SAndroid Build Coastguard Worker  %22 = load i32, i32* %arrayidx6, align 4
71*9880d681SAndroid Build Coastguard Worker; 16: 	addiu $sp, -16
72*9880d681SAndroid Build Coastguard Worker  call void @temp(i32 %22)
73*9880d681SAndroid Build Coastguard Worker; 16: 	addiu $sp, 16
74*9880d681SAndroid Build Coastguard Worker  ret void
75*9880d681SAndroid Build Coastguard Worker}
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