xref: /aosp_15_r20/external/llvm/test/CodeGen/Mips/cconv/arguments-hard-float.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=mips -relocation-model=static < %s | FileCheck --check-prefixes=ALL,SYM32,O32,O32BE %s
2*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=mipsel -relocation-model=static < %s | FileCheck --check-prefixes=ALL,SYM32,O32,O32LE %s
3*9880d681SAndroid Build Coastguard Worker
4*9880d681SAndroid Build Coastguard Worker; RUN-TODO: llc -march=mips64 -relocation-model=static -target-abi o32 < %s | FileCheck --check-prefixes=ALL,SYM32,O32 %s
5*9880d681SAndroid Build Coastguard Worker; RUN-TODO: llc -march=mips64el -relocation-model=static -target-abi o32 < %s | FileCheck --check-prefixes=ALL,SYM32,O32 %s
6*9880d681SAndroid Build Coastguard Worker
7*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=mips64 -relocation-model=static -target-abi n32 < %s | FileCheck --check-prefixes=ALL,SYM32,NEW %s
8*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=mips64el -relocation-model=static -target-abi n32 < %s | FileCheck --check-prefixes=ALL,SYM32,NEW %s
9*9880d681SAndroid Build Coastguard Worker
10*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=mips64 -relocation-model=static -target-abi n64 < %s | FileCheck --check-prefixes=ALL,SYM64,NEW %s
11*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=mips64el -relocation-model=static -target-abi n64 < %s | FileCheck --check-prefixes=ALL,SYM64,NEW %s
12*9880d681SAndroid Build Coastguard Worker
13*9880d681SAndroid Build Coastguard Worker; Test the floating point arguments for all ABI's and byte orders as specified
14*9880d681SAndroid Build Coastguard Worker; by section 5 of MD00305 (MIPS ABIs Described).
15*9880d681SAndroid Build Coastguard Worker;
16*9880d681SAndroid Build Coastguard Worker; N32/N64 are identical in this area so their checks have been combined into
17*9880d681SAndroid Build Coastguard Worker; the 'NEW' prefix (the N stands for New).
18*9880d681SAndroid Build Coastguard Worker
19*9880d681SAndroid Build Coastguard Worker@bytes = global [11 x i8] zeroinitializer
20*9880d681SAndroid Build Coastguard Worker@dwords = global [11 x i64] zeroinitializer
21*9880d681SAndroid Build Coastguard Worker@floats = global [11 x float] zeroinitializer
22*9880d681SAndroid Build Coastguard Worker@doubles = global [11 x double] zeroinitializer
23*9880d681SAndroid Build Coastguard Worker
24*9880d681SAndroid Build Coastguard Workerdefine void @double_args(double %a, double %b, double %c, double %d, double %e,
25*9880d681SAndroid Build Coastguard Worker                         double %f, double %g, double %h, double %i) nounwind {
26*9880d681SAndroid Build Coastguard Workerentry:
27*9880d681SAndroid Build Coastguard Worker        %0 = getelementptr [11 x double], [11 x double]* @doubles, i32 0, i32 1
28*9880d681SAndroid Build Coastguard Worker        store volatile double %a, double* %0
29*9880d681SAndroid Build Coastguard Worker        %1 = getelementptr [11 x double], [11 x double]* @doubles, i32 0, i32 2
30*9880d681SAndroid Build Coastguard Worker        store volatile double %b, double* %1
31*9880d681SAndroid Build Coastguard Worker        %2 = getelementptr [11 x double], [11 x double]* @doubles, i32 0, i32 3
32*9880d681SAndroid Build Coastguard Worker        store volatile double %c, double* %2
33*9880d681SAndroid Build Coastguard Worker        %3 = getelementptr [11 x double], [11 x double]* @doubles, i32 0, i32 4
34*9880d681SAndroid Build Coastguard Worker        store volatile double %d, double* %3
35*9880d681SAndroid Build Coastguard Worker        %4 = getelementptr [11 x double], [11 x double]* @doubles, i32 0, i32 5
36*9880d681SAndroid Build Coastguard Worker        store volatile double %e, double* %4
37*9880d681SAndroid Build Coastguard Worker        %5 = getelementptr [11 x double], [11 x double]* @doubles, i32 0, i32 6
38*9880d681SAndroid Build Coastguard Worker        store volatile double %f, double* %5
39*9880d681SAndroid Build Coastguard Worker        %6 = getelementptr [11 x double], [11 x double]* @doubles, i32 0, i32 7
40*9880d681SAndroid Build Coastguard Worker        store volatile double %g, double* %6
41*9880d681SAndroid Build Coastguard Worker        %7 = getelementptr [11 x double], [11 x double]* @doubles, i32 0, i32 8
42*9880d681SAndroid Build Coastguard Worker        store volatile double %h, double* %7
43*9880d681SAndroid Build Coastguard Worker        %8 = getelementptr [11 x double], [11 x double]* @doubles, i32 0, i32 9
44*9880d681SAndroid Build Coastguard Worker        store volatile double %i, double* %8
45*9880d681SAndroid Build Coastguard Worker        ret void
46*9880d681SAndroid Build Coastguard Worker}
47*9880d681SAndroid Build Coastguard Worker
48*9880d681SAndroid Build Coastguard Worker; ALL-LABEL: double_args:
49*9880d681SAndroid Build Coastguard Worker; We won't test the way the global address is calculated in this test. This is
50*9880d681SAndroid Build Coastguard Worker; just to get the register number for the other checks.
51*9880d681SAndroid Build Coastguard Worker; SYM32-DAG:           addiu [[R2:\$[0-9]+]], ${{[0-9]+}}, %lo(doubles)
52*9880d681SAndroid Build Coastguard Worker; SYM64-DAG:           ld [[R2:\$[0-9]]], %got_disp(doubles)(
53*9880d681SAndroid Build Coastguard Worker
54*9880d681SAndroid Build Coastguard Worker; The first argument is floating point so floating point registers are used.
55*9880d681SAndroid Build Coastguard Worker; The first argument is the same for O32/N32/N64 but the second argument differs
56*9880d681SAndroid Build Coastguard Worker; by register
57*9880d681SAndroid Build Coastguard Worker; ALL-DAG:           sdc1 $f12, 8([[R2]])
58*9880d681SAndroid Build Coastguard Worker; O32-DAG:           sdc1 $f14, 16([[R2]])
59*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           sdc1 $f13, 16([[R2]])
60*9880d681SAndroid Build Coastguard Worker
61*9880d681SAndroid Build Coastguard Worker; O32 has run out of argument registers and starts using the stack
62*9880d681SAndroid Build Coastguard Worker; O32-DAG:           ldc1 [[F1:\$f[0-9]+]], 16($sp)
63*9880d681SAndroid Build Coastguard Worker; O32-DAG:           sdc1 [[F1]], 24([[R2]])
64*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           sdc1 $f14, 24([[R2]])
65*9880d681SAndroid Build Coastguard Worker; O32-DAG:           ldc1 [[F1:\$f[0-9]+]], 24($sp)
66*9880d681SAndroid Build Coastguard Worker; O32-DAG:           sdc1 [[F1]], 32([[R2]])
67*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           sdc1 $f15, 32([[R2]])
68*9880d681SAndroid Build Coastguard Worker; O32-DAG:           ldc1 [[F1:\$f[0-9]+]], 32($sp)
69*9880d681SAndroid Build Coastguard Worker; O32-DAG:           sdc1 [[F1]], 40([[R2]])
70*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           sdc1 $f16, 40([[R2]])
71*9880d681SAndroid Build Coastguard Worker; O32-DAG:           ldc1 [[F1:\$f[0-9]+]], 40($sp)
72*9880d681SAndroid Build Coastguard Worker; O32-DAG:           sdc1 [[F1]], 48([[R2]])
73*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           sdc1 $f17, 48([[R2]])
74*9880d681SAndroid Build Coastguard Worker; O32-DAG:           ldc1 [[F1:\$f[0-9]+]], 48($sp)
75*9880d681SAndroid Build Coastguard Worker; O32-DAG:           sdc1 [[F1]], 56([[R2]])
76*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           sdc1 $f18, 56([[R2]])
77*9880d681SAndroid Build Coastguard Worker; O32-DAG:           ldc1 [[F1:\$f[0-9]+]], 56($sp)
78*9880d681SAndroid Build Coastguard Worker; O32-DAG:           sdc1 [[F1]], 64([[R2]])
79*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           sdc1 $f19, 64([[R2]])
80*9880d681SAndroid Build Coastguard Worker
81*9880d681SAndroid Build Coastguard Worker; N32/N64 have run out of registers and start using the stack too
82*9880d681SAndroid Build Coastguard Worker; O32-DAG:           ldc1 [[F1:\$f[0-9]+]], 64($sp)
83*9880d681SAndroid Build Coastguard Worker; O32-DAG:           sdc1 [[F1]], 72([[R2]])
84*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           ldc1 [[F1:\$f[0-9]+]], 0($sp)
85*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           sdc1 [[F1]], 72([[R2]])
86*9880d681SAndroid Build Coastguard Worker
87*9880d681SAndroid Build Coastguard Workerdefine void @float_args(float %a, float %b, float %c, float %d, float %e,
88*9880d681SAndroid Build Coastguard Worker                        float %f, float %g, float %h, float %i) nounwind {
89*9880d681SAndroid Build Coastguard Workerentry:
90*9880d681SAndroid Build Coastguard Worker        %0 = getelementptr [11 x float], [11 x float]* @floats, i32 0, i32 1
91*9880d681SAndroid Build Coastguard Worker        store volatile float %a, float* %0
92*9880d681SAndroid Build Coastguard Worker        %1 = getelementptr [11 x float], [11 x float]* @floats, i32 0, i32 2
93*9880d681SAndroid Build Coastguard Worker        store volatile float %b, float* %1
94*9880d681SAndroid Build Coastguard Worker        %2 = getelementptr [11 x float], [11 x float]* @floats, i32 0, i32 3
95*9880d681SAndroid Build Coastguard Worker        store volatile float %c, float* %2
96*9880d681SAndroid Build Coastguard Worker        %3 = getelementptr [11 x float], [11 x float]* @floats, i32 0, i32 4
97*9880d681SAndroid Build Coastguard Worker        store volatile float %d, float* %3
98*9880d681SAndroid Build Coastguard Worker        %4 = getelementptr [11 x float], [11 x float]* @floats, i32 0, i32 5
99*9880d681SAndroid Build Coastguard Worker        store volatile float %e, float* %4
100*9880d681SAndroid Build Coastguard Worker        %5 = getelementptr [11 x float], [11 x float]* @floats, i32 0, i32 6
101*9880d681SAndroid Build Coastguard Worker        store volatile float %f, float* %5
102*9880d681SAndroid Build Coastguard Worker        %6 = getelementptr [11 x float], [11 x float]* @floats, i32 0, i32 7
103*9880d681SAndroid Build Coastguard Worker        store volatile float %g, float* %6
104*9880d681SAndroid Build Coastguard Worker        %7 = getelementptr [11 x float], [11 x float]* @floats, i32 0, i32 8
105*9880d681SAndroid Build Coastguard Worker        store volatile float %h, float* %7
106*9880d681SAndroid Build Coastguard Worker        %8 = getelementptr [11 x float], [11 x float]* @floats, i32 0, i32 9
107*9880d681SAndroid Build Coastguard Worker        store volatile float %i, float* %8
108*9880d681SAndroid Build Coastguard Worker        ret void
109*9880d681SAndroid Build Coastguard Worker}
110*9880d681SAndroid Build Coastguard Worker
111*9880d681SAndroid Build Coastguard Worker; ALL-LABEL: float_args:
112*9880d681SAndroid Build Coastguard Worker; We won't test the way the global address is calculated in this test. This is
113*9880d681SAndroid Build Coastguard Worker; just to get the register number for the other checks.
114*9880d681SAndroid Build Coastguard Worker; SYM32-DAG:           addiu [[R1:\$[0-9]+]], ${{[0-9]+}}, %lo(floats)
115*9880d681SAndroid Build Coastguard Worker; SYM64-DAG:           ld [[R1:\$[0-9]]], %got_disp(floats)(
116*9880d681SAndroid Build Coastguard Worker
117*9880d681SAndroid Build Coastguard Worker; The first argument is floating point so floating point registers are used.
118*9880d681SAndroid Build Coastguard Worker; The first argument is the same for O32/N32/N64 but the second argument differs
119*9880d681SAndroid Build Coastguard Worker; by register
120*9880d681SAndroid Build Coastguard Worker; ALL-DAG:           swc1 $f12, 4([[R1]])
121*9880d681SAndroid Build Coastguard Worker; O32-DAG:           swc1 $f14, 8([[R1]])
122*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           swc1 $f13, 8([[R1]])
123*9880d681SAndroid Build Coastguard Worker
124*9880d681SAndroid Build Coastguard Worker; O32 has run out of argument registers and (in theory) starts using the stack
125*9880d681SAndroid Build Coastguard Worker; I've yet to find a reference in the documentation about this but GCC uses up
126*9880d681SAndroid Build Coastguard Worker; the remaining two argument slots in the GPR's first. We'll do the same for
127*9880d681SAndroid Build Coastguard Worker; compatibility.
128*9880d681SAndroid Build Coastguard Worker; O32-DAG:           sw $6, 12([[R1]])
129*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           swc1 $f14, 12([[R1]])
130*9880d681SAndroid Build Coastguard Worker; O32-DAG:           sw $7, 16([[R1]])
131*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           swc1 $f15, 16([[R1]])
132*9880d681SAndroid Build Coastguard Worker
133*9880d681SAndroid Build Coastguard Worker; O32 is definitely out of registers now and switches to the stack.
134*9880d681SAndroid Build Coastguard Worker; O32-DAG:           lwc1 [[F1:\$f[0-9]+]], 16($sp)
135*9880d681SAndroid Build Coastguard Worker; O32-DAG:           swc1 [[F1]], 20([[R1]])
136*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           swc1 $f16, 20([[R1]])
137*9880d681SAndroid Build Coastguard Worker; O32-DAG:           lwc1 [[F1:\$f[0-9]+]], 20($sp)
138*9880d681SAndroid Build Coastguard Worker; O32-DAG:           swc1 [[F1]], 24([[R1]])
139*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           swc1 $f17, 24([[R1]])
140*9880d681SAndroid Build Coastguard Worker; O32-DAG:           lwc1 [[F1:\$f[0-9]+]], 24($sp)
141*9880d681SAndroid Build Coastguard Worker; O32-DAG:           swc1 [[F1]], 28([[R1]])
142*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           swc1 $f18, 28([[R1]])
143*9880d681SAndroid Build Coastguard Worker; O32-DAG:           lwc1 [[F1:\$f[0-9]+]], 28($sp)
144*9880d681SAndroid Build Coastguard Worker; O32-DAG:           swc1 [[F1]], 32([[R1]])
145*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           swc1 $f19, 32([[R1]])
146*9880d681SAndroid Build Coastguard Worker
147*9880d681SAndroid Build Coastguard Worker; N32/N64 have run out of registers and start using the stack too
148*9880d681SAndroid Build Coastguard Worker; O32-DAG:           lwc1 [[F1:\$f[0-9]+]], 32($sp)
149*9880d681SAndroid Build Coastguard Worker; O32-DAG:           swc1 [[F1]], 36([[R1]])
150*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           lwc1 [[F1:\$f[0-9]+]], 0($sp)
151*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           swc1 [[F1]], 36([[R1]])
152*9880d681SAndroid Build Coastguard Worker
153*9880d681SAndroid Build Coastguard Worker
154*9880d681SAndroid Build Coastguard Workerdefine void @double_arg2(i8 %a, double %b) nounwind {
155*9880d681SAndroid Build Coastguard Workerentry:
156*9880d681SAndroid Build Coastguard Worker        %0 = getelementptr [11 x i8], [11 x i8]* @bytes, i32 0, i32 1
157*9880d681SAndroid Build Coastguard Worker        store volatile i8 %a, i8* %0
158*9880d681SAndroid Build Coastguard Worker        %1 = getelementptr [11 x double], [11 x double]* @doubles, i32 0, i32 1
159*9880d681SAndroid Build Coastguard Worker        store volatile double %b, double* %1
160*9880d681SAndroid Build Coastguard Worker        ret void
161*9880d681SAndroid Build Coastguard Worker}
162*9880d681SAndroid Build Coastguard Worker
163*9880d681SAndroid Build Coastguard Worker; ALL-LABEL: double_arg2:
164*9880d681SAndroid Build Coastguard Worker; We won't test the way the global address is calculated in this test. This is
165*9880d681SAndroid Build Coastguard Worker; just to get the register number for the other checks.
166*9880d681SAndroid Build Coastguard Worker; SYM32-DAG:           addiu [[R1:\$[0-9]+]], ${{[0-9]+}}, %lo(bytes)
167*9880d681SAndroid Build Coastguard Worker; SYM64-DAG:           ld [[R1:\$[0-9]]], %got_disp(bytes)(
168*9880d681SAndroid Build Coastguard Worker; SYM32-DAG:           addiu [[R2:\$[0-9]+]], ${{[0-9]+}}, %lo(doubles)
169*9880d681SAndroid Build Coastguard Worker; SYM64-DAG:           ld [[R2:\$[0-9]]], %got_disp(doubles)(
170*9880d681SAndroid Build Coastguard Worker
171*9880d681SAndroid Build Coastguard Worker; The first argument is the same in O32/N32/N64.
172*9880d681SAndroid Build Coastguard Worker; ALL-DAG:           sb $4, 1([[R1]])
173*9880d681SAndroid Build Coastguard Worker
174*9880d681SAndroid Build Coastguard Worker; The first argument isn't floating point so floating point registers are not
175*9880d681SAndroid Build Coastguard Worker; used in O32, but N32/N64 will still use them.
176*9880d681SAndroid Build Coastguard Worker; The second slot is insufficiently aligned for double on O32 so it is skipped.
177*9880d681SAndroid Build Coastguard Worker; Also, double occupies two slots on O32 and only one for N32/N64.
178*9880d681SAndroid Build Coastguard Worker; O32LE-DAG:           mtc1 $6, [[F1:\$f[0-9]*[02468]+]]
179*9880d681SAndroid Build Coastguard Worker; O32LE-DAG:           mtc1 $7, [[F2:\$f[0-9]*[13579]+]]
180*9880d681SAndroid Build Coastguard Worker; O32BE-DAG:           mtc1 $6, [[F2:\$f[0-9]*[13579]+]]
181*9880d681SAndroid Build Coastguard Worker; O32BE-DAG:           mtc1 $7, [[F1:\$f[0-9]*[02468]+]]
182*9880d681SAndroid Build Coastguard Worker; O32-DAG:           sdc1 [[F1]], 8([[R2]])
183*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           sdc1 $f13, 8([[R2]])
184*9880d681SAndroid Build Coastguard Worker
185*9880d681SAndroid Build Coastguard Workerdefine void @float_arg2(i8 %a, float %b) nounwind {
186*9880d681SAndroid Build Coastguard Workerentry:
187*9880d681SAndroid Build Coastguard Worker        %0 = getelementptr [11 x i8], [11 x i8]* @bytes, i32 0, i32 1
188*9880d681SAndroid Build Coastguard Worker        store volatile i8 %a, i8* %0
189*9880d681SAndroid Build Coastguard Worker        %1 = getelementptr [11 x float], [11 x float]* @floats, i32 0, i32 1
190*9880d681SAndroid Build Coastguard Worker        store volatile float %b, float* %1
191*9880d681SAndroid Build Coastguard Worker        ret void
192*9880d681SAndroid Build Coastguard Worker}
193*9880d681SAndroid Build Coastguard Worker
194*9880d681SAndroid Build Coastguard Worker; ALL-LABEL: float_arg2:
195*9880d681SAndroid Build Coastguard Worker; We won't test the way the global address is calculated in this test. This is
196*9880d681SAndroid Build Coastguard Worker; just to get the register number for the other checks.
197*9880d681SAndroid Build Coastguard Worker; SYM32-DAG:           addiu [[R1:\$[0-9]+]], ${{[0-9]+}}, %lo(bytes)
198*9880d681SAndroid Build Coastguard Worker; SYM64-DAG:           ld [[R1:\$[0-9]]], %got_disp(bytes)(
199*9880d681SAndroid Build Coastguard Worker; SYM32-DAG:           addiu [[R2:\$[0-9]+]], ${{[0-9]+}}, %lo(floats)
200*9880d681SAndroid Build Coastguard Worker; SYM64-DAG:           ld [[R2:\$[0-9]]], %got_disp(floats)(
201*9880d681SAndroid Build Coastguard Worker
202*9880d681SAndroid Build Coastguard Worker; The first argument is the same in O32/N32/N64.
203*9880d681SAndroid Build Coastguard Worker; ALL-DAG:           sb $4, 1([[R1]])
204*9880d681SAndroid Build Coastguard Worker
205*9880d681SAndroid Build Coastguard Worker; The first argument isn't floating point so floating point registers are not
206*9880d681SAndroid Build Coastguard Worker; used in O32, but N32/N64 will still use them.
207*9880d681SAndroid Build Coastguard Worker; MD00305 and GCC disagree on this one. MD00305 says that floats are treated
208*9880d681SAndroid Build Coastguard Worker; as 8-byte aligned and occupy two slots on O32. GCC is treating them as 4-byte
209*9880d681SAndroid Build Coastguard Worker; aligned and occupying one slot. We'll use GCC's definition.
210*9880d681SAndroid Build Coastguard Worker; O32-DAG:           sw $5, 4([[R2]])
211*9880d681SAndroid Build Coastguard Worker; NEW-DAG:           swc1 $f13, 4([[R2]])
212