1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=mips -mcpu=mips2 -relocation-model=pic | FileCheck %s \ 2*9880d681SAndroid Build Coastguard Worker; RUN: --check-prefixes=ALL,GP32 3*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=mips -mcpu=mips32 -relocation-model=pic | FileCheck %s \ 4*9880d681SAndroid Build Coastguard Worker; RUN: --check-prefixes=ALL,GP32 5*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=mips -mcpu=mips32r6 -relocation-model=pic | FileCheck %s \ 6*9880d681SAndroid Build Coastguard Worker; RUN: --check-prefixes=ALL,GP32 7*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=mips64 -mcpu=mips3 -relocation-model=pic | FileCheck %s \ 8*9880d681SAndroid Build Coastguard Worker; RUN: --check-prefixes=ALL,GP64,N64 9*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=mips64 -mcpu=mips64 -relocation-model=pic | FileCheck %s \ 10*9880d681SAndroid Build Coastguard Worker; RUN: --check-prefixes=ALL,GP64,N64 11*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=mips64 -mcpu=mips64r6 -relocation-model=pic | FileCheck %s \ 12*9880d681SAndroid Build Coastguard Worker; RUN: --check-prefixes=ALL,GP64,N64 13*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=mips64 -mcpu=mips3 -target-abi n32 -relocation-model=pic | FileCheck %s \ 14*9880d681SAndroid Build Coastguard Worker; RUN: --check-prefixes=ALL,GP64,N32 15*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=mips64 -mcpu=mips64 -target-abi n32 -relocation-model=pic | FileCheck %s \ 16*9880d681SAndroid Build Coastguard Worker; RUN: --check-prefixes=ALL,GP64,N32 17*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=mips64 -mcpu=mips64r6 -target-abi n32 -relocation-model=pic | FileCheck %s \ 18*9880d681SAndroid Build Coastguard Worker; RUN: --check-prefixes=ALL,GP64,N32 19*9880d681SAndroid Build Coastguard Worker 20*9880d681SAndroid Build Coastguard Worker; Check dynamic stack realignment in functions without variable-sized objects. 21*9880d681SAndroid Build Coastguard Worker 22*9880d681SAndroid Build Coastguard Workerdeclare void @helper_01(i32, i32, i32, i32, i32*) 23*9880d681SAndroid Build Coastguard Worker 24*9880d681SAndroid Build Coastguard Worker; O32 ABI 25*9880d681SAndroid Build Coastguard Workerdefine void @func_01() { 26*9880d681SAndroid Build Coastguard Workerentry: 27*9880d681SAndroid Build Coastguard Worker; GP32-LABEL: func_01: 28*9880d681SAndroid Build Coastguard Worker 29*9880d681SAndroid Build Coastguard Worker ; prologue 30*9880d681SAndroid Build Coastguard Worker ; FIXME: We are currently over-allocating stack space. This particular case 31*9880d681SAndroid Build Coastguard Worker ; needs a frame of up to between 16 and 512-bytes but currently 32*9880d681SAndroid Build Coastguard Worker ; allocates between 1024 and 1536 bytes 33*9880d681SAndroid Build Coastguard Worker ; GP32: addiu $sp, $sp, -1024 34*9880d681SAndroid Build Coastguard Worker ; GP32: sw $ra, 1020($sp) 35*9880d681SAndroid Build Coastguard Worker ; GP32: sw $fp, 1016($sp) 36*9880d681SAndroid Build Coastguard Worker ; 37*9880d681SAndroid Build Coastguard Worker ; GP32: move $fp, $sp 38*9880d681SAndroid Build Coastguard Worker ; GP32: addiu $[[T0:[0-9]+|ra|gp]], $zero, -512 39*9880d681SAndroid Build Coastguard Worker ; GP32-NEXT: and $sp, $sp, $[[T0]] 40*9880d681SAndroid Build Coastguard Worker 41*9880d681SAndroid Build Coastguard Worker ; body 42*9880d681SAndroid Build Coastguard Worker ; GP32: addiu $[[T1:[0-9]+]], $sp, 512 43*9880d681SAndroid Build Coastguard Worker ; GP32: sw $[[T1]], 16($sp) 44*9880d681SAndroid Build Coastguard Worker 45*9880d681SAndroid Build Coastguard Worker ; epilogue 46*9880d681SAndroid Build Coastguard Worker ; GP32: move $sp, $fp 47*9880d681SAndroid Build Coastguard Worker ; GP32: lw $fp, 1016($sp) 48*9880d681SAndroid Build Coastguard Worker ; GP32: lw $ra, 1020($sp) 49*9880d681SAndroid Build Coastguard Worker ; GP32: addiu $sp, $sp, 1024 50*9880d681SAndroid Build Coastguard Worker 51*9880d681SAndroid Build Coastguard Worker %a = alloca i32, align 512 52*9880d681SAndroid Build Coastguard Worker call void @helper_01(i32 0, i32 0, i32 0, i32 0, i32* %a) 53*9880d681SAndroid Build Coastguard Worker ret void 54*9880d681SAndroid Build Coastguard Worker} 55*9880d681SAndroid Build Coastguard Worker 56*9880d681SAndroid Build Coastguard Workerdeclare void @helper_02(i32, i32, i32, i32, 57*9880d681SAndroid Build Coastguard Worker i32, i32, i32, i32, i32*) 58*9880d681SAndroid Build Coastguard Worker 59*9880d681SAndroid Build Coastguard Worker; N32/N64 ABIs 60*9880d681SAndroid Build Coastguard Workerdefine void @func_02() { 61*9880d681SAndroid Build Coastguard Workerentry: 62*9880d681SAndroid Build Coastguard Worker; GP64-LABEL: func_02: 63*9880d681SAndroid Build Coastguard Worker 64*9880d681SAndroid Build Coastguard Worker ; prologue 65*9880d681SAndroid Build Coastguard Worker ; FIXME: We are currently over-allocating stack space. This particular case 66*9880d681SAndroid Build Coastguard Worker ; needs a frame of up to between 16 and 512-bytes but currently 67*9880d681SAndroid Build Coastguard Worker ; allocates between 1024 and 1536 bytes 68*9880d681SAndroid Build Coastguard Worker ; N32: addiu $sp, $sp, -1024 69*9880d681SAndroid Build Coastguard Worker ; N64: daddiu $sp, $sp, -1024 70*9880d681SAndroid Build Coastguard Worker ; GP64: sd $ra, 1016($sp) 71*9880d681SAndroid Build Coastguard Worker ; GP64: sd $fp, 1008($sp) 72*9880d681SAndroid Build Coastguard Worker ; N32: sd $gp, 1000($sp) 73*9880d681SAndroid Build Coastguard Worker ; 74*9880d681SAndroid Build Coastguard Worker ; GP64: move $fp, $sp 75*9880d681SAndroid Build Coastguard Worker ; N32: addiu $[[T0:[0-9]+|ra]], $zero, -512 76*9880d681SAndroid Build Coastguard Worker ; N64: daddiu $[[T0:[0-9]+|ra]], $zero, -512 77*9880d681SAndroid Build Coastguard Worker ; GP64-NEXT: and $sp, $sp, $[[T0]] 78*9880d681SAndroid Build Coastguard Worker 79*9880d681SAndroid Build Coastguard Worker ; body 80*9880d681SAndroid Build Coastguard Worker ; N32: addiu $[[T1:[0-9]+]], $sp, 512 81*9880d681SAndroid Build Coastguard Worker ; N64: daddiu $[[T1:[0-9]+]], $sp, 512 82*9880d681SAndroid Build Coastguard Worker ; GP64: sd $[[T1]], 0($sp) 83*9880d681SAndroid Build Coastguard Worker 84*9880d681SAndroid Build Coastguard Worker ; epilogue 85*9880d681SAndroid Build Coastguard Worker ; GP64: move $sp, $fp 86*9880d681SAndroid Build Coastguard Worker ; N32: ld $gp, 1000($sp) 87*9880d681SAndroid Build Coastguard Worker ; GP64: ld $fp, 1008($sp) 88*9880d681SAndroid Build Coastguard Worker ; GP64: ld $ra, 1016($sp) 89*9880d681SAndroid Build Coastguard Worker ; N32: addiu $sp, $sp, 1024 90*9880d681SAndroid Build Coastguard Worker ; N64: daddiu $sp, $sp, 1024 91*9880d681SAndroid Build Coastguard Worker 92*9880d681SAndroid Build Coastguard Worker %a = alloca i32, align 512 93*9880d681SAndroid Build Coastguard Worker call void @helper_02(i32 0, i32 0, i32 0, i32 0, 94*9880d681SAndroid Build Coastguard Worker i32 0, i32 0, i32 0, i32 0, i32* %a) 95*9880d681SAndroid Build Coastguard Worker ret void 96*9880d681SAndroid Build Coastguard Worker} 97*9880d681SAndroid Build Coastguard Worker 98*9880d681SAndroid Build Coastguard Worker; Verify that we use $fp for referencing incoming arguments. 99*9880d681SAndroid Build Coastguard Worker 100*9880d681SAndroid Build Coastguard Workerdeclare void @helper_03(i32, i32, i32, i32, i32*, i32*) 101*9880d681SAndroid Build Coastguard Worker 102*9880d681SAndroid Build Coastguard Worker; O32 ABI 103*9880d681SAndroid Build Coastguard Workerdefine void @func_03(i32 %p0, i32 %p1, i32 %p2, i32 %p3, i32* %b) { 104*9880d681SAndroid Build Coastguard Workerentry: 105*9880d681SAndroid Build Coastguard Worker; GP32-LABEL: func_03: 106*9880d681SAndroid Build Coastguard Worker 107*9880d681SAndroid Build Coastguard Worker ; body 108*9880d681SAndroid Build Coastguard Worker ; FIXME: We are currently over-allocating stack space. 109*9880d681SAndroid Build Coastguard Worker ; GP32-DAG: addiu $[[T0:[0-9]+]], $sp, 512 110*9880d681SAndroid Build Coastguard Worker ; GP32-DAG: sw $[[T0]], 16($sp) 111*9880d681SAndroid Build Coastguard Worker ; GP32-DAG: lw $[[T1:[0-9]+]], 1040($fp) 112*9880d681SAndroid Build Coastguard Worker ; GP32-DAG: sw $[[T1]], 20($sp) 113*9880d681SAndroid Build Coastguard Worker 114*9880d681SAndroid Build Coastguard Worker %a = alloca i32, align 512 115*9880d681SAndroid Build Coastguard Worker call void @helper_03(i32 0, i32 0, i32 0, i32 0, i32* %a, i32* %b) 116*9880d681SAndroid Build Coastguard Worker ret void 117*9880d681SAndroid Build Coastguard Worker} 118*9880d681SAndroid Build Coastguard Worker 119*9880d681SAndroid Build Coastguard Workerdeclare void @helper_04(i32, i32, i32, i32, 120*9880d681SAndroid Build Coastguard Worker i32, i32, i32, i32, i32*, i32*) 121*9880d681SAndroid Build Coastguard Worker 122*9880d681SAndroid Build Coastguard Worker; N32/N64 ABIs 123*9880d681SAndroid Build Coastguard Workerdefine void @func_04(i32 %p0, i32 %p1, i32 %p2, i32 %p3, 124*9880d681SAndroid Build Coastguard Worker i32 %p4, i32 %p5, i32 %p6, i32 %p7, 125*9880d681SAndroid Build Coastguard Worker i32* %b) { 126*9880d681SAndroid Build Coastguard Workerentry: 127*9880d681SAndroid Build Coastguard Worker; GP64-LABEL: func_04: 128*9880d681SAndroid Build Coastguard Worker 129*9880d681SAndroid Build Coastguard Worker ; body 130*9880d681SAndroid Build Coastguard Worker ; FIXME: We are currently over-allocating stack space. 131*9880d681SAndroid Build Coastguard Worker ; N32-DAG: addiu $[[T0:[0-9]+]], $sp, 512 132*9880d681SAndroid Build Coastguard Worker ; N64-DAG: daddiu $[[T0:[0-9]+]], $sp, 512 133*9880d681SAndroid Build Coastguard Worker ; GP64-DAG: sd $[[T0]], 0($sp) 134*9880d681SAndroid Build Coastguard Worker ; GP64-DAG: ld $[[T1:[0-9]+]], 1024($fp) 135*9880d681SAndroid Build Coastguard Worker ; GP64-DAG: sd $[[T1]], 8($sp) 136*9880d681SAndroid Build Coastguard Worker 137*9880d681SAndroid Build Coastguard Worker %a = alloca i32, align 512 138*9880d681SAndroid Build Coastguard Worker call void @helper_04(i32 0, i32 0, i32 0, i32 0, 139*9880d681SAndroid Build Coastguard Worker i32 0, i32 0, i32 0, i32 0, i32* %a, i32* %b) 140*9880d681SAndroid Build Coastguard Worker ret void 141*9880d681SAndroid Build Coastguard Worker} 142*9880d681SAndroid Build Coastguard Worker 143*9880d681SAndroid Build Coastguard Worker; Check dynamic stack realignment in functions with variable-sized objects. 144*9880d681SAndroid Build Coastguard Worker 145*9880d681SAndroid Build Coastguard Worker; O32 ABI 146*9880d681SAndroid Build Coastguard Workerdefine void @func_05(i32 %sz) { 147*9880d681SAndroid Build Coastguard Workerentry: 148*9880d681SAndroid Build Coastguard Worker; GP32-LABEL: func_05: 149*9880d681SAndroid Build Coastguard Worker 150*9880d681SAndroid Build Coastguard Worker ; prologue 151*9880d681SAndroid Build Coastguard Worker ; FIXME: We are currently over-allocating stack space. 152*9880d681SAndroid Build Coastguard Worker ; GP32: addiu $sp, $sp, -1024 153*9880d681SAndroid Build Coastguard Worker ; GP32: sw $fp, 1020($sp) 154*9880d681SAndroid Build Coastguard Worker ; GP32: sw $23, 1016($sp) 155*9880d681SAndroid Build Coastguard Worker ; 156*9880d681SAndroid Build Coastguard Worker ; GP32: move $fp, $sp 157*9880d681SAndroid Build Coastguard Worker ; GP32: addiu $[[T0:[0-9]+|gp]], $zero, -512 158*9880d681SAndroid Build Coastguard Worker ; GP32-NEXT: and $sp, $sp, $[[T0]] 159*9880d681SAndroid Build Coastguard Worker ; GP32-NEXT: move $23, $sp 160*9880d681SAndroid Build Coastguard Worker 161*9880d681SAndroid Build Coastguard Worker ; body 162*9880d681SAndroid Build Coastguard Worker ; GP32: addiu $[[T1:[0-9]+]], $zero, 222 163*9880d681SAndroid Build Coastguard Worker ; GP32: sw $[[T1]], 508($23) 164*9880d681SAndroid Build Coastguard Worker 165*9880d681SAndroid Build Coastguard Worker ; epilogue 166*9880d681SAndroid Build Coastguard Worker ; GP32: move $sp, $fp 167*9880d681SAndroid Build Coastguard Worker ; GP32: lw $23, 1016($sp) 168*9880d681SAndroid Build Coastguard Worker ; GP32: lw $fp, 1020($sp) 169*9880d681SAndroid Build Coastguard Worker ; GP32: addiu $sp, $sp, 1024 170*9880d681SAndroid Build Coastguard Worker 171*9880d681SAndroid Build Coastguard Worker %a0 = alloca i32, i32 %sz, align 512 172*9880d681SAndroid Build Coastguard Worker %a1 = alloca i32, align 4 173*9880d681SAndroid Build Coastguard Worker 174*9880d681SAndroid Build Coastguard Worker store volatile i32 111, i32* %a0, align 512 175*9880d681SAndroid Build Coastguard Worker store volatile i32 222, i32* %a1, align 4 176*9880d681SAndroid Build Coastguard Worker 177*9880d681SAndroid Build Coastguard Worker ret void 178*9880d681SAndroid Build Coastguard Worker} 179*9880d681SAndroid Build Coastguard Worker 180*9880d681SAndroid Build Coastguard Worker; N32/N64 ABIs 181*9880d681SAndroid Build Coastguard Workerdefine void @func_06(i32 %sz) { 182*9880d681SAndroid Build Coastguard Workerentry: 183*9880d681SAndroid Build Coastguard Worker; GP64-LABEL: func_06: 184*9880d681SAndroid Build Coastguard Worker 185*9880d681SAndroid Build Coastguard Worker ; prologue 186*9880d681SAndroid Build Coastguard Worker ; FIXME: We are currently over-allocating stack space. 187*9880d681SAndroid Build Coastguard Worker ; N32: addiu $sp, $sp, -1024 188*9880d681SAndroid Build Coastguard Worker ; N64: daddiu $sp, $sp, -1024 189*9880d681SAndroid Build Coastguard Worker ; GP64: sd $fp, 1016($sp) 190*9880d681SAndroid Build Coastguard Worker ; GP64: sd $23, 1008($sp) 191*9880d681SAndroid Build Coastguard Worker ; 192*9880d681SAndroid Build Coastguard Worker ; GP64: move $fp, $sp 193*9880d681SAndroid Build Coastguard Worker ; GP64: addiu $[[T0:[0-9]+|gp]], $zero, -512 194*9880d681SAndroid Build Coastguard Worker ; GP64-NEXT: and $sp, $sp, $[[T0]] 195*9880d681SAndroid Build Coastguard Worker ; GP64-NEXT: move $23, $sp 196*9880d681SAndroid Build Coastguard Worker 197*9880d681SAndroid Build Coastguard Worker ; body 198*9880d681SAndroid Build Coastguard Worker ; GP64: addiu $[[T1:[0-9]+]], $zero, 222 199*9880d681SAndroid Build Coastguard Worker ; GP64: sw $[[T1]], 508($23) 200*9880d681SAndroid Build Coastguard Worker 201*9880d681SAndroid Build Coastguard Worker ; epilogue 202*9880d681SAndroid Build Coastguard Worker ; GP64: move $sp, $fp 203*9880d681SAndroid Build Coastguard Worker ; GP64: ld $23, 1008($sp) 204*9880d681SAndroid Build Coastguard Worker ; GP64: ld $fp, 1016($sp) 205*9880d681SAndroid Build Coastguard Worker ; N32: addiu $sp, $sp, 1024 206*9880d681SAndroid Build Coastguard Worker ; N64: daddiu $sp, $sp, 1024 207*9880d681SAndroid Build Coastguard Worker 208*9880d681SAndroid Build Coastguard Worker %a0 = alloca i32, i32 %sz, align 512 209*9880d681SAndroid Build Coastguard Worker %a1 = alloca i32, align 4 210*9880d681SAndroid Build Coastguard Worker 211*9880d681SAndroid Build Coastguard Worker store volatile i32 111, i32* %a0, align 512 212*9880d681SAndroid Build Coastguard Worker store volatile i32 222, i32* %a1, align 4 213*9880d681SAndroid Build Coastguard Worker 214*9880d681SAndroid Build Coastguard Worker ret void 215*9880d681SAndroid Build Coastguard Worker} 216*9880d681SAndroid Build Coastguard Worker 217*9880d681SAndroid Build Coastguard Worker; Verify that we use $fp for referencing incoming arguments and $sp for 218*9880d681SAndroid Build Coastguard Worker; building outbound arguments for nested function calls. 219*9880d681SAndroid Build Coastguard Worker 220*9880d681SAndroid Build Coastguard Worker; O32 ABI 221*9880d681SAndroid Build Coastguard Workerdefine void @func_07(i32 %p0, i32 %p1, i32 %p2, i32 %p3, i32 %sz) { 222*9880d681SAndroid Build Coastguard Workerentry: 223*9880d681SAndroid Build Coastguard Worker; GP32-LABEL: func_07: 224*9880d681SAndroid Build Coastguard Worker 225*9880d681SAndroid Build Coastguard Worker ; body 226*9880d681SAndroid Build Coastguard Worker ; FIXME: We are currently over-allocating stack space. 227*9880d681SAndroid Build Coastguard Worker ; GP32-DAG: lw $[[T0:[0-9]+]], 1040($fp) 228*9880d681SAndroid Build Coastguard Worker ; 229*9880d681SAndroid Build Coastguard Worker ; GP32-DAG: addiu $[[T1:[0-9]+]], $zero, 222 230*9880d681SAndroid Build Coastguard Worker ; GP32-DAG: sw $[[T1]], 508($23) 231*9880d681SAndroid Build Coastguard Worker ; 232*9880d681SAndroid Build Coastguard Worker ; GP32-DAG: sw $[[T2:[0-9]+]], 16($sp) 233*9880d681SAndroid Build Coastguard Worker 234*9880d681SAndroid Build Coastguard Worker %a0 = alloca i32, i32 %sz, align 512 235*9880d681SAndroid Build Coastguard Worker %a1 = alloca i32, align 4 236*9880d681SAndroid Build Coastguard Worker 237*9880d681SAndroid Build Coastguard Worker store volatile i32 111, i32* %a0, align 512 238*9880d681SAndroid Build Coastguard Worker store volatile i32 222, i32* %a1, align 4 239*9880d681SAndroid Build Coastguard Worker 240*9880d681SAndroid Build Coastguard Worker call void @helper_01(i32 0, i32 0, i32 0, i32 0, i32* %a1) 241*9880d681SAndroid Build Coastguard Worker 242*9880d681SAndroid Build Coastguard Worker ret void 243*9880d681SAndroid Build Coastguard Worker} 244*9880d681SAndroid Build Coastguard Worker 245*9880d681SAndroid Build Coastguard Worker; N32/N64 ABIs 246*9880d681SAndroid Build Coastguard Workerdefine void @func_08(i32 %p0, i32 %p1, i32 %p2, i32 %p3, 247*9880d681SAndroid Build Coastguard Worker i32 %p4, i32 %p5, i32 %p6, i32 %p7, 248*9880d681SAndroid Build Coastguard Worker i32 %sz) { 249*9880d681SAndroid Build Coastguard Workerentry: 250*9880d681SAndroid Build Coastguard Worker; GP64-LABEL: func_08: 251*9880d681SAndroid Build Coastguard Worker 252*9880d681SAndroid Build Coastguard Worker ; body 253*9880d681SAndroid Build Coastguard Worker ; FIXME: We are currently over-allocating stack space. 254*9880d681SAndroid Build Coastguard Worker ; N32-DAG: lw $[[T0:[0-9]+]], 1028($fp) 255*9880d681SAndroid Build Coastguard Worker ; N64-DAG: lwu $[[T0:[0-9]+]], 1028($fp) 256*9880d681SAndroid Build Coastguard Worker ; 257*9880d681SAndroid Build Coastguard Worker ; GP64-DAG: addiu $[[T1:[0-9]+]], $zero, 222 258*9880d681SAndroid Build Coastguard Worker ; GP64-DAG: sw $[[T1]], 508($23) 259*9880d681SAndroid Build Coastguard Worker ; 260*9880d681SAndroid Build Coastguard Worker ; GP64-DAG: sd $[[T2:[0-9]+]], 0($sp) 261*9880d681SAndroid Build Coastguard Worker 262*9880d681SAndroid Build Coastguard Worker %a0 = alloca i32, i32 %sz, align 512 263*9880d681SAndroid Build Coastguard Worker %a1 = alloca i32, align 4 264*9880d681SAndroid Build Coastguard Worker 265*9880d681SAndroid Build Coastguard Worker store volatile i32 111, i32* %a0, align 512 266*9880d681SAndroid Build Coastguard Worker store volatile i32 222, i32* %a1, align 4 267*9880d681SAndroid Build Coastguard Worker 268*9880d681SAndroid Build Coastguard Worker call void @helper_02(i32 0, i32 0, i32 0, i32 0, 269*9880d681SAndroid Build Coastguard Worker i32 0, i32 0, i32 0, i32 0, i32* %a1) 270*9880d681SAndroid Build Coastguard Worker ret void 271*9880d681SAndroid Build Coastguard Worker} 272*9880d681SAndroid Build Coastguard Worker 273*9880d681SAndroid Build Coastguard Worker; Check that we do not perform dynamic stack realignment in the presence of 274*9880d681SAndroid Build Coastguard Worker; the "no-realign-stack" function attribute. 275*9880d681SAndroid Build Coastguard Workerdefine void @func_09() "no-realign-stack" { 276*9880d681SAndroid Build Coastguard Workerentry: 277*9880d681SAndroid Build Coastguard Worker; ALL-LABEL: func_09: 278*9880d681SAndroid Build Coastguard Worker 279*9880d681SAndroid Build Coastguard Worker ; ALL-NOT: and $sp, $sp, $[[T0:[0-9]+|ra|gp]] 280*9880d681SAndroid Build Coastguard Worker 281*9880d681SAndroid Build Coastguard Worker %a = alloca i32, align 512 282*9880d681SAndroid Build Coastguard Worker call void @helper_01(i32 0, i32 0, i32 0, i32 0, i32* %a) 283*9880d681SAndroid Build Coastguard Worker ret void 284*9880d681SAndroid Build Coastguard Worker} 285*9880d681SAndroid Build Coastguard Worker 286*9880d681SAndroid Build Coastguard Workerdefine void @func_10(i32 %sz) "no-realign-stack" { 287*9880d681SAndroid Build Coastguard Workerentry: 288*9880d681SAndroid Build Coastguard Worker; ALL-LABEL: func_10: 289*9880d681SAndroid Build Coastguard Worker 290*9880d681SAndroid Build Coastguard Worker ; ALL-NOT: and $sp, $sp, $[[T0:[0-9]+|ra|gp]] 291*9880d681SAndroid Build Coastguard Worker 292*9880d681SAndroid Build Coastguard Worker %a0 = alloca i32, i32 %sz, align 512 293*9880d681SAndroid Build Coastguard Worker %a1 = alloca i32, align 4 294*9880d681SAndroid Build Coastguard Worker 295*9880d681SAndroid Build Coastguard Worker store volatile i32 111, i32* %a0, align 512 296*9880d681SAndroid Build Coastguard Worker store volatile i32 222, i32* %a1, align 4 297*9880d681SAndroid Build Coastguard Worker 298*9880d681SAndroid Build Coastguard Worker ret void 299*9880d681SAndroid Build Coastguard Worker} 300