xref: /aosp_15_r20/external/llvm/test/CodeGen/Mips/selpat.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc  -march=mipsel -mattr=mips16 -relocation-model=pic -O3 < %s | FileCheck %s -check-prefix=16
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Worker@t = global i32 10, align 4
4*9880d681SAndroid Build Coastguard Worker@f = global i32 199, align 4
5*9880d681SAndroid Build Coastguard Worker@a = global i32 1, align 4
6*9880d681SAndroid Build Coastguard Worker@b = global i32 10, align 4
7*9880d681SAndroid Build Coastguard Worker@c = global i32 1, align 4
8*9880d681SAndroid Build Coastguard Worker@z1 = common global i32 0, align 4
9*9880d681SAndroid Build Coastguard Worker@z2 = common global i32 0, align 4
10*9880d681SAndroid Build Coastguard Worker@z3 = common global i32 0, align 4
11*9880d681SAndroid Build Coastguard Worker@z4 = common global i32 0, align 4
12*9880d681SAndroid Build Coastguard Worker
13*9880d681SAndroid Build Coastguard Workerdefine void @calc_seleq() nounwind {
14*9880d681SAndroid Build Coastguard Workerentry:
15*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* @a, align 4
16*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* @b, align 4
17*9880d681SAndroid Build Coastguard Worker  %cmp = icmp eq i32 %0, %1
18*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32* @f, align 4
19*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* @t, align 4
20*9880d681SAndroid Build Coastguard Worker  %cond = select i1 %cmp, i32 %2, i32 %3
21*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z1, align 4
22*9880d681SAndroid Build Coastguard Worker; 16:	cmp	${{[0-9]+}}, ${{[0-9]+}}
23*9880d681SAndroid Build Coastguard Worker; 16:	bteqz	$BB{{[0-9]+}}_{{[0-9]}}
24*9880d681SAndroid Build Coastguard Worker; 16: 	move    ${{[0-9]+}}, ${{[0-9]+}}
25*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z2, align 4
26*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* @c, align 4
27*9880d681SAndroid Build Coastguard Worker  %cmp6 = icmp eq i32 %4, %0
28*9880d681SAndroid Build Coastguard Worker  %cond10 = select i1 %cmp6, i32 %3, i32 %2
29*9880d681SAndroid Build Coastguard Worker  store i32 %cond10, i32* @z3, align 4
30*9880d681SAndroid Build Coastguard Worker  store i32 %cond10, i32* @z4, align 4
31*9880d681SAndroid Build Coastguard Worker  ret void
32*9880d681SAndroid Build Coastguard Worker}
33*9880d681SAndroid Build Coastguard Worker
34*9880d681SAndroid Build Coastguard Worker
35*9880d681SAndroid Build Coastguard Workerdefine void @calc_seleqk() nounwind {
36*9880d681SAndroid Build Coastguard Workerentry:
37*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* @a, align 4
38*9880d681SAndroid Build Coastguard Worker  %cmp = icmp eq i32 %0, 1
39*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* @t, align 4
40*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32* @f, align 4
41*9880d681SAndroid Build Coastguard Worker  %cond = select i1 %cmp, i32 %1, i32 %2
42*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z1, align 4
43*9880d681SAndroid Build Coastguard Worker; 16:	cmpi	${{[0-9]+}}, 1
44*9880d681SAndroid Build Coastguard Worker; 16:	bteqz	$BB{{[0-9]+}}_{{[0-9]}}
45*9880d681SAndroid Build Coastguard Worker; 16: 	move    ${{[0-9]+}}, ${{[0-9]+}}
46*9880d681SAndroid Build Coastguard Worker  %cmp1 = icmp eq i32 %0, 10
47*9880d681SAndroid Build Coastguard Worker  %cond5 = select i1 %cmp1, i32 %2, i32 %1
48*9880d681SAndroid Build Coastguard Worker  store i32 %cond5, i32* @z2, align 4
49*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* @b, align 4
50*9880d681SAndroid Build Coastguard Worker  %cmp6 = icmp eq i32 %3, 3
51*9880d681SAndroid Build Coastguard Worker  %cond10 = select i1 %cmp6, i32 %2, i32 %1
52*9880d681SAndroid Build Coastguard Worker  store i32 %cond10, i32* @z3, align 4
53*9880d681SAndroid Build Coastguard Worker; 16:	cmpi	${{[0-9]+}}, 10
54*9880d681SAndroid Build Coastguard Worker; 16:	bteqz	$BB{{[0-9]+}}_{{[0-9]}}
55*9880d681SAndroid Build Coastguard Worker; 16: 	move    ${{[0-9]+}}, ${{[0-9]+}}
56*9880d681SAndroid Build Coastguard Worker  %cmp11 = icmp eq i32 %3, 10
57*9880d681SAndroid Build Coastguard Worker  %cond15 = select i1 %cmp11, i32 %1, i32 %2
58*9880d681SAndroid Build Coastguard Worker  store i32 %cond15, i32* @z4, align 4
59*9880d681SAndroid Build Coastguard Worker  ret void
60*9880d681SAndroid Build Coastguard Worker}
61*9880d681SAndroid Build Coastguard Worker
62*9880d681SAndroid Build Coastguard Workerdefine void @calc_seleqz() nounwind {
63*9880d681SAndroid Build Coastguard Workerentry:
64*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* @a, align 4
65*9880d681SAndroid Build Coastguard Worker  %cmp = icmp eq i32 %0, 0
66*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* @t, align 4
67*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32* @f, align 4
68*9880d681SAndroid Build Coastguard Worker  %cond = select i1 %cmp, i32 %1, i32 %2
69*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z1, align 4
70*9880d681SAndroid Build Coastguard Worker; 16:	beqz	${{[0-9]+}}, $BB{{[0-9]+}}_{{[0-9]}}
71*9880d681SAndroid Build Coastguard Worker; 16: 	move    ${{[0-9]+}}, ${{[0-9]+}}
72*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* @b, align 4
73*9880d681SAndroid Build Coastguard Worker  %cmp1 = icmp eq i32 %3, 0
74*9880d681SAndroid Build Coastguard Worker  %cond5 = select i1 %cmp1, i32 %2, i32 %1
75*9880d681SAndroid Build Coastguard Worker  store i32 %cond5, i32* @z2, align 4
76*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* @c, align 4
77*9880d681SAndroid Build Coastguard Worker  %cmp6 = icmp eq i32 %4, 0
78*9880d681SAndroid Build Coastguard Worker  %cond10 = select i1 %cmp6, i32 %1, i32 %2
79*9880d681SAndroid Build Coastguard Worker  store i32 %cond10, i32* @z3, align 4
80*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z4, align 4
81*9880d681SAndroid Build Coastguard Worker  ret void
82*9880d681SAndroid Build Coastguard Worker}
83*9880d681SAndroid Build Coastguard Worker
84*9880d681SAndroid Build Coastguard Workerdefine void @calc_selge() nounwind {
85*9880d681SAndroid Build Coastguard Workerentry:
86*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* @a, align 4
87*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* @b, align 4
88*9880d681SAndroid Build Coastguard Worker  %cmp = icmp sge i32 %0, %1
89*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32* @f, align 4
90*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* @t, align 4
91*9880d681SAndroid Build Coastguard Worker  %cond = select i1 %cmp, i32 %2, i32 %3
92*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z1, align 4
93*9880d681SAndroid Build Coastguard Worker; 16:	slt	${{[0-9]+}}, ${{[0-9]+}}
94*9880d681SAndroid Build Coastguard Worker; 16:	bteqz	$BB{{[0-9]+}}_{{[0-9]}}
95*9880d681SAndroid Build Coastguard Worker; 16: 	move    ${{[0-9]+}}, ${{[0-9]+}}
96*9880d681SAndroid Build Coastguard Worker  %cmp1 = icmp sge i32 %1, %0
97*9880d681SAndroid Build Coastguard Worker  %cond5 = select i1 %cmp1, i32 %3, i32 %2
98*9880d681SAndroid Build Coastguard Worker  store i32 %cond5, i32* @z2, align 4
99*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* @c, align 4
100*9880d681SAndroid Build Coastguard Worker  %cmp6 = icmp sge i32 %4, %0
101*9880d681SAndroid Build Coastguard Worker  %cond10 = select i1 %cmp6, i32 %3, i32 %2
102*9880d681SAndroid Build Coastguard Worker  store i32 %cond10, i32* @z3, align 4
103*9880d681SAndroid Build Coastguard Worker  %cmp11 = icmp sge i32 %0, %4
104*9880d681SAndroid Build Coastguard Worker  %cond15 = select i1 %cmp11, i32 %3, i32 %2
105*9880d681SAndroid Build Coastguard Worker  store i32 %cond15, i32* @z4, align 4
106*9880d681SAndroid Build Coastguard Worker  ret void
107*9880d681SAndroid Build Coastguard Worker}
108*9880d681SAndroid Build Coastguard Worker
109*9880d681SAndroid Build Coastguard Workerdefine i32 @calc_selgt() nounwind {
110*9880d681SAndroid Build Coastguard Workerentry:
111*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* @a, align 4
112*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* @b, align 4
113*9880d681SAndroid Build Coastguard Worker  %cmp = icmp sgt i32 %0, %1
114*9880d681SAndroid Build Coastguard Worker; 16:	slt	${{[0-9]+}}, ${{[0-9]+}}
115*9880d681SAndroid Build Coastguard Worker; 16:	btnez	$BB{{[0-9]+}}_{{[0-9]}}
116*9880d681SAndroid Build Coastguard Worker; 16: 	move    ${{[0-9]+}}, ${{[0-9]+}}
117*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32* @f, align 4
118*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* @t, align 4
119*9880d681SAndroid Build Coastguard Worker  %cond = select i1 %cmp, i32 %2, i32 %3
120*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z1, align 4
121*9880d681SAndroid Build Coastguard Worker  %cmp1 = icmp sgt i32 %1, %0
122*9880d681SAndroid Build Coastguard Worker  %cond5 = select i1 %cmp1, i32 %3, i32 %2
123*9880d681SAndroid Build Coastguard Worker  store i32 %cond5, i32* @z2, align 4
124*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* @c, align 4
125*9880d681SAndroid Build Coastguard Worker  %cmp6 = icmp sgt i32 %4, %0
126*9880d681SAndroid Build Coastguard Worker  %cond10 = select i1 %cmp6, i32 %2, i32 %3
127*9880d681SAndroid Build Coastguard Worker  store i32 %cond10, i32* @z3, align 4
128*9880d681SAndroid Build Coastguard Worker  %cmp11 = icmp sgt i32 %0, %4
129*9880d681SAndroid Build Coastguard Worker  %cond15 = select i1 %cmp11, i32 %2, i32 %3
130*9880d681SAndroid Build Coastguard Worker  store i32 %cond15, i32* @z4, align 4
131*9880d681SAndroid Build Coastguard Worker  ret i32 undef
132*9880d681SAndroid Build Coastguard Worker}
133*9880d681SAndroid Build Coastguard Worker
134*9880d681SAndroid Build Coastguard Workerdefine void @calc_selle() nounwind {
135*9880d681SAndroid Build Coastguard Workerentry:
136*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* @a, align 4
137*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* @b, align 4
138*9880d681SAndroid Build Coastguard Worker  %cmp = icmp sle i32 %0, %1
139*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32* @t, align 4
140*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* @f, align 4
141*9880d681SAndroid Build Coastguard Worker  %cond = select i1 %cmp, i32 %2, i32 %3
142*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z1, align 4
143*9880d681SAndroid Build Coastguard Worker; 16:	slt	${{[0-9]+}}, ${{[0-9]+}}
144*9880d681SAndroid Build Coastguard Worker; 16:	bteqz	$BB{{[0-9]+}}_{{[0-9]}}
145*9880d681SAndroid Build Coastguard Worker; 16: 	move    ${{[0-9]+}}, ${{[0-9]+}}
146*9880d681SAndroid Build Coastguard Worker  %cmp1 = icmp sle i32 %1, %0
147*9880d681SAndroid Build Coastguard Worker  %cond5 = select i1 %cmp1, i32 %3, i32 %2
148*9880d681SAndroid Build Coastguard Worker  store i32 %cond5, i32* @z2, align 4
149*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* @c, align 4
150*9880d681SAndroid Build Coastguard Worker  %cmp6 = icmp sle i32 %4, %0
151*9880d681SAndroid Build Coastguard Worker  %cond10 = select i1 %cmp6, i32 %2, i32 %3
152*9880d681SAndroid Build Coastguard Worker  store i32 %cond10, i32* @z3, align 4
153*9880d681SAndroid Build Coastguard Worker  %cmp11 = icmp sle i32 %0, %4
154*9880d681SAndroid Build Coastguard Worker  %cond15 = select i1 %cmp11, i32 %2, i32 %3
155*9880d681SAndroid Build Coastguard Worker  store i32 %cond15, i32* @z4, align 4
156*9880d681SAndroid Build Coastguard Worker  ret void
157*9880d681SAndroid Build Coastguard Worker}
158*9880d681SAndroid Build Coastguard Worker
159*9880d681SAndroid Build Coastguard Workerdefine void @calc_selltk() nounwind {
160*9880d681SAndroid Build Coastguard Workerentry:
161*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* @a, align 4
162*9880d681SAndroid Build Coastguard Worker  %cmp = icmp slt i32 %0, 10
163*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* @t, align 4
164*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32* @f, align 4
165*9880d681SAndroid Build Coastguard Worker  %cond = select i1 %cmp, i32 %1, i32 %2
166*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z1, align 4
167*9880d681SAndroid Build Coastguard Worker; 16:	slti	${{[0-9]+}}, {{[0-9]+}}
168*9880d681SAndroid Build Coastguard Worker; 16:	btnez	$BB{{[0-9]+}}_{{[0-9]}}
169*9880d681SAndroid Build Coastguard Worker; 16: 	move    ${{[0-9]+}}, ${{[0-9]+}}
170*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* @b, align 4
171*9880d681SAndroid Build Coastguard Worker  %cmp1 = icmp slt i32 %3, 2
172*9880d681SAndroid Build Coastguard Worker  %cond5 = select i1 %cmp1, i32 %2, i32 %1
173*9880d681SAndroid Build Coastguard Worker  store i32 %cond5, i32* @z2, align 4
174*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* @c, align 4
175*9880d681SAndroid Build Coastguard Worker  %cmp6 = icmp sgt i32 %4, 2
176*9880d681SAndroid Build Coastguard Worker  %cond10 = select i1 %cmp6, i32 %2, i32 %1
177*9880d681SAndroid Build Coastguard Worker  store i32 %cond10, i32* @z3, align 4
178*9880d681SAndroid Build Coastguard Worker  %cmp11 = icmp sgt i32 %0, 2
179*9880d681SAndroid Build Coastguard Worker  %cond15 = select i1 %cmp11, i32 %2, i32 %1
180*9880d681SAndroid Build Coastguard Worker  store i32 %cond15, i32* @z4, align 4
181*9880d681SAndroid Build Coastguard Worker  ret void
182*9880d681SAndroid Build Coastguard Worker}
183*9880d681SAndroid Build Coastguard Worker
184*9880d681SAndroid Build Coastguard Worker
185*9880d681SAndroid Build Coastguard Workerdefine void @calc_selne() nounwind {
186*9880d681SAndroid Build Coastguard Workerentry:
187*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* @a, align 4
188*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* @b, align 4
189*9880d681SAndroid Build Coastguard Worker  %cmp = icmp ne i32 %0, %1
190*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32* @t, align 4
191*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* @f, align 4
192*9880d681SAndroid Build Coastguard Worker  %cond = select i1 %cmp, i32 %2, i32 %3
193*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z1, align 4
194*9880d681SAndroid Build Coastguard Worker; 16:	cmp	${{[0-9]+}}, ${{[0-9]+}}
195*9880d681SAndroid Build Coastguard Worker; 16:	btnez	$BB{{[0-9]+}}_{{[0-9]}}
196*9880d681SAndroid Build Coastguard Worker; 16: 	move    ${{[0-9]+}}, ${{[0-9]+}}
197*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z2, align 4
198*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* @c, align 4
199*9880d681SAndroid Build Coastguard Worker  %cmp6 = icmp ne i32 %4, %0
200*9880d681SAndroid Build Coastguard Worker  %cond10 = select i1 %cmp6, i32 %3, i32 %2
201*9880d681SAndroid Build Coastguard Worker  store i32 %cond10, i32* @z3, align 4
202*9880d681SAndroid Build Coastguard Worker  store i32 %cond10, i32* @z4, align 4
203*9880d681SAndroid Build Coastguard Worker  ret void
204*9880d681SAndroid Build Coastguard Worker}
205*9880d681SAndroid Build Coastguard Worker
206*9880d681SAndroid Build Coastguard Workerdefine void @calc_selnek() nounwind {
207*9880d681SAndroid Build Coastguard Workerentry:
208*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* @a, align 4
209*9880d681SAndroid Build Coastguard Worker  %cmp = icmp ne i32 %0, 1
210*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* @f, align 4
211*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32* @t, align 4
212*9880d681SAndroid Build Coastguard Worker  %cond = select i1 %cmp, i32 %1, i32 %2
213*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z1, align 4
214*9880d681SAndroid Build Coastguard Worker; 16:	cmpi	${{[0-9]+}}, 1
215*9880d681SAndroid Build Coastguard Worker; 16:	btnez	$BB{{[0-9]+}}_{{[0-9]}}
216*9880d681SAndroid Build Coastguard Worker; 16: 	move    ${{[0-9]+}}, ${{[0-9]+}}
217*9880d681SAndroid Build Coastguard Worker  %cmp1 = icmp ne i32 %0, 10
218*9880d681SAndroid Build Coastguard Worker  %cond5 = select i1 %cmp1, i32 %2, i32 %1
219*9880d681SAndroid Build Coastguard Worker  store i32 %cond5, i32* @z2, align 4
220*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* @b, align 4
221*9880d681SAndroid Build Coastguard Worker  %cmp6 = icmp ne i32 %3, 3
222*9880d681SAndroid Build Coastguard Worker  %cond10 = select i1 %cmp6, i32 %2, i32 %1
223*9880d681SAndroid Build Coastguard Worker  store i32 %cond10, i32* @z3, align 4
224*9880d681SAndroid Build Coastguard Worker; 16:	cmpi	${{[0-9]+}}, 10
225*9880d681SAndroid Build Coastguard Worker; 16:	btnez	$BB{{[0-9]+}}_{{[0-9]}}
226*9880d681SAndroid Build Coastguard Worker; 16: 	move    ${{[0-9]+}}, ${{[0-9]+}}
227*9880d681SAndroid Build Coastguard Worker  %cmp11 = icmp ne i32 %3, 10
228*9880d681SAndroid Build Coastguard Worker  %cond15 = select i1 %cmp11, i32 %1, i32 %2
229*9880d681SAndroid Build Coastguard Worker  store i32 %cond15, i32* @z4, align 4
230*9880d681SAndroid Build Coastguard Worker  ret void
231*9880d681SAndroid Build Coastguard Worker}
232*9880d681SAndroid Build Coastguard Worker
233*9880d681SAndroid Build Coastguard Workerdefine void @calc_selnez() nounwind {
234*9880d681SAndroid Build Coastguard Workerentry:
235*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* @a, align 4
236*9880d681SAndroid Build Coastguard Worker  %cmp = icmp ne i32 %0, 0
237*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* @f, align 4
238*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32* @t, align 4
239*9880d681SAndroid Build Coastguard Worker  %cond = select i1 %cmp, i32 %1, i32 %2
240*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z1, align 4
241*9880d681SAndroid Build Coastguard Worker; 16:	bnez	${{[0-9]+}}, $BB{{[0-9]+}}_{{[0-9]}}
242*9880d681SAndroid Build Coastguard Worker; 16: 	move    ${{[0-9]+}}, ${{[0-9]+}}
243*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* @b, align 4
244*9880d681SAndroid Build Coastguard Worker  %cmp1 = icmp ne i32 %3, 0
245*9880d681SAndroid Build Coastguard Worker  %cond5 = select i1 %cmp1, i32 %2, i32 %1
246*9880d681SAndroid Build Coastguard Worker  store i32 %cond5, i32* @z2, align 4
247*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* @c, align 4
248*9880d681SAndroid Build Coastguard Worker  %cmp6 = icmp ne i32 %4, 0
249*9880d681SAndroid Build Coastguard Worker  %cond10 = select i1 %cmp6, i32 %1, i32 %2
250*9880d681SAndroid Build Coastguard Worker  store i32 %cond10, i32* @z3, align 4
251*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z4, align 4
252*9880d681SAndroid Build Coastguard Worker  ret void
253*9880d681SAndroid Build Coastguard Worker}
254*9880d681SAndroid Build Coastguard Worker
255*9880d681SAndroid Build Coastguard Workerdefine void @calc_selnez2() nounwind {
256*9880d681SAndroid Build Coastguard Workerentry:
257*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* @a, align 4
258*9880d681SAndroid Build Coastguard Worker  %tobool = icmp ne i32 %0, 0
259*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* @f, align 4
260*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32* @t, align 4
261*9880d681SAndroid Build Coastguard Worker  %cond = select i1 %tobool, i32 %1, i32 %2
262*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z1, align 4
263*9880d681SAndroid Build Coastguard Worker; 16:	bnez	${{[0-9]+}}, $BB{{[0-9]+}}_{{[0-9]}}
264*9880d681SAndroid Build Coastguard Worker; 16: 	move    ${{[0-9]+}}, ${{[0-9]+}}
265*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* @b, align 4
266*9880d681SAndroid Build Coastguard Worker  %tobool1 = icmp ne i32 %3, 0
267*9880d681SAndroid Build Coastguard Worker  %cond5 = select i1 %tobool1, i32 %2, i32 %1
268*9880d681SAndroid Build Coastguard Worker  store i32 %cond5, i32* @z2, align 4
269*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* @c, align 4
270*9880d681SAndroid Build Coastguard Worker  %tobool6 = icmp ne i32 %4, 0
271*9880d681SAndroid Build Coastguard Worker  %cond10 = select i1 %tobool6, i32 %1, i32 %2
272*9880d681SAndroid Build Coastguard Worker  store i32 %cond10, i32* @z3, align 4
273*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z4, align 4
274*9880d681SAndroid Build Coastguard Worker  ret void
275*9880d681SAndroid Build Coastguard Worker}
276*9880d681SAndroid Build Coastguard Worker
277*9880d681SAndroid Build Coastguard Workerdefine void @calc_seluge() nounwind {
278*9880d681SAndroid Build Coastguard Workerentry:
279*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* @a, align 4
280*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* @b, align 4
281*9880d681SAndroid Build Coastguard Worker  %cmp = icmp uge i32 %0, %1
282*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32* @f, align 4
283*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* @t, align 4
284*9880d681SAndroid Build Coastguard Worker  %cond = select i1 %cmp, i32 %2, i32 %3
285*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z1, align 4
286*9880d681SAndroid Build Coastguard Worker; 16:	sltu	${{[0-9]+}}, ${{[0-9]+}}
287*9880d681SAndroid Build Coastguard Worker; 16:	bteqz	$BB{{[0-9]+}}_{{[0-9]}}
288*9880d681SAndroid Build Coastguard Worker; 16: 	move    ${{[0-9]+}}, ${{[0-9]+}}
289*9880d681SAndroid Build Coastguard Worker  %cmp1 = icmp uge i32 %1, %0
290*9880d681SAndroid Build Coastguard Worker  %cond5 = select i1 %cmp1, i32 %3, i32 %2
291*9880d681SAndroid Build Coastguard Worker  store i32 %cond5, i32* @z2, align 4
292*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* @c, align 4
293*9880d681SAndroid Build Coastguard Worker  %cmp6 = icmp uge i32 %4, %0
294*9880d681SAndroid Build Coastguard Worker  %cond10 = select i1 %cmp6, i32 %3, i32 %2
295*9880d681SAndroid Build Coastguard Worker  store i32 %cond10, i32* @z3, align 4
296*9880d681SAndroid Build Coastguard Worker  %cmp11 = icmp uge i32 %0, %4
297*9880d681SAndroid Build Coastguard Worker  %cond15 = select i1 %cmp11, i32 %3, i32 %2
298*9880d681SAndroid Build Coastguard Worker  store i32 %cond15, i32* @z4, align 4
299*9880d681SAndroid Build Coastguard Worker  ret void
300*9880d681SAndroid Build Coastguard Worker}
301*9880d681SAndroid Build Coastguard Worker
302*9880d681SAndroid Build Coastguard Workerdefine void @calc_selugt() nounwind {
303*9880d681SAndroid Build Coastguard Workerentry:
304*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* @a, align 4
305*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* @b, align 4
306*9880d681SAndroid Build Coastguard Worker  %cmp = icmp ugt i32 %0, %1
307*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32* @f, align 4
308*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* @t, align 4
309*9880d681SAndroid Build Coastguard Worker  %cond = select i1 %cmp, i32 %2, i32 %3
310*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z1, align 4
311*9880d681SAndroid Build Coastguard Worker; 16:	sltu	${{[0-9]+}}, ${{[0-9]+}}
312*9880d681SAndroid Build Coastguard Worker; 16:	btnez	$BB{{[0-9]+}}_{{[0-9]}}
313*9880d681SAndroid Build Coastguard Worker; 16: 	move    ${{[0-9]+}}, ${{[0-9]+}}
314*9880d681SAndroid Build Coastguard Worker  %cmp1 = icmp ugt i32 %1, %0
315*9880d681SAndroid Build Coastguard Worker  %cond5 = select i1 %cmp1, i32 %3, i32 %2
316*9880d681SAndroid Build Coastguard Worker  store i32 %cond5, i32* @z2, align 4
317*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* @c, align 4
318*9880d681SAndroid Build Coastguard Worker  %cmp6 = icmp ugt i32 %4, %0
319*9880d681SAndroid Build Coastguard Worker  %cond10 = select i1 %cmp6, i32 %2, i32 %3
320*9880d681SAndroid Build Coastguard Worker  store i32 %cond10, i32* @z3, align 4
321*9880d681SAndroid Build Coastguard Worker  %cmp11 = icmp ugt i32 %0, %4
322*9880d681SAndroid Build Coastguard Worker  %cond15 = select i1 %cmp11, i32 %2, i32 %3
323*9880d681SAndroid Build Coastguard Worker  store i32 %cond15, i32* @z4, align 4
324*9880d681SAndroid Build Coastguard Worker  ret void
325*9880d681SAndroid Build Coastguard Worker}
326*9880d681SAndroid Build Coastguard Worker
327*9880d681SAndroid Build Coastguard Workerdefine void @calc_selule() nounwind {
328*9880d681SAndroid Build Coastguard Workerentry:
329*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* @a, align 4
330*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* @b, align 4
331*9880d681SAndroid Build Coastguard Worker  %cmp = icmp ule i32 %0, %1
332*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32* @t, align 4
333*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* @f, align 4
334*9880d681SAndroid Build Coastguard Worker  %cond = select i1 %cmp, i32 %2, i32 %3
335*9880d681SAndroid Build Coastguard Worker  store i32 %cond, i32* @z1, align 4
336*9880d681SAndroid Build Coastguard Worker; 16:	sltu	${{[0-9]+}}, ${{[0-9]+}}
337*9880d681SAndroid Build Coastguard Worker; 16:	bteqz	$BB{{[0-9]+}}_{{[0-9]}}
338*9880d681SAndroid Build Coastguard Worker; 16: 	move    ${{[0-9]+}}, ${{[0-9]+}}
339*9880d681SAndroid Build Coastguard Worker  %cmp1 = icmp ule i32 %1, %0
340*9880d681SAndroid Build Coastguard Worker  %cond5 = select i1 %cmp1, i32 %3, i32 %2
341*9880d681SAndroid Build Coastguard Worker  store i32 %cond5, i32* @z2, align 4
342*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* @c, align 4
343*9880d681SAndroid Build Coastguard Worker  %cmp6 = icmp ule i32 %4, %0
344*9880d681SAndroid Build Coastguard Worker  %cond10 = select i1 %cmp6, i32 %2, i32 %3
345*9880d681SAndroid Build Coastguard Worker  store i32 %cond10, i32* @z3, align 4
346*9880d681SAndroid Build Coastguard Worker  %cmp11 = icmp ule i32 %0, %4
347*9880d681SAndroid Build Coastguard Worker  %cond15 = select i1 %cmp11, i32 %2, i32 %3
348*9880d681SAndroid Build Coastguard Worker  store i32 %cond15, i32* @z4, align 4
349*9880d681SAndroid Build Coastguard Worker  ret void
350*9880d681SAndroid Build Coastguard Worker}
351