xref: /aosp_15_r20/external/llvm/test/CodeGen/NVPTX/refl1.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=nvptx -mcpu=sm_20 | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Workertarget triple = "nvptx-nvidia-cuda"
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind
6*9880d681SAndroid Build Coastguard Worker; CHECK: .entry foo
7*9880d681SAndroid Build Coastguard Workerdefine void @foo(float* nocapture %a) #0 {
8*9880d681SAndroid Build Coastguard Worker  %val = load float, float* %a
9*9880d681SAndroid Build Coastguard Worker  %tan = tail call fastcc float @__nv_fast_tanf(float %val)
10*9880d681SAndroid Build Coastguard Worker  store float %tan, float* %a
11*9880d681SAndroid Build Coastguard Worker  ret void
12*9880d681SAndroid Build Coastguard Worker}
13*9880d681SAndroid Build Coastguard Worker
14*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone
15*9880d681SAndroid Build Coastguard Workerdeclare float @llvm.nvvm.sin.approx.ftz.f(float) #1
16*9880d681SAndroid Build Coastguard Worker
17*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone
18*9880d681SAndroid Build Coastguard Workerdeclare float @llvm.nvvm.cos.approx.ftz.f(float) #1
19*9880d681SAndroid Build Coastguard Worker
20*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone
21*9880d681SAndroid Build Coastguard Workerdeclare float @llvm.nvvm.div.approx.ftz.f(float, float) #1
22*9880d681SAndroid Build Coastguard Worker
23*9880d681SAndroid Build Coastguard Worker; Function Attrs: alwaysinline inlinehint nounwind readnone
24*9880d681SAndroid Build Coastguard Worker; CHECK: .func (.param .b32 func_retval0) __nv_fast_tanf
25*9880d681SAndroid Build Coastguard Workerdefine internal fastcc float @__nv_fast_tanf(float %a) #2 {
26*9880d681SAndroid Build Coastguard Workerentry:
27*9880d681SAndroid Build Coastguard Worker  %0 = tail call float @llvm.nvvm.sin.approx.ftz.f(float %a)
28*9880d681SAndroid Build Coastguard Worker  %1 = tail call float @llvm.nvvm.cos.approx.ftz.f(float %a)
29*9880d681SAndroid Build Coastguard Worker  %2 = tail call float @llvm.nvvm.div.approx.ftz.f(float %0, float %1)
30*9880d681SAndroid Build Coastguard Worker  ret float %2
31*9880d681SAndroid Build Coastguard Worker}
32*9880d681SAndroid Build Coastguard Worker
33*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind }
34*9880d681SAndroid Build Coastguard Workerattributes #1 = { nounwind readnone }
35*9880d681SAndroid Build Coastguard Workerattributes #2 = { alwaysinline inlinehint nounwind readnone }
36*9880d681SAndroid Build Coastguard Worker
37*9880d681SAndroid Build Coastguard Worker!nvvm.annotations = !{!0}
38*9880d681SAndroid Build Coastguard Worker
39*9880d681SAndroid Build Coastguard Worker!0 = !{void (float*)* @foo, !"kernel", i32 1}
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