1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=nvptx -mcpu=sm_20 | FileCheck %s --check-prefix=SM20 2*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=nvptx -mcpu=sm_30 | FileCheck %s --check-prefix=SM30 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Workertarget triple = "nvptx-unknown-cuda" 5*9880d681SAndroid Build Coastguard Worker 6*9880d681SAndroid Build Coastguard Worker@tex0 = internal addrspace(1) global i64 0, align 8 7*9880d681SAndroid Build Coastguard Worker@surf0 = internal addrspace(1) global i64 0, align 8 8*9880d681SAndroid Build Coastguard Worker 9*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.nvvm.txq.width(i64) 10*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.nvvm.txq.height(i64) 11*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.nvvm.suq.width(i64) 12*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.nvvm.suq.height(i64) 13*9880d681SAndroid Build Coastguard Workerdeclare i64 @llvm.nvvm.texsurf.handle.internal.p1i64(i64 addrspace(1)*) 14*9880d681SAndroid Build Coastguard Worker 15*9880d681SAndroid Build Coastguard Worker 16*9880d681SAndroid Build Coastguard Worker; SM20-LABEL: @t0 17*9880d681SAndroid Build Coastguard Worker; SM30-LABEL: @t0 18*9880d681SAndroid Build Coastguard Workerdefine i32 @t0(i64 %texHandle) { 19*9880d681SAndroid Build Coastguard Worker; SM20: txq.width.b32 20*9880d681SAndroid Build Coastguard Worker; SM30: txq.width.b32 21*9880d681SAndroid Build Coastguard Worker %width = tail call i32 @llvm.nvvm.txq.width(i64 %texHandle) 22*9880d681SAndroid Build Coastguard Worker ret i32 %width 23*9880d681SAndroid Build Coastguard Worker} 24*9880d681SAndroid Build Coastguard Worker 25*9880d681SAndroid Build Coastguard Worker; SM20-LABEL: @t1 26*9880d681SAndroid Build Coastguard Worker; SM30-LABEL: @t1 27*9880d681SAndroid Build Coastguard Workerdefine i32 @t1() { 28*9880d681SAndroid Build Coastguard Worker; SM30: mov.u64 %rd[[HANDLE:[0-9]+]], tex0 29*9880d681SAndroid Build Coastguard Worker %texHandle = tail call i64 @llvm.nvvm.texsurf.handle.internal.p1i64(i64 addrspace(1)* @tex0) 30*9880d681SAndroid Build Coastguard Worker; SM20: txq.width.b32 %r{{[0-9]+}}, [tex0] 31*9880d681SAndroid Build Coastguard Worker; SM30: txq.width.b32 %r{{[0-9]+}}, [%rd[[HANDLE:[0-9]+]]] 32*9880d681SAndroid Build Coastguard Worker %width = tail call i32 @llvm.nvvm.txq.width(i64 %texHandle) 33*9880d681SAndroid Build Coastguard Worker ret i32 %width 34*9880d681SAndroid Build Coastguard Worker} 35*9880d681SAndroid Build Coastguard Worker 36*9880d681SAndroid Build Coastguard Worker 37*9880d681SAndroid Build Coastguard Worker; SM20-LABEL: @t2 38*9880d681SAndroid Build Coastguard Worker; SM30-LABEL: @t2 39*9880d681SAndroid Build Coastguard Workerdefine i32 @t2(i64 %texHandle) { 40*9880d681SAndroid Build Coastguard Worker; SM20: txq.height.b32 41*9880d681SAndroid Build Coastguard Worker; SM30: txq.height.b32 42*9880d681SAndroid Build Coastguard Worker %height = tail call i32 @llvm.nvvm.txq.height(i64 %texHandle) 43*9880d681SAndroid Build Coastguard Worker ret i32 %height 44*9880d681SAndroid Build Coastguard Worker} 45*9880d681SAndroid Build Coastguard Worker 46*9880d681SAndroid Build Coastguard Worker; SM20-LABEL: @t3 47*9880d681SAndroid Build Coastguard Worker; SM30-LABEL: @t3 48*9880d681SAndroid Build Coastguard Workerdefine i32 @t3() { 49*9880d681SAndroid Build Coastguard Worker; SM30: mov.u64 %rd[[HANDLE:[0-9]+]], tex0 50*9880d681SAndroid Build Coastguard Worker %texHandle = tail call i64 @llvm.nvvm.texsurf.handle.internal.p1i64(i64 addrspace(1)* @tex0) 51*9880d681SAndroid Build Coastguard Worker; SM20: txq.height.b32 %r{{[0-9]+}}, [tex0] 52*9880d681SAndroid Build Coastguard Worker; SM30: txq.height.b32 %r{{[0-9]+}}, [%rd[[HANDLE:[0-9]+]]] 53*9880d681SAndroid Build Coastguard Worker %height = tail call i32 @llvm.nvvm.txq.height(i64 %texHandle) 54*9880d681SAndroid Build Coastguard Worker ret i32 %height 55*9880d681SAndroid Build Coastguard Worker} 56*9880d681SAndroid Build Coastguard Worker 57*9880d681SAndroid Build Coastguard Worker 58*9880d681SAndroid Build Coastguard Worker; SM20-LABEL: @s0 59*9880d681SAndroid Build Coastguard Worker; SM30-LABEL: @s0 60*9880d681SAndroid Build Coastguard Workerdefine i32 @s0(i64 %surfHandle) { 61*9880d681SAndroid Build Coastguard Worker; SM20: suq.width.b32 62*9880d681SAndroid Build Coastguard Worker; SM30: suq.width.b32 63*9880d681SAndroid Build Coastguard Worker %width = tail call i32 @llvm.nvvm.suq.width(i64 %surfHandle) 64*9880d681SAndroid Build Coastguard Worker ret i32 %width 65*9880d681SAndroid Build Coastguard Worker} 66*9880d681SAndroid Build Coastguard Worker 67*9880d681SAndroid Build Coastguard Worker; SM20-LABEL: @s1 68*9880d681SAndroid Build Coastguard Worker; SM30-LABEL: @s1 69*9880d681SAndroid Build Coastguard Workerdefine i32 @s1() { 70*9880d681SAndroid Build Coastguard Worker; SM30: mov.u64 %rd[[HANDLE:[0-9]+]], surf0 71*9880d681SAndroid Build Coastguard Worker %surfHandle = tail call i64 @llvm.nvvm.texsurf.handle.internal.p1i64(i64 addrspace(1)* @surf0) 72*9880d681SAndroid Build Coastguard Worker; SM20: suq.width.b32 %r{{[0-9]+}}, [surf0] 73*9880d681SAndroid Build Coastguard Worker; SM30: suq.width.b32 %r{{[0-9]+}}, [%rd[[HANDLE:[0-9]+]]] 74*9880d681SAndroid Build Coastguard Worker %width = tail call i32 @llvm.nvvm.suq.width(i64 %surfHandle) 75*9880d681SAndroid Build Coastguard Worker ret i32 %width 76*9880d681SAndroid Build Coastguard Worker} 77*9880d681SAndroid Build Coastguard Worker 78*9880d681SAndroid Build Coastguard Worker 79*9880d681SAndroid Build Coastguard Worker; SM20-LABEL: @s2 80*9880d681SAndroid Build Coastguard Worker; SM30-LABEL: @s2 81*9880d681SAndroid Build Coastguard Workerdefine i32 @s2(i64 %surfHandle) { 82*9880d681SAndroid Build Coastguard Worker; SM20: suq.height.b32 83*9880d681SAndroid Build Coastguard Worker; SM30: suq.height.b32 84*9880d681SAndroid Build Coastguard Worker %height = tail call i32 @llvm.nvvm.suq.height(i64 %surfHandle) 85*9880d681SAndroid Build Coastguard Worker ret i32 %height 86*9880d681SAndroid Build Coastguard Worker} 87*9880d681SAndroid Build Coastguard Worker 88*9880d681SAndroid Build Coastguard Worker; SM20-LABEL: @s3 89*9880d681SAndroid Build Coastguard Worker; SM30-LABEL: @s3 90*9880d681SAndroid Build Coastguard Workerdefine i32 @s3() { 91*9880d681SAndroid Build Coastguard Worker; SM30: mov.u64 %rd[[HANDLE:[0-9]+]], surf0 92*9880d681SAndroid Build Coastguard Worker %surfHandle = tail call i64 @llvm.nvvm.texsurf.handle.internal.p1i64(i64 addrspace(1)* @surf0) 93*9880d681SAndroid Build Coastguard Worker; SM20: suq.height.b32 %r{{[0-9]+}}, [surf0] 94*9880d681SAndroid Build Coastguard Worker; SM30: suq.height.b32 %r{{[0-9]+}}, [%rd[[HANDLE:[0-9]+]]] 95*9880d681SAndroid Build Coastguard Worker %height = tail call i32 @llvm.nvvm.suq.height(i64 %surfHandle) 96*9880d681SAndroid Build Coastguard Worker ret i32 %height 97*9880d681SAndroid Build Coastguard Worker} 98*9880d681SAndroid Build Coastguard Worker 99*9880d681SAndroid Build Coastguard Worker 100*9880d681SAndroid Build Coastguard Worker 101*9880d681SAndroid Build Coastguard Worker!nvvm.annotations = !{!1, !2} 102*9880d681SAndroid Build Coastguard Worker!1 = !{i64 addrspace(1)* @tex0, !"texture", i32 1} 103*9880d681SAndroid Build Coastguard Worker!2 = !{i64 addrspace(1)* @surf0, !"surface", i32 1} 104