xref: /aosp_15_r20/external/llvm/test/CodeGen/SystemZ/fp-conv-02.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; Test extensions of f32 to f64.
2*9880d681SAndroid Build Coastguard Worker;
3*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z10 \
4*9880d681SAndroid Build Coastguard Worker; RUN:   | FileCheck -check-prefix=CHECK -check-prefix=CHECK-SCALAR %s
5*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z13 | FileCheck %s
6*9880d681SAndroid Build Coastguard Worker
7*9880d681SAndroid Build Coastguard Worker; Check register extension.
8*9880d681SAndroid Build Coastguard Workerdefine double @f1(float %val) {
9*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f1:
10*9880d681SAndroid Build Coastguard Worker; CHECK: ldebr %f0, %f0
11*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
12*9880d681SAndroid Build Coastguard Worker  %res = fpext float %val to double
13*9880d681SAndroid Build Coastguard Worker  ret double %res
14*9880d681SAndroid Build Coastguard Worker}
15*9880d681SAndroid Build Coastguard Worker
16*9880d681SAndroid Build Coastguard Worker; Check the low end of the LDEB range.
17*9880d681SAndroid Build Coastguard Workerdefine double @f2(float *%ptr) {
18*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f2:
19*9880d681SAndroid Build Coastguard Worker; CHECK: ldeb %f0, 0(%r2)
20*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
21*9880d681SAndroid Build Coastguard Worker  %val = load float , float *%ptr
22*9880d681SAndroid Build Coastguard Worker  %res = fpext float %val to double
23*9880d681SAndroid Build Coastguard Worker  ret double %res
24*9880d681SAndroid Build Coastguard Worker}
25*9880d681SAndroid Build Coastguard Worker
26*9880d681SAndroid Build Coastguard Worker; Check the high end of the aligned LDEB range.
27*9880d681SAndroid Build Coastguard Workerdefine double @f3(float *%base) {
28*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f3:
29*9880d681SAndroid Build Coastguard Worker; CHECK: ldeb %f0, 4092(%r2)
30*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
31*9880d681SAndroid Build Coastguard Worker  %ptr = getelementptr float, float *%base, i64 1023
32*9880d681SAndroid Build Coastguard Worker  %val = load float , float *%ptr
33*9880d681SAndroid Build Coastguard Worker  %res = fpext float %val to double
34*9880d681SAndroid Build Coastguard Worker  ret double %res
35*9880d681SAndroid Build Coastguard Worker}
36*9880d681SAndroid Build Coastguard Worker
37*9880d681SAndroid Build Coastguard Worker; Check the next word up, which needs separate address logic.
38*9880d681SAndroid Build Coastguard Worker; Other sequences besides this one would be OK.
39*9880d681SAndroid Build Coastguard Workerdefine double @f4(float *%base) {
40*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f4:
41*9880d681SAndroid Build Coastguard Worker; CHECK: aghi %r2, 4096
42*9880d681SAndroid Build Coastguard Worker; CHECK: ldeb %f0, 0(%r2)
43*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
44*9880d681SAndroid Build Coastguard Worker  %ptr = getelementptr float, float *%base, i64 1024
45*9880d681SAndroid Build Coastguard Worker  %val = load float , float *%ptr
46*9880d681SAndroid Build Coastguard Worker  %res = fpext float %val to double
47*9880d681SAndroid Build Coastguard Worker  ret double %res
48*9880d681SAndroid Build Coastguard Worker}
49*9880d681SAndroid Build Coastguard Worker
50*9880d681SAndroid Build Coastguard Worker; Check negative displacements, which also need separate address logic.
51*9880d681SAndroid Build Coastguard Workerdefine double @f5(float *%base) {
52*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f5:
53*9880d681SAndroid Build Coastguard Worker; CHECK: aghi %r2, -4
54*9880d681SAndroid Build Coastguard Worker; CHECK: ldeb %f0, 0(%r2)
55*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
56*9880d681SAndroid Build Coastguard Worker  %ptr = getelementptr float, float *%base, i64 -1
57*9880d681SAndroid Build Coastguard Worker  %val = load float , float *%ptr
58*9880d681SAndroid Build Coastguard Worker  %res = fpext float %val to double
59*9880d681SAndroid Build Coastguard Worker  ret double %res
60*9880d681SAndroid Build Coastguard Worker}
61*9880d681SAndroid Build Coastguard Worker
62*9880d681SAndroid Build Coastguard Worker; Check that LDEB allows indices.
63*9880d681SAndroid Build Coastguard Workerdefine double @f6(float *%base, i64 %index) {
64*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f6:
65*9880d681SAndroid Build Coastguard Worker; CHECK: sllg %r1, %r3, 2
66*9880d681SAndroid Build Coastguard Worker; CHECK: ldeb %f0, 400(%r1,%r2)
67*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
68*9880d681SAndroid Build Coastguard Worker  %ptr1 = getelementptr float, float *%base, i64 %index
69*9880d681SAndroid Build Coastguard Worker  %ptr2 = getelementptr float, float *%ptr1, i64 100
70*9880d681SAndroid Build Coastguard Worker  %val = load float , float *%ptr2
71*9880d681SAndroid Build Coastguard Worker  %res = fpext float %val to double
72*9880d681SAndroid Build Coastguard Worker  ret double %res
73*9880d681SAndroid Build Coastguard Worker}
74*9880d681SAndroid Build Coastguard Worker
75*9880d681SAndroid Build Coastguard Worker; Test a case where we spill the source of at least one LDEBR.  We want
76*9880d681SAndroid Build Coastguard Worker; to use LDEB if possible.
77*9880d681SAndroid Build Coastguard Workerdefine void @f7(double *%ptr1, float *%ptr2) {
78*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f7:
79*9880d681SAndroid Build Coastguard Worker; CHECK-SCALAR: ldeb {{%f[0-9]+}}, 16{{[04]}}(%r15)
80*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
81*9880d681SAndroid Build Coastguard Worker  %val0 = load volatile float , float *%ptr2
82*9880d681SAndroid Build Coastguard Worker  %val1 = load volatile float , float *%ptr2
83*9880d681SAndroid Build Coastguard Worker  %val2 = load volatile float , float *%ptr2
84*9880d681SAndroid Build Coastguard Worker  %val3 = load volatile float , float *%ptr2
85*9880d681SAndroid Build Coastguard Worker  %val4 = load volatile float , float *%ptr2
86*9880d681SAndroid Build Coastguard Worker  %val5 = load volatile float , float *%ptr2
87*9880d681SAndroid Build Coastguard Worker  %val6 = load volatile float , float *%ptr2
88*9880d681SAndroid Build Coastguard Worker  %val7 = load volatile float , float *%ptr2
89*9880d681SAndroid Build Coastguard Worker  %val8 = load volatile float , float *%ptr2
90*9880d681SAndroid Build Coastguard Worker  %val9 = load volatile float , float *%ptr2
91*9880d681SAndroid Build Coastguard Worker  %val10 = load volatile float , float *%ptr2
92*9880d681SAndroid Build Coastguard Worker  %val11 = load volatile float , float *%ptr2
93*9880d681SAndroid Build Coastguard Worker  %val12 = load volatile float , float *%ptr2
94*9880d681SAndroid Build Coastguard Worker  %val13 = load volatile float , float *%ptr2
95*9880d681SAndroid Build Coastguard Worker  %val14 = load volatile float , float *%ptr2
96*9880d681SAndroid Build Coastguard Worker  %val15 = load volatile float , float *%ptr2
97*9880d681SAndroid Build Coastguard Worker  %val16 = load volatile float , float *%ptr2
98*9880d681SAndroid Build Coastguard Worker
99*9880d681SAndroid Build Coastguard Worker  %ext0 = fpext float %val0 to double
100*9880d681SAndroid Build Coastguard Worker  %ext1 = fpext float %val1 to double
101*9880d681SAndroid Build Coastguard Worker  %ext2 = fpext float %val2 to double
102*9880d681SAndroid Build Coastguard Worker  %ext3 = fpext float %val3 to double
103*9880d681SAndroid Build Coastguard Worker  %ext4 = fpext float %val4 to double
104*9880d681SAndroid Build Coastguard Worker  %ext5 = fpext float %val5 to double
105*9880d681SAndroid Build Coastguard Worker  %ext6 = fpext float %val6 to double
106*9880d681SAndroid Build Coastguard Worker  %ext7 = fpext float %val7 to double
107*9880d681SAndroid Build Coastguard Worker  %ext8 = fpext float %val8 to double
108*9880d681SAndroid Build Coastguard Worker  %ext9 = fpext float %val9 to double
109*9880d681SAndroid Build Coastguard Worker  %ext10 = fpext float %val10 to double
110*9880d681SAndroid Build Coastguard Worker  %ext11 = fpext float %val11 to double
111*9880d681SAndroid Build Coastguard Worker  %ext12 = fpext float %val12 to double
112*9880d681SAndroid Build Coastguard Worker  %ext13 = fpext float %val13 to double
113*9880d681SAndroid Build Coastguard Worker  %ext14 = fpext float %val14 to double
114*9880d681SAndroid Build Coastguard Worker  %ext15 = fpext float %val15 to double
115*9880d681SAndroid Build Coastguard Worker  %ext16 = fpext float %val16 to double
116*9880d681SAndroid Build Coastguard Worker
117*9880d681SAndroid Build Coastguard Worker  store volatile float %val0, float *%ptr2
118*9880d681SAndroid Build Coastguard Worker  store volatile float %val1, float *%ptr2
119*9880d681SAndroid Build Coastguard Worker  store volatile float %val2, float *%ptr2
120*9880d681SAndroid Build Coastguard Worker  store volatile float %val3, float *%ptr2
121*9880d681SAndroid Build Coastguard Worker  store volatile float %val4, float *%ptr2
122*9880d681SAndroid Build Coastguard Worker  store volatile float %val5, float *%ptr2
123*9880d681SAndroid Build Coastguard Worker  store volatile float %val6, float *%ptr2
124*9880d681SAndroid Build Coastguard Worker  store volatile float %val7, float *%ptr2
125*9880d681SAndroid Build Coastguard Worker  store volatile float %val8, float *%ptr2
126*9880d681SAndroid Build Coastguard Worker  store volatile float %val9, float *%ptr2
127*9880d681SAndroid Build Coastguard Worker  store volatile float %val10, float *%ptr2
128*9880d681SAndroid Build Coastguard Worker  store volatile float %val11, float *%ptr2
129*9880d681SAndroid Build Coastguard Worker  store volatile float %val12, float *%ptr2
130*9880d681SAndroid Build Coastguard Worker  store volatile float %val13, float *%ptr2
131*9880d681SAndroid Build Coastguard Worker  store volatile float %val14, float *%ptr2
132*9880d681SAndroid Build Coastguard Worker  store volatile float %val15, float *%ptr2
133*9880d681SAndroid Build Coastguard Worker  store volatile float %val16, float *%ptr2
134*9880d681SAndroid Build Coastguard Worker
135*9880d681SAndroid Build Coastguard Worker  store volatile double %ext0, double *%ptr1
136*9880d681SAndroid Build Coastguard Worker  store volatile double %ext1, double *%ptr1
137*9880d681SAndroid Build Coastguard Worker  store volatile double %ext2, double *%ptr1
138*9880d681SAndroid Build Coastguard Worker  store volatile double %ext3, double *%ptr1
139*9880d681SAndroid Build Coastguard Worker  store volatile double %ext4, double *%ptr1
140*9880d681SAndroid Build Coastguard Worker  store volatile double %ext5, double *%ptr1
141*9880d681SAndroid Build Coastguard Worker  store volatile double %ext6, double *%ptr1
142*9880d681SAndroid Build Coastguard Worker  store volatile double %ext7, double *%ptr1
143*9880d681SAndroid Build Coastguard Worker  store volatile double %ext8, double *%ptr1
144*9880d681SAndroid Build Coastguard Worker  store volatile double %ext9, double *%ptr1
145*9880d681SAndroid Build Coastguard Worker  store volatile double %ext10, double *%ptr1
146*9880d681SAndroid Build Coastguard Worker  store volatile double %ext11, double *%ptr1
147*9880d681SAndroid Build Coastguard Worker  store volatile double %ext12, double *%ptr1
148*9880d681SAndroid Build Coastguard Worker  store volatile double %ext13, double *%ptr1
149*9880d681SAndroid Build Coastguard Worker  store volatile double %ext14, double *%ptr1
150*9880d681SAndroid Build Coastguard Worker  store volatile double %ext15, double *%ptr1
151*9880d681SAndroid Build Coastguard Worker  store volatile double %ext16, double *%ptr1
152*9880d681SAndroid Build Coastguard Worker
153*9880d681SAndroid Build Coastguard Worker  ret void
154*9880d681SAndroid Build Coastguard Worker}
155