1*9880d681SAndroid Build Coastguard Worker; Test extensions of f32 to f64. 2*9880d681SAndroid Build Coastguard Worker; 3*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z10 \ 4*9880d681SAndroid Build Coastguard Worker; RUN: | FileCheck -check-prefix=CHECK -check-prefix=CHECK-SCALAR %s 5*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z13 | FileCheck %s 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Worker; Check register extension. 8*9880d681SAndroid Build Coastguard Workerdefine double @f1(float %val) { 9*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f1: 10*9880d681SAndroid Build Coastguard Worker; CHECK: ldebr %f0, %f0 11*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 12*9880d681SAndroid Build Coastguard Worker %res = fpext float %val to double 13*9880d681SAndroid Build Coastguard Worker ret double %res 14*9880d681SAndroid Build Coastguard Worker} 15*9880d681SAndroid Build Coastguard Worker 16*9880d681SAndroid Build Coastguard Worker; Check the low end of the LDEB range. 17*9880d681SAndroid Build Coastguard Workerdefine double @f2(float *%ptr) { 18*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f2: 19*9880d681SAndroid Build Coastguard Worker; CHECK: ldeb %f0, 0(%r2) 20*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 21*9880d681SAndroid Build Coastguard Worker %val = load float , float *%ptr 22*9880d681SAndroid Build Coastguard Worker %res = fpext float %val to double 23*9880d681SAndroid Build Coastguard Worker ret double %res 24*9880d681SAndroid Build Coastguard Worker} 25*9880d681SAndroid Build Coastguard Worker 26*9880d681SAndroid Build Coastguard Worker; Check the high end of the aligned LDEB range. 27*9880d681SAndroid Build Coastguard Workerdefine double @f3(float *%base) { 28*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f3: 29*9880d681SAndroid Build Coastguard Worker; CHECK: ldeb %f0, 4092(%r2) 30*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 31*9880d681SAndroid Build Coastguard Worker %ptr = getelementptr float, float *%base, i64 1023 32*9880d681SAndroid Build Coastguard Worker %val = load float , float *%ptr 33*9880d681SAndroid Build Coastguard Worker %res = fpext float %val to double 34*9880d681SAndroid Build Coastguard Worker ret double %res 35*9880d681SAndroid Build Coastguard Worker} 36*9880d681SAndroid Build Coastguard Worker 37*9880d681SAndroid Build Coastguard Worker; Check the next word up, which needs separate address logic. 38*9880d681SAndroid Build Coastguard Worker; Other sequences besides this one would be OK. 39*9880d681SAndroid Build Coastguard Workerdefine double @f4(float *%base) { 40*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f4: 41*9880d681SAndroid Build Coastguard Worker; CHECK: aghi %r2, 4096 42*9880d681SAndroid Build Coastguard Worker; CHECK: ldeb %f0, 0(%r2) 43*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 44*9880d681SAndroid Build Coastguard Worker %ptr = getelementptr float, float *%base, i64 1024 45*9880d681SAndroid Build Coastguard Worker %val = load float , float *%ptr 46*9880d681SAndroid Build Coastguard Worker %res = fpext float %val to double 47*9880d681SAndroid Build Coastguard Worker ret double %res 48*9880d681SAndroid Build Coastguard Worker} 49*9880d681SAndroid Build Coastguard Worker 50*9880d681SAndroid Build Coastguard Worker; Check negative displacements, which also need separate address logic. 51*9880d681SAndroid Build Coastguard Workerdefine double @f5(float *%base) { 52*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f5: 53*9880d681SAndroid Build Coastguard Worker; CHECK: aghi %r2, -4 54*9880d681SAndroid Build Coastguard Worker; CHECK: ldeb %f0, 0(%r2) 55*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 56*9880d681SAndroid Build Coastguard Worker %ptr = getelementptr float, float *%base, i64 -1 57*9880d681SAndroid Build Coastguard Worker %val = load float , float *%ptr 58*9880d681SAndroid Build Coastguard Worker %res = fpext float %val to double 59*9880d681SAndroid Build Coastguard Worker ret double %res 60*9880d681SAndroid Build Coastguard Worker} 61*9880d681SAndroid Build Coastguard Worker 62*9880d681SAndroid Build Coastguard Worker; Check that LDEB allows indices. 63*9880d681SAndroid Build Coastguard Workerdefine double @f6(float *%base, i64 %index) { 64*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f6: 65*9880d681SAndroid Build Coastguard Worker; CHECK: sllg %r1, %r3, 2 66*9880d681SAndroid Build Coastguard Worker; CHECK: ldeb %f0, 400(%r1,%r2) 67*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 68*9880d681SAndroid Build Coastguard Worker %ptr1 = getelementptr float, float *%base, i64 %index 69*9880d681SAndroid Build Coastguard Worker %ptr2 = getelementptr float, float *%ptr1, i64 100 70*9880d681SAndroid Build Coastguard Worker %val = load float , float *%ptr2 71*9880d681SAndroid Build Coastguard Worker %res = fpext float %val to double 72*9880d681SAndroid Build Coastguard Worker ret double %res 73*9880d681SAndroid Build Coastguard Worker} 74*9880d681SAndroid Build Coastguard Worker 75*9880d681SAndroid Build Coastguard Worker; Test a case where we spill the source of at least one LDEBR. We want 76*9880d681SAndroid Build Coastguard Worker; to use LDEB if possible. 77*9880d681SAndroid Build Coastguard Workerdefine void @f7(double *%ptr1, float *%ptr2) { 78*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f7: 79*9880d681SAndroid Build Coastguard Worker; CHECK-SCALAR: ldeb {{%f[0-9]+}}, 16{{[04]}}(%r15) 80*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 81*9880d681SAndroid Build Coastguard Worker %val0 = load volatile float , float *%ptr2 82*9880d681SAndroid Build Coastguard Worker %val1 = load volatile float , float *%ptr2 83*9880d681SAndroid Build Coastguard Worker %val2 = load volatile float , float *%ptr2 84*9880d681SAndroid Build Coastguard Worker %val3 = load volatile float , float *%ptr2 85*9880d681SAndroid Build Coastguard Worker %val4 = load volatile float , float *%ptr2 86*9880d681SAndroid Build Coastguard Worker %val5 = load volatile float , float *%ptr2 87*9880d681SAndroid Build Coastguard Worker %val6 = load volatile float , float *%ptr2 88*9880d681SAndroid Build Coastguard Worker %val7 = load volatile float , float *%ptr2 89*9880d681SAndroid Build Coastguard Worker %val8 = load volatile float , float *%ptr2 90*9880d681SAndroid Build Coastguard Worker %val9 = load volatile float , float *%ptr2 91*9880d681SAndroid Build Coastguard Worker %val10 = load volatile float , float *%ptr2 92*9880d681SAndroid Build Coastguard Worker %val11 = load volatile float , float *%ptr2 93*9880d681SAndroid Build Coastguard Worker %val12 = load volatile float , float *%ptr2 94*9880d681SAndroid Build Coastguard Worker %val13 = load volatile float , float *%ptr2 95*9880d681SAndroid Build Coastguard Worker %val14 = load volatile float , float *%ptr2 96*9880d681SAndroid Build Coastguard Worker %val15 = load volatile float , float *%ptr2 97*9880d681SAndroid Build Coastguard Worker %val16 = load volatile float , float *%ptr2 98*9880d681SAndroid Build Coastguard Worker 99*9880d681SAndroid Build Coastguard Worker %ext0 = fpext float %val0 to double 100*9880d681SAndroid Build Coastguard Worker %ext1 = fpext float %val1 to double 101*9880d681SAndroid Build Coastguard Worker %ext2 = fpext float %val2 to double 102*9880d681SAndroid Build Coastguard Worker %ext3 = fpext float %val3 to double 103*9880d681SAndroid Build Coastguard Worker %ext4 = fpext float %val4 to double 104*9880d681SAndroid Build Coastguard Worker %ext5 = fpext float %val5 to double 105*9880d681SAndroid Build Coastguard Worker %ext6 = fpext float %val6 to double 106*9880d681SAndroid Build Coastguard Worker %ext7 = fpext float %val7 to double 107*9880d681SAndroid Build Coastguard Worker %ext8 = fpext float %val8 to double 108*9880d681SAndroid Build Coastguard Worker %ext9 = fpext float %val9 to double 109*9880d681SAndroid Build Coastguard Worker %ext10 = fpext float %val10 to double 110*9880d681SAndroid Build Coastguard Worker %ext11 = fpext float %val11 to double 111*9880d681SAndroid Build Coastguard Worker %ext12 = fpext float %val12 to double 112*9880d681SAndroid Build Coastguard Worker %ext13 = fpext float %val13 to double 113*9880d681SAndroid Build Coastguard Worker %ext14 = fpext float %val14 to double 114*9880d681SAndroid Build Coastguard Worker %ext15 = fpext float %val15 to double 115*9880d681SAndroid Build Coastguard Worker %ext16 = fpext float %val16 to double 116*9880d681SAndroid Build Coastguard Worker 117*9880d681SAndroid Build Coastguard Worker store volatile float %val0, float *%ptr2 118*9880d681SAndroid Build Coastguard Worker store volatile float %val1, float *%ptr2 119*9880d681SAndroid Build Coastguard Worker store volatile float %val2, float *%ptr2 120*9880d681SAndroid Build Coastguard Worker store volatile float %val3, float *%ptr2 121*9880d681SAndroid Build Coastguard Worker store volatile float %val4, float *%ptr2 122*9880d681SAndroid Build Coastguard Worker store volatile float %val5, float *%ptr2 123*9880d681SAndroid Build Coastguard Worker store volatile float %val6, float *%ptr2 124*9880d681SAndroid Build Coastguard Worker store volatile float %val7, float *%ptr2 125*9880d681SAndroid Build Coastguard Worker store volatile float %val8, float *%ptr2 126*9880d681SAndroid Build Coastguard Worker store volatile float %val9, float *%ptr2 127*9880d681SAndroid Build Coastguard Worker store volatile float %val10, float *%ptr2 128*9880d681SAndroid Build Coastguard Worker store volatile float %val11, float *%ptr2 129*9880d681SAndroid Build Coastguard Worker store volatile float %val12, float *%ptr2 130*9880d681SAndroid Build Coastguard Worker store volatile float %val13, float *%ptr2 131*9880d681SAndroid Build Coastguard Worker store volatile float %val14, float *%ptr2 132*9880d681SAndroid Build Coastguard Worker store volatile float %val15, float *%ptr2 133*9880d681SAndroid Build Coastguard Worker store volatile float %val16, float *%ptr2 134*9880d681SAndroid Build Coastguard Worker 135*9880d681SAndroid Build Coastguard Worker store volatile double %ext0, double *%ptr1 136*9880d681SAndroid Build Coastguard Worker store volatile double %ext1, double *%ptr1 137*9880d681SAndroid Build Coastguard Worker store volatile double %ext2, double *%ptr1 138*9880d681SAndroid Build Coastguard Worker store volatile double %ext3, double *%ptr1 139*9880d681SAndroid Build Coastguard Worker store volatile double %ext4, double *%ptr1 140*9880d681SAndroid Build Coastguard Worker store volatile double %ext5, double *%ptr1 141*9880d681SAndroid Build Coastguard Worker store volatile double %ext6, double *%ptr1 142*9880d681SAndroid Build Coastguard Worker store volatile double %ext7, double *%ptr1 143*9880d681SAndroid Build Coastguard Worker store volatile double %ext8, double *%ptr1 144*9880d681SAndroid Build Coastguard Worker store volatile double %ext9, double *%ptr1 145*9880d681SAndroid Build Coastguard Worker store volatile double %ext10, double *%ptr1 146*9880d681SAndroid Build Coastguard Worker store volatile double %ext11, double *%ptr1 147*9880d681SAndroid Build Coastguard Worker store volatile double %ext12, double *%ptr1 148*9880d681SAndroid Build Coastguard Worker store volatile double %ext13, double *%ptr1 149*9880d681SAndroid Build Coastguard Worker store volatile double %ext14, double *%ptr1 150*9880d681SAndroid Build Coastguard Worker store volatile double %ext15, double *%ptr1 151*9880d681SAndroid Build Coastguard Worker store volatile double %ext16, double *%ptr1 152*9880d681SAndroid Build Coastguard Worker 153*9880d681SAndroid Build Coastguard Worker ret void 154*9880d681SAndroid Build Coastguard Worker} 155