1*9880d681SAndroid Build Coastguard Worker; Test saving and restoring of call-saved FPRs. 2*9880d681SAndroid Build Coastguard Worker; 3*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=s390x-linux-gnu | FileCheck %s 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Worker; This function should require all FPRs, but no other spill slots. 6*9880d681SAndroid Build Coastguard Worker; We need to save and restore 8 of the 16 FPRs, so the frame size 7*9880d681SAndroid Build Coastguard Worker; should be exactly 160 + 8 * 8 = 224. The CFA offset is 160 8*9880d681SAndroid Build Coastguard Worker; (the caller-allocated part of the frame) + 224. 9*9880d681SAndroid Build Coastguard Workerdefine void @f1(float *%ptr) { 10*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f1: 11*9880d681SAndroid Build Coastguard Worker; CHECK: aghi %r15, -224 12*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_def_cfa_offset 384 13*9880d681SAndroid Build Coastguard Worker; CHECK: std %f8, 216(%r15) 14*9880d681SAndroid Build Coastguard Worker; CHECK: std %f9, 208(%r15) 15*9880d681SAndroid Build Coastguard Worker; CHECK: std %f10, 200(%r15) 16*9880d681SAndroid Build Coastguard Worker; CHECK: std %f11, 192(%r15) 17*9880d681SAndroid Build Coastguard Worker; CHECK: std %f12, 184(%r15) 18*9880d681SAndroid Build Coastguard Worker; CHECK: std %f13, 176(%r15) 19*9880d681SAndroid Build Coastguard Worker; CHECK: std %f14, 168(%r15) 20*9880d681SAndroid Build Coastguard Worker; CHECK: std %f15, 160(%r15) 21*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %f8, -168 22*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %f9, -176 23*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %f10, -184 24*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %f11, -192 25*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %f12, -200 26*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %f13, -208 27*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %f14, -216 28*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %f15, -224 29*9880d681SAndroid Build Coastguard Worker; ...main function body... 30*9880d681SAndroid Build Coastguard Worker; CHECK: ld %f8, 216(%r15) 31*9880d681SAndroid Build Coastguard Worker; CHECK: ld %f9, 208(%r15) 32*9880d681SAndroid Build Coastguard Worker; CHECK: ld %f10, 200(%r15) 33*9880d681SAndroid Build Coastguard Worker; CHECK: ld %f11, 192(%r15) 34*9880d681SAndroid Build Coastguard Worker; CHECK: ld %f12, 184(%r15) 35*9880d681SAndroid Build Coastguard Worker; CHECK: ld %f13, 176(%r15) 36*9880d681SAndroid Build Coastguard Worker; CHECK: ld %f14, 168(%r15) 37*9880d681SAndroid Build Coastguard Worker; CHECK: ld %f15, 160(%r15) 38*9880d681SAndroid Build Coastguard Worker; CHECK: aghi %r15, 224 39*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 40*9880d681SAndroid Build Coastguard Worker %l0 = load volatile float , float *%ptr 41*9880d681SAndroid Build Coastguard Worker %l1 = load volatile float , float *%ptr 42*9880d681SAndroid Build Coastguard Worker %l2 = load volatile float , float *%ptr 43*9880d681SAndroid Build Coastguard Worker %l3 = load volatile float , float *%ptr 44*9880d681SAndroid Build Coastguard Worker %l4 = load volatile float , float *%ptr 45*9880d681SAndroid Build Coastguard Worker %l5 = load volatile float , float *%ptr 46*9880d681SAndroid Build Coastguard Worker %l6 = load volatile float , float *%ptr 47*9880d681SAndroid Build Coastguard Worker %l7 = load volatile float , float *%ptr 48*9880d681SAndroid Build Coastguard Worker %l8 = load volatile float , float *%ptr 49*9880d681SAndroid Build Coastguard Worker %l9 = load volatile float , float *%ptr 50*9880d681SAndroid Build Coastguard Worker %l10 = load volatile float , float *%ptr 51*9880d681SAndroid Build Coastguard Worker %l11 = load volatile float , float *%ptr 52*9880d681SAndroid Build Coastguard Worker %l12 = load volatile float , float *%ptr 53*9880d681SAndroid Build Coastguard Worker %l13 = load volatile float , float *%ptr 54*9880d681SAndroid Build Coastguard Worker %l14 = load volatile float , float *%ptr 55*9880d681SAndroid Build Coastguard Worker %l15 = load volatile float , float *%ptr 56*9880d681SAndroid Build Coastguard Worker %add0 = fadd float %l0, %l0 57*9880d681SAndroid Build Coastguard Worker %add1 = fadd float %l1, %add0 58*9880d681SAndroid Build Coastguard Worker %add2 = fadd float %l2, %add1 59*9880d681SAndroid Build Coastguard Worker %add3 = fadd float %l3, %add2 60*9880d681SAndroid Build Coastguard Worker %add4 = fadd float %l4, %add3 61*9880d681SAndroid Build Coastguard Worker %add5 = fadd float %l5, %add4 62*9880d681SAndroid Build Coastguard Worker %add6 = fadd float %l6, %add5 63*9880d681SAndroid Build Coastguard Worker %add7 = fadd float %l7, %add6 64*9880d681SAndroid Build Coastguard Worker %add8 = fadd float %l8, %add7 65*9880d681SAndroid Build Coastguard Worker %add9 = fadd float %l9, %add8 66*9880d681SAndroid Build Coastguard Worker %add10 = fadd float %l10, %add9 67*9880d681SAndroid Build Coastguard Worker %add11 = fadd float %l11, %add10 68*9880d681SAndroid Build Coastguard Worker %add12 = fadd float %l12, %add11 69*9880d681SAndroid Build Coastguard Worker %add13 = fadd float %l13, %add12 70*9880d681SAndroid Build Coastguard Worker %add14 = fadd float %l14, %add13 71*9880d681SAndroid Build Coastguard Worker %add15 = fadd float %l15, %add14 72*9880d681SAndroid Build Coastguard Worker store volatile float %add0, float *%ptr 73*9880d681SAndroid Build Coastguard Worker store volatile float %add1, float *%ptr 74*9880d681SAndroid Build Coastguard Worker store volatile float %add2, float *%ptr 75*9880d681SAndroid Build Coastguard Worker store volatile float %add3, float *%ptr 76*9880d681SAndroid Build Coastguard Worker store volatile float %add4, float *%ptr 77*9880d681SAndroid Build Coastguard Worker store volatile float %add5, float *%ptr 78*9880d681SAndroid Build Coastguard Worker store volatile float %add6, float *%ptr 79*9880d681SAndroid Build Coastguard Worker store volatile float %add7, float *%ptr 80*9880d681SAndroid Build Coastguard Worker store volatile float %add8, float *%ptr 81*9880d681SAndroid Build Coastguard Worker store volatile float %add9, float *%ptr 82*9880d681SAndroid Build Coastguard Worker store volatile float %add10, float *%ptr 83*9880d681SAndroid Build Coastguard Worker store volatile float %add11, float *%ptr 84*9880d681SAndroid Build Coastguard Worker store volatile float %add12, float *%ptr 85*9880d681SAndroid Build Coastguard Worker store volatile float %add13, float *%ptr 86*9880d681SAndroid Build Coastguard Worker store volatile float %add14, float *%ptr 87*9880d681SAndroid Build Coastguard Worker store volatile float %add15, float *%ptr 88*9880d681SAndroid Build Coastguard Worker ret void 89*9880d681SAndroid Build Coastguard Worker} 90*9880d681SAndroid Build Coastguard Worker 91*9880d681SAndroid Build Coastguard Worker; Like f1, but requires one fewer FPR. We allocate in numerical order, 92*9880d681SAndroid Build Coastguard Worker; so %f15 is the one that gets dropped. 93*9880d681SAndroid Build Coastguard Workerdefine void @f2(float *%ptr) { 94*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f2: 95*9880d681SAndroid Build Coastguard Worker; CHECK: aghi %r15, -216 96*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_def_cfa_offset 376 97*9880d681SAndroid Build Coastguard Worker; CHECK: std %f8, 208(%r15) 98*9880d681SAndroid Build Coastguard Worker; CHECK: std %f9, 200(%r15) 99*9880d681SAndroid Build Coastguard Worker; CHECK: std %f10, 192(%r15) 100*9880d681SAndroid Build Coastguard Worker; CHECK: std %f11, 184(%r15) 101*9880d681SAndroid Build Coastguard Worker; CHECK: std %f12, 176(%r15) 102*9880d681SAndroid Build Coastguard Worker; CHECK: std %f13, 168(%r15) 103*9880d681SAndroid Build Coastguard Worker; CHECK: std %f14, 160(%r15) 104*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %f8, -168 105*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %f9, -176 106*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %f10, -184 107*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %f11, -192 108*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %f12, -200 109*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %f13, -208 110*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %f14, -216 111*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %f15 112*9880d681SAndroid Build Coastguard Worker; ...main function body... 113*9880d681SAndroid Build Coastguard Worker; CHECK: ld %f8, 208(%r15) 114*9880d681SAndroid Build Coastguard Worker; CHECK: ld %f9, 200(%r15) 115*9880d681SAndroid Build Coastguard Worker; CHECK: ld %f10, 192(%r15) 116*9880d681SAndroid Build Coastguard Worker; CHECK: ld %f11, 184(%r15) 117*9880d681SAndroid Build Coastguard Worker; CHECK: ld %f12, 176(%r15) 118*9880d681SAndroid Build Coastguard Worker; CHECK: ld %f13, 168(%r15) 119*9880d681SAndroid Build Coastguard Worker; CHECK: ld %f14, 160(%r15) 120*9880d681SAndroid Build Coastguard Worker; CHECK: aghi %r15, 216 121*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 122*9880d681SAndroid Build Coastguard Worker %l0 = load volatile float , float *%ptr 123*9880d681SAndroid Build Coastguard Worker %l1 = load volatile float , float *%ptr 124*9880d681SAndroid Build Coastguard Worker %l2 = load volatile float , float *%ptr 125*9880d681SAndroid Build Coastguard Worker %l3 = load volatile float , float *%ptr 126*9880d681SAndroid Build Coastguard Worker %l4 = load volatile float , float *%ptr 127*9880d681SAndroid Build Coastguard Worker %l5 = load volatile float , float *%ptr 128*9880d681SAndroid Build Coastguard Worker %l6 = load volatile float , float *%ptr 129*9880d681SAndroid Build Coastguard Worker %l7 = load volatile float , float *%ptr 130*9880d681SAndroid Build Coastguard Worker %l8 = load volatile float , float *%ptr 131*9880d681SAndroid Build Coastguard Worker %l9 = load volatile float , float *%ptr 132*9880d681SAndroid Build Coastguard Worker %l10 = load volatile float , float *%ptr 133*9880d681SAndroid Build Coastguard Worker %l11 = load volatile float , float *%ptr 134*9880d681SAndroid Build Coastguard Worker %l12 = load volatile float , float *%ptr 135*9880d681SAndroid Build Coastguard Worker %l13 = load volatile float , float *%ptr 136*9880d681SAndroid Build Coastguard Worker %l14 = load volatile float , float *%ptr 137*9880d681SAndroid Build Coastguard Worker %add0 = fadd float %l0, %l0 138*9880d681SAndroid Build Coastguard Worker %add1 = fadd float %l1, %add0 139*9880d681SAndroid Build Coastguard Worker %add2 = fadd float %l2, %add1 140*9880d681SAndroid Build Coastguard Worker %add3 = fadd float %l3, %add2 141*9880d681SAndroid Build Coastguard Worker %add4 = fadd float %l4, %add3 142*9880d681SAndroid Build Coastguard Worker %add5 = fadd float %l5, %add4 143*9880d681SAndroid Build Coastguard Worker %add6 = fadd float %l6, %add5 144*9880d681SAndroid Build Coastguard Worker %add7 = fadd float %l7, %add6 145*9880d681SAndroid Build Coastguard Worker %add8 = fadd float %l8, %add7 146*9880d681SAndroid Build Coastguard Worker %add9 = fadd float %l9, %add8 147*9880d681SAndroid Build Coastguard Worker %add10 = fadd float %l10, %add9 148*9880d681SAndroid Build Coastguard Worker %add11 = fadd float %l11, %add10 149*9880d681SAndroid Build Coastguard Worker %add12 = fadd float %l12, %add11 150*9880d681SAndroid Build Coastguard Worker %add13 = fadd float %l13, %add12 151*9880d681SAndroid Build Coastguard Worker %add14 = fadd float %l14, %add13 152*9880d681SAndroid Build Coastguard Worker store volatile float %add0, float *%ptr 153*9880d681SAndroid Build Coastguard Worker store volatile float %add1, float *%ptr 154*9880d681SAndroid Build Coastguard Worker store volatile float %add2, float *%ptr 155*9880d681SAndroid Build Coastguard Worker store volatile float %add3, float *%ptr 156*9880d681SAndroid Build Coastguard Worker store volatile float %add4, float *%ptr 157*9880d681SAndroid Build Coastguard Worker store volatile float %add5, float *%ptr 158*9880d681SAndroid Build Coastguard Worker store volatile float %add6, float *%ptr 159*9880d681SAndroid Build Coastguard Worker store volatile float %add7, float *%ptr 160*9880d681SAndroid Build Coastguard Worker store volatile float %add8, float *%ptr 161*9880d681SAndroid Build Coastguard Worker store volatile float %add9, float *%ptr 162*9880d681SAndroid Build Coastguard Worker store volatile float %add10, float *%ptr 163*9880d681SAndroid Build Coastguard Worker store volatile float %add11, float *%ptr 164*9880d681SAndroid Build Coastguard Worker store volatile float %add12, float *%ptr 165*9880d681SAndroid Build Coastguard Worker store volatile float %add13, float *%ptr 166*9880d681SAndroid Build Coastguard Worker store volatile float %add14, float *%ptr 167*9880d681SAndroid Build Coastguard Worker ret void 168*9880d681SAndroid Build Coastguard Worker} 169*9880d681SAndroid Build Coastguard Worker 170*9880d681SAndroid Build Coastguard Worker; Like f1, but should require only one call-saved FPR. 171*9880d681SAndroid Build Coastguard Workerdefine void @f3(float *%ptr) { 172*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f3: 173*9880d681SAndroid Build Coastguard Worker; CHECK: aghi %r15, -168 174*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_def_cfa_offset 328 175*9880d681SAndroid Build Coastguard Worker; CHECK: std %f8, 160(%r15) 176*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %f8, -168 177*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %f9 178*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %f10 179*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %f11 180*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %f12 181*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %f13 182*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %f14 183*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %f15 184*9880d681SAndroid Build Coastguard Worker; ...main function body... 185*9880d681SAndroid Build Coastguard Worker; CHECK: ld %f8, 160(%r15) 186*9880d681SAndroid Build Coastguard Worker; CHECK: aghi %r15, 168 187*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 188*9880d681SAndroid Build Coastguard Worker %l0 = load volatile float , float *%ptr 189*9880d681SAndroid Build Coastguard Worker %l1 = load volatile float , float *%ptr 190*9880d681SAndroid Build Coastguard Worker %l2 = load volatile float , float *%ptr 191*9880d681SAndroid Build Coastguard Worker %l3 = load volatile float , float *%ptr 192*9880d681SAndroid Build Coastguard Worker %l4 = load volatile float , float *%ptr 193*9880d681SAndroid Build Coastguard Worker %l5 = load volatile float , float *%ptr 194*9880d681SAndroid Build Coastguard Worker %l6 = load volatile float , float *%ptr 195*9880d681SAndroid Build Coastguard Worker %l7 = load volatile float , float *%ptr 196*9880d681SAndroid Build Coastguard Worker %l8 = load volatile float , float *%ptr 197*9880d681SAndroid Build Coastguard Worker %add0 = fadd float %l0, %l0 198*9880d681SAndroid Build Coastguard Worker %add1 = fadd float %l1, %add0 199*9880d681SAndroid Build Coastguard Worker %add2 = fadd float %l2, %add1 200*9880d681SAndroid Build Coastguard Worker %add3 = fadd float %l3, %add2 201*9880d681SAndroid Build Coastguard Worker %add4 = fadd float %l4, %add3 202*9880d681SAndroid Build Coastguard Worker %add5 = fadd float %l5, %add4 203*9880d681SAndroid Build Coastguard Worker %add6 = fadd float %l6, %add5 204*9880d681SAndroid Build Coastguard Worker %add7 = fadd float %l7, %add6 205*9880d681SAndroid Build Coastguard Worker %add8 = fadd float %l8, %add7 206*9880d681SAndroid Build Coastguard Worker store volatile float %add0, float *%ptr 207*9880d681SAndroid Build Coastguard Worker store volatile float %add1, float *%ptr 208*9880d681SAndroid Build Coastguard Worker store volatile float %add2, float *%ptr 209*9880d681SAndroid Build Coastguard Worker store volatile float %add3, float *%ptr 210*9880d681SAndroid Build Coastguard Worker store volatile float %add4, float *%ptr 211*9880d681SAndroid Build Coastguard Worker store volatile float %add5, float *%ptr 212*9880d681SAndroid Build Coastguard Worker store volatile float %add6, float *%ptr 213*9880d681SAndroid Build Coastguard Worker store volatile float %add7, float *%ptr 214*9880d681SAndroid Build Coastguard Worker store volatile float %add8, float *%ptr 215*9880d681SAndroid Build Coastguard Worker ret void 216*9880d681SAndroid Build Coastguard Worker} 217*9880d681SAndroid Build Coastguard Worker 218*9880d681SAndroid Build Coastguard Worker; This function should use all call-clobbered FPRs but no call-saved ones. 219*9880d681SAndroid Build Coastguard Worker; It shouldn't need to create a frame. 220*9880d681SAndroid Build Coastguard Workerdefine void @f4(float *%ptr) { 221*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f4: 222*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r15 223*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %f8 224*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %f9 225*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %f10 226*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %f11 227*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %f12 228*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %f13 229*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %f14 230*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %f15 231*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 232*9880d681SAndroid Build Coastguard Worker %l0 = load volatile float , float *%ptr 233*9880d681SAndroid Build Coastguard Worker %l1 = load volatile float , float *%ptr 234*9880d681SAndroid Build Coastguard Worker %l2 = load volatile float , float *%ptr 235*9880d681SAndroid Build Coastguard Worker %l3 = load volatile float , float *%ptr 236*9880d681SAndroid Build Coastguard Worker %l4 = load volatile float , float *%ptr 237*9880d681SAndroid Build Coastguard Worker %l5 = load volatile float , float *%ptr 238*9880d681SAndroid Build Coastguard Worker %l6 = load volatile float , float *%ptr 239*9880d681SAndroid Build Coastguard Worker %l7 = load volatile float , float *%ptr 240*9880d681SAndroid Build Coastguard Worker %add0 = fadd float %l0, %l0 241*9880d681SAndroid Build Coastguard Worker %add1 = fadd float %l1, %add0 242*9880d681SAndroid Build Coastguard Worker %add2 = fadd float %l2, %add1 243*9880d681SAndroid Build Coastguard Worker %add3 = fadd float %l3, %add2 244*9880d681SAndroid Build Coastguard Worker %add4 = fadd float %l4, %add3 245*9880d681SAndroid Build Coastguard Worker %add5 = fadd float %l5, %add4 246*9880d681SAndroid Build Coastguard Worker %add6 = fadd float %l6, %add5 247*9880d681SAndroid Build Coastguard Worker %add7 = fadd float %l7, %add6 248*9880d681SAndroid Build Coastguard Worker store volatile float %add0, float *%ptr 249*9880d681SAndroid Build Coastguard Worker store volatile float %add1, float *%ptr 250*9880d681SAndroid Build Coastguard Worker store volatile float %add2, float *%ptr 251*9880d681SAndroid Build Coastguard Worker store volatile float %add3, float *%ptr 252*9880d681SAndroid Build Coastguard Worker store volatile float %add4, float *%ptr 253*9880d681SAndroid Build Coastguard Worker store volatile float %add5, float *%ptr 254*9880d681SAndroid Build Coastguard Worker store volatile float %add6, float *%ptr 255*9880d681SAndroid Build Coastguard Worker store volatile float %add7, float *%ptr 256*9880d681SAndroid Build Coastguard Worker ret void 257*9880d681SAndroid Build Coastguard Worker} 258