1*9880d681SAndroid Build Coastguard Worker; Test saving and restoring of call-saved GPRs. 2*9880d681SAndroid Build Coastguard Worker; 3*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=s390x-linux-gnu | FileCheck %s 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Worker; This function should require all GPRs, but no other spill slots. The caller 6*9880d681SAndroid Build Coastguard Worker; allocates room for the GPR save slots, so we shouldn't need to allocate any 7*9880d681SAndroid Build Coastguard Worker; extra space. 8*9880d681SAndroid Build Coastguard Worker; 9*9880d681SAndroid Build Coastguard Worker; The function only modifies the low 32 bits of each register, which in 10*9880d681SAndroid Build Coastguard Worker; itself would allow STM and LM to be used instead of STMG and LMG. 11*9880d681SAndroid Build Coastguard Worker; However, the ABI defines the offset of each register, so we always 12*9880d681SAndroid Build Coastguard Worker; use the 64-bit form. 13*9880d681SAndroid Build Coastguard Worker; 14*9880d681SAndroid Build Coastguard Worker; Use a different address for the final store, so that we can check that 15*9880d681SAndroid Build Coastguard Worker; %r15 isn't referenced again until after that. 16*9880d681SAndroid Build Coastguard Workerdefine void @f1(i32 *%ptr) { 17*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f1: 18*9880d681SAndroid Build Coastguard Worker; CHECK: stmg %r6, %r15, 48(%r15) 19*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r15 20*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r6, -112 21*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r7, -104 22*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r8, -96 23*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r9, -88 24*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r10, -80 25*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r11, -72 26*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r12, -64 27*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r13, -56 28*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r14, -48 29*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r15, -40 30*9880d681SAndroid Build Coastguard Worker; ...main function body... 31*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r15 32*9880d681SAndroid Build Coastguard Worker; CHECK: st {{.*}}, 4(%r2) 33*9880d681SAndroid Build Coastguard Worker; CHECK: lmg %r6, %r15, 48(%r15) 34*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 35*9880d681SAndroid Build Coastguard Worker %l0 = load volatile i32 , i32 *%ptr 36*9880d681SAndroid Build Coastguard Worker %l1 = load volatile i32 , i32 *%ptr 37*9880d681SAndroid Build Coastguard Worker %l3 = load volatile i32 , i32 *%ptr 38*9880d681SAndroid Build Coastguard Worker %l4 = load volatile i32 , i32 *%ptr 39*9880d681SAndroid Build Coastguard Worker %l5 = load volatile i32 , i32 *%ptr 40*9880d681SAndroid Build Coastguard Worker %l6 = load volatile i32 , i32 *%ptr 41*9880d681SAndroid Build Coastguard Worker %l7 = load volatile i32 , i32 *%ptr 42*9880d681SAndroid Build Coastguard Worker %l8 = load volatile i32 , i32 *%ptr 43*9880d681SAndroid Build Coastguard Worker %l9 = load volatile i32 , i32 *%ptr 44*9880d681SAndroid Build Coastguard Worker %l10 = load volatile i32 , i32 *%ptr 45*9880d681SAndroid Build Coastguard Worker %l11 = load volatile i32 , i32 *%ptr 46*9880d681SAndroid Build Coastguard Worker %l12 = load volatile i32 , i32 *%ptr 47*9880d681SAndroid Build Coastguard Worker %l13 = load volatile i32 , i32 *%ptr 48*9880d681SAndroid Build Coastguard Worker %l14 = load volatile i32 , i32 *%ptr 49*9880d681SAndroid Build Coastguard Worker %add0 = add i32 %l0, %l0 50*9880d681SAndroid Build Coastguard Worker %add1 = add i32 %l1, %add0 51*9880d681SAndroid Build Coastguard Worker %add3 = add i32 %l3, %add1 52*9880d681SAndroid Build Coastguard Worker %add4 = add i32 %l4, %add3 53*9880d681SAndroid Build Coastguard Worker %add5 = add i32 %l5, %add4 54*9880d681SAndroid Build Coastguard Worker %add6 = add i32 %l6, %add5 55*9880d681SAndroid Build Coastguard Worker %add7 = add i32 %l7, %add6 56*9880d681SAndroid Build Coastguard Worker %add8 = add i32 %l8, %add7 57*9880d681SAndroid Build Coastguard Worker %add9 = add i32 %l9, %add8 58*9880d681SAndroid Build Coastguard Worker %add10 = add i32 %l10, %add9 59*9880d681SAndroid Build Coastguard Worker %add11 = add i32 %l11, %add10 60*9880d681SAndroid Build Coastguard Worker %add12 = add i32 %l12, %add11 61*9880d681SAndroid Build Coastguard Worker %add13 = add i32 %l13, %add12 62*9880d681SAndroid Build Coastguard Worker %add14 = add i32 %l14, %add13 63*9880d681SAndroid Build Coastguard Worker store volatile i32 %add0, i32 *%ptr 64*9880d681SAndroid Build Coastguard Worker store volatile i32 %add1, i32 *%ptr 65*9880d681SAndroid Build Coastguard Worker store volatile i32 %add3, i32 *%ptr 66*9880d681SAndroid Build Coastguard Worker store volatile i32 %add4, i32 *%ptr 67*9880d681SAndroid Build Coastguard Worker store volatile i32 %add5, i32 *%ptr 68*9880d681SAndroid Build Coastguard Worker store volatile i32 %add6, i32 *%ptr 69*9880d681SAndroid Build Coastguard Worker store volatile i32 %add7, i32 *%ptr 70*9880d681SAndroid Build Coastguard Worker store volatile i32 %add8, i32 *%ptr 71*9880d681SAndroid Build Coastguard Worker store volatile i32 %add9, i32 *%ptr 72*9880d681SAndroid Build Coastguard Worker store volatile i32 %add10, i32 *%ptr 73*9880d681SAndroid Build Coastguard Worker store volatile i32 %add11, i32 *%ptr 74*9880d681SAndroid Build Coastguard Worker store volatile i32 %add12, i32 *%ptr 75*9880d681SAndroid Build Coastguard Worker store volatile i32 %add13, i32 *%ptr 76*9880d681SAndroid Build Coastguard Worker %final = getelementptr i32, i32 *%ptr, i32 1 77*9880d681SAndroid Build Coastguard Worker store volatile i32 %add14, i32 *%final 78*9880d681SAndroid Build Coastguard Worker ret void 79*9880d681SAndroid Build Coastguard Worker} 80*9880d681SAndroid Build Coastguard Worker 81*9880d681SAndroid Build Coastguard Worker; Like f1, but requires one fewer GPR. We allocate the call-saved GPRs 82*9880d681SAndroid Build Coastguard Worker; from %r14 down, so that the STMG/LMG sequences aren't any longer than 83*9880d681SAndroid Build Coastguard Worker; they need to be. 84*9880d681SAndroid Build Coastguard Workerdefine void @f2(i32 *%ptr) { 85*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f2: 86*9880d681SAndroid Build Coastguard Worker; CHECK: stmg %r7, %r15, 56(%r15) 87*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r15 88*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r7, -104 89*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r8, -96 90*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r9, -88 91*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r10, -80 92*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r11, -72 93*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r12, -64 94*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r13, -56 95*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r14, -48 96*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r15, -40 97*9880d681SAndroid Build Coastguard Worker; ...main function body... 98*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r15 99*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r6 100*9880d681SAndroid Build Coastguard Worker; CHECK: st {{.*}}, 4(%r2) 101*9880d681SAndroid Build Coastguard Worker; CHECK: lmg %r7, %r15, 56(%r15) 102*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 103*9880d681SAndroid Build Coastguard Worker %l0 = load volatile i32 , i32 *%ptr 104*9880d681SAndroid Build Coastguard Worker %l1 = load volatile i32 , i32 *%ptr 105*9880d681SAndroid Build Coastguard Worker %l3 = load volatile i32 , i32 *%ptr 106*9880d681SAndroid Build Coastguard Worker %l4 = load volatile i32 , i32 *%ptr 107*9880d681SAndroid Build Coastguard Worker %l5 = load volatile i32 , i32 *%ptr 108*9880d681SAndroid Build Coastguard Worker %l7 = load volatile i32 , i32 *%ptr 109*9880d681SAndroid Build Coastguard Worker %l8 = load volatile i32 , i32 *%ptr 110*9880d681SAndroid Build Coastguard Worker %l9 = load volatile i32 , i32 *%ptr 111*9880d681SAndroid Build Coastguard Worker %l10 = load volatile i32 , i32 *%ptr 112*9880d681SAndroid Build Coastguard Worker %l11 = load volatile i32 , i32 *%ptr 113*9880d681SAndroid Build Coastguard Worker %l12 = load volatile i32 , i32 *%ptr 114*9880d681SAndroid Build Coastguard Worker %l13 = load volatile i32 , i32 *%ptr 115*9880d681SAndroid Build Coastguard Worker %l14 = load volatile i32 , i32 *%ptr 116*9880d681SAndroid Build Coastguard Worker %add0 = add i32 %l0, %l0 117*9880d681SAndroid Build Coastguard Worker %add1 = add i32 %l1, %add0 118*9880d681SAndroid Build Coastguard Worker %add3 = add i32 %l3, %add1 119*9880d681SAndroid Build Coastguard Worker %add4 = add i32 %l4, %add3 120*9880d681SAndroid Build Coastguard Worker %add5 = add i32 %l5, %add4 121*9880d681SAndroid Build Coastguard Worker %add7 = add i32 %l7, %add5 122*9880d681SAndroid Build Coastguard Worker %add8 = add i32 %l8, %add7 123*9880d681SAndroid Build Coastguard Worker %add9 = add i32 %l9, %add8 124*9880d681SAndroid Build Coastguard Worker %add10 = add i32 %l10, %add9 125*9880d681SAndroid Build Coastguard Worker %add11 = add i32 %l11, %add10 126*9880d681SAndroid Build Coastguard Worker %add12 = add i32 %l12, %add11 127*9880d681SAndroid Build Coastguard Worker %add13 = add i32 %l13, %add12 128*9880d681SAndroid Build Coastguard Worker %add14 = add i32 %l14, %add13 129*9880d681SAndroid Build Coastguard Worker store volatile i32 %add0, i32 *%ptr 130*9880d681SAndroid Build Coastguard Worker store volatile i32 %add1, i32 *%ptr 131*9880d681SAndroid Build Coastguard Worker store volatile i32 %add3, i32 *%ptr 132*9880d681SAndroid Build Coastguard Worker store volatile i32 %add4, i32 *%ptr 133*9880d681SAndroid Build Coastguard Worker store volatile i32 %add5, i32 *%ptr 134*9880d681SAndroid Build Coastguard Worker store volatile i32 %add7, i32 *%ptr 135*9880d681SAndroid Build Coastguard Worker store volatile i32 %add8, i32 *%ptr 136*9880d681SAndroid Build Coastguard Worker store volatile i32 %add9, i32 *%ptr 137*9880d681SAndroid Build Coastguard Worker store volatile i32 %add10, i32 *%ptr 138*9880d681SAndroid Build Coastguard Worker store volatile i32 %add11, i32 *%ptr 139*9880d681SAndroid Build Coastguard Worker store volatile i32 %add12, i32 *%ptr 140*9880d681SAndroid Build Coastguard Worker store volatile i32 %add13, i32 *%ptr 141*9880d681SAndroid Build Coastguard Worker %final = getelementptr i32, i32 *%ptr, i32 1 142*9880d681SAndroid Build Coastguard Worker store volatile i32 %add14, i32 *%final 143*9880d681SAndroid Build Coastguard Worker ret void 144*9880d681SAndroid Build Coastguard Worker} 145*9880d681SAndroid Build Coastguard Worker 146*9880d681SAndroid Build Coastguard Worker; Like f1, but only needs one call-saved GPR, which ought to be %r14. 147*9880d681SAndroid Build Coastguard Workerdefine void @f3(i32 *%ptr) { 148*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f3: 149*9880d681SAndroid Build Coastguard Worker; CHECK: stmg %r14, %r15, 112(%r15) 150*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r15 151*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r14, -48 152*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r15, -40 153*9880d681SAndroid Build Coastguard Worker; ...main function body... 154*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r15 155*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r6 156*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r7 157*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r8 158*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r9 159*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r10 160*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r11 161*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r12 162*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r13 163*9880d681SAndroid Build Coastguard Worker; CHECK: st {{.*}}, 4(%r2) 164*9880d681SAndroid Build Coastguard Worker; CHECK: lmg %r14, %r15, 112(%r15) 165*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 166*9880d681SAndroid Build Coastguard Worker %l0 = load volatile i32 , i32 *%ptr 167*9880d681SAndroid Build Coastguard Worker %l1 = load volatile i32 , i32 *%ptr 168*9880d681SAndroid Build Coastguard Worker %l3 = load volatile i32 , i32 *%ptr 169*9880d681SAndroid Build Coastguard Worker %l4 = load volatile i32 , i32 *%ptr 170*9880d681SAndroid Build Coastguard Worker %l5 = load volatile i32 , i32 *%ptr 171*9880d681SAndroid Build Coastguard Worker %l14 = load volatile i32 , i32 *%ptr 172*9880d681SAndroid Build Coastguard Worker %add0 = add i32 %l0, %l0 173*9880d681SAndroid Build Coastguard Worker %add1 = add i32 %l1, %add0 174*9880d681SAndroid Build Coastguard Worker %add3 = add i32 %l3, %add1 175*9880d681SAndroid Build Coastguard Worker %add4 = add i32 %l4, %add3 176*9880d681SAndroid Build Coastguard Worker %add5 = add i32 %l5, %add4 177*9880d681SAndroid Build Coastguard Worker %add14 = add i32 %l14, %add5 178*9880d681SAndroid Build Coastguard Worker store volatile i32 %add0, i32 *%ptr 179*9880d681SAndroid Build Coastguard Worker store volatile i32 %add1, i32 *%ptr 180*9880d681SAndroid Build Coastguard Worker store volatile i32 %add3, i32 *%ptr 181*9880d681SAndroid Build Coastguard Worker store volatile i32 %add4, i32 *%ptr 182*9880d681SAndroid Build Coastguard Worker store volatile i32 %add5, i32 *%ptr 183*9880d681SAndroid Build Coastguard Worker %final = getelementptr i32, i32 *%ptr, i32 1 184*9880d681SAndroid Build Coastguard Worker store volatile i32 %add14, i32 *%final 185*9880d681SAndroid Build Coastguard Worker ret void 186*9880d681SAndroid Build Coastguard Worker} 187*9880d681SAndroid Build Coastguard Worker 188*9880d681SAndroid Build Coastguard Worker; This function should use all call-clobbered GPRs but no call-saved ones. 189*9880d681SAndroid Build Coastguard Worker; It shouldn't need to touch the stack at all. 190*9880d681SAndroid Build Coastguard Workerdefine void @f4(i32 *%ptr) { 191*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f4: 192*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r15 193*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r6 194*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r7 195*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r8 196*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r9 197*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r10 198*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r11 199*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r12 200*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r13 201*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 202*9880d681SAndroid Build Coastguard Worker %l0 = load volatile i32 , i32 *%ptr 203*9880d681SAndroid Build Coastguard Worker %l1 = load volatile i32 , i32 *%ptr 204*9880d681SAndroid Build Coastguard Worker %l3 = load volatile i32 , i32 *%ptr 205*9880d681SAndroid Build Coastguard Worker %l4 = load volatile i32 , i32 *%ptr 206*9880d681SAndroid Build Coastguard Worker %l5 = load volatile i32 , i32 *%ptr 207*9880d681SAndroid Build Coastguard Worker %add0 = add i32 %l0, %l0 208*9880d681SAndroid Build Coastguard Worker %add1 = add i32 %l1, %add0 209*9880d681SAndroid Build Coastguard Worker %add3 = add i32 %l3, %add1 210*9880d681SAndroid Build Coastguard Worker %add4 = add i32 %l4, %add3 211*9880d681SAndroid Build Coastguard Worker %add5 = add i32 %l5, %add4 212*9880d681SAndroid Build Coastguard Worker store volatile i32 %add0, i32 *%ptr 213*9880d681SAndroid Build Coastguard Worker store volatile i32 %add1, i32 *%ptr 214*9880d681SAndroid Build Coastguard Worker store volatile i32 %add3, i32 *%ptr 215*9880d681SAndroid Build Coastguard Worker store volatile i32 %add4, i32 *%ptr 216*9880d681SAndroid Build Coastguard Worker %final = getelementptr i32, i32 *%ptr, i32 1 217*9880d681SAndroid Build Coastguard Worker store volatile i32 %add5, i32 *%final 218*9880d681SAndroid Build Coastguard Worker ret void 219*9880d681SAndroid Build Coastguard Worker} 220