xref: /aosp_15_r20/external/llvm/test/CodeGen/SystemZ/frame-08.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; Test the saving and restoring of GPRs in large frames.
2*9880d681SAndroid Build Coastguard Worker;
3*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=s390x-linux-gnu | FileCheck %s
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Worker; This is the largest frame size that can use a plain LMG for %r6 and above.
6*9880d681SAndroid Build Coastguard Worker; It is big enough to require two emergency spill slots at 160(%r15),
7*9880d681SAndroid Build Coastguard Worker; so get a frame of size 524232 by allocating (524232 - 176) / 8 = 65507
8*9880d681SAndroid Build Coastguard Worker; extra doublewords.
9*9880d681SAndroid Build Coastguard Workerdefine void @f1(i32 *%ptr, i64 %x) {
10*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f1:
11*9880d681SAndroid Build Coastguard Worker; CHECK: stmg %r6, %r15, 48(%r15)
12*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r6, -112
13*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r7, -104
14*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r8, -96
15*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r9, -88
16*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r10, -80
17*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r11, -72
18*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r12, -64
19*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r13, -56
20*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r14, -48
21*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r15, -40
22*9880d681SAndroid Build Coastguard Worker; CHECK: agfi %r15, -524232
23*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_def_cfa_offset 524392
24*9880d681SAndroid Build Coastguard Worker; ...main function body...
25*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: ag
26*9880d681SAndroid Build Coastguard Worker; CHECK: lmg %r6, %r15, 524280(%r15)
27*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
28*9880d681SAndroid Build Coastguard Worker  %l0 = load volatile i32 , i32 *%ptr
29*9880d681SAndroid Build Coastguard Worker  %l1 = load volatile i32 , i32 *%ptr
30*9880d681SAndroid Build Coastguard Worker  %l4 = load volatile i32 , i32 *%ptr
31*9880d681SAndroid Build Coastguard Worker  %l5 = load volatile i32 , i32 *%ptr
32*9880d681SAndroid Build Coastguard Worker  %l6 = load volatile i32 , i32 *%ptr
33*9880d681SAndroid Build Coastguard Worker  %l7 = load volatile i32 , i32 *%ptr
34*9880d681SAndroid Build Coastguard Worker  %l8 = load volatile i32 , i32 *%ptr
35*9880d681SAndroid Build Coastguard Worker  %l9 = load volatile i32 , i32 *%ptr
36*9880d681SAndroid Build Coastguard Worker  %l10 = load volatile i32 , i32 *%ptr
37*9880d681SAndroid Build Coastguard Worker  %l11 = load volatile i32 , i32 *%ptr
38*9880d681SAndroid Build Coastguard Worker  %l12 = load volatile i32 , i32 *%ptr
39*9880d681SAndroid Build Coastguard Worker  %l13 = load volatile i32 , i32 *%ptr
40*9880d681SAndroid Build Coastguard Worker  %l14 = load volatile i32 , i32 *%ptr
41*9880d681SAndroid Build Coastguard Worker  %add0 = add i32 %l0, %l0
42*9880d681SAndroid Build Coastguard Worker  %add1 = add i32 %l1, %add0
43*9880d681SAndroid Build Coastguard Worker  %add4 = add i32 %l4, %add1
44*9880d681SAndroid Build Coastguard Worker  %add5 = add i32 %l5, %add4
45*9880d681SAndroid Build Coastguard Worker  %add6 = add i32 %l6, %add5
46*9880d681SAndroid Build Coastguard Worker  %add7 = add i32 %l7, %add6
47*9880d681SAndroid Build Coastguard Worker  %add8 = add i32 %l8, %add7
48*9880d681SAndroid Build Coastguard Worker  %add9 = add i32 %l9, %add8
49*9880d681SAndroid Build Coastguard Worker  %add10 = add i32 %l10, %add9
50*9880d681SAndroid Build Coastguard Worker  %add11 = add i32 %l11, %add10
51*9880d681SAndroid Build Coastguard Worker  %add12 = add i32 %l12, %add11
52*9880d681SAndroid Build Coastguard Worker  %add13 = add i32 %l13, %add12
53*9880d681SAndroid Build Coastguard Worker  %add14 = add i32 %l14, %add13
54*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add0, i32 *%ptr
55*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add1, i32 *%ptr
56*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add4, i32 *%ptr
57*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add5, i32 *%ptr
58*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add6, i32 *%ptr
59*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add7, i32 *%ptr
60*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add8, i32 *%ptr
61*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add9, i32 *%ptr
62*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add10, i32 *%ptr
63*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add11, i32 *%ptr
64*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add12, i32 *%ptr
65*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add13, i32 *%ptr
66*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add14, i32 *%ptr
67*9880d681SAndroid Build Coastguard Worker  %y = alloca [65507 x i64], align 8
68*9880d681SAndroid Build Coastguard Worker  %entry = getelementptr inbounds [65507 x i64], [65507 x i64]* %y, i64 0, i64 0
69*9880d681SAndroid Build Coastguard Worker  store volatile i64 %x, i64* %entry
70*9880d681SAndroid Build Coastguard Worker  ret void
71*9880d681SAndroid Build Coastguard Worker}
72*9880d681SAndroid Build Coastguard Worker
73*9880d681SAndroid Build Coastguard Worker; This is the largest frame size that can use a plain LMG for %r14 and above
74*9880d681SAndroid Build Coastguard Worker; It is big enough to require two emergency spill slots at 160(%r15),
75*9880d681SAndroid Build Coastguard Worker; so get a frame of size 524168 by allocating (524168 - 176) / 8 = 65499
76*9880d681SAndroid Build Coastguard Worker; extra doublewords.
77*9880d681SAndroid Build Coastguard Workerdefine void @f2(i32 *%ptr, i64 %x) {
78*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f2:
79*9880d681SAndroid Build Coastguard Worker; CHECK: stmg %r14, %r15, 112(%r15)
80*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r14, -48
81*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r15, -40
82*9880d681SAndroid Build Coastguard Worker; CHECK: agfi %r15, -524168
83*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_def_cfa_offset 524328
84*9880d681SAndroid Build Coastguard Worker; ...main function body...
85*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: ag
86*9880d681SAndroid Build Coastguard Worker; CHECK: lmg %r14, %r15, 524280(%r15)
87*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
88*9880d681SAndroid Build Coastguard Worker  %l0 = load volatile i32 , i32 *%ptr
89*9880d681SAndroid Build Coastguard Worker  %l1 = load volatile i32 , i32 *%ptr
90*9880d681SAndroid Build Coastguard Worker  %l4 = load volatile i32 , i32 *%ptr
91*9880d681SAndroid Build Coastguard Worker  %l5 = load volatile i32 , i32 *%ptr
92*9880d681SAndroid Build Coastguard Worker  %l14 = load volatile i32 , i32 *%ptr
93*9880d681SAndroid Build Coastguard Worker  %add0 = add i32 %l0, %l0
94*9880d681SAndroid Build Coastguard Worker  %add1 = add i32 %l1, %add0
95*9880d681SAndroid Build Coastguard Worker  %add4 = add i32 %l4, %add1
96*9880d681SAndroid Build Coastguard Worker  %add5 = add i32 %l5, %add4
97*9880d681SAndroid Build Coastguard Worker  %add14 = add i32 %l14, %add5
98*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add0, i32 *%ptr
99*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add1, i32 *%ptr
100*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add4, i32 *%ptr
101*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add5, i32 *%ptr
102*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add14, i32 *%ptr
103*9880d681SAndroid Build Coastguard Worker  %y = alloca [65499 x i64], align 8
104*9880d681SAndroid Build Coastguard Worker  %entry = getelementptr inbounds [65499 x i64], [65499 x i64]* %y, i64 0, i64 0
105*9880d681SAndroid Build Coastguard Worker  store volatile i64 %x, i64* %entry
106*9880d681SAndroid Build Coastguard Worker  ret void
107*9880d681SAndroid Build Coastguard Worker}
108*9880d681SAndroid Build Coastguard Worker
109*9880d681SAndroid Build Coastguard Worker; Like f1 but with a frame that is 8 bytes bigger.  This is the smallest
110*9880d681SAndroid Build Coastguard Worker; frame size that needs two instructions to perform the final LMG for
111*9880d681SAndroid Build Coastguard Worker; %r6 and above.
112*9880d681SAndroid Build Coastguard Workerdefine void @f3(i32 *%ptr, i64 %x) {
113*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f3:
114*9880d681SAndroid Build Coastguard Worker; CHECK: stmg %r6, %r15, 48(%r15)
115*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r6, -112
116*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r7, -104
117*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r8, -96
118*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r9, -88
119*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r10, -80
120*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r11, -72
121*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r12, -64
122*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r13, -56
123*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r14, -48
124*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r15, -40
125*9880d681SAndroid Build Coastguard Worker; CHECK: agfi %r15, -524240
126*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_def_cfa_offset 524400
127*9880d681SAndroid Build Coastguard Worker; ...main function body...
128*9880d681SAndroid Build Coastguard Worker; CHECK: aghi %r15, 8
129*9880d681SAndroid Build Coastguard Worker; CHECK: lmg %r6, %r15, 524280(%r15)
130*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
131*9880d681SAndroid Build Coastguard Worker  %l0 = load volatile i32 , i32 *%ptr
132*9880d681SAndroid Build Coastguard Worker  %l1 = load volatile i32 , i32 *%ptr
133*9880d681SAndroid Build Coastguard Worker  %l4 = load volatile i32 , i32 *%ptr
134*9880d681SAndroid Build Coastguard Worker  %l5 = load volatile i32 , i32 *%ptr
135*9880d681SAndroid Build Coastguard Worker  %l6 = load volatile i32 , i32 *%ptr
136*9880d681SAndroid Build Coastguard Worker  %l7 = load volatile i32 , i32 *%ptr
137*9880d681SAndroid Build Coastguard Worker  %l8 = load volatile i32 , i32 *%ptr
138*9880d681SAndroid Build Coastguard Worker  %l9 = load volatile i32 , i32 *%ptr
139*9880d681SAndroid Build Coastguard Worker  %l10 = load volatile i32 , i32 *%ptr
140*9880d681SAndroid Build Coastguard Worker  %l11 = load volatile i32 , i32 *%ptr
141*9880d681SAndroid Build Coastguard Worker  %l12 = load volatile i32 , i32 *%ptr
142*9880d681SAndroid Build Coastguard Worker  %l13 = load volatile i32 , i32 *%ptr
143*9880d681SAndroid Build Coastguard Worker  %l14 = load volatile i32 , i32 *%ptr
144*9880d681SAndroid Build Coastguard Worker  %add0 = add i32 %l0, %l0
145*9880d681SAndroid Build Coastguard Worker  %add1 = add i32 %l1, %add0
146*9880d681SAndroid Build Coastguard Worker  %add4 = add i32 %l4, %add1
147*9880d681SAndroid Build Coastguard Worker  %add5 = add i32 %l5, %add4
148*9880d681SAndroid Build Coastguard Worker  %add6 = add i32 %l6, %add5
149*9880d681SAndroid Build Coastguard Worker  %add7 = add i32 %l7, %add6
150*9880d681SAndroid Build Coastguard Worker  %add8 = add i32 %l8, %add7
151*9880d681SAndroid Build Coastguard Worker  %add9 = add i32 %l9, %add8
152*9880d681SAndroid Build Coastguard Worker  %add10 = add i32 %l10, %add9
153*9880d681SAndroid Build Coastguard Worker  %add11 = add i32 %l11, %add10
154*9880d681SAndroid Build Coastguard Worker  %add12 = add i32 %l12, %add11
155*9880d681SAndroid Build Coastguard Worker  %add13 = add i32 %l13, %add12
156*9880d681SAndroid Build Coastguard Worker  %add14 = add i32 %l14, %add13
157*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add0, i32 *%ptr
158*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add1, i32 *%ptr
159*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add4, i32 *%ptr
160*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add5, i32 *%ptr
161*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add6, i32 *%ptr
162*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add7, i32 *%ptr
163*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add8, i32 *%ptr
164*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add9, i32 *%ptr
165*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add10, i32 *%ptr
166*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add11, i32 *%ptr
167*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add12, i32 *%ptr
168*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add13, i32 *%ptr
169*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add14, i32 *%ptr
170*9880d681SAndroid Build Coastguard Worker  %y = alloca [65508 x i64], align 8
171*9880d681SAndroid Build Coastguard Worker  %entry = getelementptr inbounds [65508 x i64], [65508 x i64]* %y, i64 0, i64 0
172*9880d681SAndroid Build Coastguard Worker  store volatile i64 %x, i64* %entry
173*9880d681SAndroid Build Coastguard Worker  ret void
174*9880d681SAndroid Build Coastguard Worker}
175*9880d681SAndroid Build Coastguard Worker
176*9880d681SAndroid Build Coastguard Worker; Like f2 but with a frame that is 8 bytes bigger.  This is the smallest
177*9880d681SAndroid Build Coastguard Worker; frame size that needs two instructions to perform the final LMG for
178*9880d681SAndroid Build Coastguard Worker; %r14 and %r15.
179*9880d681SAndroid Build Coastguard Workerdefine void @f4(i32 *%ptr, i64 %x) {
180*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f4:
181*9880d681SAndroid Build Coastguard Worker; CHECK: stmg %r14, %r15, 112(%r15)
182*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r14, -48
183*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r15, -40
184*9880d681SAndroid Build Coastguard Worker; CHECK: agfi %r15, -524176
185*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_def_cfa_offset 524336
186*9880d681SAndroid Build Coastguard Worker; ...main function body...
187*9880d681SAndroid Build Coastguard Worker; CHECK: aghi %r15, 8
188*9880d681SAndroid Build Coastguard Worker; CHECK: lmg %r14, %r15, 524280(%r15)
189*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
190*9880d681SAndroid Build Coastguard Worker  %l0 = load volatile i32 , i32 *%ptr
191*9880d681SAndroid Build Coastguard Worker  %l1 = load volatile i32 , i32 *%ptr
192*9880d681SAndroid Build Coastguard Worker  %l4 = load volatile i32 , i32 *%ptr
193*9880d681SAndroid Build Coastguard Worker  %l5 = load volatile i32 , i32 *%ptr
194*9880d681SAndroid Build Coastguard Worker  %l14 = load volatile i32 , i32 *%ptr
195*9880d681SAndroid Build Coastguard Worker  %add0 = add i32 %l0, %l0
196*9880d681SAndroid Build Coastguard Worker  %add1 = add i32 %l1, %add0
197*9880d681SAndroid Build Coastguard Worker  %add4 = add i32 %l4, %add1
198*9880d681SAndroid Build Coastguard Worker  %add5 = add i32 %l5, %add4
199*9880d681SAndroid Build Coastguard Worker  %add14 = add i32 %l14, %add5
200*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add0, i32 *%ptr
201*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add1, i32 *%ptr
202*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add4, i32 *%ptr
203*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add5, i32 *%ptr
204*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add14, i32 *%ptr
205*9880d681SAndroid Build Coastguard Worker  %y = alloca [65500 x i64], align 8
206*9880d681SAndroid Build Coastguard Worker  %entry = getelementptr inbounds [65500 x i64], [65500 x i64]* %y, i64 0, i64 0
207*9880d681SAndroid Build Coastguard Worker  store volatile i64 %x, i64* %entry
208*9880d681SAndroid Build Coastguard Worker  ret void
209*9880d681SAndroid Build Coastguard Worker}
210*9880d681SAndroid Build Coastguard Worker
211*9880d681SAndroid Build Coastguard Worker; This is the largest frame size for which the preparatory increment for
212*9880d681SAndroid Build Coastguard Worker; "lmg %r14, %r15, ..." can be done using AGHI.
213*9880d681SAndroid Build Coastguard Workerdefine void @f5(i32 *%ptr, i64 %x) {
214*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f5:
215*9880d681SAndroid Build Coastguard Worker; CHECK: stmg %r14, %r15, 112(%r15)
216*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r14, -48
217*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r15, -40
218*9880d681SAndroid Build Coastguard Worker; CHECK: agfi %r15, -556928
219*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_def_cfa_offset 557088
220*9880d681SAndroid Build Coastguard Worker; ...main function body...
221*9880d681SAndroid Build Coastguard Worker; CHECK: aghi %r15, 32760
222*9880d681SAndroid Build Coastguard Worker; CHECK: lmg %r14, %r15, 524280(%r15)
223*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
224*9880d681SAndroid Build Coastguard Worker  %l0 = load volatile i32 , i32 *%ptr
225*9880d681SAndroid Build Coastguard Worker  %l1 = load volatile i32 , i32 *%ptr
226*9880d681SAndroid Build Coastguard Worker  %l4 = load volatile i32 , i32 *%ptr
227*9880d681SAndroid Build Coastguard Worker  %l5 = load volatile i32 , i32 *%ptr
228*9880d681SAndroid Build Coastguard Worker  %l14 = load volatile i32 , i32 *%ptr
229*9880d681SAndroid Build Coastguard Worker  %add0 = add i32 %l0, %l0
230*9880d681SAndroid Build Coastguard Worker  %add1 = add i32 %l1, %add0
231*9880d681SAndroid Build Coastguard Worker  %add4 = add i32 %l4, %add1
232*9880d681SAndroid Build Coastguard Worker  %add5 = add i32 %l5, %add4
233*9880d681SAndroid Build Coastguard Worker  %add14 = add i32 %l14, %add5
234*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add0, i32 *%ptr
235*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add1, i32 *%ptr
236*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add4, i32 *%ptr
237*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add5, i32 *%ptr
238*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add14, i32 *%ptr
239*9880d681SAndroid Build Coastguard Worker  %y = alloca [69594 x i64], align 8
240*9880d681SAndroid Build Coastguard Worker  %entry = getelementptr inbounds [69594 x i64], [69594 x i64]* %y, i64 0, i64 0
241*9880d681SAndroid Build Coastguard Worker  store volatile i64 %x, i64* %entry
242*9880d681SAndroid Build Coastguard Worker  ret void
243*9880d681SAndroid Build Coastguard Worker}
244*9880d681SAndroid Build Coastguard Worker
245*9880d681SAndroid Build Coastguard Worker; This is the smallest frame size for which the preparatory increment for
246*9880d681SAndroid Build Coastguard Worker; "lmg %r14, %r15, ..." needs to be done using AGFI.
247*9880d681SAndroid Build Coastguard Workerdefine void @f6(i32 *%ptr, i64 %x) {
248*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f6:
249*9880d681SAndroid Build Coastguard Worker; CHECK: stmg %r14, %r15, 112(%r15)
250*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r14, -48
251*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r15, -40
252*9880d681SAndroid Build Coastguard Worker; CHECK: agfi %r15, -556936
253*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_def_cfa_offset 557096
254*9880d681SAndroid Build Coastguard Worker; ...main function body...
255*9880d681SAndroid Build Coastguard Worker; CHECK: agfi %r15, 32768
256*9880d681SAndroid Build Coastguard Worker; CHECK: lmg %r14, %r15, 524280(%r15)
257*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
258*9880d681SAndroid Build Coastguard Worker  %l0 = load volatile i32 , i32 *%ptr
259*9880d681SAndroid Build Coastguard Worker  %l1 = load volatile i32 , i32 *%ptr
260*9880d681SAndroid Build Coastguard Worker  %l4 = load volatile i32 , i32 *%ptr
261*9880d681SAndroid Build Coastguard Worker  %l5 = load volatile i32 , i32 *%ptr
262*9880d681SAndroid Build Coastguard Worker  %l14 = load volatile i32 , i32 *%ptr
263*9880d681SAndroid Build Coastguard Worker  %add0 = add i32 %l0, %l0
264*9880d681SAndroid Build Coastguard Worker  %add1 = add i32 %l1, %add0
265*9880d681SAndroid Build Coastguard Worker  %add4 = add i32 %l4, %add1
266*9880d681SAndroid Build Coastguard Worker  %add5 = add i32 %l5, %add4
267*9880d681SAndroid Build Coastguard Worker  %add14 = add i32 %l14, %add5
268*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add0, i32 *%ptr
269*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add1, i32 *%ptr
270*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add4, i32 *%ptr
271*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add5, i32 *%ptr
272*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add14, i32 *%ptr
273*9880d681SAndroid Build Coastguard Worker  %y = alloca [69595 x i64], align 8
274*9880d681SAndroid Build Coastguard Worker  %entry = getelementptr inbounds [69595 x i64], [69595 x i64]* %y, i64 0, i64 0
275*9880d681SAndroid Build Coastguard Worker  store volatile i64 %x, i64* %entry
276*9880d681SAndroid Build Coastguard Worker  ret void
277*9880d681SAndroid Build Coastguard Worker}
278