xref: /aosp_15_r20/external/llvm/test/CodeGen/Thumb2/2009-12-01-LoopIVUsers.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -O3 | \
2*9880d681SAndroid Build Coastguard Worker; RUN:   llc -mtriple=thumbv7-apple-darwin10 -mattr=+neon | FileCheck %s
3*9880d681SAndroid Build Coastguard Worker
4*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:32-f32:32:32-f64:32:32-v64:64:64-v128:128:128-a0:0:32"
5*9880d681SAndroid Build Coastguard Worker
6*9880d681SAndroid Build Coastguard Workerdefine void @fred(i32 %three_by_three, i8* %in, double %dt1, i32 %x_size, i32 %y_size, i8* %bp) nounwind {
7*9880d681SAndroid Build Coastguard Workerentry:
8*9880d681SAndroid Build Coastguard Worker; -- The loop following the load should only use a single add-literation
9*9880d681SAndroid Build Coastguard Worker;    instruction.
10*9880d681SAndroid Build Coastguard Worker; CHECK: vldr
11*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: adds
12*9880d681SAndroid Build Coastguard Worker; CHECK: subsections_via_symbols
13*9880d681SAndroid Build Coastguard Worker
14*9880d681SAndroid Build Coastguard Worker
15*9880d681SAndroid Build Coastguard Worker  %three_by_three_addr = alloca i32               ; <i32*> [#uses=2]
16*9880d681SAndroid Build Coastguard Worker  %in_addr = alloca i8*                           ; <i8**> [#uses=2]
17*9880d681SAndroid Build Coastguard Worker  %dt_addr = alloca float                         ; <float*> [#uses=4]
18*9880d681SAndroid Build Coastguard Worker  %x_size_addr = alloca i32                       ; <i32*> [#uses=2]
19*9880d681SAndroid Build Coastguard Worker  %y_size_addr = alloca i32                       ; <i32*> [#uses=1]
20*9880d681SAndroid Build Coastguard Worker  %bp_addr = alloca i8*                           ; <i8**> [#uses=1]
21*9880d681SAndroid Build Coastguard Worker  %tmp_image = alloca i8*                         ; <i8**> [#uses=0]
22*9880d681SAndroid Build Coastguard Worker  %out = alloca i8*                               ; <i8**> [#uses=1]
23*9880d681SAndroid Build Coastguard Worker  %cp = alloca i8*                                ; <i8**> [#uses=0]
24*9880d681SAndroid Build Coastguard Worker  %dpt = alloca i8*                               ; <i8**> [#uses=4]
25*9880d681SAndroid Build Coastguard Worker  %dp = alloca i8*                                ; <i8**> [#uses=2]
26*9880d681SAndroid Build Coastguard Worker  %ip = alloca i8*                                ; <i8**> [#uses=0]
27*9880d681SAndroid Build Coastguard Worker  %centre = alloca i32                            ; <i32*> [#uses=0]
28*9880d681SAndroid Build Coastguard Worker  %tmp = alloca i32                               ; <i32*> [#uses=0]
29*9880d681SAndroid Build Coastguard Worker  %brightness = alloca i32                        ; <i32*> [#uses=0]
30*9880d681SAndroid Build Coastguard Worker  %area = alloca i32                              ; <i32*> [#uses=0]
31*9880d681SAndroid Build Coastguard Worker  %y = alloca i32                                 ; <i32*> [#uses=0]
32*9880d681SAndroid Build Coastguard Worker  %x = alloca i32                                 ; <i32*> [#uses=2]
33*9880d681SAndroid Build Coastguard Worker  %j = alloca i32                                 ; <i32*> [#uses=6]
34*9880d681SAndroid Build Coastguard Worker  %i = alloca i32                                 ; <i32*> [#uses=1]
35*9880d681SAndroid Build Coastguard Worker  %mask_size = alloca i32                         ; <i32*> [#uses=5]
36*9880d681SAndroid Build Coastguard Worker  %increment = alloca i32                         ; <i32*> [#uses=1]
37*9880d681SAndroid Build Coastguard Worker  %n_max = alloca i32                             ; <i32*> [#uses=4]
38*9880d681SAndroid Build Coastguard Worker  %temp = alloca float                            ; <float*> [#uses=1]
39*9880d681SAndroid Build Coastguard Worker  %"alloca point" = bitcast i32 0 to i32          ; <i32> [#uses=0]
40*9880d681SAndroid Build Coastguard Worker  store i32 %three_by_three, i32* %three_by_three_addr
41*9880d681SAndroid Build Coastguard Worker  store i8* %in, i8** %in_addr
42*9880d681SAndroid Build Coastguard Worker  %dt = fptrunc double %dt1 to float              ; <float> [#uses=1]
43*9880d681SAndroid Build Coastguard Worker  store float %dt, float* %dt_addr
44*9880d681SAndroid Build Coastguard Worker  store i32 %x_size, i32* %x_size_addr
45*9880d681SAndroid Build Coastguard Worker  store i32 %y_size, i32* %y_size_addr
46*9880d681SAndroid Build Coastguard Worker  store i8* %bp, i8** %bp_addr
47*9880d681SAndroid Build Coastguard Worker  %0 = load i8*, i8** %in_addr, align 4                ; <i8*> [#uses=1]
48*9880d681SAndroid Build Coastguard Worker  store i8* %0, i8** %out, align 4
49*9880d681SAndroid Build Coastguard Worker  %1 = call  i32 (...) @foo() nounwind ; <i32> [#uses=1]
50*9880d681SAndroid Build Coastguard Worker  store i32 %1, i32* %i, align 4
51*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32* %three_by_three_addr, align 4    ; <i32> [#uses=1]
52*9880d681SAndroid Build Coastguard Worker  %3 = icmp eq i32 %2, 0                          ; <i1> [#uses=1]
53*9880d681SAndroid Build Coastguard Worker  br i1 %3, label %bb, label %bb2
54*9880d681SAndroid Build Coastguard Worker
55*9880d681SAndroid Build Coastguard Workerbb:                                               ; preds = %entry
56*9880d681SAndroid Build Coastguard Worker  %4 = load float, float* %dt_addr, align 4              ; <float> [#uses=1]
57*9880d681SAndroid Build Coastguard Worker  %5 = fpext float %4 to double                   ; <double> [#uses=1]
58*9880d681SAndroid Build Coastguard Worker  %6 = fmul double %5, 1.500000e+00               ; <double> [#uses=1]
59*9880d681SAndroid Build Coastguard Worker  %7 = fptosi double %6 to i32                    ; <i32> [#uses=1]
60*9880d681SAndroid Build Coastguard Worker  %8 = add nsw i32 %7, 1                          ; <i32> [#uses=1]
61*9880d681SAndroid Build Coastguard Worker  store i32 %8, i32* %mask_size, align 4
62*9880d681SAndroid Build Coastguard Worker  br label %bb3
63*9880d681SAndroid Build Coastguard Worker
64*9880d681SAndroid Build Coastguard Workerbb2:                                              ; preds = %entry
65*9880d681SAndroid Build Coastguard Worker  store i32 1, i32* %mask_size, align 4
66*9880d681SAndroid Build Coastguard Worker  br label %bb3
67*9880d681SAndroid Build Coastguard Worker
68*9880d681SAndroid Build Coastguard Workerbb3:                                              ; preds = %bb2, %bb
69*9880d681SAndroid Build Coastguard Worker  %9 = load i32, i32* %mask_size, align 4              ; <i32> [#uses=1]
70*9880d681SAndroid Build Coastguard Worker  %10 = mul i32 %9, 2                             ; <i32> [#uses=1]
71*9880d681SAndroid Build Coastguard Worker  %11 = add nsw i32 %10, 1                        ; <i32> [#uses=1]
72*9880d681SAndroid Build Coastguard Worker  store i32 %11, i32* %n_max, align 4
73*9880d681SAndroid Build Coastguard Worker  %12 = load i32, i32* %x_size_addr, align 4           ; <i32> [#uses=1]
74*9880d681SAndroid Build Coastguard Worker  %13 = load i32, i32* %n_max, align 4                 ; <i32> [#uses=1]
75*9880d681SAndroid Build Coastguard Worker  %14 = sub i32 %12, %13                          ; <i32> [#uses=1]
76*9880d681SAndroid Build Coastguard Worker  store i32 %14, i32* %increment, align 4
77*9880d681SAndroid Build Coastguard Worker  %15 = load i32, i32* %n_max, align 4                 ; <i32> [#uses=1]
78*9880d681SAndroid Build Coastguard Worker  %16 = load i32, i32* %n_max, align 4                 ; <i32> [#uses=1]
79*9880d681SAndroid Build Coastguard Worker  %17 = mul i32 %15, %16                          ; <i32> [#uses=1]
80*9880d681SAndroid Build Coastguard Worker  %18 = call  noalias i8* @malloc(i32 %17) nounwind ; <i8*> [#uses=1]
81*9880d681SAndroid Build Coastguard Worker  store i8* %18, i8** %dp, align 4
82*9880d681SAndroid Build Coastguard Worker  %19 = load i8*, i8** %dp, align 4                    ; <i8*> [#uses=1]
83*9880d681SAndroid Build Coastguard Worker  store i8* %19, i8** %dpt, align 4
84*9880d681SAndroid Build Coastguard Worker  %20 = load float, float* %dt_addr, align 4             ; <float> [#uses=1]
85*9880d681SAndroid Build Coastguard Worker  %21 = load float, float* %dt_addr, align 4             ; <float> [#uses=1]
86*9880d681SAndroid Build Coastguard Worker  %22 = fmul float %20, %21                       ; <float> [#uses=1]
87*9880d681SAndroid Build Coastguard Worker  %23 = fsub float -0.000000e+00, %22             ; <float> [#uses=1]
88*9880d681SAndroid Build Coastguard Worker  store float %23, float* %temp, align 4
89*9880d681SAndroid Build Coastguard Worker  %24 = load i32, i32* %mask_size, align 4             ; <i32> [#uses=1]
90*9880d681SAndroid Build Coastguard Worker  %25 = sub i32 0, %24                            ; <i32> [#uses=1]
91*9880d681SAndroid Build Coastguard Worker  store i32 %25, i32* %j, align 4
92*9880d681SAndroid Build Coastguard Worker  br label %bb5
93*9880d681SAndroid Build Coastguard Worker
94*9880d681SAndroid Build Coastguard Workerbb4:                                              ; preds = %bb5
95*9880d681SAndroid Build Coastguard Worker  %26 = load i32, i32* %j, align 4                     ; <i32> [#uses=1]
96*9880d681SAndroid Build Coastguard Worker  %27 = load i32, i32* %j, align 4                     ; <i32> [#uses=1]
97*9880d681SAndroid Build Coastguard Worker  %28 = mul i32 %26, %27                          ; <i32> [#uses=1]
98*9880d681SAndroid Build Coastguard Worker  %29 = sitofp i32 %28 to double                  ; <double> [#uses=1]
99*9880d681SAndroid Build Coastguard Worker  %30 = fmul double %29, 1.234000e+00             ; <double> [#uses=1]
100*9880d681SAndroid Build Coastguard Worker  %31 = fptosi double %30 to i32                  ; <i32> [#uses=1]
101*9880d681SAndroid Build Coastguard Worker  store i32 %31, i32* %x, align 4
102*9880d681SAndroid Build Coastguard Worker  %32 = load i32, i32* %x, align 4                     ; <i32> [#uses=1]
103*9880d681SAndroid Build Coastguard Worker  %33 = trunc i32 %32 to i8                       ; <i8> [#uses=1]
104*9880d681SAndroid Build Coastguard Worker  %34 = load i8*, i8** %dpt, align 4                   ; <i8*> [#uses=1]
105*9880d681SAndroid Build Coastguard Worker  store i8 %33, i8* %34, align 1
106*9880d681SAndroid Build Coastguard Worker  %35 = load i8*, i8** %dpt, align 4                   ; <i8*> [#uses=1]
107*9880d681SAndroid Build Coastguard Worker  %36 = getelementptr inbounds i8, i8* %35, i64 1     ; <i8*> [#uses=1]
108*9880d681SAndroid Build Coastguard Worker  store i8* %36, i8** %dpt, align 4
109*9880d681SAndroid Build Coastguard Worker  %37 = load i32, i32* %j, align 4                     ; <i32> [#uses=1]
110*9880d681SAndroid Build Coastguard Worker  %38 = add nsw i32 %37, 1                        ; <i32> [#uses=1]
111*9880d681SAndroid Build Coastguard Worker  store i32 %38, i32* %j, align 4
112*9880d681SAndroid Build Coastguard Worker  br label %bb5
113*9880d681SAndroid Build Coastguard Worker
114*9880d681SAndroid Build Coastguard Workerbb5:                                              ; preds = %bb4, %bb3
115*9880d681SAndroid Build Coastguard Worker  %39 = load i32, i32* %j, align 4                     ; <i32> [#uses=1]
116*9880d681SAndroid Build Coastguard Worker  %40 = load i32, i32* %mask_size, align 4             ; <i32> [#uses=1]
117*9880d681SAndroid Build Coastguard Worker  %41 = icmp sle i32 %39, %40                     ; <i1> [#uses=1]
118*9880d681SAndroid Build Coastguard Worker  br i1 %41, label %bb4, label %bb6
119*9880d681SAndroid Build Coastguard Worker
120*9880d681SAndroid Build Coastguard Workerbb6:                                              ; preds = %bb5
121*9880d681SAndroid Build Coastguard Worker  br label %return
122*9880d681SAndroid Build Coastguard Worker
123*9880d681SAndroid Build Coastguard Workerreturn:                                           ; preds = %bb6
124*9880d681SAndroid Build Coastguard Worker  ret void
125*9880d681SAndroid Build Coastguard Worker}
126*9880d681SAndroid Build Coastguard Worker
127*9880d681SAndroid Build Coastguard Workerdeclare i32 @foo(...)
128*9880d681SAndroid Build Coastguard Worker
129*9880d681SAndroid Build Coastguard Workerdeclare noalias i8* @malloc(i32) nounwind
130