1*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -O3 | \ 2*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=thumbv7-apple-darwin10 -mattr=+neon | FileCheck %s 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:32-f32:32:32-f64:32:32-v64:64:64-v128:128:128-a0:0:32" 5*9880d681SAndroid Build Coastguard Worker 6*9880d681SAndroid Build Coastguard Workerdefine void @fred(i32 %three_by_three, i8* %in, double %dt1, i32 %x_size, i32 %y_size, i8* %bp) nounwind { 7*9880d681SAndroid Build Coastguard Workerentry: 8*9880d681SAndroid Build Coastguard Worker; -- The loop following the load should only use a single add-literation 9*9880d681SAndroid Build Coastguard Worker; instruction. 10*9880d681SAndroid Build Coastguard Worker; CHECK: vldr 11*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: adds 12*9880d681SAndroid Build Coastguard Worker; CHECK: subsections_via_symbols 13*9880d681SAndroid Build Coastguard Worker 14*9880d681SAndroid Build Coastguard Worker 15*9880d681SAndroid Build Coastguard Worker %three_by_three_addr = alloca i32 ; <i32*> [#uses=2] 16*9880d681SAndroid Build Coastguard Worker %in_addr = alloca i8* ; <i8**> [#uses=2] 17*9880d681SAndroid Build Coastguard Worker %dt_addr = alloca float ; <float*> [#uses=4] 18*9880d681SAndroid Build Coastguard Worker %x_size_addr = alloca i32 ; <i32*> [#uses=2] 19*9880d681SAndroid Build Coastguard Worker %y_size_addr = alloca i32 ; <i32*> [#uses=1] 20*9880d681SAndroid Build Coastguard Worker %bp_addr = alloca i8* ; <i8**> [#uses=1] 21*9880d681SAndroid Build Coastguard Worker %tmp_image = alloca i8* ; <i8**> [#uses=0] 22*9880d681SAndroid Build Coastguard Worker %out = alloca i8* ; <i8**> [#uses=1] 23*9880d681SAndroid Build Coastguard Worker %cp = alloca i8* ; <i8**> [#uses=0] 24*9880d681SAndroid Build Coastguard Worker %dpt = alloca i8* ; <i8**> [#uses=4] 25*9880d681SAndroid Build Coastguard Worker %dp = alloca i8* ; <i8**> [#uses=2] 26*9880d681SAndroid Build Coastguard Worker %ip = alloca i8* ; <i8**> [#uses=0] 27*9880d681SAndroid Build Coastguard Worker %centre = alloca i32 ; <i32*> [#uses=0] 28*9880d681SAndroid Build Coastguard Worker %tmp = alloca i32 ; <i32*> [#uses=0] 29*9880d681SAndroid Build Coastguard Worker %brightness = alloca i32 ; <i32*> [#uses=0] 30*9880d681SAndroid Build Coastguard Worker %area = alloca i32 ; <i32*> [#uses=0] 31*9880d681SAndroid Build Coastguard Worker %y = alloca i32 ; <i32*> [#uses=0] 32*9880d681SAndroid Build Coastguard Worker %x = alloca i32 ; <i32*> [#uses=2] 33*9880d681SAndroid Build Coastguard Worker %j = alloca i32 ; <i32*> [#uses=6] 34*9880d681SAndroid Build Coastguard Worker %i = alloca i32 ; <i32*> [#uses=1] 35*9880d681SAndroid Build Coastguard Worker %mask_size = alloca i32 ; <i32*> [#uses=5] 36*9880d681SAndroid Build Coastguard Worker %increment = alloca i32 ; <i32*> [#uses=1] 37*9880d681SAndroid Build Coastguard Worker %n_max = alloca i32 ; <i32*> [#uses=4] 38*9880d681SAndroid Build Coastguard Worker %temp = alloca float ; <float*> [#uses=1] 39*9880d681SAndroid Build Coastguard Worker %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] 40*9880d681SAndroid Build Coastguard Worker store i32 %three_by_three, i32* %three_by_three_addr 41*9880d681SAndroid Build Coastguard Worker store i8* %in, i8** %in_addr 42*9880d681SAndroid Build Coastguard Worker %dt = fptrunc double %dt1 to float ; <float> [#uses=1] 43*9880d681SAndroid Build Coastguard Worker store float %dt, float* %dt_addr 44*9880d681SAndroid Build Coastguard Worker store i32 %x_size, i32* %x_size_addr 45*9880d681SAndroid Build Coastguard Worker store i32 %y_size, i32* %y_size_addr 46*9880d681SAndroid Build Coastguard Worker store i8* %bp, i8** %bp_addr 47*9880d681SAndroid Build Coastguard Worker %0 = load i8*, i8** %in_addr, align 4 ; <i8*> [#uses=1] 48*9880d681SAndroid Build Coastguard Worker store i8* %0, i8** %out, align 4 49*9880d681SAndroid Build Coastguard Worker %1 = call i32 (...) @foo() nounwind ; <i32> [#uses=1] 50*9880d681SAndroid Build Coastguard Worker store i32 %1, i32* %i, align 4 51*9880d681SAndroid Build Coastguard Worker %2 = load i32, i32* %three_by_three_addr, align 4 ; <i32> [#uses=1] 52*9880d681SAndroid Build Coastguard Worker %3 = icmp eq i32 %2, 0 ; <i1> [#uses=1] 53*9880d681SAndroid Build Coastguard Worker br i1 %3, label %bb, label %bb2 54*9880d681SAndroid Build Coastguard Worker 55*9880d681SAndroid Build Coastguard Workerbb: ; preds = %entry 56*9880d681SAndroid Build Coastguard Worker %4 = load float, float* %dt_addr, align 4 ; <float> [#uses=1] 57*9880d681SAndroid Build Coastguard Worker %5 = fpext float %4 to double ; <double> [#uses=1] 58*9880d681SAndroid Build Coastguard Worker %6 = fmul double %5, 1.500000e+00 ; <double> [#uses=1] 59*9880d681SAndroid Build Coastguard Worker %7 = fptosi double %6 to i32 ; <i32> [#uses=1] 60*9880d681SAndroid Build Coastguard Worker %8 = add nsw i32 %7, 1 ; <i32> [#uses=1] 61*9880d681SAndroid Build Coastguard Worker store i32 %8, i32* %mask_size, align 4 62*9880d681SAndroid Build Coastguard Worker br label %bb3 63*9880d681SAndroid Build Coastguard Worker 64*9880d681SAndroid Build Coastguard Workerbb2: ; preds = %entry 65*9880d681SAndroid Build Coastguard Worker store i32 1, i32* %mask_size, align 4 66*9880d681SAndroid Build Coastguard Worker br label %bb3 67*9880d681SAndroid Build Coastguard Worker 68*9880d681SAndroid Build Coastguard Workerbb3: ; preds = %bb2, %bb 69*9880d681SAndroid Build Coastguard Worker %9 = load i32, i32* %mask_size, align 4 ; <i32> [#uses=1] 70*9880d681SAndroid Build Coastguard Worker %10 = mul i32 %9, 2 ; <i32> [#uses=1] 71*9880d681SAndroid Build Coastguard Worker %11 = add nsw i32 %10, 1 ; <i32> [#uses=1] 72*9880d681SAndroid Build Coastguard Worker store i32 %11, i32* %n_max, align 4 73*9880d681SAndroid Build Coastguard Worker %12 = load i32, i32* %x_size_addr, align 4 ; <i32> [#uses=1] 74*9880d681SAndroid Build Coastguard Worker %13 = load i32, i32* %n_max, align 4 ; <i32> [#uses=1] 75*9880d681SAndroid Build Coastguard Worker %14 = sub i32 %12, %13 ; <i32> [#uses=1] 76*9880d681SAndroid Build Coastguard Worker store i32 %14, i32* %increment, align 4 77*9880d681SAndroid Build Coastguard Worker %15 = load i32, i32* %n_max, align 4 ; <i32> [#uses=1] 78*9880d681SAndroid Build Coastguard Worker %16 = load i32, i32* %n_max, align 4 ; <i32> [#uses=1] 79*9880d681SAndroid Build Coastguard Worker %17 = mul i32 %15, %16 ; <i32> [#uses=1] 80*9880d681SAndroid Build Coastguard Worker %18 = call noalias i8* @malloc(i32 %17) nounwind ; <i8*> [#uses=1] 81*9880d681SAndroid Build Coastguard Worker store i8* %18, i8** %dp, align 4 82*9880d681SAndroid Build Coastguard Worker %19 = load i8*, i8** %dp, align 4 ; <i8*> [#uses=1] 83*9880d681SAndroid Build Coastguard Worker store i8* %19, i8** %dpt, align 4 84*9880d681SAndroid Build Coastguard Worker %20 = load float, float* %dt_addr, align 4 ; <float> [#uses=1] 85*9880d681SAndroid Build Coastguard Worker %21 = load float, float* %dt_addr, align 4 ; <float> [#uses=1] 86*9880d681SAndroid Build Coastguard Worker %22 = fmul float %20, %21 ; <float> [#uses=1] 87*9880d681SAndroid Build Coastguard Worker %23 = fsub float -0.000000e+00, %22 ; <float> [#uses=1] 88*9880d681SAndroid Build Coastguard Worker store float %23, float* %temp, align 4 89*9880d681SAndroid Build Coastguard Worker %24 = load i32, i32* %mask_size, align 4 ; <i32> [#uses=1] 90*9880d681SAndroid Build Coastguard Worker %25 = sub i32 0, %24 ; <i32> [#uses=1] 91*9880d681SAndroid Build Coastguard Worker store i32 %25, i32* %j, align 4 92*9880d681SAndroid Build Coastguard Worker br label %bb5 93*9880d681SAndroid Build Coastguard Worker 94*9880d681SAndroid Build Coastguard Workerbb4: ; preds = %bb5 95*9880d681SAndroid Build Coastguard Worker %26 = load i32, i32* %j, align 4 ; <i32> [#uses=1] 96*9880d681SAndroid Build Coastguard Worker %27 = load i32, i32* %j, align 4 ; <i32> [#uses=1] 97*9880d681SAndroid Build Coastguard Worker %28 = mul i32 %26, %27 ; <i32> [#uses=1] 98*9880d681SAndroid Build Coastguard Worker %29 = sitofp i32 %28 to double ; <double> [#uses=1] 99*9880d681SAndroid Build Coastguard Worker %30 = fmul double %29, 1.234000e+00 ; <double> [#uses=1] 100*9880d681SAndroid Build Coastguard Worker %31 = fptosi double %30 to i32 ; <i32> [#uses=1] 101*9880d681SAndroid Build Coastguard Worker store i32 %31, i32* %x, align 4 102*9880d681SAndroid Build Coastguard Worker %32 = load i32, i32* %x, align 4 ; <i32> [#uses=1] 103*9880d681SAndroid Build Coastguard Worker %33 = trunc i32 %32 to i8 ; <i8> [#uses=1] 104*9880d681SAndroid Build Coastguard Worker %34 = load i8*, i8** %dpt, align 4 ; <i8*> [#uses=1] 105*9880d681SAndroid Build Coastguard Worker store i8 %33, i8* %34, align 1 106*9880d681SAndroid Build Coastguard Worker %35 = load i8*, i8** %dpt, align 4 ; <i8*> [#uses=1] 107*9880d681SAndroid Build Coastguard Worker %36 = getelementptr inbounds i8, i8* %35, i64 1 ; <i8*> [#uses=1] 108*9880d681SAndroid Build Coastguard Worker store i8* %36, i8** %dpt, align 4 109*9880d681SAndroid Build Coastguard Worker %37 = load i32, i32* %j, align 4 ; <i32> [#uses=1] 110*9880d681SAndroid Build Coastguard Worker %38 = add nsw i32 %37, 1 ; <i32> [#uses=1] 111*9880d681SAndroid Build Coastguard Worker store i32 %38, i32* %j, align 4 112*9880d681SAndroid Build Coastguard Worker br label %bb5 113*9880d681SAndroid Build Coastguard Worker 114*9880d681SAndroid Build Coastguard Workerbb5: ; preds = %bb4, %bb3 115*9880d681SAndroid Build Coastguard Worker %39 = load i32, i32* %j, align 4 ; <i32> [#uses=1] 116*9880d681SAndroid Build Coastguard Worker %40 = load i32, i32* %mask_size, align 4 ; <i32> [#uses=1] 117*9880d681SAndroid Build Coastguard Worker %41 = icmp sle i32 %39, %40 ; <i1> [#uses=1] 118*9880d681SAndroid Build Coastguard Worker br i1 %41, label %bb4, label %bb6 119*9880d681SAndroid Build Coastguard Worker 120*9880d681SAndroid Build Coastguard Workerbb6: ; preds = %bb5 121*9880d681SAndroid Build Coastguard Worker br label %return 122*9880d681SAndroid Build Coastguard Worker 123*9880d681SAndroid Build Coastguard Workerreturn: ; preds = %bb6 124*9880d681SAndroid Build Coastguard Worker ret void 125*9880d681SAndroid Build Coastguard Worker} 126*9880d681SAndroid Build Coastguard Worker 127*9880d681SAndroid Build Coastguard Workerdeclare i32 @foo(...) 128*9880d681SAndroid Build Coastguard Worker 129*9880d681SAndroid Build Coastguard Workerdeclare noalias i8* @malloc(i32) nounwind 130