1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mcpu=yonah 2*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64" 3*9880d681SAndroid Build Coastguard Workertarget triple = "i686-apple-darwin8" 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Workerdeclare <4 x float> @llvm.x86.sse.add.ss(<4 x float>, <4 x float>) 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Workerdefine void @test(float* %P) { 8*9880d681SAndroid Build Coastguard Workerentry: 9*9880d681SAndroid Build Coastguard Worker or <4 x i32> zeroinitializer, and (<4 x i32> bitcast (<4 x float> shufflevector (<4 x float> undef, <4 x float> undef, <4 x i32> zeroinitializer) to <4 x i32>), <4 x i32> < i32 -2147483648, i32 -2147483648, i32 -2147483648, i32 -2147483648 >) ; <<4 x i32>>:0 [#uses=1] 10*9880d681SAndroid Build Coastguard Worker bitcast <4 x i32> %0 to <4 x float> ; <<4 x float>>:1 [#uses=1] 11*9880d681SAndroid Build Coastguard Worker fsub <4 x float> %1, zeroinitializer ; <<4 x float>>:2 [#uses=1] 12*9880d681SAndroid Build Coastguard Worker fsub <4 x float> shufflevector (<4 x float> undef, <4 x float> undef, <4 x i32> zeroinitializer), %2 ; <<4 x float>>:3 [#uses=1] 13*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %3, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:4 [#uses=1] 14*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %4, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:5 [#uses=1] 15*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %5, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:6 [#uses=1] 16*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> %6, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:7 [#uses=1] 17*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> %7, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:8 [#uses=1] 18*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %8, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:9 [#uses=1] 19*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %9, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:10 [#uses=1] 20*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %10, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:11 [#uses=1] 21*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %11, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:12 [#uses=1] 22*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> %12, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:13 [#uses=1] 23*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %13, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:14 [#uses=1] 24*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %14, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:15 [#uses=1] 25*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> %15, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:16 [#uses=1] 26*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %16, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:17 [#uses=1] 27*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> %17, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:18 [#uses=1] 28*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> %18, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:19 [#uses=1] 29*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %19, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:20 [#uses=1] 30*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> %20, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:21 [#uses=1] 31*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> %21, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:22 [#uses=1] 32*9880d681SAndroid Build Coastguard Worker fmul <4 x float> %22, zeroinitializer ; <<4 x float>>:23 [#uses=1] 33*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> %23, <4 x float> undef, <4 x i32> < i32 2, i32 2, i32 2, i32 2 > ; <<4 x float>>:24 [#uses=1] 34*9880d681SAndroid Build Coastguard Worker call <4 x float> @llvm.x86.sse.add.ss( <4 x float> zeroinitializer, <4 x float> %24 ) ; <<4 x float>>:25 [#uses=1] 35*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> %25, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:26 [#uses=1] 36*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> %26, <4 x float> zeroinitializer, <4 x i32> zeroinitializer ; <<4 x float>>:27 [#uses=1] 37*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> %27, <4 x float> zeroinitializer, <4 x i32> < i32 4, i32 1, i32 6, i32 7 > ; <<4 x float>>:28 [#uses=1] 38*9880d681SAndroid Build Coastguard Worker fmul <4 x float> zeroinitializer, %28 ; <<4 x float>>:29 [#uses=1] 39*9880d681SAndroid Build Coastguard Worker fadd <4 x float> %29, zeroinitializer ; <<4 x float>>:30 [#uses=1] 40*9880d681SAndroid Build Coastguard Worker fmul <4 x float> zeroinitializer, %30 ; <<4 x float>>:31 [#uses=1] 41*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %31, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:32 [#uses=1] 42*9880d681SAndroid Build Coastguard Worker fmul <4 x float> zeroinitializer, %32 ; <<4 x float>>:33 [#uses=1] 43*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> %33, <4 x float> zeroinitializer, <4 x i32> zeroinitializer ; <<4 x float>>:34 [#uses=1] 44*9880d681SAndroid Build Coastguard Worker fmul <4 x float> zeroinitializer, %34 ; <<4 x float>>:35 [#uses=1] 45*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %35, <4 x i32> < i32 0, i32 1, i32 6, i32 7 > ; <<4 x float>>:36 [#uses=1] 46*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %36, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:37 [#uses=1] 47*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %37, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:38 [#uses=1] 48*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %38, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:39 [#uses=1] 49*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %39, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:40 [#uses=1] 50*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %40, <4 x i32> < i32 4, i32 1, i32 6, i32 7 > ; <<4 x float>>:41 [#uses=1] 51*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %41, <4 x i32> < i32 4, i32 1, i32 6, i32 7 > ; <<4 x float>>:42 [#uses=1] 52*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %42, <4 x i32> < i32 4, i32 1, i32 6, i32 7 > ; <<4 x float>>:43 [#uses=1] 53*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %43, <4 x i32> < i32 4, i32 1, i32 6, i32 7 > ; <<4 x float>>:44 [#uses=1] 54*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %44, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:45 [#uses=1] 55*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %45, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:46 [#uses=1] 56*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %46, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:47 [#uses=1] 57*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> zeroinitializer, <4 x float> %47, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:48 [#uses=1] 58*9880d681SAndroid Build Coastguard Worker shufflevector <4 x float> %48, <4 x float> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > ; <<4 x float>>:49 [#uses=1] 59*9880d681SAndroid Build Coastguard Worker fadd <4 x float> %49, zeroinitializer ; <<4 x float>>:50 [#uses=1] 60*9880d681SAndroid Build Coastguard Worker %tmp5845 = extractelement <4 x float> %50, i32 2 ; <float> [#uses=1] 61*9880d681SAndroid Build Coastguard Worker store float %tmp5845, float* %P 62*9880d681SAndroid Build Coastguard Worker ret void 63*9880d681SAndroid Build Coastguard Worker} 64