1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=x86_64-pc-linux-gnu %s -o - -no-integrated-as | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker; C code this came from 4*9880d681SAndroid Build Coastguard Worker;bool cas(float volatile *p, float *expected, float desired) { 5*9880d681SAndroid Build Coastguard Worker; bool success; 6*9880d681SAndroid Build Coastguard Worker; __asm__ __volatile__("lock; cmpxchg %[desired], %[mem]; " 7*9880d681SAndroid Build Coastguard Worker; "mov %[expected], %[expected_out]; " 8*9880d681SAndroid Build Coastguard Worker; "sete %[success]" 9*9880d681SAndroid Build Coastguard Worker; : [success] "=a" (success), 10*9880d681SAndroid Build Coastguard Worker; [expected_out] "=rm" (*expected) 11*9880d681SAndroid Build Coastguard Worker; : [expected] "a" (*expected), 12*9880d681SAndroid Build Coastguard Worker; [desired] "q" (desired), 13*9880d681SAndroid Build Coastguard Worker; [mem] "m" (*p) 14*9880d681SAndroid Build Coastguard Worker; : "memory", "cc"); 15*9880d681SAndroid Build Coastguard Worker; return success; 16*9880d681SAndroid Build Coastguard Worker;} 17*9880d681SAndroid Build Coastguard Worker 18*9880d681SAndroid Build Coastguard Workerdefine zeroext i1 @cas(float* %p, float* %expected, float %desired) nounwind { 19*9880d681SAndroid Build Coastguard Workerentry: 20*9880d681SAndroid Build Coastguard Worker %p.addr = alloca float*, align 8 21*9880d681SAndroid Build Coastguard Worker %expected.addr = alloca float*, align 8 22*9880d681SAndroid Build Coastguard Worker %desired.addr = alloca float, align 4 23*9880d681SAndroid Build Coastguard Worker %success = alloca i8, align 1 24*9880d681SAndroid Build Coastguard Worker store float* %p, float** %p.addr, align 8 25*9880d681SAndroid Build Coastguard Worker store float* %expected, float** %expected.addr, align 8 26*9880d681SAndroid Build Coastguard Worker store float %desired, float* %desired.addr, align 4 27*9880d681SAndroid Build Coastguard Worker %0 = load float*, float** %expected.addr, align 8 28*9880d681SAndroid Build Coastguard Worker %1 = load float*, float** %expected.addr, align 8 29*9880d681SAndroid Build Coastguard Worker %2 = load float, float* %1, align 4 30*9880d681SAndroid Build Coastguard Worker %3 = load float, float* %desired.addr, align 4 31*9880d681SAndroid Build Coastguard Worker %4 = load float*, float** %p.addr, align 8 32*9880d681SAndroid Build Coastguard Worker %5 = call i8 asm sideeffect "lock; cmpxchg $3, $4; mov $2, $1; sete $0", "={ax},=*rm,{ax},q,*m,~{memory},~{cc},~{dirflag},~{fpsr},~{flags}"(float* %0, float %2, float %3, float* %4) nounwind 33*9880d681SAndroid Build Coastguard Worker store i8 %5, i8* %success, align 1 34*9880d681SAndroid Build Coastguard Worker %6 = load i8, i8* %success, align 1 35*9880d681SAndroid Build Coastguard Worker %tobool = trunc i8 %6 to i1 36*9880d681SAndroid Build Coastguard Worker ret i1 %tobool 37*9880d681SAndroid Build Coastguard Worker} 38*9880d681SAndroid Build Coastguard Worker 39*9880d681SAndroid Build Coastguard Worker; CHECK: @cas 40*9880d681SAndroid Build Coastguard Worker; Make sure we're emitting a move from eax. 41*9880d681SAndroid Build Coastguard Worker; CHECK: #APP 42*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: lock;{{.*}}mov %eax,{{.*}} 43*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: #NO_APP 44*9880d681SAndroid Build Coastguard Worker 45*9880d681SAndroid Build Coastguard Workerdefine zeroext i1 @cas2(i8* %p, i8* %expected, i1 zeroext %desired) nounwind { 46*9880d681SAndroid Build Coastguard Workerentry: 47*9880d681SAndroid Build Coastguard Worker %p.addr = alloca i8*, align 8 48*9880d681SAndroid Build Coastguard Worker %expected.addr = alloca i8*, align 8 49*9880d681SAndroid Build Coastguard Worker %desired.addr = alloca i8, align 1 50*9880d681SAndroid Build Coastguard Worker %success = alloca i8, align 1 51*9880d681SAndroid Build Coastguard Worker store i8* %p, i8** %p.addr, align 8 52*9880d681SAndroid Build Coastguard Worker store i8* %expected, i8** %expected.addr, align 8 53*9880d681SAndroid Build Coastguard Worker %frombool = zext i1 %desired to i8 54*9880d681SAndroid Build Coastguard Worker store i8 %frombool, i8* %desired.addr, align 1 55*9880d681SAndroid Build Coastguard Worker %0 = load i8*, i8** %expected.addr, align 8 56*9880d681SAndroid Build Coastguard Worker %1 = load i8*, i8** %expected.addr, align 8 57*9880d681SAndroid Build Coastguard Worker %2 = load i8, i8* %1, align 1 58*9880d681SAndroid Build Coastguard Worker %tobool = trunc i8 %2 to i1 59*9880d681SAndroid Build Coastguard Worker %3 = load i8, i8* %desired.addr, align 1 60*9880d681SAndroid Build Coastguard Worker %tobool1 = trunc i8 %3 to i1 61*9880d681SAndroid Build Coastguard Worker %4 = load i8*, i8** %p.addr, align 8 62*9880d681SAndroid Build Coastguard Worker %5 = call i8 asm sideeffect "lock; cmpxchg $3, $4; mov $2, $1; sete $0", "={ax},=*rm,{ax},q,*m,~{memory},~{cc},~{dirflag},~{fpsr},~{flags}"(i8* %0, i1 %tobool, i1 %tobool1, i8* %4) nounwind 63*9880d681SAndroid Build Coastguard Worker store i8 %5, i8* %success, align 1 64*9880d681SAndroid Build Coastguard Worker %6 = load i8, i8* %success, align 1 65*9880d681SAndroid Build Coastguard Worker %tobool2 = trunc i8 %6 to i1 66*9880d681SAndroid Build Coastguard Worker ret i1 %tobool2 67*9880d681SAndroid Build Coastguard Worker} 68*9880d681SAndroid Build Coastguard Worker 69*9880d681SAndroid Build Coastguard Worker; CHECK: @cas2 70*9880d681SAndroid Build Coastguard Worker; Make sure we're emitting a move from %al here. 71*9880d681SAndroid Build Coastguard Worker; CHECK: #APP 72*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: lock;{{.*}}mov %al,{{.*}} 73*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: #NO_APP 74