1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple x86_64-unknown-unknown | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-m:o-i64:64-f80:128-n8:16:32:64-S128" 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Worker; PR23246 6*9880d681SAndroid Build Coastguard Worker; We're really only interested in doing something sane with the shuffle. 7*9880d681SAndroid Build Coastguard Worker 8*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test: 9*9880d681SAndroid Build Coastguard Worker; CHECK: movq2dq %mm0, %xmm0 10*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: pshufd {{.*}} xmm0 = xmm0[0,1,0,1] 11*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: retq 12*9880d681SAndroid Build Coastguard Workerdefine <2 x i64> @test(x86_mmx %a) #0 { 13*9880d681SAndroid Build Coastguard Workerentry: 14*9880d681SAndroid Build Coastguard Worker %b = bitcast x86_mmx %a to <1 x i64> 15*9880d681SAndroid Build Coastguard Worker %s = shufflevector <1 x i64> %b, <1 x i64> undef, <2 x i32> <i32 undef, i32 0> 16*9880d681SAndroid Build Coastguard Worker ret <2 x i64> %s 17*9880d681SAndroid Build Coastguard Worker} 18*9880d681SAndroid Build Coastguard Worker 19*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind } 20