xref: /aosp_15_r20/external/llvm/test/CodeGen/X86/pr23246.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple x86_64-unknown-unknown | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-m:o-i64:64-f80:128-n8:16:32:64-S128"
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Worker; PR23246
6*9880d681SAndroid Build Coastguard Worker; We're really only interested in doing something sane with the shuffle.
7*9880d681SAndroid Build Coastguard Worker
8*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test:
9*9880d681SAndroid Build Coastguard Worker; CHECK:      movq2dq %mm0, %xmm0
10*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: pshufd {{.*}} xmm0 = xmm0[0,1,0,1]
11*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: retq
12*9880d681SAndroid Build Coastguard Workerdefine <2 x i64> @test(x86_mmx %a) #0 {
13*9880d681SAndroid Build Coastguard Workerentry:
14*9880d681SAndroid Build Coastguard Worker  %b = bitcast x86_mmx %a to <1 x i64>
15*9880d681SAndroid Build Coastguard Worker  %s = shufflevector <1 x i64> %b, <1 x i64> undef, <2 x i32> <i32 undef, i32 0>
16*9880d681SAndroid Build Coastguard Worker  ret <2 x i64> %s
17*9880d681SAndroid Build Coastguard Worker}
18*9880d681SAndroid Build Coastguard Worker
19*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind }
20