1*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -basicaa -gvn -S | grep "DEAD = phi i32 " 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker; GVN should eliminate the fully redundant %9 GEP which 4*9880d681SAndroid Build Coastguard Worker; allows DEAD to be removed. This is PR3198. 5*9880d681SAndroid Build Coastguard Worker 6*9880d681SAndroid Build Coastguard Worker; The %7 and %4 loads combine to make %DEAD unneeded. 7*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128" 8*9880d681SAndroid Build Coastguard Workertarget triple = "i386-apple-darwin7" 9*9880d681SAndroid Build Coastguard Worker@H = common global [100 x i32] zeroinitializer, align 32 ; <[100 x i32]*> [#uses=3] 10*9880d681SAndroid Build Coastguard Worker@G = common global i32 0 ; <i32*> [#uses=2] 11*9880d681SAndroid Build Coastguard Worker 12*9880d681SAndroid Build Coastguard Workerdefine i32 @test(i32 %i) nounwind { 13*9880d681SAndroid Build Coastguard Workerentry: 14*9880d681SAndroid Build Coastguard Worker %0 = tail call i32 (...) @foo() nounwind ; <i32> [#uses=1] 15*9880d681SAndroid Build Coastguard Worker %1 = icmp eq i32 %0, 0 ; <i1> [#uses=1] 16*9880d681SAndroid Build Coastguard Worker br i1 %1, label %bb1, label %bb 17*9880d681SAndroid Build Coastguard Worker 18*9880d681SAndroid Build Coastguard Workerbb: ; preds = %entry 19*9880d681SAndroid Build Coastguard Worker %2 = tail call i32 (...) @bar() nounwind ; <i32> [#uses=0] 20*9880d681SAndroid Build Coastguard Worker %3 = getelementptr [100 x i32], [100 x i32]* @H, i32 0, i32 %i ; <i32*> [#uses=1] 21*9880d681SAndroid Build Coastguard Worker %4 = load i32, i32* %3, align 4 ; <i32> [#uses=1] 22*9880d681SAndroid Build Coastguard Worker store i32 %4, i32* @G, align 4 23*9880d681SAndroid Build Coastguard Worker br label %bb3 24*9880d681SAndroid Build Coastguard Worker 25*9880d681SAndroid Build Coastguard Workerbb1: ; preds = %entry 26*9880d681SAndroid Build Coastguard Worker %5 = tail call i32 (...) @baz() nounwind ; <i32> [#uses=0] 27*9880d681SAndroid Build Coastguard Worker %6 = getelementptr [100 x i32], [100 x i32]* @H, i32 0, i32 %i ; <i32*> [#uses=1] 28*9880d681SAndroid Build Coastguard Worker %7 = load i32, i32* %6, align 4 ; <i32> [#uses=2] 29*9880d681SAndroid Build Coastguard Worker store i32 %7, i32* @G, align 4 30*9880d681SAndroid Build Coastguard Worker %8 = icmp eq i32 %7, 0 ; <i1> [#uses=1] 31*9880d681SAndroid Build Coastguard Worker br i1 %8, label %bb3, label %bb4 32*9880d681SAndroid Build Coastguard Worker 33*9880d681SAndroid Build Coastguard Workerbb3: ; preds = %bb1, %bb 34*9880d681SAndroid Build Coastguard Worker %9 = getelementptr [100 x i32], [100 x i32]* @H, i32 0, i32 %i ; <i32*> [#uses=1] 35*9880d681SAndroid Build Coastguard Worker %DEAD = load i32, i32* %9, align 4 ; <i32> [#uses=1] 36*9880d681SAndroid Build Coastguard Worker ret i32 %DEAD 37*9880d681SAndroid Build Coastguard Worker 38*9880d681SAndroid Build Coastguard Workerbb4: ; preds = %bb1 39*9880d681SAndroid Build Coastguard Worker ret i32 0 40*9880d681SAndroid Build Coastguard Worker} 41*9880d681SAndroid Build Coastguard Worker 42*9880d681SAndroid Build Coastguard Workerdeclare i32 @foo(...) 43*9880d681SAndroid Build Coastguard Worker 44*9880d681SAndroid Build Coastguard Workerdeclare i32 @bar(...) 45*9880d681SAndroid Build Coastguard Worker 46*9880d681SAndroid Build Coastguard Workerdeclare i32 @baz(...) 47