1*9880d681SAndroid Build Coastguard Worker; RUN: opt -tbaa -gvn -S < %s | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker%struct.t = type { i32* } 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Worker; The loaded address and the location of the address itself are not aliased, 6*9880d681SAndroid Build Coastguard Worker; so the second reload is not necessary. Check that it can be eliminated. 7*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test1 8*9880d681SAndroid Build Coastguard Worker; CHECK: load 9*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: load 10*9880d681SAndroid Build Coastguard Workerdefine void @test1(%struct.t* nocapture readonly %p, i32 %v) #0 { 11*9880d681SAndroid Build Coastguard Workerentry: 12*9880d681SAndroid Build Coastguard Worker %m = getelementptr inbounds %struct.t, %struct.t* %p, i32 0, i32 0 13*9880d681SAndroid Build Coastguard Worker %0 = load i32*, i32** %m, align 4, !tbaa !1 14*9880d681SAndroid Build Coastguard Worker store volatile i32 %v, i32* %0, align 4, !tbaa !6 15*9880d681SAndroid Build Coastguard Worker %1 = load i32*, i32** %m, align 4, !tbaa !1 16*9880d681SAndroid Build Coastguard Worker store volatile i32 %v, i32* %1, align 4, !tbaa !6 17*9880d681SAndroid Build Coastguard Worker ret void 18*9880d681SAndroid Build Coastguard Worker} 19*9880d681SAndroid Build Coastguard Worker 20*9880d681SAndroid Build Coastguard Worker; The store via the loaded address may overwrite the address itself. 21*9880d681SAndroid Build Coastguard Worker; Make sure that both loads remain. 22*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test2 23*9880d681SAndroid Build Coastguard Worker; CHECK: load 24*9880d681SAndroid Build Coastguard Worker; CHECK: store 25*9880d681SAndroid Build Coastguard Worker; CHECK: load 26*9880d681SAndroid Build Coastguard Workerdefine void @test2(%struct.t* nocapture readonly %p, i32 %v) #0 { 27*9880d681SAndroid Build Coastguard Workerentry: 28*9880d681SAndroid Build Coastguard Worker %m = getelementptr inbounds %struct.t, %struct.t* %p, i32 0, i32 0 29*9880d681SAndroid Build Coastguard Worker %0 = load i32*, i32** %m, align 4, !tbaa !1 30*9880d681SAndroid Build Coastguard Worker store volatile i32 %v, i32* %0, align 4, !tbaa !1 31*9880d681SAndroid Build Coastguard Worker %1 = load i32*, i32** %m, align 4, !tbaa !1 32*9880d681SAndroid Build Coastguard Worker store volatile i32 %v, i32* %1, align 4, !tbaa !1 33*9880d681SAndroid Build Coastguard Worker ret void 34*9880d681SAndroid Build Coastguard Worker} 35*9880d681SAndroid Build Coastguard Worker 36*9880d681SAndroid Build Coastguard Worker; The loads are ordered and non-monotonic. Although they are not aliased to 37*9880d681SAndroid Build Coastguard Worker; the stores, make sure both are preserved. 38*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test3 39*9880d681SAndroid Build Coastguard Worker; CHECK: load 40*9880d681SAndroid Build Coastguard Worker; CHECK: store 41*9880d681SAndroid Build Coastguard Worker; CHECK: load 42*9880d681SAndroid Build Coastguard Workerdefine void @test3(%struct.t* nocapture readonly %p, i32 %v) #0 { 43*9880d681SAndroid Build Coastguard Workerentry: 44*9880d681SAndroid Build Coastguard Worker %m = getelementptr inbounds %struct.t, %struct.t* %p, i32 0, i32 0 45*9880d681SAndroid Build Coastguard Worker %0 = load atomic i32*, i32** %m acquire, align 4, !tbaa !1 46*9880d681SAndroid Build Coastguard Worker store volatile i32 %v, i32* %0, align 4, !tbaa !6 47*9880d681SAndroid Build Coastguard Worker %1 = load atomic i32*, i32** %m acquire, align 4, !tbaa !1 48*9880d681SAndroid Build Coastguard Worker store volatile i32 %v, i32* %1, align 4, !tbaa !6 49*9880d681SAndroid Build Coastguard Worker ret void 50*9880d681SAndroid Build Coastguard Worker} 51*9880d681SAndroid Build Coastguard Worker 52*9880d681SAndroid Build Coastguard Workerattributes #0 = { norecurse nounwind } 53*9880d681SAndroid Build Coastguard Worker 54*9880d681SAndroid Build Coastguard Worker!1 = !{!2, !3, i64 0} 55*9880d681SAndroid Build Coastguard Worker!2 = !{!"", !3, i64 0} 56*9880d681SAndroid Build Coastguard Worker!3 = !{!"any pointer", !4, i64 0} 57*9880d681SAndroid Build Coastguard Worker!4 = !{!"omnipotent char", !5, i64 0} 58*9880d681SAndroid Build Coastguard Worker!5 = !{!"Simple C/C++ TBAA"} 59*9880d681SAndroid Build Coastguard Worker!6 = !{!7, !7, i64 0} 60*9880d681SAndroid Build Coastguard Worker!7 = !{!"int", !4, i64 0} 61*9880d681SAndroid Build Coastguard Worker 62