xref: /aosp_15_r20/external/llvm/test/Transforms/IPConstantProp/2009-09-24-byval-ptr.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -ipsccp -S | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker; Don't constant-propagate byval pointers, since they are not pointers!
3*9880d681SAndroid Build Coastguard Worker; PR5038
4*9880d681SAndroid Build Coastguard Worker%struct.MYstr = type { i8, i32 }
5*9880d681SAndroid Build Coastguard Worker@mystr = internal global %struct.MYstr zeroinitializer ; <%struct.MYstr*> [#uses=3]
6*9880d681SAndroid Build Coastguard Workerdefine internal void @vfu1(%struct.MYstr* byval align 4 %u) nounwind {
7*9880d681SAndroid Build Coastguard Workerentry:
8*9880d681SAndroid Build Coastguard Worker  %0 = getelementptr %struct.MYstr, %struct.MYstr* %u, i32 0, i32 1 ; <i32*> [#uses=1]
9*9880d681SAndroid Build Coastguard Worker  store i32 99, i32* %0, align 4
10*9880d681SAndroid Build Coastguard Worker; CHECK: %struct.MYstr* %u
11*9880d681SAndroid Build Coastguard Worker  %1 = getelementptr %struct.MYstr, %struct.MYstr* %u, i32 0, i32 0 ; <i8*> [#uses=1]
12*9880d681SAndroid Build Coastguard Worker  store i8 97, i8* %1, align 4
13*9880d681SAndroid Build Coastguard Worker; CHECK: %struct.MYstr* %u
14*9880d681SAndroid Build Coastguard Worker  br label %return
15*9880d681SAndroid Build Coastguard Worker
16*9880d681SAndroid Build Coastguard Workerreturn:                                           ; preds = %entry
17*9880d681SAndroid Build Coastguard Worker  ret void
18*9880d681SAndroid Build Coastguard Worker}
19*9880d681SAndroid Build Coastguard Worker
20*9880d681SAndroid Build Coastguard Workerdefine internal i32 @vfu2(%struct.MYstr* byval align 4 %u) nounwind readonly {
21*9880d681SAndroid Build Coastguard Workerentry:
22*9880d681SAndroid Build Coastguard Worker  %0 = getelementptr %struct.MYstr, %struct.MYstr* %u, i32 0, i32 1 ; <i32*> [#uses=1]
23*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* %0
24*9880d681SAndroid Build Coastguard Worker; CHECK: load i32, i32* getelementptr inbounds (%struct.MYstr, %struct.MYstr* @mystr, i32 0, i32 1)
25*9880d681SAndroid Build Coastguard Worker  %2 = getelementptr %struct.MYstr, %struct.MYstr* %u, i32 0, i32 0 ; <i8*> [#uses=1]
26*9880d681SAndroid Build Coastguard Worker  %3 = load i8, i8* %2
27*9880d681SAndroid Build Coastguard Worker; CHECK: load i8, i8* getelementptr inbounds (%struct.MYstr, %struct.MYstr* @mystr, i32 0, i32 0)
28*9880d681SAndroid Build Coastguard Worker  %4 = zext i8 %3 to i32
29*9880d681SAndroid Build Coastguard Worker  %5 = add i32 %4, %1
30*9880d681SAndroid Build Coastguard Worker  ret i32 %5
31*9880d681SAndroid Build Coastguard Worker}
32*9880d681SAndroid Build Coastguard Worker
33*9880d681SAndroid Build Coastguard Workerdefine i32 @unions() nounwind {
34*9880d681SAndroid Build Coastguard Workerentry:
35*9880d681SAndroid Build Coastguard Worker  call void @vfu1(%struct.MYstr* byval align 4 @mystr) nounwind
36*9880d681SAndroid Build Coastguard Worker  %result = call i32 @vfu2(%struct.MYstr* byval align 4 @mystr) nounwind
37*9880d681SAndroid Build Coastguard Worker
38*9880d681SAndroid Build Coastguard Worker  ret i32 %result
39*9880d681SAndroid Build Coastguard Worker}
40*9880d681SAndroid Build Coastguard Worker
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