xref: /aosp_15_r20/external/llvm/test/Transforms/Inline/noinline-recursive-fn.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; The inliner should never inline recursive functions into other functions.
2*9880d681SAndroid Build Coastguard Worker; This effectively is just peeling off the first iteration of a loop, and the
3*9880d681SAndroid Build Coastguard Worker; inliner heuristics are not set up for this.
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Worker; RUN: opt -inline -S < %s | FileCheck %s
6*9880d681SAndroid Build Coastguard Worker
7*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
8*9880d681SAndroid Build Coastguard Workertarget triple = "x86_64-apple-darwin10.3"
9*9880d681SAndroid Build Coastguard Worker
10*9880d681SAndroid Build Coastguard Worker@g = common global i32 0                          ; <i32*> [#uses=1]
11*9880d681SAndroid Build Coastguard Worker
12*9880d681SAndroid Build Coastguard Workerdefine internal void @foo(i32 %x) nounwind ssp {
13*9880d681SAndroid Build Coastguard Workerentry:
14*9880d681SAndroid Build Coastguard Worker  %0 = icmp slt i32 %x, 0                         ; <i1> [#uses=1]
15*9880d681SAndroid Build Coastguard Worker  br i1 %0, label %return, label %bb
16*9880d681SAndroid Build Coastguard Worker
17*9880d681SAndroid Build Coastguard Workerbb:                                               ; preds = %entry
18*9880d681SAndroid Build Coastguard Worker  %1 = sub nsw i32 %x, 1                          ; <i32> [#uses=1]
19*9880d681SAndroid Build Coastguard Worker  call void @foo(i32 %1) nounwind ssp
20*9880d681SAndroid Build Coastguard Worker  store volatile i32 1, i32* @g, align 4
21*9880d681SAndroid Build Coastguard Worker  ret void
22*9880d681SAndroid Build Coastguard Worker
23*9880d681SAndroid Build Coastguard Workerreturn:                                           ; preds = %entry
24*9880d681SAndroid Build Coastguard Worker  ret void
25*9880d681SAndroid Build Coastguard Worker}
26*9880d681SAndroid Build Coastguard Worker
27*9880d681SAndroid Build Coastguard Worker
28*9880d681SAndroid Build Coastguard Worker;; CHECK-LABEL: @bonk(
29*9880d681SAndroid Build Coastguard Worker;; CHECK: call void @foo(i32 42)
30*9880d681SAndroid Build Coastguard Workerdefine void @bonk() nounwind ssp {
31*9880d681SAndroid Build Coastguard Workerentry:
32*9880d681SAndroid Build Coastguard Worker  call void @foo(i32 42) nounwind ssp
33*9880d681SAndroid Build Coastguard Worker  ret void
34*9880d681SAndroid Build Coastguard Worker}
35*9880d681SAndroid Build Coastguard Worker
36*9880d681SAndroid Build Coastguard Worker
37*9880d681SAndroid Build Coastguard Worker
38*9880d681SAndroid Build Coastguard Worker;; Here is an indirect case that should not be infinitely inlined.
39*9880d681SAndroid Build Coastguard Worker
40*9880d681SAndroid Build Coastguard Workerdefine internal void @f1(i32 %x, i8* %Foo, i8* %Bar) nounwind ssp {
41*9880d681SAndroid Build Coastguard Workerentry:
42*9880d681SAndroid Build Coastguard Worker  %0 = bitcast i8* %Bar to void (i32, i8*, i8*)*
43*9880d681SAndroid Build Coastguard Worker  %1 = sub nsw i32 %x, 1
44*9880d681SAndroid Build Coastguard Worker  call void %0(i32 %1, i8* %Foo, i8* %Bar) nounwind
45*9880d681SAndroid Build Coastguard Worker  store volatile i32 42, i32* @g, align 4
46*9880d681SAndroid Build Coastguard Worker  ret void
47*9880d681SAndroid Build Coastguard Worker}
48*9880d681SAndroid Build Coastguard Worker
49*9880d681SAndroid Build Coastguard Workerdefine internal void @f2(i32 %x, i8* %Foo, i8* %Bar) nounwind ssp {
50*9880d681SAndroid Build Coastguard Workerentry:
51*9880d681SAndroid Build Coastguard Worker  %0 = icmp slt i32 %x, 0                         ; <i1> [#uses=1]
52*9880d681SAndroid Build Coastguard Worker  br i1 %0, label %return, label %bb
53*9880d681SAndroid Build Coastguard Worker
54*9880d681SAndroid Build Coastguard Workerbb:                                               ; preds = %entry
55*9880d681SAndroid Build Coastguard Worker  %1 = bitcast i8* %Foo to void (i32, i8*, i8*)*  ; <void (i32, i8*, i8*)*> [#uses=1]
56*9880d681SAndroid Build Coastguard Worker  call void %1(i32 %x, i8* %Foo, i8* %Bar) nounwind
57*9880d681SAndroid Build Coastguard Worker  store volatile i32 13, i32* @g, align 4
58*9880d681SAndroid Build Coastguard Worker  ret void
59*9880d681SAndroid Build Coastguard Worker
60*9880d681SAndroid Build Coastguard Workerreturn:                                           ; preds = %entry
61*9880d681SAndroid Build Coastguard Worker  ret void
62*9880d681SAndroid Build Coastguard Worker}
63*9880d681SAndroid Build Coastguard Worker
64*9880d681SAndroid Build Coastguard Worker
65*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @top_level(
66*9880d681SAndroid Build Coastguard Worker; CHECK: call void @f2(i32 122
67*9880d681SAndroid Build Coastguard Worker; Here we inline one instance of the cycle, but we don't want to completely
68*9880d681SAndroid Build Coastguard Worker; unroll it.
69*9880d681SAndroid Build Coastguard Workerdefine void @top_level() nounwind ssp {
70*9880d681SAndroid Build Coastguard Workerentry:
71*9880d681SAndroid Build Coastguard Worker  call void @f2(i32 123, i8* bitcast (void (i32, i8*, i8*)* @f1 to i8*), i8* bitcast (void (i32, i8*, i8*)* @f2 to i8*)) nounwind ssp
72*9880d681SAndroid Build Coastguard Worker  ret void
73*9880d681SAndroid Build Coastguard Worker}
74*9880d681SAndroid Build Coastguard Worker
75*9880d681SAndroid Build Coastguard Worker
76*9880d681SAndroid Build Coastguard Worker; Check that a recursive function, when called with a constant that makes the
77*9880d681SAndroid Build Coastguard Worker; recursive path dead code can actually be inlined.
78*9880d681SAndroid Build Coastguard Workerdefine i32 @fib(i32 %i) {
79*9880d681SAndroid Build Coastguard Workerentry:
80*9880d681SAndroid Build Coastguard Worker  %is.zero = icmp eq i32 %i, 0
81*9880d681SAndroid Build Coastguard Worker  br i1 %is.zero, label %zero.then, label %zero.else
82*9880d681SAndroid Build Coastguard Worker
83*9880d681SAndroid Build Coastguard Workerzero.then:
84*9880d681SAndroid Build Coastguard Worker  ret i32 0
85*9880d681SAndroid Build Coastguard Worker
86*9880d681SAndroid Build Coastguard Workerzero.else:
87*9880d681SAndroid Build Coastguard Worker  %is.one = icmp eq i32 %i, 1
88*9880d681SAndroid Build Coastguard Worker  br i1 %is.one, label %one.then, label %one.else
89*9880d681SAndroid Build Coastguard Worker
90*9880d681SAndroid Build Coastguard Workerone.then:
91*9880d681SAndroid Build Coastguard Worker  ret i32 1
92*9880d681SAndroid Build Coastguard Worker
93*9880d681SAndroid Build Coastguard Workerone.else:
94*9880d681SAndroid Build Coastguard Worker  %i1 = sub i32 %i, 1
95*9880d681SAndroid Build Coastguard Worker  %f1 = call i32 @fib(i32 %i1)
96*9880d681SAndroid Build Coastguard Worker  %i2 = sub i32 %i, 2
97*9880d681SAndroid Build Coastguard Worker  %f2 = call i32 @fib(i32 %i2)
98*9880d681SAndroid Build Coastguard Worker  %f = add i32 %f1, %f2
99*9880d681SAndroid Build Coastguard Worker  ret i32 %f
100*9880d681SAndroid Build Coastguard Worker}
101*9880d681SAndroid Build Coastguard Worker
102*9880d681SAndroid Build Coastguard Workerdefine i32 @fib_caller() {
103*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @fib_caller(
104*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: call
105*9880d681SAndroid Build Coastguard Worker; CHECK: ret
106*9880d681SAndroid Build Coastguard Worker  %f1 = call i32 @fib(i32 0)
107*9880d681SAndroid Build Coastguard Worker  %f2 = call i32 @fib(i32 1)
108*9880d681SAndroid Build Coastguard Worker  %result = add i32 %f1, %f2
109*9880d681SAndroid Build Coastguard Worker  ret i32 %result
110*9880d681SAndroid Build Coastguard Worker}
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