xref: /aosp_15_r20/external/llvm/test/Transforms/InstCombine/align-2d-gep.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -instcombine -S | grep "align 16" | count 1
2*9880d681SAndroid Build Coastguard Workertarget datalayout = "E-p:64:64:64-a0:0:8-f32:32:32-f64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-v64:64:64-v128:128:128"
3*9880d681SAndroid Build Coastguard Worker
4*9880d681SAndroid Build Coastguard Worker; A multi-dimensional array in a nested loop doing vector stores that
5*9880d681SAndroid Build Coastguard Worker; aren't yet aligned. Instcombine can understand the addressing in the
6*9880d681SAndroid Build Coastguard Worker; Nice case to prove 16 byte alignment. In the Awkward case, the inner
7*9880d681SAndroid Build Coastguard Worker; array dimension is not even, so the stores to it won't always be
8*9880d681SAndroid Build Coastguard Worker; aligned. Instcombine should prove alignment in exactly one of the two
9*9880d681SAndroid Build Coastguard Worker; stores.
10*9880d681SAndroid Build Coastguard Worker
11*9880d681SAndroid Build Coastguard Worker@Nice    = global [1001 x [20000 x double]] zeroinitializer, align 32
12*9880d681SAndroid Build Coastguard Worker@Awkward = global [1001 x [20001 x double]] zeroinitializer, align 32
13*9880d681SAndroid Build Coastguard Worker
14*9880d681SAndroid Build Coastguard Workerdefine void @foo() nounwind  {
15*9880d681SAndroid Build Coastguard Workerentry:
16*9880d681SAndroid Build Coastguard Worker  br label %bb7.outer
17*9880d681SAndroid Build Coastguard Worker
18*9880d681SAndroid Build Coastguard Workerbb7.outer:
19*9880d681SAndroid Build Coastguard Worker  %i = phi i64 [ 0, %entry ], [ %indvar.next26, %bb11 ]
20*9880d681SAndroid Build Coastguard Worker  br label %bb1
21*9880d681SAndroid Build Coastguard Worker
22*9880d681SAndroid Build Coastguard Workerbb1:
23*9880d681SAndroid Build Coastguard Worker  %j = phi i64 [ 0, %bb7.outer ], [ %indvar.next, %bb1 ]
24*9880d681SAndroid Build Coastguard Worker
25*9880d681SAndroid Build Coastguard Worker  %t4 = getelementptr [1001 x [20000 x double]], [1001 x [20000 x double]]* @Nice, i64 0, i64 %i, i64 %j
26*9880d681SAndroid Build Coastguard Worker  %q = bitcast double* %t4 to <2 x double>*
27*9880d681SAndroid Build Coastguard Worker  store <2 x double><double 0.0, double 0.0>, <2 x double>* %q, align 8
28*9880d681SAndroid Build Coastguard Worker
29*9880d681SAndroid Build Coastguard Worker  %s4 = getelementptr [1001 x [20001 x double]], [1001 x [20001 x double]]* @Awkward, i64 0, i64 %i, i64 %j
30*9880d681SAndroid Build Coastguard Worker  %r = bitcast double* %s4 to <2 x double>*
31*9880d681SAndroid Build Coastguard Worker  store <2 x double><double 0.0, double 0.0>, <2 x double>* %r, align 8
32*9880d681SAndroid Build Coastguard Worker
33*9880d681SAndroid Build Coastguard Worker  %indvar.next = add i64 %j, 2
34*9880d681SAndroid Build Coastguard Worker  %exitcond = icmp eq i64 %indvar.next, 556
35*9880d681SAndroid Build Coastguard Worker  br i1 %exitcond, label %bb11, label %bb1
36*9880d681SAndroid Build Coastguard Worker
37*9880d681SAndroid Build Coastguard Workerbb11:
38*9880d681SAndroid Build Coastguard Worker  %indvar.next26 = add i64 %i, 1
39*9880d681SAndroid Build Coastguard Worker  %exitcond27 = icmp eq i64 %indvar.next26, 991
40*9880d681SAndroid Build Coastguard Worker  br i1 %exitcond27, label %return.split, label %bb7.outer
41*9880d681SAndroid Build Coastguard Worker
42*9880d681SAndroid Build Coastguard Workerreturn.split:
43*9880d681SAndroid Build Coastguard Worker  ret void
44*9880d681SAndroid Build Coastguard Worker}
45