1*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -instcombine -S | grep "align 16" | count 1 2*9880d681SAndroid Build Coastguard Workertarget datalayout = "E-p:64:64:64-a0:0:8-f32:32:32-f64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-v64:64:64-v128:128:128" 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Worker; A multi-dimensional array in a nested loop doing vector stores that 5*9880d681SAndroid Build Coastguard Worker; aren't yet aligned. Instcombine can understand the addressing in the 6*9880d681SAndroid Build Coastguard Worker; Nice case to prove 16 byte alignment. In the Awkward case, the inner 7*9880d681SAndroid Build Coastguard Worker; array dimension is not even, so the stores to it won't always be 8*9880d681SAndroid Build Coastguard Worker; aligned. Instcombine should prove alignment in exactly one of the two 9*9880d681SAndroid Build Coastguard Worker; stores. 10*9880d681SAndroid Build Coastguard Worker 11*9880d681SAndroid Build Coastguard Worker@Nice = global [1001 x [20000 x double]] zeroinitializer, align 32 12*9880d681SAndroid Build Coastguard Worker@Awkward = global [1001 x [20001 x double]] zeroinitializer, align 32 13*9880d681SAndroid Build Coastguard Worker 14*9880d681SAndroid Build Coastguard Workerdefine void @foo() nounwind { 15*9880d681SAndroid Build Coastguard Workerentry: 16*9880d681SAndroid Build Coastguard Worker br label %bb7.outer 17*9880d681SAndroid Build Coastguard Worker 18*9880d681SAndroid Build Coastguard Workerbb7.outer: 19*9880d681SAndroid Build Coastguard Worker %i = phi i64 [ 0, %entry ], [ %indvar.next26, %bb11 ] 20*9880d681SAndroid Build Coastguard Worker br label %bb1 21*9880d681SAndroid Build Coastguard Worker 22*9880d681SAndroid Build Coastguard Workerbb1: 23*9880d681SAndroid Build Coastguard Worker %j = phi i64 [ 0, %bb7.outer ], [ %indvar.next, %bb1 ] 24*9880d681SAndroid Build Coastguard Worker 25*9880d681SAndroid Build Coastguard Worker %t4 = getelementptr [1001 x [20000 x double]], [1001 x [20000 x double]]* @Nice, i64 0, i64 %i, i64 %j 26*9880d681SAndroid Build Coastguard Worker %q = bitcast double* %t4 to <2 x double>* 27*9880d681SAndroid Build Coastguard Worker store <2 x double><double 0.0, double 0.0>, <2 x double>* %q, align 8 28*9880d681SAndroid Build Coastguard Worker 29*9880d681SAndroid Build Coastguard Worker %s4 = getelementptr [1001 x [20001 x double]], [1001 x [20001 x double]]* @Awkward, i64 0, i64 %i, i64 %j 30*9880d681SAndroid Build Coastguard Worker %r = bitcast double* %s4 to <2 x double>* 31*9880d681SAndroid Build Coastguard Worker store <2 x double><double 0.0, double 0.0>, <2 x double>* %r, align 8 32*9880d681SAndroid Build Coastguard Worker 33*9880d681SAndroid Build Coastguard Worker %indvar.next = add i64 %j, 2 34*9880d681SAndroid Build Coastguard Worker %exitcond = icmp eq i64 %indvar.next, 556 35*9880d681SAndroid Build Coastguard Worker br i1 %exitcond, label %bb11, label %bb1 36*9880d681SAndroid Build Coastguard Worker 37*9880d681SAndroid Build Coastguard Workerbb11: 38*9880d681SAndroid Build Coastguard Worker %indvar.next26 = add i64 %i, 1 39*9880d681SAndroid Build Coastguard Worker %exitcond27 = icmp eq i64 %indvar.next26, 991 40*9880d681SAndroid Build Coastguard Worker br i1 %exitcond27, label %return.split, label %bb7.outer 41*9880d681SAndroid Build Coastguard Worker 42*9880d681SAndroid Build Coastguard Workerreturn.split: 43*9880d681SAndroid Build Coastguard Worker ret void 44*9880d681SAndroid Build Coastguard Worker} 45