1*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -S -loop-unroll -unroll-max-iteration-count-to-analyze=100 -unroll-dynamic-cost-savings-discount=1000 -unroll-threshold=10 -unroll-percent-dynamic-cost-saved-threshold=60 | FileCheck %s 2*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-m:o-i64:64-f80:128-n8:16:32:64-S128" 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Worker@known_constant = internal unnamed_addr constant [10 x i32] [i32 0, i32 0, i32 0, i32 0, i32 1, i32 0, i32 0, i32 0, i32 0, i32 0], align 16 5*9880d681SAndroid Build Coastguard Worker 6*9880d681SAndroid Build Coastguard Worker; If a load becomes a constant after loop unrolling, we sometimes can simplify 7*9880d681SAndroid Build Coastguard Worker; CFG. This test verifies that we handle such cases. 8*9880d681SAndroid Build Coastguard Worker; After one operand in an instruction is constant-folded and the 9*9880d681SAndroid Build Coastguard Worker; instruction is simplified, the other operand might become dead. 10*9880d681SAndroid Build Coastguard Worker; In this test we have:: 11*9880d681SAndroid Build Coastguard Worker; for i in 1..10: 12*9880d681SAndroid Build Coastguard Worker; r += A[i] * B[i] 13*9880d681SAndroid Build Coastguard Worker; A[i] is 0 almost at every iteration, so there is no need in loading B[i] at 14*9880d681SAndroid Build Coastguard Worker; all. 15*9880d681SAndroid Build Coastguard Worker 16*9880d681SAndroid Build Coastguard Worker 17*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @unroll_dce 18*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: br i1 %exitcond, label %for.end, label %for.body 19*9880d681SAndroid Build Coastguard Workerdefine i32 @unroll_dce(i32* noalias nocapture readonly %b) { 20*9880d681SAndroid Build Coastguard Workerentry: 21*9880d681SAndroid Build Coastguard Worker br label %for.body 22*9880d681SAndroid Build Coastguard Worker 23*9880d681SAndroid Build Coastguard Workerfor.body: ; preds = %for.body, %entry 24*9880d681SAndroid Build Coastguard Worker %iv.0 = phi i64 [ 0, %entry ], [ %iv.1, %for.body ] 25*9880d681SAndroid Build Coastguard Worker %r.0 = phi i32 [ 0, %entry ], [ %r.1, %for.body ] 26*9880d681SAndroid Build Coastguard Worker %arrayidx1 = getelementptr inbounds [10 x i32], [10 x i32]* @known_constant, i64 0, i64 %iv.0 27*9880d681SAndroid Build Coastguard Worker %x1 = load i32, i32* %arrayidx1, align 4 28*9880d681SAndroid Build Coastguard Worker %arrayidx2 = getelementptr inbounds i32, i32* %b, i64 %iv.0 29*9880d681SAndroid Build Coastguard Worker %x2 = load i32, i32* %arrayidx2, align 4 30*9880d681SAndroid Build Coastguard Worker %mul = mul i32 %x1, %x2 31*9880d681SAndroid Build Coastguard Worker %r.1 = add i32 %mul, %r.0 32*9880d681SAndroid Build Coastguard Worker %iv.1 = add nuw nsw i64 %iv.0, 1 33*9880d681SAndroid Build Coastguard Worker %exitcond = icmp eq i64 %iv.1, 10 34*9880d681SAndroid Build Coastguard Worker br i1 %exitcond, label %for.end, label %for.body 35*9880d681SAndroid Build Coastguard Worker 36*9880d681SAndroid Build Coastguard Workerfor.end: ; preds = %for.body 37*9880d681SAndroid Build Coastguard Worker ret i32 %r.1 38*9880d681SAndroid Build Coastguard Worker} 39