1*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -basicaa -memcpyopt -disable-output 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64" 4*9880d681SAndroid Build Coastguard Workertarget triple = "armv7-eabi" 5*9880d681SAndroid Build Coastguard Worker 6*9880d681SAndroid Build Coastguard Worker%struct.qw = type { [4 x float] } 7*9880d681SAndroid Build Coastguard Worker%struct.bar = type { %struct.qw, %struct.qw, %struct.qw, %struct.qw, %struct.qw, float, float} 8*9880d681SAndroid Build Coastguard Worker 9*9880d681SAndroid Build Coastguard Worker; PR4882 10*9880d681SAndroid Build Coastguard Workerdefine void @test1(%struct.bar* %this) { 11*9880d681SAndroid Build Coastguard Workerentry: 12*9880d681SAndroid Build Coastguard Worker %0 = getelementptr inbounds %struct.bar, %struct.bar* %this, i32 0, i32 0, i32 0, i32 0 13*9880d681SAndroid Build Coastguard Worker store float 0.000000e+00, float* %0, align 4 14*9880d681SAndroid Build Coastguard Worker %1 = getelementptr inbounds %struct.bar, %struct.bar* %this, i32 0, i32 0, i32 0, i32 1 15*9880d681SAndroid Build Coastguard Worker store float 0.000000e+00, float* %1, align 4 16*9880d681SAndroid Build Coastguard Worker %2 = getelementptr inbounds %struct.bar, %struct.bar* %this, i32 0, i32 0, i32 0, i32 2 17*9880d681SAndroid Build Coastguard Worker store float 0.000000e+00, float* %2, align 4 18*9880d681SAndroid Build Coastguard Worker %3 = getelementptr inbounds %struct.bar, %struct.bar* %this, i32 0, i32 0, i32 0, i32 3 19*9880d681SAndroid Build Coastguard Worker store float 0.000000e+00, float* %3, align 4 20*9880d681SAndroid Build Coastguard Worker %4 = getelementptr inbounds %struct.bar, %struct.bar* %this, i32 0, i32 1, i32 0, i32 0 21*9880d681SAndroid Build Coastguard Worker store float 0.000000e+00, float* %4, align 4 22*9880d681SAndroid Build Coastguard Worker %5 = getelementptr inbounds %struct.bar, %struct.bar* %this, i32 0, i32 1, i32 0, i32 1 23*9880d681SAndroid Build Coastguard Worker store float 0.000000e+00, float* %5, align 4 24*9880d681SAndroid Build Coastguard Worker %6 = getelementptr inbounds %struct.bar, %struct.bar* %this, i32 0, i32 1, i32 0, i32 2 25*9880d681SAndroid Build Coastguard Worker store float 0.000000e+00, float* %6, align 4 26*9880d681SAndroid Build Coastguard Worker %7 = getelementptr inbounds %struct.bar, %struct.bar* %this, i32 0, i32 1, i32 0, i32 3 27*9880d681SAndroid Build Coastguard Worker store float 0.000000e+00, float* %7, align 4 28*9880d681SAndroid Build Coastguard Worker %8 = getelementptr inbounds %struct.bar, %struct.bar* %this, i32 0, i32 3, i32 0, i32 1 29*9880d681SAndroid Build Coastguard Worker store float 0.000000e+00, float* %8, align 4 30*9880d681SAndroid Build Coastguard Worker %9 = getelementptr inbounds %struct.bar, %struct.bar* %this, i32 0, i32 3, i32 0, i32 2 31*9880d681SAndroid Build Coastguard Worker store float 0.000000e+00, float* %9, align 4 32*9880d681SAndroid Build Coastguard Worker %10 = getelementptr inbounds %struct.bar, %struct.bar* %this, i32 0, i32 3, i32 0, i32 3 33*9880d681SAndroid Build Coastguard Worker store float 0.000000e+00, float* %10, align 4 34*9880d681SAndroid Build Coastguard Worker %11 = getelementptr inbounds %struct.bar, %struct.bar* %this, i32 0, i32 4, i32 0, i32 0 35*9880d681SAndroid Build Coastguard Worker store float 0.000000e+00, float* %11, align 4 36*9880d681SAndroid Build Coastguard Worker %12 = getelementptr inbounds %struct.bar, %struct.bar* %this, i32 0, i32 4, i32 0, i32 1 37*9880d681SAndroid Build Coastguard Worker store float 0.000000e+00, float* %12, align 4 38*9880d681SAndroid Build Coastguard Worker %13 = getelementptr inbounds %struct.bar, %struct.bar* %this, i32 0, i32 4, i32 0, i32 2 39*9880d681SAndroid Build Coastguard Worker store float 0.000000e+00, float* %13, align 4 40*9880d681SAndroid Build Coastguard Worker %14 = getelementptr inbounds %struct.bar, %struct.bar* %this, i32 0, i32 4, i32 0, i32 3 41*9880d681SAndroid Build Coastguard Worker store float 0.000000e+00, float* %14, align 4 42*9880d681SAndroid Build Coastguard Worker %15 = getelementptr inbounds %struct.bar, %struct.bar* %this, i32 0, i32 5 43*9880d681SAndroid Build Coastguard Worker store float 0.000000e+00, float* %15, align 4 44*9880d681SAndroid Build Coastguard Worker unreachable 45*9880d681SAndroid Build Coastguard Worker} 46*9880d681SAndroid Build Coastguard Worker 47*9880d681SAndroid Build Coastguard Worker; PR8753 48*9880d681SAndroid Build Coastguard Worker 49*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.memcpy.p0i8.p0i8.i64(i8* nocapture, i8* nocapture, i64, i32, 50*9880d681SAndroid Build Coastguard Workeri1) nounwind 51*9880d681SAndroid Build Coastguard Worker 52*9880d681SAndroid Build Coastguard Workerdefine void @test2(i32 %cmd) nounwind { 53*9880d681SAndroid Build Coastguard Worker call void @llvm.memcpy.p0i8.p0i8.i64(i8* undef, i8* undef, i64 20, i32 1, i1 54*9880d681SAndroid Build Coastguard Workerfalse) nounwind 55*9880d681SAndroid Build Coastguard Worker call void @llvm.memcpy.p0i8.p0i8.i64(i8* null, i8* undef, i64 20, i32 1, i1 56*9880d681SAndroid Build Coastguard Workerfalse) nounwind 57*9880d681SAndroid Build Coastguard Worker ret void 58*9880d681SAndroid Build Coastguard Worker} 59