1*9880d681SAndroid Build Coastguard Worker; RUN: opt -S -basicaa -objc-arc < %s | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64" 4*9880d681SAndroid Build Coastguard Workertarget triple = "x86_64-apple-darwin11.0.0" 5*9880d681SAndroid Build Coastguard Worker 6*9880d681SAndroid Build Coastguard Worker%0 = type { i64, i64, i8*, i8*, i8*, i8* } 7*9880d681SAndroid Build Coastguard Worker%1 = type <{ i8*, i32, i32, i8*, %struct.__block_descriptor*, i8* }> 8*9880d681SAndroid Build Coastguard Worker%struct.__block_descriptor = type { i64, i64 } 9*9880d681SAndroid Build Coastguard Worker 10*9880d681SAndroid Build Coastguard Worker@_NSConcreteStackBlock = external global i8* 11*9880d681SAndroid Build Coastguard Worker@.str = private unnamed_addr constant [6 x i8] c"v8@?0\00" 12*9880d681SAndroid Build Coastguard Worker@"\01L_OBJC_CLASS_NAME_" = internal global [3 x i8] c"\01@\00", section "__TEXT,__objc_classname,cstring_literals", align 1 13*9880d681SAndroid Build Coastguard Worker@__block_descriptor_tmp = internal constant %0 { i64 0, i64 40, i8* bitcast (void (i8*, i8*)* @__copy_helper_block_ to i8*), i8* bitcast (void (i8*)* @__destroy_helper_block_ to i8*), i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i32 0, i32 0), i8* getelementptr inbounds ([3 x i8], [3 x i8]* @"\01L_OBJC_CLASS_NAME_", i32 0, i32 0) } 14*9880d681SAndroid Build Coastguard Worker@"\01L_OBJC_IMAGE_INFO" = internal constant [2 x i32] [i32 0, i32 16], section "__DATA, __objc_imageinfo, regular, no_dead_strip" 15*9880d681SAndroid Build Coastguard Worker@llvm.used = appending global [2 x i8*] [i8* getelementptr inbounds ([3 x i8], [3 x i8]* @"\01L_OBJC_CLASS_NAME_", i32 0, i32 0), i8* bitcast ([2 x i32]* @"\01L_OBJC_IMAGE_INFO" to i8*)], section "llvm.metadata" 16*9880d681SAndroid Build Coastguard Worker 17*9880d681SAndroid Build Coastguard Worker; Eliminate unnecessary weak pointer copies. 18*9880d681SAndroid Build Coastguard Worker 19*9880d681SAndroid Build Coastguard Worker; CHECK: define void @foo() { 20*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: entry: 21*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %call = call i8* @bar() 22*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: call void @use(i8* %call) [[NUW:#[0-9]+]] 23*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: ret void 24*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: } 25*9880d681SAndroid Build Coastguard Workerdefine void @foo() { 26*9880d681SAndroid Build Coastguard Workerentry: 27*9880d681SAndroid Build Coastguard Worker %w = alloca i8*, align 8 28*9880d681SAndroid Build Coastguard Worker %x = alloca i8*, align 8 29*9880d681SAndroid Build Coastguard Worker %call = call i8* @bar() 30*9880d681SAndroid Build Coastguard Worker %0 = call i8* @objc_initWeak(i8** %w, i8* %call) nounwind 31*9880d681SAndroid Build Coastguard Worker %1 = call i8* @objc_loadWeak(i8** %w) nounwind 32*9880d681SAndroid Build Coastguard Worker %2 = call i8* @objc_initWeak(i8** %x, i8* %1) nounwind 33*9880d681SAndroid Build Coastguard Worker %3 = call i8* @objc_loadWeak(i8** %x) nounwind 34*9880d681SAndroid Build Coastguard Worker call void @use(i8* %3) nounwind 35*9880d681SAndroid Build Coastguard Worker call void @objc_destroyWeak(i8** %x) nounwind 36*9880d681SAndroid Build Coastguard Worker call void @objc_destroyWeak(i8** %w) nounwind 37*9880d681SAndroid Build Coastguard Worker ret void 38*9880d681SAndroid Build Coastguard Worker} 39*9880d681SAndroid Build Coastguard Worker 40*9880d681SAndroid Build Coastguard Worker; Eliminate unnecessary weak pointer copies in a block initialization. 41*9880d681SAndroid Build Coastguard Worker 42*9880d681SAndroid Build Coastguard Worker; CHECK: define void @qux(i8* %me) #0 { 43*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: entry: 44*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %block = alloca %1, align 8 45*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: alloca 46*9880d681SAndroid Build Coastguard Worker; CHECK: } 47*9880d681SAndroid Build Coastguard Workerdefine void @qux(i8* %me) nounwind { 48*9880d681SAndroid Build Coastguard Workerentry: 49*9880d681SAndroid Build Coastguard Worker %w = alloca i8*, align 8 50*9880d681SAndroid Build Coastguard Worker %block = alloca %1, align 8 51*9880d681SAndroid Build Coastguard Worker %0 = call i8* @objc_retain(i8* %me) nounwind 52*9880d681SAndroid Build Coastguard Worker %1 = call i8* @objc_initWeak(i8** %w, i8* %0) nounwind 53*9880d681SAndroid Build Coastguard Worker %block.isa = getelementptr inbounds %1, %1* %block, i64 0, i32 0 54*9880d681SAndroid Build Coastguard Worker store i8* bitcast (i8** @_NSConcreteStackBlock to i8*), i8** %block.isa, align 8 55*9880d681SAndroid Build Coastguard Worker %block.flags = getelementptr inbounds %1, %1* %block, i64 0, i32 1 56*9880d681SAndroid Build Coastguard Worker store i32 1107296256, i32* %block.flags, align 8 57*9880d681SAndroid Build Coastguard Worker %block.reserved = getelementptr inbounds %1, %1* %block, i64 0, i32 2 58*9880d681SAndroid Build Coastguard Worker store i32 0, i32* %block.reserved, align 4 59*9880d681SAndroid Build Coastguard Worker %block.invoke = getelementptr inbounds %1, %1* %block, i64 0, i32 3 60*9880d681SAndroid Build Coastguard Worker store i8* bitcast (void (i8*)* @__qux_block_invoke_0 to i8*), i8** %block.invoke, align 8 61*9880d681SAndroid Build Coastguard Worker %block.descriptor = getelementptr inbounds %1, %1* %block, i64 0, i32 4 62*9880d681SAndroid Build Coastguard Worker store %struct.__block_descriptor* bitcast (%0* @__block_descriptor_tmp to %struct.__block_descriptor*), %struct.__block_descriptor** %block.descriptor, align 8 63*9880d681SAndroid Build Coastguard Worker %block.captured = getelementptr inbounds %1, %1* %block, i64 0, i32 5 64*9880d681SAndroid Build Coastguard Worker %2 = call i8* @objc_loadWeak(i8** %w) nounwind 65*9880d681SAndroid Build Coastguard Worker %3 = call i8* @objc_initWeak(i8** %block.captured, i8* %2) nounwind 66*9880d681SAndroid Build Coastguard Worker %4 = bitcast %1* %block to void ()* 67*9880d681SAndroid Build Coastguard Worker call void @use_block(void ()* %4) nounwind 68*9880d681SAndroid Build Coastguard Worker call void @objc_destroyWeak(i8** %block.captured) nounwind 69*9880d681SAndroid Build Coastguard Worker call void @objc_destroyWeak(i8** %w) nounwind 70*9880d681SAndroid Build Coastguard Worker call void @objc_release(i8* %0) nounwind, !clang.imprecise_release !0 71*9880d681SAndroid Build Coastguard Worker ret void 72*9880d681SAndroid Build Coastguard Worker} 73*9880d681SAndroid Build Coastguard Worker 74*9880d681SAndroid Build Coastguard Workerdeclare i8* @objc_retain(i8*) 75*9880d681SAndroid Build Coastguard Workerdeclare void @use_block(void ()*) nounwind 76*9880d681SAndroid Build Coastguard Workerdeclare void @__qux_block_invoke_0(i8* %.block_descriptor) nounwind 77*9880d681SAndroid Build Coastguard Workerdeclare void @__copy_helper_block_(i8*, i8*) nounwind 78*9880d681SAndroid Build Coastguard Workerdeclare void @objc_copyWeak(i8**, i8**) 79*9880d681SAndroid Build Coastguard Workerdeclare void @__destroy_helper_block_(i8*) nounwind 80*9880d681SAndroid Build Coastguard Workerdeclare void @objc_release(i8*) 81*9880d681SAndroid Build Coastguard Workerdeclare i8* @bar() 82*9880d681SAndroid Build Coastguard Workerdeclare i8* @objc_initWeak(i8**, i8*) 83*9880d681SAndroid Build Coastguard Workerdeclare i8* @objc_loadWeak(i8**) 84*9880d681SAndroid Build Coastguard Workerdeclare void @use(i8*) nounwind 85*9880d681SAndroid Build Coastguard Workerdeclare void @objc_destroyWeak(i8**) 86*9880d681SAndroid Build Coastguard Worker 87*9880d681SAndroid Build Coastguard Worker; CHECK: attributes [[NUW]] = { nounwind } 88*9880d681SAndroid Build Coastguard Worker 89*9880d681SAndroid Build Coastguard Worker!0 = !{} 90