1*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -reassociate -constprop -instcombine -S | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Workerdefine float @test1(float %A, float %B) { 4*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test1 5*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %W = fadd float %B, 5.000000e+00 6*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %X = fadd float %A, -7.000000e+00 7*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %Y = fsub float %X, %W 8*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %Z = fadd float %Y, 1.200000e+01 9*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: ret float %Z 10*9880d681SAndroid Build Coastguard Worker 11*9880d681SAndroid Build Coastguard Worker %W = fadd float 5.0, %B 12*9880d681SAndroid Build Coastguard Worker %X = fadd float -7.0, %A 13*9880d681SAndroid Build Coastguard Worker %Y = fsub float %X, %W 14*9880d681SAndroid Build Coastguard Worker %Z = fadd float %Y, 12.0 15*9880d681SAndroid Build Coastguard Worker ret float %Z 16*9880d681SAndroid Build Coastguard Worker} 17*9880d681SAndroid Build Coastguard Worker 18*9880d681SAndroid Build Coastguard Worker; With sub reassociation, constant folding can eliminate all of the constants. 19*9880d681SAndroid Build Coastguard Workerdefine float @test2(float %A, float %B) { 20*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test2 21*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %Z = fsub fast float %A, %B 22*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: ret float %Z 23*9880d681SAndroid Build Coastguard Worker 24*9880d681SAndroid Build Coastguard Worker %W = fadd fast float %B, 5.000000e+00 25*9880d681SAndroid Build Coastguard Worker %X = fadd fast float %A, -7.000000e+00 26*9880d681SAndroid Build Coastguard Worker %Y = fsub fast float %X, %W 27*9880d681SAndroid Build Coastguard Worker %Z = fadd fast float %Y, 1.200000e+01 28*9880d681SAndroid Build Coastguard Worker ret float %Z 29*9880d681SAndroid Build Coastguard Worker 30*9880d681SAndroid Build Coastguard Worker} 31*9880d681SAndroid Build Coastguard Worker 32*9880d681SAndroid Build Coastguard Workerdefine float @test3(float %A, float %B, float %C, float %D) { 33*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test3 34*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %M = fadd float %A, 1.200000e+01 35*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %N = fadd float %M, %B 36*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %O = fadd float %N, %C 37*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %P = fsub float %D, %O 38*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %Q = fadd float %P, 1.200000e+01 39*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: ret float %Q 40*9880d681SAndroid Build Coastguard Worker 41*9880d681SAndroid Build Coastguard Worker %M = fadd float %A, 1.200000e+01 42*9880d681SAndroid Build Coastguard Worker %N = fadd float %M, %B 43*9880d681SAndroid Build Coastguard Worker %O = fadd float %N, %C 44*9880d681SAndroid Build Coastguard Worker %P = fsub float %D, %O 45*9880d681SAndroid Build Coastguard Worker %Q = fadd float %P, 1.200000e+01 46*9880d681SAndroid Build Coastguard Worker ret float %Q 47*9880d681SAndroid Build Coastguard Worker} 48*9880d681SAndroid Build Coastguard Worker 49*9880d681SAndroid Build Coastguard Worker; With sub reassociation, constant folding can eliminate the two 12 constants. 50*9880d681SAndroid Build Coastguard Workerdefine float @test4(float %A, float %B, float %C, float %D) { 51*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test4 52*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %B.neg = fsub fast float -0.000000e+00, %B 53*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %O.neg = fsub fast float %B.neg, %A 54*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %P = fsub fast float %O.neg, %C 55*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %Q = fadd fast float %P, %D 56*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: ret float %Q 57*9880d681SAndroid Build Coastguard Worker 58*9880d681SAndroid Build Coastguard Worker; FIXME: InstCombine should be able to get us to the following: 59*9880d681SAndroid Build Coastguard Worker; %sum = fadd fast float %B, %A 60*9880d681SAndroid Build Coastguard Worker; %sum1 = fadd fast float %sum, %C 61*9880d681SAndroid Build Coastguard Worker; %Q = fsub fast float %D, %sum1 62*9880d681SAndroid Build Coastguard Worker; ret i32 %Q 63*9880d681SAndroid Build Coastguard Worker 64*9880d681SAndroid Build Coastguard Worker %M = fadd fast float 1.200000e+01, %A 65*9880d681SAndroid Build Coastguard Worker %N = fadd fast float %M, %B 66*9880d681SAndroid Build Coastguard Worker %O = fadd fast float %N, %C 67*9880d681SAndroid Build Coastguard Worker %P = fsub fast float %D, %O 68*9880d681SAndroid Build Coastguard Worker %Q = fadd fast float 1.200000e+01, %P 69*9880d681SAndroid Build Coastguard Worker ret float %Q 70*9880d681SAndroid Build Coastguard Worker} 71