xref: /aosp_15_r20/external/llvm/test/Transforms/Reassociate/fast-SubReassociate.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -reassociate -constprop -instcombine -S | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Workerdefine float @test1(float %A, float %B) {
4*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test1
5*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %W = fadd float %B, 5.000000e+00
6*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %X = fadd float %A, -7.000000e+00
7*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %Y = fsub float %X, %W
8*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %Z = fadd float %Y, 1.200000e+01
9*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: ret float %Z
10*9880d681SAndroid Build Coastguard Worker
11*9880d681SAndroid Build Coastguard Worker  %W = fadd float 5.0, %B
12*9880d681SAndroid Build Coastguard Worker  %X = fadd float -7.0, %A
13*9880d681SAndroid Build Coastguard Worker  %Y = fsub float %X, %W
14*9880d681SAndroid Build Coastguard Worker  %Z = fadd float %Y, 12.0
15*9880d681SAndroid Build Coastguard Worker  ret float %Z
16*9880d681SAndroid Build Coastguard Worker}
17*9880d681SAndroid Build Coastguard Worker
18*9880d681SAndroid Build Coastguard Worker; With sub reassociation, constant folding can eliminate all of the constants.
19*9880d681SAndroid Build Coastguard Workerdefine float @test2(float %A, float %B) {
20*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test2
21*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %Z = fsub fast float %A, %B
22*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: ret float %Z
23*9880d681SAndroid Build Coastguard Worker
24*9880d681SAndroid Build Coastguard Worker  %W = fadd fast float %B, 5.000000e+00
25*9880d681SAndroid Build Coastguard Worker  %X = fadd fast float %A, -7.000000e+00
26*9880d681SAndroid Build Coastguard Worker  %Y = fsub fast float %X, %W
27*9880d681SAndroid Build Coastguard Worker  %Z = fadd fast float %Y, 1.200000e+01
28*9880d681SAndroid Build Coastguard Worker  ret float %Z
29*9880d681SAndroid Build Coastguard Worker
30*9880d681SAndroid Build Coastguard Worker}
31*9880d681SAndroid Build Coastguard Worker
32*9880d681SAndroid Build Coastguard Workerdefine float @test3(float %A, float %B, float %C, float %D) {
33*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test3
34*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %M = fadd float %A, 1.200000e+01
35*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %N = fadd float %M, %B
36*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %O = fadd float %N, %C
37*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %P = fsub float %D, %O
38*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %Q = fadd float %P, 1.200000e+01
39*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: ret float %Q
40*9880d681SAndroid Build Coastguard Worker
41*9880d681SAndroid Build Coastguard Worker  %M = fadd float %A, 1.200000e+01
42*9880d681SAndroid Build Coastguard Worker  %N = fadd float %M, %B
43*9880d681SAndroid Build Coastguard Worker  %O = fadd float %N, %C
44*9880d681SAndroid Build Coastguard Worker  %P = fsub float %D, %O
45*9880d681SAndroid Build Coastguard Worker  %Q = fadd float %P, 1.200000e+01
46*9880d681SAndroid Build Coastguard Worker  ret float %Q
47*9880d681SAndroid Build Coastguard Worker}
48*9880d681SAndroid Build Coastguard Worker
49*9880d681SAndroid Build Coastguard Worker; With sub reassociation, constant folding can eliminate the two 12 constants.
50*9880d681SAndroid Build Coastguard Workerdefine float @test4(float %A, float %B, float %C, float %D) {
51*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test4
52*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %B.neg = fsub fast float -0.000000e+00, %B
53*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %O.neg = fsub fast float %B.neg, %A
54*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %P = fsub fast float %O.neg, %C
55*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %Q = fadd fast float %P, %D
56*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: ret float %Q
57*9880d681SAndroid Build Coastguard Worker
58*9880d681SAndroid Build Coastguard Worker; FIXME: InstCombine should be able to get us to the following:
59*9880d681SAndroid Build Coastguard Worker; %sum = fadd fast float %B, %A
60*9880d681SAndroid Build Coastguard Worker; %sum1 = fadd fast float %sum, %C
61*9880d681SAndroid Build Coastguard Worker; %Q = fsub fast float %D, %sum1
62*9880d681SAndroid Build Coastguard Worker; ret i32 %Q
63*9880d681SAndroid Build Coastguard Worker
64*9880d681SAndroid Build Coastguard Worker  %M = fadd fast float 1.200000e+01, %A
65*9880d681SAndroid Build Coastguard Worker  %N = fadd fast float %M, %B
66*9880d681SAndroid Build Coastguard Worker  %O = fadd fast float %N, %C
67*9880d681SAndroid Build Coastguard Worker  %P = fsub fast float %D, %O
68*9880d681SAndroid Build Coastguard Worker  %Q = fadd fast float 1.200000e+01, %P
69*9880d681SAndroid Build Coastguard Worker  ret float %Q
70*9880d681SAndroid Build Coastguard Worker}
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