xref: /aosp_15_r20/external/lz4/lib/lz4.h (revision 27162e4e17433d5aa7cb38e7b6a433a09405fc7f)
1*27162e4eSAndroid Build Coastguard Worker /*
2*27162e4eSAndroid Build Coastguard Worker  *  LZ4 - Fast LZ compression algorithm
3*27162e4eSAndroid Build Coastguard Worker  *  Header File
4*27162e4eSAndroid Build Coastguard Worker  *  Copyright (C) 2011-2023, Yann Collet.
5*27162e4eSAndroid Build Coastguard Worker 
6*27162e4eSAndroid Build Coastguard Worker    BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
7*27162e4eSAndroid Build Coastguard Worker 
8*27162e4eSAndroid Build Coastguard Worker    Redistribution and use in source and binary forms, with or without
9*27162e4eSAndroid Build Coastguard Worker    modification, are permitted provided that the following conditions are
10*27162e4eSAndroid Build Coastguard Worker    met:
11*27162e4eSAndroid Build Coastguard Worker 
12*27162e4eSAndroid Build Coastguard Worker        * Redistributions of source code must retain the above copyright
13*27162e4eSAndroid Build Coastguard Worker    notice, this list of conditions and the following disclaimer.
14*27162e4eSAndroid Build Coastguard Worker        * Redistributions in binary form must reproduce the above
15*27162e4eSAndroid Build Coastguard Worker    copyright notice, this list of conditions and the following disclaimer
16*27162e4eSAndroid Build Coastguard Worker    in the documentation and/or other materials provided with the
17*27162e4eSAndroid Build Coastguard Worker    distribution.
18*27162e4eSAndroid Build Coastguard Worker 
19*27162e4eSAndroid Build Coastguard Worker    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
20*27162e4eSAndroid Build Coastguard Worker    "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
21*27162e4eSAndroid Build Coastguard Worker    LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
22*27162e4eSAndroid Build Coastguard Worker    A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
23*27162e4eSAndroid Build Coastguard Worker    OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
24*27162e4eSAndroid Build Coastguard Worker    SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
25*27162e4eSAndroid Build Coastguard Worker    LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
26*27162e4eSAndroid Build Coastguard Worker    DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
27*27162e4eSAndroid Build Coastguard Worker    THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28*27162e4eSAndroid Build Coastguard Worker    (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
29*27162e4eSAndroid Build Coastguard Worker    OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30*27162e4eSAndroid Build Coastguard Worker 
31*27162e4eSAndroid Build Coastguard Worker    You can contact the author at :
32*27162e4eSAndroid Build Coastguard Worker     - LZ4 homepage : http://www.lz4.org
33*27162e4eSAndroid Build Coastguard Worker     - LZ4 source repository : https://github.com/lz4/lz4
34*27162e4eSAndroid Build Coastguard Worker */
35*27162e4eSAndroid Build Coastguard Worker #if defined (__cplusplus)
36*27162e4eSAndroid Build Coastguard Worker extern "C" {
37*27162e4eSAndroid Build Coastguard Worker #endif
38*27162e4eSAndroid Build Coastguard Worker 
39*27162e4eSAndroid Build Coastguard Worker #ifndef LZ4_H_2983827168210
40*27162e4eSAndroid Build Coastguard Worker #define LZ4_H_2983827168210
41*27162e4eSAndroid Build Coastguard Worker 
42*27162e4eSAndroid Build Coastguard Worker /* --- Dependency --- */
43*27162e4eSAndroid Build Coastguard Worker #include <stddef.h>   /* size_t */
44*27162e4eSAndroid Build Coastguard Worker 
45*27162e4eSAndroid Build Coastguard Worker 
46*27162e4eSAndroid Build Coastguard Worker /**
47*27162e4eSAndroid Build Coastguard Worker   Introduction
48*27162e4eSAndroid Build Coastguard Worker 
49*27162e4eSAndroid Build Coastguard Worker   LZ4 is lossless compression algorithm, providing compression speed >500 MB/s per core,
50*27162e4eSAndroid Build Coastguard Worker   scalable with multi-cores CPU. It features an extremely fast decoder, with speed in
51*27162e4eSAndroid Build Coastguard Worker   multiple GB/s per core, typically reaching RAM speed limits on multi-core systems.
52*27162e4eSAndroid Build Coastguard Worker 
53*27162e4eSAndroid Build Coastguard Worker   The LZ4 compression library provides in-memory compression and decompression functions.
54*27162e4eSAndroid Build Coastguard Worker   It gives full buffer control to user.
55*27162e4eSAndroid Build Coastguard Worker   Compression can be done in:
56*27162e4eSAndroid Build Coastguard Worker     - a single step (described as Simple Functions)
57*27162e4eSAndroid Build Coastguard Worker     - a single step, reusing a context (described in Advanced Functions)
58*27162e4eSAndroid Build Coastguard Worker     - unbounded multiple steps (described as Streaming compression)
59*27162e4eSAndroid Build Coastguard Worker 
60*27162e4eSAndroid Build Coastguard Worker   lz4.h generates and decodes LZ4-compressed blocks (doc/lz4_Block_format.md).
61*27162e4eSAndroid Build Coastguard Worker   Decompressing such a compressed block requires additional metadata.
62*27162e4eSAndroid Build Coastguard Worker   Exact metadata depends on exact decompression function.
63*27162e4eSAndroid Build Coastguard Worker   For the typical case of LZ4_decompress_safe(),
64*27162e4eSAndroid Build Coastguard Worker   metadata includes block's compressed size, and maximum bound of decompressed size.
65*27162e4eSAndroid Build Coastguard Worker   Each application is free to encode and pass such metadata in whichever way it wants.
66*27162e4eSAndroid Build Coastguard Worker 
67*27162e4eSAndroid Build Coastguard Worker   lz4.h only handle blocks, it can not generate Frames.
68*27162e4eSAndroid Build Coastguard Worker 
69*27162e4eSAndroid Build Coastguard Worker   Blocks are different from Frames (doc/lz4_Frame_format.md).
70*27162e4eSAndroid Build Coastguard Worker   Frames bundle both blocks and metadata in a specified manner.
71*27162e4eSAndroid Build Coastguard Worker   Embedding metadata is required for compressed data to be self-contained and portable.
72*27162e4eSAndroid Build Coastguard Worker   Frame format is delivered through a companion API, declared in lz4frame.h.
73*27162e4eSAndroid Build Coastguard Worker   The `lz4` CLI can only manage frames.
74*27162e4eSAndroid Build Coastguard Worker */
75*27162e4eSAndroid Build Coastguard Worker 
76*27162e4eSAndroid Build Coastguard Worker /*^***************************************************************
77*27162e4eSAndroid Build Coastguard Worker *  Export parameters
78*27162e4eSAndroid Build Coastguard Worker *****************************************************************/
79*27162e4eSAndroid Build Coastguard Worker /*
80*27162e4eSAndroid Build Coastguard Worker *  LZ4_DLL_EXPORT :
81*27162e4eSAndroid Build Coastguard Worker *  Enable exporting of functions when building a Windows DLL
82*27162e4eSAndroid Build Coastguard Worker *  LZ4LIB_VISIBILITY :
83*27162e4eSAndroid Build Coastguard Worker *  Control library symbols visibility.
84*27162e4eSAndroid Build Coastguard Worker */
85*27162e4eSAndroid Build Coastguard Worker #ifndef LZ4LIB_VISIBILITY
86*27162e4eSAndroid Build Coastguard Worker #  if defined(__GNUC__) && (__GNUC__ >= 4)
87*27162e4eSAndroid Build Coastguard Worker #    define LZ4LIB_VISIBILITY __attribute__ ((visibility ("default")))
88*27162e4eSAndroid Build Coastguard Worker #  else
89*27162e4eSAndroid Build Coastguard Worker #    define LZ4LIB_VISIBILITY
90*27162e4eSAndroid Build Coastguard Worker #  endif
91*27162e4eSAndroid Build Coastguard Worker #endif
92*27162e4eSAndroid Build Coastguard Worker #if defined(LZ4_DLL_EXPORT) && (LZ4_DLL_EXPORT==1)
93*27162e4eSAndroid Build Coastguard Worker #  define LZ4LIB_API __declspec(dllexport) LZ4LIB_VISIBILITY
94*27162e4eSAndroid Build Coastguard Worker #elif defined(LZ4_DLL_IMPORT) && (LZ4_DLL_IMPORT==1)
95*27162e4eSAndroid Build Coastguard Worker #  define LZ4LIB_API __declspec(dllimport) LZ4LIB_VISIBILITY /* It isn't required but allows to generate better code, saving a function pointer load from the IAT and an indirect jump.*/
96*27162e4eSAndroid Build Coastguard Worker #else
97*27162e4eSAndroid Build Coastguard Worker #  define LZ4LIB_API LZ4LIB_VISIBILITY
98*27162e4eSAndroid Build Coastguard Worker #endif
99*27162e4eSAndroid Build Coastguard Worker 
100*27162e4eSAndroid Build Coastguard Worker /*! LZ4_FREESTANDING :
101*27162e4eSAndroid Build Coastguard Worker  *  When this macro is set to 1, it enables "freestanding mode" that is
102*27162e4eSAndroid Build Coastguard Worker  *  suitable for typical freestanding environment which doesn't support
103*27162e4eSAndroid Build Coastguard Worker  *  standard C library.
104*27162e4eSAndroid Build Coastguard Worker  *
105*27162e4eSAndroid Build Coastguard Worker  *  - LZ4_FREESTANDING is a compile-time switch.
106*27162e4eSAndroid Build Coastguard Worker  *  - It requires the following macros to be defined:
107*27162e4eSAndroid Build Coastguard Worker  *    LZ4_memcpy, LZ4_memmove, LZ4_memset.
108*27162e4eSAndroid Build Coastguard Worker  *  - It only enables LZ4/HC functions which don't use heap.
109*27162e4eSAndroid Build Coastguard Worker  *    All LZ4F_* functions are not supported.
110*27162e4eSAndroid Build Coastguard Worker  *  - See tests/freestanding.c to check its basic setup.
111*27162e4eSAndroid Build Coastguard Worker  */
112*27162e4eSAndroid Build Coastguard Worker #if defined(LZ4_FREESTANDING) && (LZ4_FREESTANDING == 1)
113*27162e4eSAndroid Build Coastguard Worker #  define LZ4_HEAPMODE 0
114*27162e4eSAndroid Build Coastguard Worker #  define LZ4HC_HEAPMODE 0
115*27162e4eSAndroid Build Coastguard Worker #  define LZ4_STATIC_LINKING_ONLY_DISABLE_MEMORY_ALLOCATION 1
116*27162e4eSAndroid Build Coastguard Worker #  if !defined(LZ4_memcpy)
117*27162e4eSAndroid Build Coastguard Worker #    error "LZ4_FREESTANDING requires macro 'LZ4_memcpy'."
118*27162e4eSAndroid Build Coastguard Worker #  endif
119*27162e4eSAndroid Build Coastguard Worker #  if !defined(LZ4_memset)
120*27162e4eSAndroid Build Coastguard Worker #    error "LZ4_FREESTANDING requires macro 'LZ4_memset'."
121*27162e4eSAndroid Build Coastguard Worker #  endif
122*27162e4eSAndroid Build Coastguard Worker #  if !defined(LZ4_memmove)
123*27162e4eSAndroid Build Coastguard Worker #    error "LZ4_FREESTANDING requires macro 'LZ4_memmove'."
124*27162e4eSAndroid Build Coastguard Worker #  endif
125*27162e4eSAndroid Build Coastguard Worker #elif ! defined(LZ4_FREESTANDING)
126*27162e4eSAndroid Build Coastguard Worker #  define LZ4_FREESTANDING 0
127*27162e4eSAndroid Build Coastguard Worker #endif
128*27162e4eSAndroid Build Coastguard Worker 
129*27162e4eSAndroid Build Coastguard Worker 
130*27162e4eSAndroid Build Coastguard Worker /*------   Version   ------*/
131*27162e4eSAndroid Build Coastguard Worker #define LZ4_VERSION_MAJOR    1    /* for breaking interface changes  */
132*27162e4eSAndroid Build Coastguard Worker #define LZ4_VERSION_MINOR   10    /* for new (non-breaking) interface capabilities */
133*27162e4eSAndroid Build Coastguard Worker #define LZ4_VERSION_RELEASE  0    /* for tweaks, bug-fixes, or development */
134*27162e4eSAndroid Build Coastguard Worker 
135*27162e4eSAndroid Build Coastguard Worker #define LZ4_VERSION_NUMBER (LZ4_VERSION_MAJOR *100*100 + LZ4_VERSION_MINOR *100 + LZ4_VERSION_RELEASE)
136*27162e4eSAndroid Build Coastguard Worker 
137*27162e4eSAndroid Build Coastguard Worker #define LZ4_LIB_VERSION LZ4_VERSION_MAJOR.LZ4_VERSION_MINOR.LZ4_VERSION_RELEASE
138*27162e4eSAndroid Build Coastguard Worker #define LZ4_QUOTE(str) #str
139*27162e4eSAndroid Build Coastguard Worker #define LZ4_EXPAND_AND_QUOTE(str) LZ4_QUOTE(str)
140*27162e4eSAndroid Build Coastguard Worker #define LZ4_VERSION_STRING LZ4_EXPAND_AND_QUOTE(LZ4_LIB_VERSION)  /* requires v1.7.3+ */
141*27162e4eSAndroid Build Coastguard Worker 
142*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int LZ4_versionNumber (void);  /**< library version number; useful to check dll version; requires v1.3.0+ */
143*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API const char* LZ4_versionString (void);   /**< library version string; useful to check dll version; requires v1.7.5+ */
144*27162e4eSAndroid Build Coastguard Worker 
145*27162e4eSAndroid Build Coastguard Worker 
146*27162e4eSAndroid Build Coastguard Worker /*-************************************
147*27162e4eSAndroid Build Coastguard Worker *  Tuning memory usage
148*27162e4eSAndroid Build Coastguard Worker **************************************/
149*27162e4eSAndroid Build Coastguard Worker /*!
150*27162e4eSAndroid Build Coastguard Worker  * LZ4_MEMORY_USAGE :
151*27162e4eSAndroid Build Coastguard Worker  * Can be selected at compile time, by setting LZ4_MEMORY_USAGE.
152*27162e4eSAndroid Build Coastguard Worker  * Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB)
153*27162e4eSAndroid Build Coastguard Worker  * Increasing memory usage improves compression ratio, generally at the cost of speed.
154*27162e4eSAndroid Build Coastguard Worker  * Reduced memory usage may improve speed at the cost of ratio, thanks to better cache locality.
155*27162e4eSAndroid Build Coastguard Worker  * Default value is 14, for 16KB, which nicely fits into most L1 caches.
156*27162e4eSAndroid Build Coastguard Worker  */
157*27162e4eSAndroid Build Coastguard Worker #ifndef LZ4_MEMORY_USAGE
158*27162e4eSAndroid Build Coastguard Worker # define LZ4_MEMORY_USAGE LZ4_MEMORY_USAGE_DEFAULT
159*27162e4eSAndroid Build Coastguard Worker #endif
160*27162e4eSAndroid Build Coastguard Worker 
161*27162e4eSAndroid Build Coastguard Worker /* These are absolute limits, they should not be changed by users */
162*27162e4eSAndroid Build Coastguard Worker #define LZ4_MEMORY_USAGE_MIN 10
163*27162e4eSAndroid Build Coastguard Worker #define LZ4_MEMORY_USAGE_DEFAULT 14
164*27162e4eSAndroid Build Coastguard Worker #define LZ4_MEMORY_USAGE_MAX 20
165*27162e4eSAndroid Build Coastguard Worker 
166*27162e4eSAndroid Build Coastguard Worker #if (LZ4_MEMORY_USAGE < LZ4_MEMORY_USAGE_MIN)
167*27162e4eSAndroid Build Coastguard Worker #  error "LZ4_MEMORY_USAGE is too small !"
168*27162e4eSAndroid Build Coastguard Worker #endif
169*27162e4eSAndroid Build Coastguard Worker 
170*27162e4eSAndroid Build Coastguard Worker #if (LZ4_MEMORY_USAGE > LZ4_MEMORY_USAGE_MAX)
171*27162e4eSAndroid Build Coastguard Worker #  error "LZ4_MEMORY_USAGE is too large !"
172*27162e4eSAndroid Build Coastguard Worker #endif
173*27162e4eSAndroid Build Coastguard Worker 
174*27162e4eSAndroid Build Coastguard Worker /*-************************************
175*27162e4eSAndroid Build Coastguard Worker *  Simple Functions
176*27162e4eSAndroid Build Coastguard Worker **************************************/
177*27162e4eSAndroid Build Coastguard Worker /*! LZ4_compress_default() :
178*27162e4eSAndroid Build Coastguard Worker  *  Compresses 'srcSize' bytes from buffer 'src'
179*27162e4eSAndroid Build Coastguard Worker  *  into already allocated 'dst' buffer of size 'dstCapacity'.
180*27162e4eSAndroid Build Coastguard Worker  *  Compression is guaranteed to succeed if 'dstCapacity' >= LZ4_compressBound(srcSize).
181*27162e4eSAndroid Build Coastguard Worker  *  It also runs faster, so it's a recommended setting.
182*27162e4eSAndroid Build Coastguard Worker  *  If the function cannot compress 'src' into a more limited 'dst' budget,
183*27162e4eSAndroid Build Coastguard Worker  *  compression stops *immediately*, and the function result is zero.
184*27162e4eSAndroid Build Coastguard Worker  *  In which case, 'dst' content is undefined (invalid).
185*27162e4eSAndroid Build Coastguard Worker  *      srcSize : max supported value is LZ4_MAX_INPUT_SIZE.
186*27162e4eSAndroid Build Coastguard Worker  *      dstCapacity : size of buffer 'dst' (which must be already allocated)
187*27162e4eSAndroid Build Coastguard Worker  *     @return  : the number of bytes written into buffer 'dst' (necessarily <= dstCapacity)
188*27162e4eSAndroid Build Coastguard Worker  *                or 0 if compression fails
189*27162e4eSAndroid Build Coastguard Worker  * Note : This function is protected against buffer overflow scenarios (never writes outside 'dst' buffer, nor read outside 'source' buffer).
190*27162e4eSAndroid Build Coastguard Worker  */
191*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int LZ4_compress_default(const char* src, char* dst, int srcSize, int dstCapacity);
192*27162e4eSAndroid Build Coastguard Worker 
193*27162e4eSAndroid Build Coastguard Worker /*! LZ4_decompress_safe() :
194*27162e4eSAndroid Build Coastguard Worker  * @compressedSize : is the exact complete size of the compressed block.
195*27162e4eSAndroid Build Coastguard Worker  * @dstCapacity : is the size of destination buffer (which must be already allocated),
196*27162e4eSAndroid Build Coastguard Worker  *                presumed an upper bound of decompressed size.
197*27162e4eSAndroid Build Coastguard Worker  * @return : the number of bytes decompressed into destination buffer (necessarily <= dstCapacity)
198*27162e4eSAndroid Build Coastguard Worker  *           If destination buffer is not large enough, decoding will stop and output an error code (negative value).
199*27162e4eSAndroid Build Coastguard Worker  *           If the source stream is detected malformed, the function will stop decoding and return a negative result.
200*27162e4eSAndroid Build Coastguard Worker  * Note 1 : This function is protected against malicious data packets :
201*27162e4eSAndroid Build Coastguard Worker  *          it will never writes outside 'dst' buffer, nor read outside 'source' buffer,
202*27162e4eSAndroid Build Coastguard Worker  *          even if the compressed block is maliciously modified to order the decoder to do these actions.
203*27162e4eSAndroid Build Coastguard Worker  *          In such case, the decoder stops immediately, and considers the compressed block malformed.
204*27162e4eSAndroid Build Coastguard Worker  * Note 2 : compressedSize and dstCapacity must be provided to the function, the compressed block does not contain them.
205*27162e4eSAndroid Build Coastguard Worker  *          The implementation is free to send / store / derive this information in whichever way is most beneficial.
206*27162e4eSAndroid Build Coastguard Worker  *          If there is a need for a different format which bundles together both compressed data and its metadata, consider looking at lz4frame.h instead.
207*27162e4eSAndroid Build Coastguard Worker  */
208*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int LZ4_decompress_safe (const char* src, char* dst, int compressedSize, int dstCapacity);
209*27162e4eSAndroid Build Coastguard Worker 
210*27162e4eSAndroid Build Coastguard Worker 
211*27162e4eSAndroid Build Coastguard Worker /*-************************************
212*27162e4eSAndroid Build Coastguard Worker *  Advanced Functions
213*27162e4eSAndroid Build Coastguard Worker **************************************/
214*27162e4eSAndroid Build Coastguard Worker #define LZ4_MAX_INPUT_SIZE        0x7E000000   /* 2 113 929 216 bytes */
215*27162e4eSAndroid Build Coastguard Worker #define LZ4_COMPRESSBOUND(isize)  ((unsigned)(isize) > (unsigned)LZ4_MAX_INPUT_SIZE ? 0 : (isize) + ((isize)/255) + 16)
216*27162e4eSAndroid Build Coastguard Worker 
217*27162e4eSAndroid Build Coastguard Worker /*! LZ4_compressBound() :
218*27162e4eSAndroid Build Coastguard Worker     Provides the maximum size that LZ4 compression may output in a "worst case" scenario (input data not compressible)
219*27162e4eSAndroid Build Coastguard Worker     This function is primarily useful for memory allocation purposes (destination buffer size).
220*27162e4eSAndroid Build Coastguard Worker     Macro LZ4_COMPRESSBOUND() is also provided for compilation-time evaluation (stack memory allocation for example).
221*27162e4eSAndroid Build Coastguard Worker     Note that LZ4_compress_default() compresses faster when dstCapacity is >= LZ4_compressBound(srcSize)
222*27162e4eSAndroid Build Coastguard Worker         inputSize  : max supported value is LZ4_MAX_INPUT_SIZE
223*27162e4eSAndroid Build Coastguard Worker         return : maximum output size in a "worst case" scenario
224*27162e4eSAndroid Build Coastguard Worker               or 0, if input size is incorrect (too large or negative)
225*27162e4eSAndroid Build Coastguard Worker */
226*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int LZ4_compressBound(int inputSize);
227*27162e4eSAndroid Build Coastguard Worker 
228*27162e4eSAndroid Build Coastguard Worker /*! LZ4_compress_fast() :
229*27162e4eSAndroid Build Coastguard Worker     Same as LZ4_compress_default(), but allows selection of "acceleration" factor.
230*27162e4eSAndroid Build Coastguard Worker     The larger the acceleration value, the faster the algorithm, but also the lesser the compression.
231*27162e4eSAndroid Build Coastguard Worker     It's a trade-off. It can be fine tuned, with each successive value providing roughly +~3% to speed.
232*27162e4eSAndroid Build Coastguard Worker     An acceleration value of "1" is the same as regular LZ4_compress_default()
233*27162e4eSAndroid Build Coastguard Worker     Values <= 0 will be replaced by LZ4_ACCELERATION_DEFAULT (currently == 1, see lz4.c).
234*27162e4eSAndroid Build Coastguard Worker     Values > LZ4_ACCELERATION_MAX will be replaced by LZ4_ACCELERATION_MAX (currently == 65537, see lz4.c).
235*27162e4eSAndroid Build Coastguard Worker */
236*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int LZ4_compress_fast (const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
237*27162e4eSAndroid Build Coastguard Worker 
238*27162e4eSAndroid Build Coastguard Worker 
239*27162e4eSAndroid Build Coastguard Worker /*! LZ4_compress_fast_extState() :
240*27162e4eSAndroid Build Coastguard Worker  *  Same as LZ4_compress_fast(), using an externally allocated memory space for its state.
241*27162e4eSAndroid Build Coastguard Worker  *  Use LZ4_sizeofState() to know how much memory must be allocated,
242*27162e4eSAndroid Build Coastguard Worker  *  and allocate it on 8-bytes boundaries (using `malloc()` typically).
243*27162e4eSAndroid Build Coastguard Worker  *  Then, provide this buffer as `void* state` to compression function.
244*27162e4eSAndroid Build Coastguard Worker  */
245*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int LZ4_sizeofState(void);
246*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int LZ4_compress_fast_extState (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
247*27162e4eSAndroid Build Coastguard Worker 
248*27162e4eSAndroid Build Coastguard Worker /*! LZ4_compress_destSize() :
249*27162e4eSAndroid Build Coastguard Worker  *  Reverse the logic : compresses as much data as possible from 'src' buffer
250*27162e4eSAndroid Build Coastguard Worker  *  into already allocated buffer 'dst', of size >= 'dstCapacity'.
251*27162e4eSAndroid Build Coastguard Worker  *  This function either compresses the entire 'src' content into 'dst' if it's large enough,
252*27162e4eSAndroid Build Coastguard Worker  *  or fill 'dst' buffer completely with as much data as possible from 'src'.
253*27162e4eSAndroid Build Coastguard Worker  *  note: acceleration parameter is fixed to "default".
254*27162e4eSAndroid Build Coastguard Worker  *
255*27162e4eSAndroid Build Coastguard Worker  * *srcSizePtr : in+out parameter. Initially contains size of input.
256*27162e4eSAndroid Build Coastguard Worker  *               Will be modified to indicate how many bytes where read from 'src' to fill 'dst'.
257*27162e4eSAndroid Build Coastguard Worker  *               New value is necessarily <= input value.
258*27162e4eSAndroid Build Coastguard Worker  * @return : Nb bytes written into 'dst' (necessarily <= dstCapacity)
259*27162e4eSAndroid Build Coastguard Worker  *           or 0 if compression fails.
260*27162e4eSAndroid Build Coastguard Worker  *
261*27162e4eSAndroid Build Coastguard Worker  * Note : from v1.8.2 to v1.9.1, this function had a bug (fixed in v1.9.2+):
262*27162e4eSAndroid Build Coastguard Worker  *        the produced compressed content could, in specific circumstances,
263*27162e4eSAndroid Build Coastguard Worker  *        require to be decompressed into a destination buffer larger
264*27162e4eSAndroid Build Coastguard Worker  *        by at least 1 byte than the content to decompress.
265*27162e4eSAndroid Build Coastguard Worker  *        If an application uses `LZ4_compress_destSize()`,
266*27162e4eSAndroid Build Coastguard Worker  *        it's highly recommended to update liblz4 to v1.9.2 or better.
267*27162e4eSAndroid Build Coastguard Worker  *        If this can't be done or ensured,
268*27162e4eSAndroid Build Coastguard Worker  *        the receiving decompression function should provide
269*27162e4eSAndroid Build Coastguard Worker  *        a dstCapacity which is > decompressedSize, by at least 1 byte.
270*27162e4eSAndroid Build Coastguard Worker  *        See https://github.com/lz4/lz4/issues/859 for details
271*27162e4eSAndroid Build Coastguard Worker  */
272*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int LZ4_compress_destSize(const char* src, char* dst, int* srcSizePtr, int targetDstSize);
273*27162e4eSAndroid Build Coastguard Worker 
274*27162e4eSAndroid Build Coastguard Worker /*! LZ4_decompress_safe_partial() :
275*27162e4eSAndroid Build Coastguard Worker  *  Decompress an LZ4 compressed block, of size 'srcSize' at position 'src',
276*27162e4eSAndroid Build Coastguard Worker  *  into destination buffer 'dst' of size 'dstCapacity'.
277*27162e4eSAndroid Build Coastguard Worker  *  Up to 'targetOutputSize' bytes will be decoded.
278*27162e4eSAndroid Build Coastguard Worker  *  The function stops decoding on reaching this objective.
279*27162e4eSAndroid Build Coastguard Worker  *  This can be useful to boost performance
280*27162e4eSAndroid Build Coastguard Worker  *  whenever only the beginning of a block is required.
281*27162e4eSAndroid Build Coastguard Worker  *
282*27162e4eSAndroid Build Coastguard Worker  * @return : the number of bytes decoded in `dst` (necessarily <= targetOutputSize)
283*27162e4eSAndroid Build Coastguard Worker  *           If source stream is detected malformed, function returns a negative result.
284*27162e4eSAndroid Build Coastguard Worker  *
285*27162e4eSAndroid Build Coastguard Worker  *  Note 1 : @return can be < targetOutputSize, if compressed block contains less data.
286*27162e4eSAndroid Build Coastguard Worker  *
287*27162e4eSAndroid Build Coastguard Worker  *  Note 2 : targetOutputSize must be <= dstCapacity
288*27162e4eSAndroid Build Coastguard Worker  *
289*27162e4eSAndroid Build Coastguard Worker  *  Note 3 : this function effectively stops decoding on reaching targetOutputSize,
290*27162e4eSAndroid Build Coastguard Worker  *           so dstCapacity is kind of redundant.
291*27162e4eSAndroid Build Coastguard Worker  *           This is because in older versions of this function,
292*27162e4eSAndroid Build Coastguard Worker  *           decoding operation would still write complete sequences.
293*27162e4eSAndroid Build Coastguard Worker  *           Therefore, there was no guarantee that it would stop writing at exactly targetOutputSize,
294*27162e4eSAndroid Build Coastguard Worker  *           it could write more bytes, though only up to dstCapacity.
295*27162e4eSAndroid Build Coastguard Worker  *           Some "margin" used to be required for this operation to work properly.
296*27162e4eSAndroid Build Coastguard Worker  *           Thankfully, this is no longer necessary.
297*27162e4eSAndroid Build Coastguard Worker  *           The function nonetheless keeps the same signature, in an effort to preserve API compatibility.
298*27162e4eSAndroid Build Coastguard Worker  *
299*27162e4eSAndroid Build Coastguard Worker  *  Note 4 : If srcSize is the exact size of the block,
300*27162e4eSAndroid Build Coastguard Worker  *           then targetOutputSize can be any value,
301*27162e4eSAndroid Build Coastguard Worker  *           including larger than the block's decompressed size.
302*27162e4eSAndroid Build Coastguard Worker  *           The function will, at most, generate block's decompressed size.
303*27162e4eSAndroid Build Coastguard Worker  *
304*27162e4eSAndroid Build Coastguard Worker  *  Note 5 : If srcSize is _larger_ than block's compressed size,
305*27162e4eSAndroid Build Coastguard Worker  *           then targetOutputSize **MUST** be <= block's decompressed size.
306*27162e4eSAndroid Build Coastguard Worker  *           Otherwise, *silent corruption will occur*.
307*27162e4eSAndroid Build Coastguard Worker  */
308*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int LZ4_decompress_safe_partial (const char* src, char* dst, int srcSize, int targetOutputSize, int dstCapacity);
309*27162e4eSAndroid Build Coastguard Worker 
310*27162e4eSAndroid Build Coastguard Worker 
311*27162e4eSAndroid Build Coastguard Worker /*-*********************************************
312*27162e4eSAndroid Build Coastguard Worker *  Streaming Compression Functions
313*27162e4eSAndroid Build Coastguard Worker ***********************************************/
314*27162e4eSAndroid Build Coastguard Worker typedef union LZ4_stream_u LZ4_stream_t;  /* incomplete type (defined later) */
315*27162e4eSAndroid Build Coastguard Worker 
316*27162e4eSAndroid Build Coastguard Worker /*!
317*27162e4eSAndroid Build Coastguard Worker  Note about RC_INVOKED
318*27162e4eSAndroid Build Coastguard Worker 
319*27162e4eSAndroid Build Coastguard Worker  - RC_INVOKED is predefined symbol of rc.exe (the resource compiler which is part of MSVC/Visual Studio).
320*27162e4eSAndroid Build Coastguard Worker    https://docs.microsoft.com/en-us/windows/win32/menurc/predefined-macros
321*27162e4eSAndroid Build Coastguard Worker 
322*27162e4eSAndroid Build Coastguard Worker  - Since rc.exe is a legacy compiler, it truncates long symbol (> 30 chars)
323*27162e4eSAndroid Build Coastguard Worker    and reports warning "RC4011: identifier truncated".
324*27162e4eSAndroid Build Coastguard Worker 
325*27162e4eSAndroid Build Coastguard Worker  - To eliminate the warning, we surround long preprocessor symbol with
326*27162e4eSAndroid Build Coastguard Worker    "#if !defined(RC_INVOKED) ... #endif" block that means
327*27162e4eSAndroid Build Coastguard Worker    "skip this block when rc.exe is trying to read it".
328*27162e4eSAndroid Build Coastguard Worker */
329*27162e4eSAndroid Build Coastguard Worker #if !defined(RC_INVOKED) /* https://docs.microsoft.com/en-us/windows/win32/menurc/predefined-macros */
330*27162e4eSAndroid Build Coastguard Worker #if !defined(LZ4_STATIC_LINKING_ONLY_DISABLE_MEMORY_ALLOCATION)
331*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API LZ4_stream_t* LZ4_createStream(void);
332*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int           LZ4_freeStream (LZ4_stream_t* streamPtr);
333*27162e4eSAndroid Build Coastguard Worker #endif /* !defined(LZ4_STATIC_LINKING_ONLY_DISABLE_MEMORY_ALLOCATION) */
334*27162e4eSAndroid Build Coastguard Worker #endif
335*27162e4eSAndroid Build Coastguard Worker 
336*27162e4eSAndroid Build Coastguard Worker /*! LZ4_resetStream_fast() : v1.9.0+
337*27162e4eSAndroid Build Coastguard Worker  *  Use this to prepare an LZ4_stream_t for a new chain of dependent blocks
338*27162e4eSAndroid Build Coastguard Worker  *  (e.g., LZ4_compress_fast_continue()).
339*27162e4eSAndroid Build Coastguard Worker  *
340*27162e4eSAndroid Build Coastguard Worker  *  An LZ4_stream_t must be initialized once before usage.
341*27162e4eSAndroid Build Coastguard Worker  *  This is automatically done when created by LZ4_createStream().
342*27162e4eSAndroid Build Coastguard Worker  *  However, should the LZ4_stream_t be simply declared on stack (for example),
343*27162e4eSAndroid Build Coastguard Worker  *  it's necessary to initialize it first, using LZ4_initStream().
344*27162e4eSAndroid Build Coastguard Worker  *
345*27162e4eSAndroid Build Coastguard Worker  *  After init, start any new stream with LZ4_resetStream_fast().
346*27162e4eSAndroid Build Coastguard Worker  *  A same LZ4_stream_t can be re-used multiple times consecutively
347*27162e4eSAndroid Build Coastguard Worker  *  and compress multiple streams,
348*27162e4eSAndroid Build Coastguard Worker  *  provided that it starts each new stream with LZ4_resetStream_fast().
349*27162e4eSAndroid Build Coastguard Worker  *
350*27162e4eSAndroid Build Coastguard Worker  *  LZ4_resetStream_fast() is much faster than LZ4_initStream(),
351*27162e4eSAndroid Build Coastguard Worker  *  but is not compatible with memory regions containing garbage data.
352*27162e4eSAndroid Build Coastguard Worker  *
353*27162e4eSAndroid Build Coastguard Worker  *  Note: it's only useful to call LZ4_resetStream_fast()
354*27162e4eSAndroid Build Coastguard Worker  *        in the context of streaming compression.
355*27162e4eSAndroid Build Coastguard Worker  *        The *extState* functions perform their own resets.
356*27162e4eSAndroid Build Coastguard Worker  *        Invoking LZ4_resetStream_fast() before is redundant, and even counterproductive.
357*27162e4eSAndroid Build Coastguard Worker  */
358*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API void LZ4_resetStream_fast (LZ4_stream_t* streamPtr);
359*27162e4eSAndroid Build Coastguard Worker 
360*27162e4eSAndroid Build Coastguard Worker /*! LZ4_loadDict() :
361*27162e4eSAndroid Build Coastguard Worker  *  Use this function to reference a static dictionary into LZ4_stream_t.
362*27162e4eSAndroid Build Coastguard Worker  *  The dictionary must remain available during compression.
363*27162e4eSAndroid Build Coastguard Worker  *  LZ4_loadDict() triggers a reset, so any previous data will be forgotten.
364*27162e4eSAndroid Build Coastguard Worker  *  The same dictionary will have to be loaded on decompression side for successful decoding.
365*27162e4eSAndroid Build Coastguard Worker  *  Dictionary are useful for better compression of small data (KB range).
366*27162e4eSAndroid Build Coastguard Worker  *  While LZ4 itself accepts any input as dictionary, dictionary efficiency is also a topic.
367*27162e4eSAndroid Build Coastguard Worker  *  When in doubt, employ the Zstandard's Dictionary Builder.
368*27162e4eSAndroid Build Coastguard Worker  *  Loading a size of 0 is allowed, and is the same as reset.
369*27162e4eSAndroid Build Coastguard Worker  * @return : loaded dictionary size, in bytes (note: only the last 64 KB are loaded)
370*27162e4eSAndroid Build Coastguard Worker  */
371*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int LZ4_loadDict (LZ4_stream_t* streamPtr, const char* dictionary, int dictSize);
372*27162e4eSAndroid Build Coastguard Worker 
373*27162e4eSAndroid Build Coastguard Worker /*! LZ4_loadDictSlow() : v1.10.0+
374*27162e4eSAndroid Build Coastguard Worker  *  Same as LZ4_loadDict(),
375*27162e4eSAndroid Build Coastguard Worker  *  but uses a bit more cpu to reference the dictionary content more thoroughly.
376*27162e4eSAndroid Build Coastguard Worker  *  This is expected to slightly improve compression ratio.
377*27162e4eSAndroid Build Coastguard Worker  *  The extra-cpu cost is likely worth it if the dictionary is re-used across multiple sessions.
378*27162e4eSAndroid Build Coastguard Worker  * @return : loaded dictionary size, in bytes (note: only the last 64 KB are loaded)
379*27162e4eSAndroid Build Coastguard Worker  */
380*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int LZ4_loadDictSlow(LZ4_stream_t* streamPtr, const char* dictionary, int dictSize);
381*27162e4eSAndroid Build Coastguard Worker 
382*27162e4eSAndroid Build Coastguard Worker /*! LZ4_attach_dictionary() : stable since v1.10.0
383*27162e4eSAndroid Build Coastguard Worker  *
384*27162e4eSAndroid Build Coastguard Worker  *  This allows efficient re-use of a static dictionary multiple times.
385*27162e4eSAndroid Build Coastguard Worker  *
386*27162e4eSAndroid Build Coastguard Worker  *  Rather than re-loading the dictionary buffer into a working context before
387*27162e4eSAndroid Build Coastguard Worker  *  each compression, or copying a pre-loaded dictionary's LZ4_stream_t into a
388*27162e4eSAndroid Build Coastguard Worker  *  working LZ4_stream_t, this function introduces a no-copy setup mechanism,
389*27162e4eSAndroid Build Coastguard Worker  *  in which the working stream references @dictionaryStream in-place.
390*27162e4eSAndroid Build Coastguard Worker  *
391*27162e4eSAndroid Build Coastguard Worker  *  Several assumptions are made about the state of @dictionaryStream.
392*27162e4eSAndroid Build Coastguard Worker  *  Currently, only states which have been prepared by LZ4_loadDict() or
393*27162e4eSAndroid Build Coastguard Worker  *  LZ4_loadDictSlow() should be expected to work.
394*27162e4eSAndroid Build Coastguard Worker  *
395*27162e4eSAndroid Build Coastguard Worker  *  Alternatively, the provided @dictionaryStream may be NULL,
396*27162e4eSAndroid Build Coastguard Worker  *  in which case any existing dictionary stream is unset.
397*27162e4eSAndroid Build Coastguard Worker  *
398*27162e4eSAndroid Build Coastguard Worker  *  If a dictionary is provided, it replaces any pre-existing stream history.
399*27162e4eSAndroid Build Coastguard Worker  *  The dictionary contents are the only history that can be referenced and
400*27162e4eSAndroid Build Coastguard Worker  *  logically immediately precede the data compressed in the first subsequent
401*27162e4eSAndroid Build Coastguard Worker  *  compression call.
402*27162e4eSAndroid Build Coastguard Worker  *
403*27162e4eSAndroid Build Coastguard Worker  *  The dictionary will only remain attached to the working stream through the
404*27162e4eSAndroid Build Coastguard Worker  *  first compression call, at the end of which it is cleared.
405*27162e4eSAndroid Build Coastguard Worker  * @dictionaryStream stream (and source buffer) must remain in-place / accessible / unchanged
406*27162e4eSAndroid Build Coastguard Worker  *  through the completion of the compression session.
407*27162e4eSAndroid Build Coastguard Worker  *
408*27162e4eSAndroid Build Coastguard Worker  *  Note: there is no equivalent LZ4_attach_*() method on the decompression side
409*27162e4eSAndroid Build Coastguard Worker  *  because there is no initialization cost, hence no need to share the cost across multiple sessions.
410*27162e4eSAndroid Build Coastguard Worker  *  To decompress LZ4 blocks using dictionary, attached or not,
411*27162e4eSAndroid Build Coastguard Worker  *  just employ the regular LZ4_setStreamDecode() for streaming,
412*27162e4eSAndroid Build Coastguard Worker  *  or the stateless LZ4_decompress_safe_usingDict() for one-shot decompression.
413*27162e4eSAndroid Build Coastguard Worker  */
414*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API void
415*27162e4eSAndroid Build Coastguard Worker LZ4_attach_dictionary(LZ4_stream_t* workingStream,
416*27162e4eSAndroid Build Coastguard Worker                 const LZ4_stream_t* dictionaryStream);
417*27162e4eSAndroid Build Coastguard Worker 
418*27162e4eSAndroid Build Coastguard Worker /*! LZ4_compress_fast_continue() :
419*27162e4eSAndroid Build Coastguard Worker  *  Compress 'src' content using data from previously compressed blocks, for better compression ratio.
420*27162e4eSAndroid Build Coastguard Worker  * 'dst' buffer must be already allocated.
421*27162e4eSAndroid Build Coastguard Worker  *  If dstCapacity >= LZ4_compressBound(srcSize), compression is guaranteed to succeed, and runs faster.
422*27162e4eSAndroid Build Coastguard Worker  *
423*27162e4eSAndroid Build Coastguard Worker  * @return : size of compressed block
424*27162e4eSAndroid Build Coastguard Worker  *           or 0 if there is an error (typically, cannot fit into 'dst').
425*27162e4eSAndroid Build Coastguard Worker  *
426*27162e4eSAndroid Build Coastguard Worker  *  Note 1 : Each invocation to LZ4_compress_fast_continue() generates a new block.
427*27162e4eSAndroid Build Coastguard Worker  *           Each block has precise boundaries.
428*27162e4eSAndroid Build Coastguard Worker  *           Each block must be decompressed separately, calling LZ4_decompress_*() with relevant metadata.
429*27162e4eSAndroid Build Coastguard Worker  *           It's not possible to append blocks together and expect a single invocation of LZ4_decompress_*() to decompress them together.
430*27162e4eSAndroid Build Coastguard Worker  *
431*27162e4eSAndroid Build Coastguard Worker  *  Note 2 : The previous 64KB of source data is __assumed__ to remain present, unmodified, at same address in memory !
432*27162e4eSAndroid Build Coastguard Worker  *
433*27162e4eSAndroid Build Coastguard Worker  *  Note 3 : When input is structured as a double-buffer, each buffer can have any size, including < 64 KB.
434*27162e4eSAndroid Build Coastguard Worker  *           Make sure that buffers are separated, by at least one byte.
435*27162e4eSAndroid Build Coastguard Worker  *           This construction ensures that each block only depends on previous block.
436*27162e4eSAndroid Build Coastguard Worker  *
437*27162e4eSAndroid Build Coastguard Worker  *  Note 4 : If input buffer is a ring-buffer, it can have any size, including < 64 KB.
438*27162e4eSAndroid Build Coastguard Worker  *
439*27162e4eSAndroid Build Coastguard Worker  *  Note 5 : After an error, the stream status is undefined (invalid), it can only be reset or freed.
440*27162e4eSAndroid Build Coastguard Worker  */
441*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int LZ4_compress_fast_continue (LZ4_stream_t* streamPtr, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
442*27162e4eSAndroid Build Coastguard Worker 
443*27162e4eSAndroid Build Coastguard Worker /*! LZ4_saveDict() :
444*27162e4eSAndroid Build Coastguard Worker  *  If last 64KB data cannot be guaranteed to remain available at its current memory location,
445*27162e4eSAndroid Build Coastguard Worker  *  save it into a safer place (char* safeBuffer).
446*27162e4eSAndroid Build Coastguard Worker  *  This is schematically equivalent to a memcpy() followed by LZ4_loadDict(),
447*27162e4eSAndroid Build Coastguard Worker  *  but is much faster, because LZ4_saveDict() doesn't need to rebuild tables.
448*27162e4eSAndroid Build Coastguard Worker  * @return : saved dictionary size in bytes (necessarily <= maxDictSize), or 0 if error.
449*27162e4eSAndroid Build Coastguard Worker  */
450*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int LZ4_saveDict (LZ4_stream_t* streamPtr, char* safeBuffer, int maxDictSize);
451*27162e4eSAndroid Build Coastguard Worker 
452*27162e4eSAndroid Build Coastguard Worker 
453*27162e4eSAndroid Build Coastguard Worker /*-**********************************************
454*27162e4eSAndroid Build Coastguard Worker *  Streaming Decompression Functions
455*27162e4eSAndroid Build Coastguard Worker *  Bufferless synchronous API
456*27162e4eSAndroid Build Coastguard Worker ************************************************/
457*27162e4eSAndroid Build Coastguard Worker typedef union LZ4_streamDecode_u LZ4_streamDecode_t;   /* tracking context */
458*27162e4eSAndroid Build Coastguard Worker 
459*27162e4eSAndroid Build Coastguard Worker /*! LZ4_createStreamDecode() and LZ4_freeStreamDecode() :
460*27162e4eSAndroid Build Coastguard Worker  *  creation / destruction of streaming decompression tracking context.
461*27162e4eSAndroid Build Coastguard Worker  *  A tracking context can be re-used multiple times.
462*27162e4eSAndroid Build Coastguard Worker  */
463*27162e4eSAndroid Build Coastguard Worker #if !defined(RC_INVOKED) /* https://docs.microsoft.com/en-us/windows/win32/menurc/predefined-macros */
464*27162e4eSAndroid Build Coastguard Worker #if !defined(LZ4_STATIC_LINKING_ONLY_DISABLE_MEMORY_ALLOCATION)
465*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API LZ4_streamDecode_t* LZ4_createStreamDecode(void);
466*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int                 LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream);
467*27162e4eSAndroid Build Coastguard Worker #endif /* !defined(LZ4_STATIC_LINKING_ONLY_DISABLE_MEMORY_ALLOCATION) */
468*27162e4eSAndroid Build Coastguard Worker #endif
469*27162e4eSAndroid Build Coastguard Worker 
470*27162e4eSAndroid Build Coastguard Worker /*! LZ4_setStreamDecode() :
471*27162e4eSAndroid Build Coastguard Worker  *  An LZ4_streamDecode_t context can be allocated once and re-used multiple times.
472*27162e4eSAndroid Build Coastguard Worker  *  Use this function to start decompression of a new stream of blocks.
473*27162e4eSAndroid Build Coastguard Worker  *  A dictionary can optionally be set. Use NULL or size 0 for a reset order.
474*27162e4eSAndroid Build Coastguard Worker  *  Dictionary is presumed stable : it must remain accessible and unmodified during next decompression.
475*27162e4eSAndroid Build Coastguard Worker  * @return : 1 if OK, 0 if error
476*27162e4eSAndroid Build Coastguard Worker  */
477*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int LZ4_setStreamDecode (LZ4_streamDecode_t* LZ4_streamDecode, const char* dictionary, int dictSize);
478*27162e4eSAndroid Build Coastguard Worker 
479*27162e4eSAndroid Build Coastguard Worker /*! LZ4_decoderRingBufferSize() : v1.8.2+
480*27162e4eSAndroid Build Coastguard Worker  *  Note : in a ring buffer scenario (optional),
481*27162e4eSAndroid Build Coastguard Worker  *  blocks are presumed decompressed next to each other
482*27162e4eSAndroid Build Coastguard Worker  *  up to the moment there is not enough remaining space for next block (remainingSize < maxBlockSize),
483*27162e4eSAndroid Build Coastguard Worker  *  at which stage it resumes from beginning of ring buffer.
484*27162e4eSAndroid Build Coastguard Worker  *  When setting such a ring buffer for streaming decompression,
485*27162e4eSAndroid Build Coastguard Worker  *  provides the minimum size of this ring buffer
486*27162e4eSAndroid Build Coastguard Worker  *  to be compatible with any source respecting maxBlockSize condition.
487*27162e4eSAndroid Build Coastguard Worker  * @return : minimum ring buffer size,
488*27162e4eSAndroid Build Coastguard Worker  *           or 0 if there is an error (invalid maxBlockSize).
489*27162e4eSAndroid Build Coastguard Worker  */
490*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int LZ4_decoderRingBufferSize(int maxBlockSize);
491*27162e4eSAndroid Build Coastguard Worker #define LZ4_DECODER_RING_BUFFER_SIZE(maxBlockSize) (65536 + 14 + (maxBlockSize))  /* for static allocation; maxBlockSize presumed valid */
492*27162e4eSAndroid Build Coastguard Worker 
493*27162e4eSAndroid Build Coastguard Worker /*! LZ4_decompress_safe_continue() :
494*27162e4eSAndroid Build Coastguard Worker  *  This decoding function allows decompression of consecutive blocks in "streaming" mode.
495*27162e4eSAndroid Build Coastguard Worker  *  The difference with the usual independent blocks is that
496*27162e4eSAndroid Build Coastguard Worker  *  new blocks are allowed to find references into former blocks.
497*27162e4eSAndroid Build Coastguard Worker  *  A block is an unsplittable entity, and must be presented entirely to the decompression function.
498*27162e4eSAndroid Build Coastguard Worker  *  LZ4_decompress_safe_continue() only accepts one block at a time.
499*27162e4eSAndroid Build Coastguard Worker  *  It's modeled after `LZ4_decompress_safe()` and behaves similarly.
500*27162e4eSAndroid Build Coastguard Worker  *
501*27162e4eSAndroid Build Coastguard Worker  * @LZ4_streamDecode : decompression state, tracking the position in memory of past data
502*27162e4eSAndroid Build Coastguard Worker  * @compressedSize : exact complete size of one compressed block.
503*27162e4eSAndroid Build Coastguard Worker  * @dstCapacity : size of destination buffer (which must be already allocated),
504*27162e4eSAndroid Build Coastguard Worker  *                must be an upper bound of decompressed size.
505*27162e4eSAndroid Build Coastguard Worker  * @return : number of bytes decompressed into destination buffer (necessarily <= dstCapacity)
506*27162e4eSAndroid Build Coastguard Worker  *           If destination buffer is not large enough, decoding will stop and output an error code (negative value).
507*27162e4eSAndroid Build Coastguard Worker  *           If the source stream is detected malformed, the function will stop decoding and return a negative result.
508*27162e4eSAndroid Build Coastguard Worker  *
509*27162e4eSAndroid Build Coastguard Worker  *  The last 64KB of previously decoded data *must* remain available and unmodified
510*27162e4eSAndroid Build Coastguard Worker  *  at the memory position where they were previously decoded.
511*27162e4eSAndroid Build Coastguard Worker  *  If less than 64KB of data has been decoded, all the data must be present.
512*27162e4eSAndroid Build Coastguard Worker  *
513*27162e4eSAndroid Build Coastguard Worker  *  Special : if decompression side sets a ring buffer, it must respect one of the following conditions :
514*27162e4eSAndroid Build Coastguard Worker  *  - Decompression buffer size is _at least_ LZ4_decoderRingBufferSize(maxBlockSize).
515*27162e4eSAndroid Build Coastguard Worker  *    maxBlockSize is the maximum size of any single block. It can have any value > 16 bytes.
516*27162e4eSAndroid Build Coastguard Worker  *    In which case, encoding and decoding buffers do not need to be synchronized.
517*27162e4eSAndroid Build Coastguard Worker  *    Actually, data can be produced by any source compliant with LZ4 format specification, and respecting maxBlockSize.
518*27162e4eSAndroid Build Coastguard Worker  *  - Synchronized mode :
519*27162e4eSAndroid Build Coastguard Worker  *    Decompression buffer size is _exactly_ the same as compression buffer size,
520*27162e4eSAndroid Build Coastguard Worker  *    and follows exactly same update rule (block boundaries at same positions),
521*27162e4eSAndroid Build Coastguard Worker  *    and decoding function is provided with exact decompressed size of each block (exception for last block of the stream),
522*27162e4eSAndroid Build Coastguard Worker  *    _then_ decoding & encoding ring buffer can have any size, including small ones ( < 64 KB).
523*27162e4eSAndroid Build Coastguard Worker  *  - Decompression buffer is larger than encoding buffer, by a minimum of maxBlockSize more bytes.
524*27162e4eSAndroid Build Coastguard Worker  *    In which case, encoding and decoding buffers do not need to be synchronized,
525*27162e4eSAndroid Build Coastguard Worker  *    and encoding ring buffer can have any size, including small ones ( < 64 KB).
526*27162e4eSAndroid Build Coastguard Worker  *
527*27162e4eSAndroid Build Coastguard Worker  *  Whenever these conditions are not possible,
528*27162e4eSAndroid Build Coastguard Worker  *  save the last 64KB of decoded data into a safe buffer where it can't be modified during decompression,
529*27162e4eSAndroid Build Coastguard Worker  *  then indicate where this data is saved using LZ4_setStreamDecode(), before decompressing next block.
530*27162e4eSAndroid Build Coastguard Worker */
531*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int
532*27162e4eSAndroid Build Coastguard Worker LZ4_decompress_safe_continue (LZ4_streamDecode_t* LZ4_streamDecode,
533*27162e4eSAndroid Build Coastguard Worker                         const char* src, char* dst,
534*27162e4eSAndroid Build Coastguard Worker                         int srcSize, int dstCapacity);
535*27162e4eSAndroid Build Coastguard Worker 
536*27162e4eSAndroid Build Coastguard Worker 
537*27162e4eSAndroid Build Coastguard Worker /*! LZ4_decompress_safe_usingDict() :
538*27162e4eSAndroid Build Coastguard Worker  *  Works the same as
539*27162e4eSAndroid Build Coastguard Worker  *  a combination of LZ4_setStreamDecode() followed by LZ4_decompress_safe_continue()
540*27162e4eSAndroid Build Coastguard Worker  *  However, it's stateless: it doesn't need any LZ4_streamDecode_t state.
541*27162e4eSAndroid Build Coastguard Worker  *  Dictionary is presumed stable : it must remain accessible and unmodified during decompression.
542*27162e4eSAndroid Build Coastguard Worker  *  Performance tip : Decompression speed can be substantially increased
543*27162e4eSAndroid Build Coastguard Worker  *                    when dst == dictStart + dictSize.
544*27162e4eSAndroid Build Coastguard Worker  */
545*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int
546*27162e4eSAndroid Build Coastguard Worker LZ4_decompress_safe_usingDict(const char* src, char* dst,
547*27162e4eSAndroid Build Coastguard Worker                               int srcSize, int dstCapacity,
548*27162e4eSAndroid Build Coastguard Worker                               const char* dictStart, int dictSize);
549*27162e4eSAndroid Build Coastguard Worker 
550*27162e4eSAndroid Build Coastguard Worker /*! LZ4_decompress_safe_partial_usingDict() :
551*27162e4eSAndroid Build Coastguard Worker  *  Behaves the same as LZ4_decompress_safe_partial()
552*27162e4eSAndroid Build Coastguard Worker  *  with the added ability to specify a memory segment for past data.
553*27162e4eSAndroid Build Coastguard Worker  *  Performance tip : Decompression speed can be substantially increased
554*27162e4eSAndroid Build Coastguard Worker  *                    when dst == dictStart + dictSize.
555*27162e4eSAndroid Build Coastguard Worker  */
556*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int
557*27162e4eSAndroid Build Coastguard Worker LZ4_decompress_safe_partial_usingDict(const char* src, char* dst,
558*27162e4eSAndroid Build Coastguard Worker                                       int compressedSize,
559*27162e4eSAndroid Build Coastguard Worker                                       int targetOutputSize, int maxOutputSize,
560*27162e4eSAndroid Build Coastguard Worker                                       const char* dictStart, int dictSize);
561*27162e4eSAndroid Build Coastguard Worker 
562*27162e4eSAndroid Build Coastguard Worker #endif /* LZ4_H_2983827168210 */
563*27162e4eSAndroid Build Coastguard Worker 
564*27162e4eSAndroid Build Coastguard Worker 
565*27162e4eSAndroid Build Coastguard Worker /*^*************************************
566*27162e4eSAndroid Build Coastguard Worker  * !!!!!!   STATIC LINKING ONLY   !!!!!!
567*27162e4eSAndroid Build Coastguard Worker  ***************************************/
568*27162e4eSAndroid Build Coastguard Worker 
569*27162e4eSAndroid Build Coastguard Worker /*-****************************************************************************
570*27162e4eSAndroid Build Coastguard Worker  * Experimental section
571*27162e4eSAndroid Build Coastguard Worker  *
572*27162e4eSAndroid Build Coastguard Worker  * Symbols declared in this section must be considered unstable. Their
573*27162e4eSAndroid Build Coastguard Worker  * signatures or semantics may change, or they may be removed altogether in the
574*27162e4eSAndroid Build Coastguard Worker  * future. They are therefore only safe to depend on when the caller is
575*27162e4eSAndroid Build Coastguard Worker  * statically linked against the library.
576*27162e4eSAndroid Build Coastguard Worker  *
577*27162e4eSAndroid Build Coastguard Worker  * To protect against unsafe usage, not only are the declarations guarded,
578*27162e4eSAndroid Build Coastguard Worker  * the definitions are hidden by default
579*27162e4eSAndroid Build Coastguard Worker  * when building LZ4 as a shared/dynamic library.
580*27162e4eSAndroid Build Coastguard Worker  *
581*27162e4eSAndroid Build Coastguard Worker  * In order to access these declarations,
582*27162e4eSAndroid Build Coastguard Worker  * define LZ4_STATIC_LINKING_ONLY in your application
583*27162e4eSAndroid Build Coastguard Worker  * before including LZ4's headers.
584*27162e4eSAndroid Build Coastguard Worker  *
585*27162e4eSAndroid Build Coastguard Worker  * In order to make their implementations accessible dynamically, you must
586*27162e4eSAndroid Build Coastguard Worker  * define LZ4_PUBLISH_STATIC_FUNCTIONS when building the LZ4 library.
587*27162e4eSAndroid Build Coastguard Worker  ******************************************************************************/
588*27162e4eSAndroid Build Coastguard Worker 
589*27162e4eSAndroid Build Coastguard Worker #ifdef LZ4_STATIC_LINKING_ONLY
590*27162e4eSAndroid Build Coastguard Worker 
591*27162e4eSAndroid Build Coastguard Worker #ifndef LZ4_STATIC_3504398509
592*27162e4eSAndroid Build Coastguard Worker #define LZ4_STATIC_3504398509
593*27162e4eSAndroid Build Coastguard Worker 
594*27162e4eSAndroid Build Coastguard Worker #ifdef LZ4_PUBLISH_STATIC_FUNCTIONS
595*27162e4eSAndroid Build Coastguard Worker # define LZ4LIB_STATIC_API LZ4LIB_API
596*27162e4eSAndroid Build Coastguard Worker #else
597*27162e4eSAndroid Build Coastguard Worker # define LZ4LIB_STATIC_API
598*27162e4eSAndroid Build Coastguard Worker #endif
599*27162e4eSAndroid Build Coastguard Worker 
600*27162e4eSAndroid Build Coastguard Worker 
601*27162e4eSAndroid Build Coastguard Worker /*! LZ4_compress_fast_extState_fastReset() :
602*27162e4eSAndroid Build Coastguard Worker  *  A variant of LZ4_compress_fast_extState().
603*27162e4eSAndroid Build Coastguard Worker  *
604*27162e4eSAndroid Build Coastguard Worker  *  Using this variant avoids an expensive initialization step.
605*27162e4eSAndroid Build Coastguard Worker  *  It is only safe to call if the state buffer is known to be correctly initialized already
606*27162e4eSAndroid Build Coastguard Worker  *  (see above comment on LZ4_resetStream_fast() for a definition of "correctly initialized").
607*27162e4eSAndroid Build Coastguard Worker  *  From a high level, the difference is that
608*27162e4eSAndroid Build Coastguard Worker  *  this function initializes the provided state with a call to something like LZ4_resetStream_fast()
609*27162e4eSAndroid Build Coastguard Worker  *  while LZ4_compress_fast_extState() starts with a call to LZ4_resetStream().
610*27162e4eSAndroid Build Coastguard Worker  */
611*27162e4eSAndroid Build Coastguard Worker LZ4LIB_STATIC_API int LZ4_compress_fast_extState_fastReset (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
612*27162e4eSAndroid Build Coastguard Worker 
613*27162e4eSAndroid Build Coastguard Worker /*! LZ4_compress_destSize_extState() : introduced in v1.10.0
614*27162e4eSAndroid Build Coastguard Worker  *  Same as LZ4_compress_destSize(), but using an externally allocated state.
615*27162e4eSAndroid Build Coastguard Worker  *  Also: exposes @acceleration
616*27162e4eSAndroid Build Coastguard Worker  */
617*27162e4eSAndroid Build Coastguard Worker int LZ4_compress_destSize_extState(void* state, const char* src, char* dst, int* srcSizePtr, int targetDstSize, int acceleration);
618*27162e4eSAndroid Build Coastguard Worker 
619*27162e4eSAndroid Build Coastguard Worker /*! In-place compression and decompression
620*27162e4eSAndroid Build Coastguard Worker  *
621*27162e4eSAndroid Build Coastguard Worker  * It's possible to have input and output sharing the same buffer,
622*27162e4eSAndroid Build Coastguard Worker  * for highly constrained memory environments.
623*27162e4eSAndroid Build Coastguard Worker  * In both cases, it requires input to lay at the end of the buffer,
624*27162e4eSAndroid Build Coastguard Worker  * and decompression to start at beginning of the buffer.
625*27162e4eSAndroid Build Coastguard Worker  * Buffer size must feature some margin, hence be larger than final size.
626*27162e4eSAndroid Build Coastguard Worker  *
627*27162e4eSAndroid Build Coastguard Worker  * |<------------------------buffer--------------------------------->|
628*27162e4eSAndroid Build Coastguard Worker  *                             |<-----------compressed data--------->|
629*27162e4eSAndroid Build Coastguard Worker  * |<-----------decompressed size------------------>|
630*27162e4eSAndroid Build Coastguard Worker  *                                                  |<----margin---->|
631*27162e4eSAndroid Build Coastguard Worker  *
632*27162e4eSAndroid Build Coastguard Worker  * This technique is more useful for decompression,
633*27162e4eSAndroid Build Coastguard Worker  * since decompressed size is typically larger,
634*27162e4eSAndroid Build Coastguard Worker  * and margin is short.
635*27162e4eSAndroid Build Coastguard Worker  *
636*27162e4eSAndroid Build Coastguard Worker  * In-place decompression will work inside any buffer
637*27162e4eSAndroid Build Coastguard Worker  * which size is >= LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize).
638*27162e4eSAndroid Build Coastguard Worker  * This presumes that decompressedSize > compressedSize.
639*27162e4eSAndroid Build Coastguard Worker  * Otherwise, it means compression actually expanded data,
640*27162e4eSAndroid Build Coastguard Worker  * and it would be more efficient to store such data with a flag indicating it's not compressed.
641*27162e4eSAndroid Build Coastguard Worker  * This can happen when data is not compressible (already compressed, or encrypted).
642*27162e4eSAndroid Build Coastguard Worker  *
643*27162e4eSAndroid Build Coastguard Worker  * For in-place compression, margin is larger, as it must be able to cope with both
644*27162e4eSAndroid Build Coastguard Worker  * history preservation, requiring input data to remain unmodified up to LZ4_DISTANCE_MAX,
645*27162e4eSAndroid Build Coastguard Worker  * and data expansion, which can happen when input is not compressible.
646*27162e4eSAndroid Build Coastguard Worker  * As a consequence, buffer size requirements are much higher,
647*27162e4eSAndroid Build Coastguard Worker  * and memory savings offered by in-place compression are more limited.
648*27162e4eSAndroid Build Coastguard Worker  *
649*27162e4eSAndroid Build Coastguard Worker  * There are ways to limit this cost for compression :
650*27162e4eSAndroid Build Coastguard Worker  * - Reduce history size, by modifying LZ4_DISTANCE_MAX.
651*27162e4eSAndroid Build Coastguard Worker  *   Note that it is a compile-time constant, so all compressions will apply this limit.
652*27162e4eSAndroid Build Coastguard Worker  *   Lower values will reduce compression ratio, except when input_size < LZ4_DISTANCE_MAX,
653*27162e4eSAndroid Build Coastguard Worker  *   so it's a reasonable trick when inputs are known to be small.
654*27162e4eSAndroid Build Coastguard Worker  * - Require the compressor to deliver a "maximum compressed size".
655*27162e4eSAndroid Build Coastguard Worker  *   This is the `dstCapacity` parameter in `LZ4_compress*()`.
656*27162e4eSAndroid Build Coastguard Worker  *   When this size is < LZ4_COMPRESSBOUND(inputSize), then compression can fail,
657*27162e4eSAndroid Build Coastguard Worker  *   in which case, the return code will be 0 (zero).
658*27162e4eSAndroid Build Coastguard Worker  *   The caller must be ready for these cases to happen,
659*27162e4eSAndroid Build Coastguard Worker  *   and typically design a backup scheme to send data uncompressed.
660*27162e4eSAndroid Build Coastguard Worker  * The combination of both techniques can significantly reduce
661*27162e4eSAndroid Build Coastguard Worker  * the amount of margin required for in-place compression.
662*27162e4eSAndroid Build Coastguard Worker  *
663*27162e4eSAndroid Build Coastguard Worker  * In-place compression can work in any buffer
664*27162e4eSAndroid Build Coastguard Worker  * which size is >= (maxCompressedSize)
665*27162e4eSAndroid Build Coastguard Worker  * with maxCompressedSize == LZ4_COMPRESSBOUND(srcSize) for guaranteed compression success.
666*27162e4eSAndroid Build Coastguard Worker  * LZ4_COMPRESS_INPLACE_BUFFER_SIZE() depends on both maxCompressedSize and LZ4_DISTANCE_MAX,
667*27162e4eSAndroid Build Coastguard Worker  * so it's possible to reduce memory requirements by playing with them.
668*27162e4eSAndroid Build Coastguard Worker  */
669*27162e4eSAndroid Build Coastguard Worker 
670*27162e4eSAndroid Build Coastguard Worker #define LZ4_DECOMPRESS_INPLACE_MARGIN(compressedSize)          (((compressedSize) >> 8) + 32)
671*27162e4eSAndroid Build Coastguard Worker #define LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize)   ((decompressedSize) + LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize))  /**< note: presumes that compressedSize < decompressedSize. note2: margin is overestimated a bit, since it could use compressedSize instead */
672*27162e4eSAndroid Build Coastguard Worker 
673*27162e4eSAndroid Build Coastguard Worker #ifndef LZ4_DISTANCE_MAX   /* history window size; can be user-defined at compile time */
674*27162e4eSAndroid Build Coastguard Worker #  define LZ4_DISTANCE_MAX 65535   /* set to maximum value by default */
675*27162e4eSAndroid Build Coastguard Worker #endif
676*27162e4eSAndroid Build Coastguard Worker 
677*27162e4eSAndroid Build Coastguard Worker #define LZ4_COMPRESS_INPLACE_MARGIN                           (LZ4_DISTANCE_MAX + 32)   /* LZ4_DISTANCE_MAX can be safely replaced by srcSize when it's smaller */
678*27162e4eSAndroid Build Coastguard Worker #define LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize)   ((maxCompressedSize) + LZ4_COMPRESS_INPLACE_MARGIN)  /**< maxCompressedSize is generally LZ4_COMPRESSBOUND(inputSize), but can be set to any lower value, with the risk that compression can fail (return code 0(zero)) */
679*27162e4eSAndroid Build Coastguard Worker 
680*27162e4eSAndroid Build Coastguard Worker #endif   /* LZ4_STATIC_3504398509 */
681*27162e4eSAndroid Build Coastguard Worker #endif   /* LZ4_STATIC_LINKING_ONLY */
682*27162e4eSAndroid Build Coastguard Worker 
683*27162e4eSAndroid Build Coastguard Worker 
684*27162e4eSAndroid Build Coastguard Worker 
685*27162e4eSAndroid Build Coastguard Worker #ifndef LZ4_H_98237428734687
686*27162e4eSAndroid Build Coastguard Worker #define LZ4_H_98237428734687
687*27162e4eSAndroid Build Coastguard Worker 
688*27162e4eSAndroid Build Coastguard Worker /*-************************************************************
689*27162e4eSAndroid Build Coastguard Worker  *  Private Definitions
690*27162e4eSAndroid Build Coastguard Worker  **************************************************************
691*27162e4eSAndroid Build Coastguard Worker  * Do not use these definitions directly.
692*27162e4eSAndroid Build Coastguard Worker  * They are only exposed to allow static allocation of `LZ4_stream_t` and `LZ4_streamDecode_t`.
693*27162e4eSAndroid Build Coastguard Worker  * Accessing members will expose user code to API and/or ABI break in future versions of the library.
694*27162e4eSAndroid Build Coastguard Worker  **************************************************************/
695*27162e4eSAndroid Build Coastguard Worker #define LZ4_HASHLOG   (LZ4_MEMORY_USAGE-2)
696*27162e4eSAndroid Build Coastguard Worker #define LZ4_HASHTABLESIZE (1 << LZ4_MEMORY_USAGE)
697*27162e4eSAndroid Build Coastguard Worker #define LZ4_HASH_SIZE_U32 (1 << LZ4_HASHLOG)       /* required as macro for static allocation */
698*27162e4eSAndroid Build Coastguard Worker 
699*27162e4eSAndroid Build Coastguard Worker #if defined(__cplusplus) || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */)
700*27162e4eSAndroid Build Coastguard Worker # include <stdint.h>
701*27162e4eSAndroid Build Coastguard Worker   typedef  int8_t  LZ4_i8;
702*27162e4eSAndroid Build Coastguard Worker   typedef uint8_t  LZ4_byte;
703*27162e4eSAndroid Build Coastguard Worker   typedef uint16_t LZ4_u16;
704*27162e4eSAndroid Build Coastguard Worker   typedef uint32_t LZ4_u32;
705*27162e4eSAndroid Build Coastguard Worker #else
706*27162e4eSAndroid Build Coastguard Worker   typedef   signed char  LZ4_i8;
707*27162e4eSAndroid Build Coastguard Worker   typedef unsigned char  LZ4_byte;
708*27162e4eSAndroid Build Coastguard Worker   typedef unsigned short LZ4_u16;
709*27162e4eSAndroid Build Coastguard Worker   typedef unsigned int   LZ4_u32;
710*27162e4eSAndroid Build Coastguard Worker #endif
711*27162e4eSAndroid Build Coastguard Worker 
712*27162e4eSAndroid Build Coastguard Worker /*! LZ4_stream_t :
713*27162e4eSAndroid Build Coastguard Worker  *  Never ever use below internal definitions directly !
714*27162e4eSAndroid Build Coastguard Worker  *  These definitions are not API/ABI safe, and may change in future versions.
715*27162e4eSAndroid Build Coastguard Worker  *  If you need static allocation, declare or allocate an LZ4_stream_t object.
716*27162e4eSAndroid Build Coastguard Worker **/
717*27162e4eSAndroid Build Coastguard Worker 
718*27162e4eSAndroid Build Coastguard Worker typedef struct LZ4_stream_t_internal LZ4_stream_t_internal;
719*27162e4eSAndroid Build Coastguard Worker struct LZ4_stream_t_internal {
720*27162e4eSAndroid Build Coastguard Worker     LZ4_u32 hashTable[LZ4_HASH_SIZE_U32];
721*27162e4eSAndroid Build Coastguard Worker     const LZ4_byte* dictionary;
722*27162e4eSAndroid Build Coastguard Worker     const LZ4_stream_t_internal* dictCtx;
723*27162e4eSAndroid Build Coastguard Worker     LZ4_u32 currentOffset;
724*27162e4eSAndroid Build Coastguard Worker     LZ4_u32 tableType;
725*27162e4eSAndroid Build Coastguard Worker     LZ4_u32 dictSize;
726*27162e4eSAndroid Build Coastguard Worker     /* Implicit padding to ensure structure is aligned */
727*27162e4eSAndroid Build Coastguard Worker };
728*27162e4eSAndroid Build Coastguard Worker 
729*27162e4eSAndroid Build Coastguard Worker #define LZ4_STREAM_MINSIZE  ((1UL << (LZ4_MEMORY_USAGE)) + 32)  /* static size, for inter-version compatibility */
730*27162e4eSAndroid Build Coastguard Worker union LZ4_stream_u {
731*27162e4eSAndroid Build Coastguard Worker     char minStateSize[LZ4_STREAM_MINSIZE];
732*27162e4eSAndroid Build Coastguard Worker     LZ4_stream_t_internal internal_donotuse;
733*27162e4eSAndroid Build Coastguard Worker }; /* previously typedef'd to LZ4_stream_t */
734*27162e4eSAndroid Build Coastguard Worker 
735*27162e4eSAndroid Build Coastguard Worker 
736*27162e4eSAndroid Build Coastguard Worker /*! LZ4_initStream() : v1.9.0+
737*27162e4eSAndroid Build Coastguard Worker  *  An LZ4_stream_t structure must be initialized at least once.
738*27162e4eSAndroid Build Coastguard Worker  *  This is automatically done when invoking LZ4_createStream(),
739*27162e4eSAndroid Build Coastguard Worker  *  but it's not when the structure is simply declared on stack (for example).
740*27162e4eSAndroid Build Coastguard Worker  *
741*27162e4eSAndroid Build Coastguard Worker  *  Use LZ4_initStream() to properly initialize a newly declared LZ4_stream_t.
742*27162e4eSAndroid Build Coastguard Worker  *  It can also initialize any arbitrary buffer of sufficient size,
743*27162e4eSAndroid Build Coastguard Worker  *  and will @return a pointer of proper type upon initialization.
744*27162e4eSAndroid Build Coastguard Worker  *
745*27162e4eSAndroid Build Coastguard Worker  *  Note : initialization fails if size and alignment conditions are not respected.
746*27162e4eSAndroid Build Coastguard Worker  *         In which case, the function will @return NULL.
747*27162e4eSAndroid Build Coastguard Worker  *  Note2: An LZ4_stream_t structure guarantees correct alignment and size.
748*27162e4eSAndroid Build Coastguard Worker  *  Note3: Before v1.9.0, use LZ4_resetStream() instead
749*27162e4eSAndroid Build Coastguard Worker **/
750*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API LZ4_stream_t* LZ4_initStream (void* stateBuffer, size_t size);
751*27162e4eSAndroid Build Coastguard Worker 
752*27162e4eSAndroid Build Coastguard Worker 
753*27162e4eSAndroid Build Coastguard Worker /*! LZ4_streamDecode_t :
754*27162e4eSAndroid Build Coastguard Worker  *  Never ever use below internal definitions directly !
755*27162e4eSAndroid Build Coastguard Worker  *  These definitions are not API/ABI safe, and may change in future versions.
756*27162e4eSAndroid Build Coastguard Worker  *  If you need static allocation, declare or allocate an LZ4_streamDecode_t object.
757*27162e4eSAndroid Build Coastguard Worker **/
758*27162e4eSAndroid Build Coastguard Worker typedef struct {
759*27162e4eSAndroid Build Coastguard Worker     const LZ4_byte* externalDict;
760*27162e4eSAndroid Build Coastguard Worker     const LZ4_byte* prefixEnd;
761*27162e4eSAndroid Build Coastguard Worker     size_t extDictSize;
762*27162e4eSAndroid Build Coastguard Worker     size_t prefixSize;
763*27162e4eSAndroid Build Coastguard Worker } LZ4_streamDecode_t_internal;
764*27162e4eSAndroid Build Coastguard Worker 
765*27162e4eSAndroid Build Coastguard Worker #define LZ4_STREAMDECODE_MINSIZE 32
766*27162e4eSAndroid Build Coastguard Worker union LZ4_streamDecode_u {
767*27162e4eSAndroid Build Coastguard Worker     char minStateSize[LZ4_STREAMDECODE_MINSIZE];
768*27162e4eSAndroid Build Coastguard Worker     LZ4_streamDecode_t_internal internal_donotuse;
769*27162e4eSAndroid Build Coastguard Worker } ;   /* previously typedef'd to LZ4_streamDecode_t */
770*27162e4eSAndroid Build Coastguard Worker 
771*27162e4eSAndroid Build Coastguard Worker 
772*27162e4eSAndroid Build Coastguard Worker 
773*27162e4eSAndroid Build Coastguard Worker /*-************************************
774*27162e4eSAndroid Build Coastguard Worker *  Obsolete Functions
775*27162e4eSAndroid Build Coastguard Worker **************************************/
776*27162e4eSAndroid Build Coastguard Worker 
777*27162e4eSAndroid Build Coastguard Worker /*! Deprecation warnings
778*27162e4eSAndroid Build Coastguard Worker  *
779*27162e4eSAndroid Build Coastguard Worker  *  Deprecated functions make the compiler generate a warning when invoked.
780*27162e4eSAndroid Build Coastguard Worker  *  This is meant to invite users to update their source code.
781*27162e4eSAndroid Build Coastguard Worker  *  Should deprecation warnings be a problem, it is generally possible to disable them,
782*27162e4eSAndroid Build Coastguard Worker  *  typically with -Wno-deprecated-declarations for gcc
783*27162e4eSAndroid Build Coastguard Worker  *  or _CRT_SECURE_NO_WARNINGS in Visual.
784*27162e4eSAndroid Build Coastguard Worker  *
785*27162e4eSAndroid Build Coastguard Worker  *  Another method is to define LZ4_DISABLE_DEPRECATE_WARNINGS
786*27162e4eSAndroid Build Coastguard Worker  *  before including the header file.
787*27162e4eSAndroid Build Coastguard Worker  */
788*27162e4eSAndroid Build Coastguard Worker #ifdef LZ4_DISABLE_DEPRECATE_WARNINGS
789*27162e4eSAndroid Build Coastguard Worker #  define LZ4_DEPRECATED(message)   /* disable deprecation warnings */
790*27162e4eSAndroid Build Coastguard Worker #else
791*27162e4eSAndroid Build Coastguard Worker #  if defined (__cplusplus) && (__cplusplus >= 201402) /* C++14 or greater */
792*27162e4eSAndroid Build Coastguard Worker #    define LZ4_DEPRECATED(message) [[deprecated(message)]]
793*27162e4eSAndroid Build Coastguard Worker #  elif defined(_MSC_VER)
794*27162e4eSAndroid Build Coastguard Worker #    define LZ4_DEPRECATED(message) __declspec(deprecated(message))
795*27162e4eSAndroid Build Coastguard Worker #  elif defined(__clang__) || (defined(__GNUC__) && (__GNUC__ * 10 + __GNUC_MINOR__ >= 45))
796*27162e4eSAndroid Build Coastguard Worker #    define LZ4_DEPRECATED(message) __attribute__((deprecated(message)))
797*27162e4eSAndroid Build Coastguard Worker #  elif defined(__GNUC__) && (__GNUC__ * 10 + __GNUC_MINOR__ >= 31)
798*27162e4eSAndroid Build Coastguard Worker #    define LZ4_DEPRECATED(message) __attribute__((deprecated))
799*27162e4eSAndroid Build Coastguard Worker #  else
800*27162e4eSAndroid Build Coastguard Worker #    pragma message("WARNING: LZ4_DEPRECATED needs custom implementation for this compiler")
801*27162e4eSAndroid Build Coastguard Worker #    define LZ4_DEPRECATED(message)   /* disabled */
802*27162e4eSAndroid Build Coastguard Worker #  endif
803*27162e4eSAndroid Build Coastguard Worker #endif /* LZ4_DISABLE_DEPRECATE_WARNINGS */
804*27162e4eSAndroid Build Coastguard Worker 
805*27162e4eSAndroid Build Coastguard Worker /*! Obsolete compression functions (since v1.7.3) */
806*27162e4eSAndroid Build Coastguard Worker LZ4_DEPRECATED("use LZ4_compress_default() instead")       LZ4LIB_API int LZ4_compress               (const char* src, char* dest, int srcSize);
807*27162e4eSAndroid Build Coastguard Worker LZ4_DEPRECATED("use LZ4_compress_default() instead")       LZ4LIB_API int LZ4_compress_limitedOutput (const char* src, char* dest, int srcSize, int maxOutputSize);
808*27162e4eSAndroid Build Coastguard Worker LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") LZ4LIB_API int LZ4_compress_withState               (void* state, const char* source, char* dest, int inputSize);
809*27162e4eSAndroid Build Coastguard Worker LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") LZ4LIB_API int LZ4_compress_limitedOutput_withState (void* state, const char* source, char* dest, int inputSize, int maxOutputSize);
810*27162e4eSAndroid Build Coastguard Worker LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") LZ4LIB_API int LZ4_compress_continue                (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize);
811*27162e4eSAndroid Build Coastguard Worker LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") LZ4LIB_API int LZ4_compress_limitedOutput_continue  (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize, int maxOutputSize);
812*27162e4eSAndroid Build Coastguard Worker 
813*27162e4eSAndroid Build Coastguard Worker /*! Obsolete decompression functions (since v1.8.0) */
814*27162e4eSAndroid Build Coastguard Worker LZ4_DEPRECATED("use LZ4_decompress_fast() instead") LZ4LIB_API int LZ4_uncompress (const char* source, char* dest, int outputSize);
815*27162e4eSAndroid Build Coastguard Worker LZ4_DEPRECATED("use LZ4_decompress_safe() instead") LZ4LIB_API int LZ4_uncompress_unknownOutputSize (const char* source, char* dest, int isize, int maxOutputSize);
816*27162e4eSAndroid Build Coastguard Worker 
817*27162e4eSAndroid Build Coastguard Worker /* Obsolete streaming functions (since v1.7.0)
818*27162e4eSAndroid Build Coastguard Worker  * degraded functionality; do not use!
819*27162e4eSAndroid Build Coastguard Worker  *
820*27162e4eSAndroid Build Coastguard Worker  * In order to perform streaming compression, these functions depended on data
821*27162e4eSAndroid Build Coastguard Worker  * that is no longer tracked in the state. They have been preserved as well as
822*27162e4eSAndroid Build Coastguard Worker  * possible: using them will still produce a correct output. However, they don't
823*27162e4eSAndroid Build Coastguard Worker  * actually retain any history between compression calls. The compression ratio
824*27162e4eSAndroid Build Coastguard Worker  * achieved will therefore be no better than compressing each chunk
825*27162e4eSAndroid Build Coastguard Worker  * independently.
826*27162e4eSAndroid Build Coastguard Worker  */
827*27162e4eSAndroid Build Coastguard Worker LZ4_DEPRECATED("Use LZ4_createStream() instead") LZ4LIB_API void* LZ4_create (char* inputBuffer);
828*27162e4eSAndroid Build Coastguard Worker LZ4_DEPRECATED("Use LZ4_createStream() instead") LZ4LIB_API int   LZ4_sizeofStreamState(void);
829*27162e4eSAndroid Build Coastguard Worker LZ4_DEPRECATED("Use LZ4_resetStream() instead")  LZ4LIB_API int   LZ4_resetStreamState(void* state, char* inputBuffer);
830*27162e4eSAndroid Build Coastguard Worker LZ4_DEPRECATED("Use LZ4_saveDict() instead")     LZ4LIB_API char* LZ4_slideInputBuffer (void* state);
831*27162e4eSAndroid Build Coastguard Worker 
832*27162e4eSAndroid Build Coastguard Worker /*! Obsolete streaming decoding functions (since v1.7.0) */
833*27162e4eSAndroid Build Coastguard Worker LZ4_DEPRECATED("use LZ4_decompress_safe_usingDict() instead") LZ4LIB_API int LZ4_decompress_safe_withPrefix64k (const char* src, char* dst, int compressedSize, int maxDstSize);
834*27162e4eSAndroid Build Coastguard Worker LZ4_DEPRECATED("use LZ4_decompress_fast_usingDict() instead") LZ4LIB_API int LZ4_decompress_fast_withPrefix64k (const char* src, char* dst, int originalSize);
835*27162e4eSAndroid Build Coastguard Worker 
836*27162e4eSAndroid Build Coastguard Worker /*! Obsolete LZ4_decompress_fast variants (since v1.9.0) :
837*27162e4eSAndroid Build Coastguard Worker  *  These functions used to be faster than LZ4_decompress_safe(),
838*27162e4eSAndroid Build Coastguard Worker  *  but this is no longer the case. They are now slower.
839*27162e4eSAndroid Build Coastguard Worker  *  This is because LZ4_decompress_fast() doesn't know the input size,
840*27162e4eSAndroid Build Coastguard Worker  *  and therefore must progress more cautiously into the input buffer to not read beyond the end of block.
841*27162e4eSAndroid Build Coastguard Worker  *  On top of that `LZ4_decompress_fast()` is not protected vs malformed or malicious inputs, making it a security liability.
842*27162e4eSAndroid Build Coastguard Worker  *  As a consequence, LZ4_decompress_fast() is strongly discouraged, and deprecated.
843*27162e4eSAndroid Build Coastguard Worker  *
844*27162e4eSAndroid Build Coastguard Worker  *  The last remaining LZ4_decompress_fast() specificity is that
845*27162e4eSAndroid Build Coastguard Worker  *  it can decompress a block without knowing its compressed size.
846*27162e4eSAndroid Build Coastguard Worker  *  Such functionality can be achieved in a more secure manner
847*27162e4eSAndroid Build Coastguard Worker  *  by employing LZ4_decompress_safe_partial().
848*27162e4eSAndroid Build Coastguard Worker  *
849*27162e4eSAndroid Build Coastguard Worker  *  Parameters:
850*27162e4eSAndroid Build Coastguard Worker  *  originalSize : is the uncompressed size to regenerate.
851*27162e4eSAndroid Build Coastguard Worker  *                 `dst` must be already allocated, its size must be >= 'originalSize' bytes.
852*27162e4eSAndroid Build Coastguard Worker  * @return : number of bytes read from source buffer (== compressed size).
853*27162e4eSAndroid Build Coastguard Worker  *           The function expects to finish at block's end exactly.
854*27162e4eSAndroid Build Coastguard Worker  *           If the source stream is detected malformed, the function stops decoding and returns a negative result.
855*27162e4eSAndroid Build Coastguard Worker  *  note : LZ4_decompress_fast*() requires originalSize. Thanks to this information, it never writes past the output buffer.
856*27162e4eSAndroid Build Coastguard Worker  *         However, since it doesn't know its 'src' size, it may read an unknown amount of input, past input buffer bounds.
857*27162e4eSAndroid Build Coastguard Worker  *         Also, since match offsets are not validated, match reads from 'src' may underflow too.
858*27162e4eSAndroid Build Coastguard Worker  *         These issues never happen if input (compressed) data is correct.
859*27162e4eSAndroid Build Coastguard Worker  *         But they may happen if input data is invalid (error or intentional tampering).
860*27162e4eSAndroid Build Coastguard Worker  *         As a consequence, use these functions in trusted environments with trusted data **only**.
861*27162e4eSAndroid Build Coastguard Worker  */
862*27162e4eSAndroid Build Coastguard Worker LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe_partial() instead")
863*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int LZ4_decompress_fast (const char* src, char* dst, int originalSize);
864*27162e4eSAndroid Build Coastguard Worker LZ4_DEPRECATED("This function is deprecated and unsafe. Consider migrating towards LZ4_decompress_safe_continue() instead. "
865*27162e4eSAndroid Build Coastguard Worker                "Note that the contract will change (requires block's compressed size, instead of decompressed size)")
866*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int LZ4_decompress_fast_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int originalSize);
867*27162e4eSAndroid Build Coastguard Worker LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe_partial_usingDict() instead")
868*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API int LZ4_decompress_fast_usingDict (const char* src, char* dst, int originalSize, const char* dictStart, int dictSize);
869*27162e4eSAndroid Build Coastguard Worker 
870*27162e4eSAndroid Build Coastguard Worker /*! LZ4_resetStream() :
871*27162e4eSAndroid Build Coastguard Worker  *  An LZ4_stream_t structure must be initialized at least once.
872*27162e4eSAndroid Build Coastguard Worker  *  This is done with LZ4_initStream(), or LZ4_resetStream().
873*27162e4eSAndroid Build Coastguard Worker  *  Consider switching to LZ4_initStream(),
874*27162e4eSAndroid Build Coastguard Worker  *  invoking LZ4_resetStream() will trigger deprecation warnings in the future.
875*27162e4eSAndroid Build Coastguard Worker  */
876*27162e4eSAndroid Build Coastguard Worker LZ4LIB_API void LZ4_resetStream (LZ4_stream_t* streamPtr);
877*27162e4eSAndroid Build Coastguard Worker 
878*27162e4eSAndroid Build Coastguard Worker 
879*27162e4eSAndroid Build Coastguard Worker #endif /* LZ4_H_98237428734687 */
880*27162e4eSAndroid Build Coastguard Worker 
881*27162e4eSAndroid Build Coastguard Worker 
882*27162e4eSAndroid Build Coastguard Worker #if defined (__cplusplus)
883*27162e4eSAndroid Build Coastguard Worker }
884*27162e4eSAndroid Build Coastguard Worker #endif
885