xref: /aosp_15_r20/external/lz4/lib/lz4frame.h (revision 27162e4e17433d5aa7cb38e7b6a433a09405fc7f)
1*27162e4eSAndroid Build Coastguard Worker /*
2*27162e4eSAndroid Build Coastguard Worker    LZ4F - LZ4-Frame library
3*27162e4eSAndroid Build Coastguard Worker    Header File
4*27162e4eSAndroid Build Coastguard Worker    Copyright (C) 2011-2020, Yann Collet.
5*27162e4eSAndroid Build Coastguard Worker    BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
6*27162e4eSAndroid Build Coastguard Worker 
7*27162e4eSAndroid Build Coastguard Worker    Redistribution and use in source and binary forms, with or without
8*27162e4eSAndroid Build Coastguard Worker    modification, are permitted provided that the following conditions are
9*27162e4eSAndroid Build Coastguard Worker    met:
10*27162e4eSAndroid Build Coastguard Worker 
11*27162e4eSAndroid Build Coastguard Worker        * Redistributions of source code must retain the above copyright
12*27162e4eSAndroid Build Coastguard Worker    notice, this list of conditions and the following disclaimer.
13*27162e4eSAndroid Build Coastguard Worker        * Redistributions in binary form must reproduce the above
14*27162e4eSAndroid Build Coastguard Worker    copyright notice, this list of conditions and the following disclaimer
15*27162e4eSAndroid Build Coastguard Worker    in the documentation and/or other materials provided with the
16*27162e4eSAndroid Build Coastguard Worker    distribution.
17*27162e4eSAndroid Build Coastguard Worker 
18*27162e4eSAndroid Build Coastguard Worker    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19*27162e4eSAndroid Build Coastguard Worker    "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20*27162e4eSAndroid Build Coastguard Worker    LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21*27162e4eSAndroid Build Coastguard Worker    A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22*27162e4eSAndroid Build Coastguard Worker    OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23*27162e4eSAndroid Build Coastguard Worker    SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24*27162e4eSAndroid Build Coastguard Worker    LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25*27162e4eSAndroid Build Coastguard Worker    DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26*27162e4eSAndroid Build Coastguard Worker    THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27*27162e4eSAndroid Build Coastguard Worker    (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28*27162e4eSAndroid Build Coastguard Worker    OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29*27162e4eSAndroid Build Coastguard Worker 
30*27162e4eSAndroid Build Coastguard Worker    You can contact the author at :
31*27162e4eSAndroid Build Coastguard Worker    - LZ4 source repository : https://github.com/lz4/lz4
32*27162e4eSAndroid Build Coastguard Worker    - LZ4 public forum : https://groups.google.com/forum/#!forum/lz4c
33*27162e4eSAndroid Build Coastguard Worker */
34*27162e4eSAndroid Build Coastguard Worker 
35*27162e4eSAndroid Build Coastguard Worker /* LZ4F is a stand-alone API able to create and decode LZ4 frames
36*27162e4eSAndroid Build Coastguard Worker  * conformant with specification v1.6.1 in doc/lz4_Frame_format.md .
37*27162e4eSAndroid Build Coastguard Worker  * Generated frames are compatible with `lz4` CLI.
38*27162e4eSAndroid Build Coastguard Worker  *
39*27162e4eSAndroid Build Coastguard Worker  * LZ4F also offers streaming capabilities.
40*27162e4eSAndroid Build Coastguard Worker  *
41*27162e4eSAndroid Build Coastguard Worker  * lz4.h is not required when using lz4frame.h,
42*27162e4eSAndroid Build Coastguard Worker  * except to extract common constants such as LZ4_VERSION_NUMBER.
43*27162e4eSAndroid Build Coastguard Worker  * */
44*27162e4eSAndroid Build Coastguard Worker 
45*27162e4eSAndroid Build Coastguard Worker #ifndef LZ4F_H_09782039843
46*27162e4eSAndroid Build Coastguard Worker #define LZ4F_H_09782039843
47*27162e4eSAndroid Build Coastguard Worker 
48*27162e4eSAndroid Build Coastguard Worker #if defined (__cplusplus)
49*27162e4eSAndroid Build Coastguard Worker extern "C" {
50*27162e4eSAndroid Build Coastguard Worker #endif
51*27162e4eSAndroid Build Coastguard Worker 
52*27162e4eSAndroid Build Coastguard Worker /* ---   Dependency   --- */
53*27162e4eSAndroid Build Coastguard Worker #include <stddef.h>   /* size_t */
54*27162e4eSAndroid Build Coastguard Worker 
55*27162e4eSAndroid Build Coastguard Worker 
56*27162e4eSAndroid Build Coastguard Worker /**
57*27162e4eSAndroid Build Coastguard Worker  * Introduction
58*27162e4eSAndroid Build Coastguard Worker  *
59*27162e4eSAndroid Build Coastguard Worker  * lz4frame.h implements LZ4 frame specification: see doc/lz4_Frame_format.md .
60*27162e4eSAndroid Build Coastguard Worker  * LZ4 Frames are compatible with `lz4` CLI,
61*27162e4eSAndroid Build Coastguard Worker  * and designed to be interoperable with any system.
62*27162e4eSAndroid Build Coastguard Worker **/
63*27162e4eSAndroid Build Coastguard Worker 
64*27162e4eSAndroid Build Coastguard Worker /*-***************************************************************
65*27162e4eSAndroid Build Coastguard Worker  *  Compiler specifics
66*27162e4eSAndroid Build Coastguard Worker  *****************************************************************/
67*27162e4eSAndroid Build Coastguard Worker /*  LZ4_DLL_EXPORT :
68*27162e4eSAndroid Build Coastguard Worker  *  Enable exporting of functions when building a Windows DLL
69*27162e4eSAndroid Build Coastguard Worker  *  LZ4FLIB_VISIBILITY :
70*27162e4eSAndroid Build Coastguard Worker  *  Control library symbols visibility.
71*27162e4eSAndroid Build Coastguard Worker  */
72*27162e4eSAndroid Build Coastguard Worker #ifndef LZ4FLIB_VISIBILITY
73*27162e4eSAndroid Build Coastguard Worker #  if defined(__GNUC__) && (__GNUC__ >= 4)
74*27162e4eSAndroid Build Coastguard Worker #    define LZ4FLIB_VISIBILITY __attribute__ ((visibility ("default")))
75*27162e4eSAndroid Build Coastguard Worker #  else
76*27162e4eSAndroid Build Coastguard Worker #    define LZ4FLIB_VISIBILITY
77*27162e4eSAndroid Build Coastguard Worker #  endif
78*27162e4eSAndroid Build Coastguard Worker #endif
79*27162e4eSAndroid Build Coastguard Worker #if defined(LZ4_DLL_EXPORT) && (LZ4_DLL_EXPORT==1)
80*27162e4eSAndroid Build Coastguard Worker #  define LZ4FLIB_API __declspec(dllexport) LZ4FLIB_VISIBILITY
81*27162e4eSAndroid Build Coastguard Worker #elif defined(LZ4_DLL_IMPORT) && (LZ4_DLL_IMPORT==1)
82*27162e4eSAndroid Build Coastguard Worker #  define LZ4FLIB_API __declspec(dllimport) LZ4FLIB_VISIBILITY
83*27162e4eSAndroid Build Coastguard Worker #else
84*27162e4eSAndroid Build Coastguard Worker #  define LZ4FLIB_API LZ4FLIB_VISIBILITY
85*27162e4eSAndroid Build Coastguard Worker #endif
86*27162e4eSAndroid Build Coastguard Worker 
87*27162e4eSAndroid Build Coastguard Worker #ifdef LZ4F_DISABLE_DEPRECATE_WARNINGS
88*27162e4eSAndroid Build Coastguard Worker #  define LZ4F_DEPRECATE(x) x
89*27162e4eSAndroid Build Coastguard Worker #else
90*27162e4eSAndroid Build Coastguard Worker #  if defined(_MSC_VER)
91*27162e4eSAndroid Build Coastguard Worker #    define LZ4F_DEPRECATE(x) x   /* __declspec(deprecated) x - only works with C++ */
92*27162e4eSAndroid Build Coastguard Worker #  elif defined(__clang__) || (defined(__GNUC__) && (__GNUC__ >= 6))
93*27162e4eSAndroid Build Coastguard Worker #    define LZ4F_DEPRECATE(x) x __attribute__((deprecated))
94*27162e4eSAndroid Build Coastguard Worker #  else
95*27162e4eSAndroid Build Coastguard Worker #    define LZ4F_DEPRECATE(x) x   /* no deprecation warning for this compiler */
96*27162e4eSAndroid Build Coastguard Worker #  endif
97*27162e4eSAndroid Build Coastguard Worker #endif
98*27162e4eSAndroid Build Coastguard Worker 
99*27162e4eSAndroid Build Coastguard Worker 
100*27162e4eSAndroid Build Coastguard Worker /*-************************************
101*27162e4eSAndroid Build Coastguard Worker  *  Error management
102*27162e4eSAndroid Build Coastguard Worker  **************************************/
103*27162e4eSAndroid Build Coastguard Worker typedef size_t LZ4F_errorCode_t;
104*27162e4eSAndroid Build Coastguard Worker 
105*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API unsigned    LZ4F_isError(LZ4F_errorCode_t code);   /**< tells when a function result is an error code */
106*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API const char* LZ4F_getErrorName(LZ4F_errorCode_t code);   /**< return error code string; for debugging */
107*27162e4eSAndroid Build Coastguard Worker 
108*27162e4eSAndroid Build Coastguard Worker 
109*27162e4eSAndroid Build Coastguard Worker /*-************************************
110*27162e4eSAndroid Build Coastguard Worker  *  Frame compression types
111*27162e4eSAndroid Build Coastguard Worker  ************************************* */
112*27162e4eSAndroid Build Coastguard Worker /* #define LZ4F_ENABLE_OBSOLETE_ENUMS   // uncomment to enable obsolete enums */
113*27162e4eSAndroid Build Coastguard Worker #ifdef LZ4F_ENABLE_OBSOLETE_ENUMS
114*27162e4eSAndroid Build Coastguard Worker #  define LZ4F_OBSOLETE_ENUM(x) , LZ4F_DEPRECATE(x) = LZ4F_##x
115*27162e4eSAndroid Build Coastguard Worker #else
116*27162e4eSAndroid Build Coastguard Worker #  define LZ4F_OBSOLETE_ENUM(x)
117*27162e4eSAndroid Build Coastguard Worker #endif
118*27162e4eSAndroid Build Coastguard Worker 
119*27162e4eSAndroid Build Coastguard Worker /* The larger the block size, the (slightly) better the compression ratio,
120*27162e4eSAndroid Build Coastguard Worker  * though there are diminishing returns.
121*27162e4eSAndroid Build Coastguard Worker  * Larger blocks also increase memory usage on both compression and decompression sides.
122*27162e4eSAndroid Build Coastguard Worker  */
123*27162e4eSAndroid Build Coastguard Worker typedef enum {
124*27162e4eSAndroid Build Coastguard Worker     LZ4F_default=0,
125*27162e4eSAndroid Build Coastguard Worker     LZ4F_max64KB=4,
126*27162e4eSAndroid Build Coastguard Worker     LZ4F_max256KB=5,
127*27162e4eSAndroid Build Coastguard Worker     LZ4F_max1MB=6,
128*27162e4eSAndroid Build Coastguard Worker     LZ4F_max4MB=7
129*27162e4eSAndroid Build Coastguard Worker     LZ4F_OBSOLETE_ENUM(max64KB)
130*27162e4eSAndroid Build Coastguard Worker     LZ4F_OBSOLETE_ENUM(max256KB)
131*27162e4eSAndroid Build Coastguard Worker     LZ4F_OBSOLETE_ENUM(max1MB)
132*27162e4eSAndroid Build Coastguard Worker     LZ4F_OBSOLETE_ENUM(max4MB)
133*27162e4eSAndroid Build Coastguard Worker } LZ4F_blockSizeID_t;
134*27162e4eSAndroid Build Coastguard Worker 
135*27162e4eSAndroid Build Coastguard Worker /* Linked blocks sharply reduce inefficiencies when using small blocks,
136*27162e4eSAndroid Build Coastguard Worker  * they compress better.
137*27162e4eSAndroid Build Coastguard Worker  * However, some LZ4 decoders are only compatible with independent blocks */
138*27162e4eSAndroid Build Coastguard Worker typedef enum {
139*27162e4eSAndroid Build Coastguard Worker     LZ4F_blockLinked=0,
140*27162e4eSAndroid Build Coastguard Worker     LZ4F_blockIndependent
141*27162e4eSAndroid Build Coastguard Worker     LZ4F_OBSOLETE_ENUM(blockLinked)
142*27162e4eSAndroid Build Coastguard Worker     LZ4F_OBSOLETE_ENUM(blockIndependent)
143*27162e4eSAndroid Build Coastguard Worker } LZ4F_blockMode_t;
144*27162e4eSAndroid Build Coastguard Worker 
145*27162e4eSAndroid Build Coastguard Worker typedef enum {
146*27162e4eSAndroid Build Coastguard Worker     LZ4F_noContentChecksum=0,
147*27162e4eSAndroid Build Coastguard Worker     LZ4F_contentChecksumEnabled
148*27162e4eSAndroid Build Coastguard Worker     LZ4F_OBSOLETE_ENUM(noContentChecksum)
149*27162e4eSAndroid Build Coastguard Worker     LZ4F_OBSOLETE_ENUM(contentChecksumEnabled)
150*27162e4eSAndroid Build Coastguard Worker } LZ4F_contentChecksum_t;
151*27162e4eSAndroid Build Coastguard Worker 
152*27162e4eSAndroid Build Coastguard Worker typedef enum {
153*27162e4eSAndroid Build Coastguard Worker     LZ4F_noBlockChecksum=0,
154*27162e4eSAndroid Build Coastguard Worker     LZ4F_blockChecksumEnabled
155*27162e4eSAndroid Build Coastguard Worker } LZ4F_blockChecksum_t;
156*27162e4eSAndroid Build Coastguard Worker 
157*27162e4eSAndroid Build Coastguard Worker typedef enum {
158*27162e4eSAndroid Build Coastguard Worker     LZ4F_frame=0,
159*27162e4eSAndroid Build Coastguard Worker     LZ4F_skippableFrame
160*27162e4eSAndroid Build Coastguard Worker     LZ4F_OBSOLETE_ENUM(skippableFrame)
161*27162e4eSAndroid Build Coastguard Worker } LZ4F_frameType_t;
162*27162e4eSAndroid Build Coastguard Worker 
163*27162e4eSAndroid Build Coastguard Worker #ifdef LZ4F_ENABLE_OBSOLETE_ENUMS
164*27162e4eSAndroid Build Coastguard Worker typedef LZ4F_blockSizeID_t blockSizeID_t;
165*27162e4eSAndroid Build Coastguard Worker typedef LZ4F_blockMode_t blockMode_t;
166*27162e4eSAndroid Build Coastguard Worker typedef LZ4F_frameType_t frameType_t;
167*27162e4eSAndroid Build Coastguard Worker typedef LZ4F_contentChecksum_t contentChecksum_t;
168*27162e4eSAndroid Build Coastguard Worker #endif
169*27162e4eSAndroid Build Coastguard Worker 
170*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_frameInfo_t :
171*27162e4eSAndroid Build Coastguard Worker  *  makes it possible to set or read frame parameters.
172*27162e4eSAndroid Build Coastguard Worker  *  Structure must be first init to 0, using memset() or LZ4F_INIT_FRAMEINFO,
173*27162e4eSAndroid Build Coastguard Worker  *  setting all parameters to default.
174*27162e4eSAndroid Build Coastguard Worker  *  It's then possible to update selectively some parameters */
175*27162e4eSAndroid Build Coastguard Worker typedef struct {
176*27162e4eSAndroid Build Coastguard Worker   LZ4F_blockSizeID_t     blockSizeID;         /* max64KB, max256KB, max1MB, max4MB; 0 == default (LZ4F_max64KB) */
177*27162e4eSAndroid Build Coastguard Worker   LZ4F_blockMode_t       blockMode;           /* LZ4F_blockLinked, LZ4F_blockIndependent; 0 == default (LZ4F_blockLinked) */
178*27162e4eSAndroid Build Coastguard Worker   LZ4F_contentChecksum_t contentChecksumFlag; /* 1: add a 32-bit checksum of frame's decompressed data; 0 == default (disabled) */
179*27162e4eSAndroid Build Coastguard Worker   LZ4F_frameType_t       frameType;           /* read-only field : LZ4F_frame or LZ4F_skippableFrame */
180*27162e4eSAndroid Build Coastguard Worker   unsigned long long     contentSize;         /* Size of uncompressed content ; 0 == unknown */
181*27162e4eSAndroid Build Coastguard Worker   unsigned               dictID;              /* Dictionary ID, sent by compressor to help decoder select correct dictionary; 0 == no dictID provided */
182*27162e4eSAndroid Build Coastguard Worker   LZ4F_blockChecksum_t   blockChecksumFlag;   /* 1: each block followed by a checksum of block's compressed data; 0 == default (disabled) */
183*27162e4eSAndroid Build Coastguard Worker } LZ4F_frameInfo_t;
184*27162e4eSAndroid Build Coastguard Worker 
185*27162e4eSAndroid Build Coastguard Worker #define LZ4F_INIT_FRAMEINFO   { LZ4F_max64KB, LZ4F_blockLinked, LZ4F_noContentChecksum, LZ4F_frame, 0ULL, 0U, LZ4F_noBlockChecksum }    /* v1.8.3+ */
186*27162e4eSAndroid Build Coastguard Worker 
187*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_preferences_t :
188*27162e4eSAndroid Build Coastguard Worker  *  makes it possible to supply advanced compression instructions to streaming interface.
189*27162e4eSAndroid Build Coastguard Worker  *  Structure must be first init to 0, using memset() or LZ4F_INIT_PREFERENCES,
190*27162e4eSAndroid Build Coastguard Worker  *  setting all parameters to default.
191*27162e4eSAndroid Build Coastguard Worker  *  All reserved fields must be set to zero. */
192*27162e4eSAndroid Build Coastguard Worker typedef struct {
193*27162e4eSAndroid Build Coastguard Worker   LZ4F_frameInfo_t frameInfo;
194*27162e4eSAndroid Build Coastguard Worker   int      compressionLevel;    /* 0: default (fast mode); values > LZ4HC_CLEVEL_MAX count as LZ4HC_CLEVEL_MAX; values < 0 trigger "fast acceleration" */
195*27162e4eSAndroid Build Coastguard Worker   unsigned autoFlush;           /* 1: always flush; reduces usage of internal buffers */
196*27162e4eSAndroid Build Coastguard Worker   unsigned favorDecSpeed;       /* 1: parser favors decompression speed vs compression ratio. Only works for high compression modes (>= LZ4HC_CLEVEL_OPT_MIN) */  /* v1.8.2+ */
197*27162e4eSAndroid Build Coastguard Worker   unsigned reserved[3];         /* must be zero for forward compatibility */
198*27162e4eSAndroid Build Coastguard Worker } LZ4F_preferences_t;
199*27162e4eSAndroid Build Coastguard Worker 
200*27162e4eSAndroid Build Coastguard Worker #define LZ4F_INIT_PREFERENCES   { LZ4F_INIT_FRAMEINFO, 0, 0u, 0u, { 0u, 0u, 0u } }    /* v1.8.3+ */
201*27162e4eSAndroid Build Coastguard Worker 
202*27162e4eSAndroid Build Coastguard Worker 
203*27162e4eSAndroid Build Coastguard Worker /*-*********************************
204*27162e4eSAndroid Build Coastguard Worker *  Simple compression function
205*27162e4eSAndroid Build Coastguard Worker ***********************************/
206*27162e4eSAndroid Build Coastguard Worker 
207*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_compressFrame() :
208*27162e4eSAndroid Build Coastguard Worker  *  Compress srcBuffer content into an LZ4-compressed frame.
209*27162e4eSAndroid Build Coastguard Worker  *  It's a one shot operation, all input content is consumed, and all output is generated.
210*27162e4eSAndroid Build Coastguard Worker  *
211*27162e4eSAndroid Build Coastguard Worker  *  Note : it's a stateless operation (no LZ4F_cctx state needed).
212*27162e4eSAndroid Build Coastguard Worker  *  In order to reduce load on the allocator, LZ4F_compressFrame(), by default,
213*27162e4eSAndroid Build Coastguard Worker  *  uses the stack to allocate space for the compression state and some table.
214*27162e4eSAndroid Build Coastguard Worker  *  If this usage of the stack is too much for your application,
215*27162e4eSAndroid Build Coastguard Worker  *  consider compiling `lz4frame.c` with compile-time macro LZ4F_HEAPMODE set to 1 instead.
216*27162e4eSAndroid Build Coastguard Worker  *  All state allocations will use the Heap.
217*27162e4eSAndroid Build Coastguard Worker  *  It also means each invocation of LZ4F_compressFrame() will trigger several internal alloc/free invocations.
218*27162e4eSAndroid Build Coastguard Worker  *
219*27162e4eSAndroid Build Coastguard Worker  * @dstCapacity MUST be >= LZ4F_compressFrameBound(srcSize, preferencesPtr).
220*27162e4eSAndroid Build Coastguard Worker  * @preferencesPtr is optional : one can provide NULL, in which case all preferences are set to default.
221*27162e4eSAndroid Build Coastguard Worker  * @return : number of bytes written into dstBuffer.
222*27162e4eSAndroid Build Coastguard Worker  *           or an error code if it fails (can be tested using LZ4F_isError())
223*27162e4eSAndroid Build Coastguard Worker  */
224*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API size_t LZ4F_compressFrame(void* dstBuffer, size_t dstCapacity,
225*27162e4eSAndroid Build Coastguard Worker                                 const void* srcBuffer, size_t srcSize,
226*27162e4eSAndroid Build Coastguard Worker                                 const LZ4F_preferences_t* preferencesPtr);
227*27162e4eSAndroid Build Coastguard Worker 
228*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_compressFrameBound() :
229*27162e4eSAndroid Build Coastguard Worker  *  Returns the maximum possible compressed size with LZ4F_compressFrame() given srcSize and preferences.
230*27162e4eSAndroid Build Coastguard Worker  * `preferencesPtr` is optional. It can be replaced by NULL, in which case, the function will assume default preferences.
231*27162e4eSAndroid Build Coastguard Worker  *  Note : this result is only usable with LZ4F_compressFrame().
232*27162e4eSAndroid Build Coastguard Worker  *         It may also be relevant to LZ4F_compressUpdate() _only if_ no flush() operation is ever performed.
233*27162e4eSAndroid Build Coastguard Worker  */
234*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API size_t LZ4F_compressFrameBound(size_t srcSize, const LZ4F_preferences_t* preferencesPtr);
235*27162e4eSAndroid Build Coastguard Worker 
236*27162e4eSAndroid Build Coastguard Worker 
237*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_compressionLevel_max() :
238*27162e4eSAndroid Build Coastguard Worker  * @return maximum allowed compression level (currently: 12)
239*27162e4eSAndroid Build Coastguard Worker  */
240*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API int LZ4F_compressionLevel_max(void);   /* v1.8.0+ */
241*27162e4eSAndroid Build Coastguard Worker 
242*27162e4eSAndroid Build Coastguard Worker 
243*27162e4eSAndroid Build Coastguard Worker /*-***********************************
244*27162e4eSAndroid Build Coastguard Worker *  Advanced compression functions
245*27162e4eSAndroid Build Coastguard Worker *************************************/
246*27162e4eSAndroid Build Coastguard Worker typedef struct LZ4F_cctx_s LZ4F_cctx;   /* incomplete type */
247*27162e4eSAndroid Build Coastguard Worker typedef LZ4F_cctx* LZ4F_compressionContext_t;  /* for compatibility with older APIs, prefer using LZ4F_cctx */
248*27162e4eSAndroid Build Coastguard Worker 
249*27162e4eSAndroid Build Coastguard Worker typedef struct {
250*27162e4eSAndroid Build Coastguard Worker   unsigned stableSrc;    /* 1 == src content will remain present on future calls to LZ4F_compress(); skip copying src content within tmp buffer */
251*27162e4eSAndroid Build Coastguard Worker   unsigned reserved[3];
252*27162e4eSAndroid Build Coastguard Worker } LZ4F_compressOptions_t;
253*27162e4eSAndroid Build Coastguard Worker 
254*27162e4eSAndroid Build Coastguard Worker /*---   Resource Management   ---*/
255*27162e4eSAndroid Build Coastguard Worker 
256*27162e4eSAndroid Build Coastguard Worker #define LZ4F_VERSION 100    /* This number can be used to check for an incompatible API breaking change */
257*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API unsigned LZ4F_getVersion(void);
258*27162e4eSAndroid Build Coastguard Worker 
259*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_createCompressionContext() :
260*27162e4eSAndroid Build Coastguard Worker  *  The first thing to do is to create a compressionContext object,
261*27162e4eSAndroid Build Coastguard Worker  *  which will keep track of operation state during streaming compression.
262*27162e4eSAndroid Build Coastguard Worker  *  This is achieved using LZ4F_createCompressionContext(), which takes as argument a version,
263*27162e4eSAndroid Build Coastguard Worker  *  and a pointer to LZ4F_cctx*, to write the resulting pointer into.
264*27162e4eSAndroid Build Coastguard Worker  *  @version provided MUST be LZ4F_VERSION. It is intended to track potential version mismatch, notably when using DLL.
265*27162e4eSAndroid Build Coastguard Worker  *  The function provides a pointer to a fully allocated LZ4F_cctx object.
266*27162e4eSAndroid Build Coastguard Worker  *  @cctxPtr MUST be != NULL.
267*27162e4eSAndroid Build Coastguard Worker  *  If @return != zero, context creation failed.
268*27162e4eSAndroid Build Coastguard Worker  *  A created compression context can be employed multiple times for consecutive streaming operations.
269*27162e4eSAndroid Build Coastguard Worker  *  Once all streaming compression jobs are completed,
270*27162e4eSAndroid Build Coastguard Worker  *  the state object can be released using LZ4F_freeCompressionContext().
271*27162e4eSAndroid Build Coastguard Worker  *  Note1 : LZ4F_freeCompressionContext() is always successful. Its return value can be ignored.
272*27162e4eSAndroid Build Coastguard Worker  *  Note2 : LZ4F_freeCompressionContext() works fine with NULL input pointers (do nothing).
273*27162e4eSAndroid Build Coastguard Worker **/
274*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API LZ4F_errorCode_t LZ4F_createCompressionContext(LZ4F_cctx** cctxPtr, unsigned version);
275*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API LZ4F_errorCode_t LZ4F_freeCompressionContext(LZ4F_cctx* cctx);
276*27162e4eSAndroid Build Coastguard Worker 
277*27162e4eSAndroid Build Coastguard Worker 
278*27162e4eSAndroid Build Coastguard Worker /*----    Compression    ----*/
279*27162e4eSAndroid Build Coastguard Worker 
280*27162e4eSAndroid Build Coastguard Worker #define LZ4F_HEADER_SIZE_MIN  7   /* LZ4 Frame header size can vary, depending on selected parameters */
281*27162e4eSAndroid Build Coastguard Worker #define LZ4F_HEADER_SIZE_MAX 19
282*27162e4eSAndroid Build Coastguard Worker 
283*27162e4eSAndroid Build Coastguard Worker /* Size in bytes of a block header in little-endian format. Highest bit indicates if block data is uncompressed */
284*27162e4eSAndroid Build Coastguard Worker #define LZ4F_BLOCK_HEADER_SIZE 4
285*27162e4eSAndroid Build Coastguard Worker 
286*27162e4eSAndroid Build Coastguard Worker /* Size in bytes of a block checksum footer in little-endian format. */
287*27162e4eSAndroid Build Coastguard Worker #define LZ4F_BLOCK_CHECKSUM_SIZE 4
288*27162e4eSAndroid Build Coastguard Worker 
289*27162e4eSAndroid Build Coastguard Worker /* Size in bytes of the content checksum. */
290*27162e4eSAndroid Build Coastguard Worker #define LZ4F_CONTENT_CHECKSUM_SIZE 4
291*27162e4eSAndroid Build Coastguard Worker 
292*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_compressBegin() :
293*27162e4eSAndroid Build Coastguard Worker  *  will write the frame header into dstBuffer.
294*27162e4eSAndroid Build Coastguard Worker  *  dstCapacity must be >= LZ4F_HEADER_SIZE_MAX bytes.
295*27162e4eSAndroid Build Coastguard Worker  * `prefsPtr` is optional : NULL can be provided to set all preferences to default.
296*27162e4eSAndroid Build Coastguard Worker  * @return : number of bytes written into dstBuffer for the header
297*27162e4eSAndroid Build Coastguard Worker  *           or an error code (which can be tested using LZ4F_isError())
298*27162e4eSAndroid Build Coastguard Worker  */
299*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API size_t LZ4F_compressBegin(LZ4F_cctx* cctx,
300*27162e4eSAndroid Build Coastguard Worker                                       void* dstBuffer, size_t dstCapacity,
301*27162e4eSAndroid Build Coastguard Worker                                       const LZ4F_preferences_t* prefsPtr);
302*27162e4eSAndroid Build Coastguard Worker 
303*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_compressBound() :
304*27162e4eSAndroid Build Coastguard Worker  *  Provides minimum dstCapacity required to guarantee success of
305*27162e4eSAndroid Build Coastguard Worker  *  LZ4F_compressUpdate(), given a srcSize and preferences, for a worst case scenario.
306*27162e4eSAndroid Build Coastguard Worker  *  When srcSize==0, LZ4F_compressBound() provides an upper bound for LZ4F_flush() and LZ4F_compressEnd() instead.
307*27162e4eSAndroid Build Coastguard Worker  *  Note that the result is only valid for a single invocation of LZ4F_compressUpdate().
308*27162e4eSAndroid Build Coastguard Worker  *  When invoking LZ4F_compressUpdate() multiple times,
309*27162e4eSAndroid Build Coastguard Worker  *  if the output buffer is gradually filled up instead of emptied and re-used from its start,
310*27162e4eSAndroid Build Coastguard Worker  *  one must check if there is enough remaining capacity before each invocation, using LZ4F_compressBound().
311*27162e4eSAndroid Build Coastguard Worker  * @return is always the same for a srcSize and prefsPtr.
312*27162e4eSAndroid Build Coastguard Worker  *  prefsPtr is optional : when NULL is provided, preferences will be set to cover worst case scenario.
313*27162e4eSAndroid Build Coastguard Worker  *  tech details :
314*27162e4eSAndroid Build Coastguard Worker  * @return if automatic flushing is not enabled, includes the possibility that internal buffer might already be filled by up to (blockSize-1) bytes.
315*27162e4eSAndroid Build Coastguard Worker  *  It also includes frame footer (ending + checksum), since it might be generated by LZ4F_compressEnd().
316*27162e4eSAndroid Build Coastguard Worker  * @return doesn't include frame header, as it was already generated by LZ4F_compressBegin().
317*27162e4eSAndroid Build Coastguard Worker  */
318*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API size_t LZ4F_compressBound(size_t srcSize, const LZ4F_preferences_t* prefsPtr);
319*27162e4eSAndroid Build Coastguard Worker 
320*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_compressUpdate() :
321*27162e4eSAndroid Build Coastguard Worker  *  LZ4F_compressUpdate() can be called repetitively to compress as much data as necessary.
322*27162e4eSAndroid Build Coastguard Worker  *  Important rule: dstCapacity MUST be large enough to ensure operation success even in worst case situations.
323*27162e4eSAndroid Build Coastguard Worker  *  This value is provided by LZ4F_compressBound().
324*27162e4eSAndroid Build Coastguard Worker  *  If this condition is not respected, LZ4F_compress() will fail (result is an errorCode).
325*27162e4eSAndroid Build Coastguard Worker  *  After an error, the state is left in a UB state, and must be re-initialized or freed.
326*27162e4eSAndroid Build Coastguard Worker  *  If previously an uncompressed block was written, buffered data is flushed
327*27162e4eSAndroid Build Coastguard Worker  *  before appending compressed data is continued.
328*27162e4eSAndroid Build Coastguard Worker  * `cOptPtr` is optional : NULL can be provided, in which case all options are set to default.
329*27162e4eSAndroid Build Coastguard Worker  * @return : number of bytes written into `dstBuffer` (it can be zero, meaning input data was just buffered).
330*27162e4eSAndroid Build Coastguard Worker  *           or an error code if it fails (which can be tested using LZ4F_isError())
331*27162e4eSAndroid Build Coastguard Worker  */
332*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API size_t LZ4F_compressUpdate(LZ4F_cctx* cctx,
333*27162e4eSAndroid Build Coastguard Worker                                        void* dstBuffer, size_t dstCapacity,
334*27162e4eSAndroid Build Coastguard Worker                                  const void* srcBuffer, size_t srcSize,
335*27162e4eSAndroid Build Coastguard Worker                                  const LZ4F_compressOptions_t* cOptPtr);
336*27162e4eSAndroid Build Coastguard Worker 
337*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_flush() :
338*27162e4eSAndroid Build Coastguard Worker  *  When data must be generated and sent immediately, without waiting for a block to be completely filled,
339*27162e4eSAndroid Build Coastguard Worker  *  it's possible to call LZ4_flush(). It will immediately compress any data buffered within cctx.
340*27162e4eSAndroid Build Coastguard Worker  * `dstCapacity` must be large enough to ensure the operation will be successful.
341*27162e4eSAndroid Build Coastguard Worker  * `cOptPtr` is optional : it's possible to provide NULL, all options will be set to default.
342*27162e4eSAndroid Build Coastguard Worker  * @return : nb of bytes written into dstBuffer (can be zero, when there is no data stored within cctx)
343*27162e4eSAndroid Build Coastguard Worker  *           or an error code if it fails (which can be tested using LZ4F_isError())
344*27162e4eSAndroid Build Coastguard Worker  *  Note : LZ4F_flush() is guaranteed to be successful when dstCapacity >= LZ4F_compressBound(0, prefsPtr).
345*27162e4eSAndroid Build Coastguard Worker  */
346*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API size_t LZ4F_flush(LZ4F_cctx* cctx,
347*27162e4eSAndroid Build Coastguard Worker                               void* dstBuffer, size_t dstCapacity,
348*27162e4eSAndroid Build Coastguard Worker                         const LZ4F_compressOptions_t* cOptPtr);
349*27162e4eSAndroid Build Coastguard Worker 
350*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_compressEnd() :
351*27162e4eSAndroid Build Coastguard Worker  *  To properly finish an LZ4 frame, invoke LZ4F_compressEnd().
352*27162e4eSAndroid Build Coastguard Worker  *  It will flush whatever data remained within `cctx` (like LZ4_flush())
353*27162e4eSAndroid Build Coastguard Worker  *  and properly finalize the frame, with an endMark and a checksum.
354*27162e4eSAndroid Build Coastguard Worker  * `cOptPtr` is optional : NULL can be provided, in which case all options will be set to default.
355*27162e4eSAndroid Build Coastguard Worker  * @return : nb of bytes written into dstBuffer, necessarily >= 4 (endMark),
356*27162e4eSAndroid Build Coastguard Worker  *           or an error code if it fails (which can be tested using LZ4F_isError())
357*27162e4eSAndroid Build Coastguard Worker  *  Note : LZ4F_compressEnd() is guaranteed to be successful when dstCapacity >= LZ4F_compressBound(0, prefsPtr).
358*27162e4eSAndroid Build Coastguard Worker  *  A successful call to LZ4F_compressEnd() makes `cctx` available again for another compression task.
359*27162e4eSAndroid Build Coastguard Worker  */
360*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API size_t LZ4F_compressEnd(LZ4F_cctx* cctx,
361*27162e4eSAndroid Build Coastguard Worker                                     void* dstBuffer, size_t dstCapacity,
362*27162e4eSAndroid Build Coastguard Worker                               const LZ4F_compressOptions_t* cOptPtr);
363*27162e4eSAndroid Build Coastguard Worker 
364*27162e4eSAndroid Build Coastguard Worker 
365*27162e4eSAndroid Build Coastguard Worker /*-*********************************
366*27162e4eSAndroid Build Coastguard Worker *  Decompression functions
367*27162e4eSAndroid Build Coastguard Worker ***********************************/
368*27162e4eSAndroid Build Coastguard Worker typedef struct LZ4F_dctx_s LZ4F_dctx;   /* incomplete type */
369*27162e4eSAndroid Build Coastguard Worker typedef LZ4F_dctx* LZ4F_decompressionContext_t;   /* compatibility with previous API versions */
370*27162e4eSAndroid Build Coastguard Worker 
371*27162e4eSAndroid Build Coastguard Worker typedef struct {
372*27162e4eSAndroid Build Coastguard Worker   unsigned stableDst;     /* pledges that last 64KB decompressed data is present right before @dstBuffer pointer.
373*27162e4eSAndroid Build Coastguard Worker                            * This optimization skips internal storage operations.
374*27162e4eSAndroid Build Coastguard Worker                            * Once set, this pledge must remain valid up to the end of current frame. */
375*27162e4eSAndroid Build Coastguard Worker   unsigned skipChecksums; /* disable checksum calculation and verification, even when one is present in frame, to save CPU time.
376*27162e4eSAndroid Build Coastguard Worker                            * Setting this option to 1 once disables all checksums for the rest of the frame. */
377*27162e4eSAndroid Build Coastguard Worker   unsigned reserved1;     /* must be set to zero for forward compatibility */
378*27162e4eSAndroid Build Coastguard Worker   unsigned reserved0;     /* idem */
379*27162e4eSAndroid Build Coastguard Worker } LZ4F_decompressOptions_t;
380*27162e4eSAndroid Build Coastguard Worker 
381*27162e4eSAndroid Build Coastguard Worker 
382*27162e4eSAndroid Build Coastguard Worker /* Resource management */
383*27162e4eSAndroid Build Coastguard Worker 
384*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_createDecompressionContext() :
385*27162e4eSAndroid Build Coastguard Worker  *  Create an LZ4F_dctx object, to track all decompression operations.
386*27162e4eSAndroid Build Coastguard Worker  *  @version provided MUST be LZ4F_VERSION.
387*27162e4eSAndroid Build Coastguard Worker  *  @dctxPtr MUST be valid.
388*27162e4eSAndroid Build Coastguard Worker  *  The function fills @dctxPtr with the value of a pointer to an allocated and initialized LZ4F_dctx object.
389*27162e4eSAndroid Build Coastguard Worker  *  The @return is an errorCode, which can be tested using LZ4F_isError().
390*27162e4eSAndroid Build Coastguard Worker  *  dctx memory can be released using LZ4F_freeDecompressionContext();
391*27162e4eSAndroid Build Coastguard Worker  *  Result of LZ4F_freeDecompressionContext() indicates current state of decompressionContext when being released.
392*27162e4eSAndroid Build Coastguard Worker  *  That is, it should be == 0 if decompression has been completed fully and correctly.
393*27162e4eSAndroid Build Coastguard Worker  */
394*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API LZ4F_errorCode_t LZ4F_createDecompressionContext(LZ4F_dctx** dctxPtr, unsigned version);
395*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API LZ4F_errorCode_t LZ4F_freeDecompressionContext(LZ4F_dctx* dctx);
396*27162e4eSAndroid Build Coastguard Worker 
397*27162e4eSAndroid Build Coastguard Worker 
398*27162e4eSAndroid Build Coastguard Worker /*-***********************************
399*27162e4eSAndroid Build Coastguard Worker *  Streaming decompression functions
400*27162e4eSAndroid Build Coastguard Worker *************************************/
401*27162e4eSAndroid Build Coastguard Worker 
402*27162e4eSAndroid Build Coastguard Worker #define LZ4F_MAGICNUMBER 0x184D2204U
403*27162e4eSAndroid Build Coastguard Worker #define LZ4F_MAGIC_SKIPPABLE_START 0x184D2A50U
404*27162e4eSAndroid Build Coastguard Worker #define LZ4F_MIN_SIZE_TO_KNOW_HEADER_LENGTH 5
405*27162e4eSAndroid Build Coastguard Worker 
406*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_headerSize() : v1.9.0+
407*27162e4eSAndroid Build Coastguard Worker  *  Provide the header size of a frame starting at `src`.
408*27162e4eSAndroid Build Coastguard Worker  * `srcSize` must be >= LZ4F_MIN_SIZE_TO_KNOW_HEADER_LENGTH,
409*27162e4eSAndroid Build Coastguard Worker  *  which is enough to decode the header length.
410*27162e4eSAndroid Build Coastguard Worker  * @return : size of frame header
411*27162e4eSAndroid Build Coastguard Worker  *           or an error code, which can be tested using LZ4F_isError()
412*27162e4eSAndroid Build Coastguard Worker  *  note : Frame header size is variable, but is guaranteed to be
413*27162e4eSAndroid Build Coastguard Worker  *         >= LZ4F_HEADER_SIZE_MIN bytes, and <= LZ4F_HEADER_SIZE_MAX bytes.
414*27162e4eSAndroid Build Coastguard Worker  */
415*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API size_t LZ4F_headerSize(const void* src, size_t srcSize);
416*27162e4eSAndroid Build Coastguard Worker 
417*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_getFrameInfo() :
418*27162e4eSAndroid Build Coastguard Worker  *  This function extracts frame parameters (max blockSize, dictID, etc.).
419*27162e4eSAndroid Build Coastguard Worker  *  Its usage is optional: user can also invoke LZ4F_decompress() directly.
420*27162e4eSAndroid Build Coastguard Worker  *
421*27162e4eSAndroid Build Coastguard Worker  *  Extracted information will fill an existing LZ4F_frameInfo_t structure.
422*27162e4eSAndroid Build Coastguard Worker  *  This can be useful for allocation and dictionary identification purposes.
423*27162e4eSAndroid Build Coastguard Worker  *
424*27162e4eSAndroid Build Coastguard Worker  *  LZ4F_getFrameInfo() can work in the following situations :
425*27162e4eSAndroid Build Coastguard Worker  *
426*27162e4eSAndroid Build Coastguard Worker  *  1) At the beginning of a new frame, before any invocation of LZ4F_decompress().
427*27162e4eSAndroid Build Coastguard Worker  *     It will decode header from `srcBuffer`,
428*27162e4eSAndroid Build Coastguard Worker  *     consuming the header and starting the decoding process.
429*27162e4eSAndroid Build Coastguard Worker  *
430*27162e4eSAndroid Build Coastguard Worker  *     Input size must be large enough to contain the full frame header.
431*27162e4eSAndroid Build Coastguard Worker  *     Frame header size can be known beforehand by LZ4F_headerSize().
432*27162e4eSAndroid Build Coastguard Worker  *     Frame header size is variable, but is guaranteed to be >= LZ4F_HEADER_SIZE_MIN bytes,
433*27162e4eSAndroid Build Coastguard Worker  *     and not more than <= LZ4F_HEADER_SIZE_MAX bytes.
434*27162e4eSAndroid Build Coastguard Worker  *     Hence, blindly providing LZ4F_HEADER_SIZE_MAX bytes or more will always work.
435*27162e4eSAndroid Build Coastguard Worker  *     It's allowed to provide more input data than the header size,
436*27162e4eSAndroid Build Coastguard Worker  *     LZ4F_getFrameInfo() will only consume the header.
437*27162e4eSAndroid Build Coastguard Worker  *
438*27162e4eSAndroid Build Coastguard Worker  *     If input size is not large enough,
439*27162e4eSAndroid Build Coastguard Worker  *     aka if it's smaller than header size,
440*27162e4eSAndroid Build Coastguard Worker  *     function will fail and return an error code.
441*27162e4eSAndroid Build Coastguard Worker  *
442*27162e4eSAndroid Build Coastguard Worker  *  2) After decoding has been started,
443*27162e4eSAndroid Build Coastguard Worker  *     it's possible to invoke LZ4F_getFrameInfo() anytime
444*27162e4eSAndroid Build Coastguard Worker  *     to extract already decoded frame parameters stored within dctx.
445*27162e4eSAndroid Build Coastguard Worker  *
446*27162e4eSAndroid Build Coastguard Worker  *     Note that, if decoding has barely started,
447*27162e4eSAndroid Build Coastguard Worker  *     and not yet read enough information to decode the header,
448*27162e4eSAndroid Build Coastguard Worker  *     LZ4F_getFrameInfo() will fail.
449*27162e4eSAndroid Build Coastguard Worker  *
450*27162e4eSAndroid Build Coastguard Worker  *  The number of bytes consumed from srcBuffer will be updated in *srcSizePtr (necessarily <= original value).
451*27162e4eSAndroid Build Coastguard Worker  *  LZ4F_getFrameInfo() only consumes bytes when decoding has not yet started,
452*27162e4eSAndroid Build Coastguard Worker  *  and when decoding the header has been successful.
453*27162e4eSAndroid Build Coastguard Worker  *  Decompression must then resume from (srcBuffer + *srcSizePtr).
454*27162e4eSAndroid Build Coastguard Worker  *
455*27162e4eSAndroid Build Coastguard Worker  * @return : a hint about how many srcSize bytes LZ4F_decompress() expects for next call,
456*27162e4eSAndroid Build Coastguard Worker  *           or an error code which can be tested using LZ4F_isError().
457*27162e4eSAndroid Build Coastguard Worker  *  note 1 : in case of error, dctx is not modified. Decoding operation can resume from beginning safely.
458*27162e4eSAndroid Build Coastguard Worker  *  note 2 : frame parameters are *copied into* an already allocated LZ4F_frameInfo_t structure.
459*27162e4eSAndroid Build Coastguard Worker  */
460*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API size_t
461*27162e4eSAndroid Build Coastguard Worker LZ4F_getFrameInfo(LZ4F_dctx* dctx,
462*27162e4eSAndroid Build Coastguard Worker                   LZ4F_frameInfo_t* frameInfoPtr,
463*27162e4eSAndroid Build Coastguard Worker             const void* srcBuffer, size_t* srcSizePtr);
464*27162e4eSAndroid Build Coastguard Worker 
465*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_decompress() :
466*27162e4eSAndroid Build Coastguard Worker  *  Call this function repetitively to regenerate data compressed in `srcBuffer`.
467*27162e4eSAndroid Build Coastguard Worker  *
468*27162e4eSAndroid Build Coastguard Worker  *  The function requires a valid dctx state.
469*27162e4eSAndroid Build Coastguard Worker  *  It will read up to *srcSizePtr bytes from srcBuffer,
470*27162e4eSAndroid Build Coastguard Worker  *  and decompress data into dstBuffer, of capacity *dstSizePtr.
471*27162e4eSAndroid Build Coastguard Worker  *
472*27162e4eSAndroid Build Coastguard Worker  *  The nb of bytes consumed from srcBuffer will be written into *srcSizePtr (necessarily <= original value).
473*27162e4eSAndroid Build Coastguard Worker  *  The nb of bytes decompressed into dstBuffer will be written into *dstSizePtr (necessarily <= original value).
474*27162e4eSAndroid Build Coastguard Worker  *
475*27162e4eSAndroid Build Coastguard Worker  *  The function does not necessarily read all input bytes, so always check value in *srcSizePtr.
476*27162e4eSAndroid Build Coastguard Worker  *  Unconsumed source data must be presented again in subsequent invocations.
477*27162e4eSAndroid Build Coastguard Worker  *
478*27162e4eSAndroid Build Coastguard Worker  * `dstBuffer` can freely change between each consecutive function invocation.
479*27162e4eSAndroid Build Coastguard Worker  * `dstBuffer` content will be overwritten.
480*27162e4eSAndroid Build Coastguard Worker  *
481*27162e4eSAndroid Build Coastguard Worker  *  Note: if `LZ4F_getFrameInfo()` is called before `LZ4F_decompress()`, srcBuffer must be updated to reflect
482*27162e4eSAndroid Build Coastguard Worker  *  the number of bytes consumed after reading the frame header. Failure to update srcBuffer before calling
483*27162e4eSAndroid Build Coastguard Worker  *  `LZ4F_decompress()` will cause decompression failure or, even worse, successful but incorrect decompression.
484*27162e4eSAndroid Build Coastguard Worker  *  See the `LZ4F_getFrameInfo()` docs for details.
485*27162e4eSAndroid Build Coastguard Worker  *
486*27162e4eSAndroid Build Coastguard Worker  * @return : an hint of how many `srcSize` bytes LZ4F_decompress() expects for next call.
487*27162e4eSAndroid Build Coastguard Worker  *  Schematically, it's the size of the current (or remaining) compressed block + header of next block.
488*27162e4eSAndroid Build Coastguard Worker  *  Respecting the hint provides some small speed benefit, because it skips intermediate buffers.
489*27162e4eSAndroid Build Coastguard Worker  *  This is just a hint though, it's always possible to provide any srcSize.
490*27162e4eSAndroid Build Coastguard Worker  *
491*27162e4eSAndroid Build Coastguard Worker  *  When a frame is fully decoded, @return will be 0 (no more data expected).
492*27162e4eSAndroid Build Coastguard Worker  *  When provided with more bytes than necessary to decode a frame,
493*27162e4eSAndroid Build Coastguard Worker  *  LZ4F_decompress() will stop reading exactly at end of current frame, and @return 0.
494*27162e4eSAndroid Build Coastguard Worker  *
495*27162e4eSAndroid Build Coastguard Worker  *  If decompression failed, @return is an error code, which can be tested using LZ4F_isError().
496*27162e4eSAndroid Build Coastguard Worker  *  After a decompression error, the `dctx` context is not resumable.
497*27162e4eSAndroid Build Coastguard Worker  *  Use LZ4F_resetDecompressionContext() to return to clean state.
498*27162e4eSAndroid Build Coastguard Worker  *
499*27162e4eSAndroid Build Coastguard Worker  *  After a frame is fully decoded, dctx can be used again to decompress another frame.
500*27162e4eSAndroid Build Coastguard Worker  */
501*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API size_t
502*27162e4eSAndroid Build Coastguard Worker LZ4F_decompress(LZ4F_dctx* dctx,
503*27162e4eSAndroid Build Coastguard Worker                 void* dstBuffer, size_t* dstSizePtr,
504*27162e4eSAndroid Build Coastguard Worker           const void* srcBuffer, size_t* srcSizePtr,
505*27162e4eSAndroid Build Coastguard Worker           const LZ4F_decompressOptions_t* dOptPtr);
506*27162e4eSAndroid Build Coastguard Worker 
507*27162e4eSAndroid Build Coastguard Worker 
508*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_resetDecompressionContext() : added in v1.8.0
509*27162e4eSAndroid Build Coastguard Worker  *  In case of an error, the context is left in "undefined" state.
510*27162e4eSAndroid Build Coastguard Worker  *  In which case, it's necessary to reset it, before re-using it.
511*27162e4eSAndroid Build Coastguard Worker  *  This method can also be used to abruptly stop any unfinished decompression,
512*27162e4eSAndroid Build Coastguard Worker  *  and start a new one using same context resources. */
513*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API void LZ4F_resetDecompressionContext(LZ4F_dctx* dctx);   /* always successful */
514*27162e4eSAndroid Build Coastguard Worker 
515*27162e4eSAndroid Build Coastguard Worker 
516*27162e4eSAndroid Build Coastguard Worker /**********************************
517*27162e4eSAndroid Build Coastguard Worker  *  Dictionary compression API
518*27162e4eSAndroid Build Coastguard Worker  *********************************/
519*27162e4eSAndroid Build Coastguard Worker 
520*27162e4eSAndroid Build Coastguard Worker /* A Dictionary is useful for the compression of small messages (KB range).
521*27162e4eSAndroid Build Coastguard Worker  * It dramatically improves compression efficiency.
522*27162e4eSAndroid Build Coastguard Worker  *
523*27162e4eSAndroid Build Coastguard Worker  * LZ4 can ingest any input as dictionary, though only the last 64 KB are useful.
524*27162e4eSAndroid Build Coastguard Worker  * Better results are generally achieved by using Zstandard's Dictionary Builder
525*27162e4eSAndroid Build Coastguard Worker  * to generate a high-quality dictionary from a set of samples.
526*27162e4eSAndroid Build Coastguard Worker  *
527*27162e4eSAndroid Build Coastguard Worker  * The same dictionary will have to be used on the decompression side
528*27162e4eSAndroid Build Coastguard Worker  * for decoding to be successful.
529*27162e4eSAndroid Build Coastguard Worker  * To help identify the correct dictionary at decoding stage,
530*27162e4eSAndroid Build Coastguard Worker  * the frame header allows optional embedding of a dictID field.
531*27162e4eSAndroid Build Coastguard Worker  */
532*27162e4eSAndroid Build Coastguard Worker 
533*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_compressBegin_usingDict() : stable since v1.10
534*27162e4eSAndroid Build Coastguard Worker  *  Inits dictionary compression streaming, and writes the frame header into dstBuffer.
535*27162e4eSAndroid Build Coastguard Worker  * @dstCapacity must be >= LZ4F_HEADER_SIZE_MAX bytes.
536*27162e4eSAndroid Build Coastguard Worker  * @prefsPtr is optional : one may provide NULL as argument,
537*27162e4eSAndroid Build Coastguard Worker  *  however, it's the only way to provide dictID in the frame header.
538*27162e4eSAndroid Build Coastguard Worker  * @dictBuffer must outlive the compression session.
539*27162e4eSAndroid Build Coastguard Worker  * @return : number of bytes written into dstBuffer for the header,
540*27162e4eSAndroid Build Coastguard Worker  *           or an error code (which can be tested using LZ4F_isError())
541*27162e4eSAndroid Build Coastguard Worker  *  NOTE: The LZ4Frame spec allows each independent block to be compressed with the dictionary,
542*27162e4eSAndroid Build Coastguard Worker  *        but this entry supports a more limited scenario, where only the first block uses the dictionary.
543*27162e4eSAndroid Build Coastguard Worker  *        This is still useful for small data, which only need one block anyway.
544*27162e4eSAndroid Build Coastguard Worker  *        For larger inputs, one may be more interested in LZ4F_compressFrame_usingCDict() below.
545*27162e4eSAndroid Build Coastguard Worker  */
546*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API size_t
547*27162e4eSAndroid Build Coastguard Worker LZ4F_compressBegin_usingDict(LZ4F_cctx* cctx,
548*27162e4eSAndroid Build Coastguard Worker                             void* dstBuffer, size_t dstCapacity,
549*27162e4eSAndroid Build Coastguard Worker                       const void* dictBuffer, size_t dictSize,
550*27162e4eSAndroid Build Coastguard Worker                       const LZ4F_preferences_t* prefsPtr);
551*27162e4eSAndroid Build Coastguard Worker 
552*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_decompress_usingDict() : stable since v1.10
553*27162e4eSAndroid Build Coastguard Worker  *  Same as LZ4F_decompress(), using a predefined dictionary.
554*27162e4eSAndroid Build Coastguard Worker  *  Dictionary is used "in place", without any preprocessing.
555*27162e4eSAndroid Build Coastguard Worker **  It must remain accessible throughout the entire frame decoding. */
556*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API size_t
557*27162e4eSAndroid Build Coastguard Worker LZ4F_decompress_usingDict(LZ4F_dctx* dctxPtr,
558*27162e4eSAndroid Build Coastguard Worker                           void* dstBuffer, size_t* dstSizePtr,
559*27162e4eSAndroid Build Coastguard Worker                     const void* srcBuffer, size_t* srcSizePtr,
560*27162e4eSAndroid Build Coastguard Worker                     const void* dict, size_t dictSize,
561*27162e4eSAndroid Build Coastguard Worker                     const LZ4F_decompressOptions_t* decompressOptionsPtr);
562*27162e4eSAndroid Build Coastguard Worker 
563*27162e4eSAndroid Build Coastguard Worker /*****************************************
564*27162e4eSAndroid Build Coastguard Worker  *  Bulk processing dictionary compression
565*27162e4eSAndroid Build Coastguard Worker  *****************************************/
566*27162e4eSAndroid Build Coastguard Worker 
567*27162e4eSAndroid Build Coastguard Worker /* Loading a dictionary has a cost, since it involves construction of tables.
568*27162e4eSAndroid Build Coastguard Worker  * The Bulk processing dictionary API makes it possible to share this cost
569*27162e4eSAndroid Build Coastguard Worker  * over an arbitrary number of compression jobs, even concurrently,
570*27162e4eSAndroid Build Coastguard Worker  * markedly improving compression latency for these cases.
571*27162e4eSAndroid Build Coastguard Worker  *
572*27162e4eSAndroid Build Coastguard Worker  * Note that there is no corresponding bulk API for the decompression side,
573*27162e4eSAndroid Build Coastguard Worker  * because dictionary does not carry any initialization cost for decompression.
574*27162e4eSAndroid Build Coastguard Worker  * Use the regular LZ4F_decompress_usingDict() there.
575*27162e4eSAndroid Build Coastguard Worker  */
576*27162e4eSAndroid Build Coastguard Worker typedef struct LZ4F_CDict_s LZ4F_CDict;
577*27162e4eSAndroid Build Coastguard Worker 
578*27162e4eSAndroid Build Coastguard Worker /*! LZ4_createCDict() : stable since v1.10
579*27162e4eSAndroid Build Coastguard Worker  *  When compressing multiple messages / blocks using the same dictionary, it's recommended to initialize it just once.
580*27162e4eSAndroid Build Coastguard Worker  *  LZ4_createCDict() will create a digested dictionary, ready to start future compression operations without startup delay.
581*27162e4eSAndroid Build Coastguard Worker  *  LZ4_CDict can be created once and shared by multiple threads concurrently, since its usage is read-only.
582*27162e4eSAndroid Build Coastguard Worker  * @dictBuffer can be released after LZ4_CDict creation, since its content is copied within CDict. */
583*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API LZ4F_CDict* LZ4F_createCDict(const void* dictBuffer, size_t dictSize);
584*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API void        LZ4F_freeCDict(LZ4F_CDict* CDict);
585*27162e4eSAndroid Build Coastguard Worker 
586*27162e4eSAndroid Build Coastguard Worker /*! LZ4_compressFrame_usingCDict() : stable since v1.10
587*27162e4eSAndroid Build Coastguard Worker  *  Compress an entire srcBuffer into a valid LZ4 frame using a digested Dictionary.
588*27162e4eSAndroid Build Coastguard Worker  * @cctx must point to a context created by LZ4F_createCompressionContext().
589*27162e4eSAndroid Build Coastguard Worker  *  If @cdict==NULL, compress without a dictionary.
590*27162e4eSAndroid Build Coastguard Worker  * @dstBuffer MUST be >= LZ4F_compressFrameBound(srcSize, preferencesPtr).
591*27162e4eSAndroid Build Coastguard Worker  *  If this condition is not respected, function will fail (@return an errorCode).
592*27162e4eSAndroid Build Coastguard Worker  *  The LZ4F_preferences_t structure is optional : one may provide NULL as argument,
593*27162e4eSAndroid Build Coastguard Worker  *  but it's not recommended, as it's the only way to provide @dictID in the frame header.
594*27162e4eSAndroid Build Coastguard Worker  * @return : number of bytes written into dstBuffer.
595*27162e4eSAndroid Build Coastguard Worker  *           or an error code if it fails (can be tested using LZ4F_isError())
596*27162e4eSAndroid Build Coastguard Worker  *  Note: for larger inputs generating multiple independent blocks,
597*27162e4eSAndroid Build Coastguard Worker  *        this entry point uses the dictionary for each block. */
598*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API size_t
599*27162e4eSAndroid Build Coastguard Worker LZ4F_compressFrame_usingCDict(LZ4F_cctx* cctx,
600*27162e4eSAndroid Build Coastguard Worker                               void* dst, size_t dstCapacity,
601*27162e4eSAndroid Build Coastguard Worker                         const void* src, size_t srcSize,
602*27162e4eSAndroid Build Coastguard Worker                         const LZ4F_CDict* cdict,
603*27162e4eSAndroid Build Coastguard Worker                         const LZ4F_preferences_t* preferencesPtr);
604*27162e4eSAndroid Build Coastguard Worker 
605*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_compressBegin_usingCDict() : stable since v1.10
606*27162e4eSAndroid Build Coastguard Worker  *  Inits streaming dictionary compression, and writes the frame header into dstBuffer.
607*27162e4eSAndroid Build Coastguard Worker  * @dstCapacity must be >= LZ4F_HEADER_SIZE_MAX bytes.
608*27162e4eSAndroid Build Coastguard Worker  * @prefsPtr is optional : one may provide NULL as argument,
609*27162e4eSAndroid Build Coastguard Worker  *  note however that it's the only way to insert a @dictID in the frame header.
610*27162e4eSAndroid Build Coastguard Worker  * @cdict must outlive the compression session.
611*27162e4eSAndroid Build Coastguard Worker  * @return : number of bytes written into dstBuffer for the header,
612*27162e4eSAndroid Build Coastguard Worker  *           or an error code, which can be tested using LZ4F_isError(). */
613*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_API size_t
614*27162e4eSAndroid Build Coastguard Worker LZ4F_compressBegin_usingCDict(LZ4F_cctx* cctx,
615*27162e4eSAndroid Build Coastguard Worker                               void* dstBuffer, size_t dstCapacity,
616*27162e4eSAndroid Build Coastguard Worker                         const LZ4F_CDict* cdict,
617*27162e4eSAndroid Build Coastguard Worker                         const LZ4F_preferences_t* prefsPtr);
618*27162e4eSAndroid Build Coastguard Worker 
619*27162e4eSAndroid Build Coastguard Worker 
620*27162e4eSAndroid Build Coastguard Worker #if defined (__cplusplus)
621*27162e4eSAndroid Build Coastguard Worker }
622*27162e4eSAndroid Build Coastguard Worker #endif
623*27162e4eSAndroid Build Coastguard Worker 
624*27162e4eSAndroid Build Coastguard Worker #endif  /* LZ4F_H_09782039843 */
625*27162e4eSAndroid Build Coastguard Worker 
626*27162e4eSAndroid Build Coastguard Worker #if defined(LZ4F_STATIC_LINKING_ONLY) && !defined(LZ4F_H_STATIC_09782039843)
627*27162e4eSAndroid Build Coastguard Worker #define LZ4F_H_STATIC_09782039843
628*27162e4eSAndroid Build Coastguard Worker 
629*27162e4eSAndroid Build Coastguard Worker /* Note :
630*27162e4eSAndroid Build Coastguard Worker  * The below declarations are not stable and may change in the future.
631*27162e4eSAndroid Build Coastguard Worker  * They are therefore only safe to depend on
632*27162e4eSAndroid Build Coastguard Worker  * when the caller is statically linked against the library.
633*27162e4eSAndroid Build Coastguard Worker  * To access their declarations, define LZ4F_STATIC_LINKING_ONLY.
634*27162e4eSAndroid Build Coastguard Worker  *
635*27162e4eSAndroid Build Coastguard Worker  * By default, these symbols aren't published into shared/dynamic libraries.
636*27162e4eSAndroid Build Coastguard Worker  * You can override this behavior and force them to be published
637*27162e4eSAndroid Build Coastguard Worker  * by defining LZ4F_PUBLISH_STATIC_FUNCTIONS.
638*27162e4eSAndroid Build Coastguard Worker  * Use at your own risk.
639*27162e4eSAndroid Build Coastguard Worker  */
640*27162e4eSAndroid Build Coastguard Worker 
641*27162e4eSAndroid Build Coastguard Worker #if defined (__cplusplus)
642*27162e4eSAndroid Build Coastguard Worker extern "C" {
643*27162e4eSAndroid Build Coastguard Worker #endif
644*27162e4eSAndroid Build Coastguard Worker 
645*27162e4eSAndroid Build Coastguard Worker #ifdef LZ4F_PUBLISH_STATIC_FUNCTIONS
646*27162e4eSAndroid Build Coastguard Worker # define LZ4FLIB_STATIC_API LZ4FLIB_API
647*27162e4eSAndroid Build Coastguard Worker #else
648*27162e4eSAndroid Build Coastguard Worker # define LZ4FLIB_STATIC_API
649*27162e4eSAndroid Build Coastguard Worker #endif
650*27162e4eSAndroid Build Coastguard Worker 
651*27162e4eSAndroid Build Coastguard Worker 
652*27162e4eSAndroid Build Coastguard Worker /* ---   Error List   --- */
653*27162e4eSAndroid Build Coastguard Worker #define LZ4F_LIST_ERRORS(ITEM) \
654*27162e4eSAndroid Build Coastguard Worker         ITEM(OK_NoError) \
655*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_GENERIC) \
656*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_maxBlockSize_invalid) \
657*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_blockMode_invalid) \
658*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_parameter_invalid) \
659*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_compressionLevel_invalid) \
660*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_headerVersion_wrong) \
661*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_blockChecksum_invalid) \
662*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_reservedFlag_set) \
663*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_allocation_failed) \
664*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_srcSize_tooLarge) \
665*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_dstMaxSize_tooSmall) \
666*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_frameHeader_incomplete) \
667*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_frameType_unknown) \
668*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_frameSize_wrong) \
669*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_srcPtr_wrong) \
670*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_decompressionFailed) \
671*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_headerChecksum_invalid) \
672*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_contentChecksum_invalid) \
673*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_frameDecoding_alreadyStarted) \
674*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_compressionState_uninitialized) \
675*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_parameter_null) \
676*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_io_write) \
677*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_io_read) \
678*27162e4eSAndroid Build Coastguard Worker         ITEM(ERROR_maxCode)
679*27162e4eSAndroid Build Coastguard Worker 
680*27162e4eSAndroid Build Coastguard Worker #define LZ4F_GENERATE_ENUM(ENUM) LZ4F_##ENUM,
681*27162e4eSAndroid Build Coastguard Worker 
682*27162e4eSAndroid Build Coastguard Worker /* enum list is exposed, to handle specific errors */
683*27162e4eSAndroid Build Coastguard Worker typedef enum { LZ4F_LIST_ERRORS(LZ4F_GENERATE_ENUM)
684*27162e4eSAndroid Build Coastguard Worker               _LZ4F_dummy_error_enum_for_c89_never_used } LZ4F_errorCodes;
685*27162e4eSAndroid Build Coastguard Worker 
686*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_STATIC_API LZ4F_errorCodes LZ4F_getErrorCode(size_t functionResult);
687*27162e4eSAndroid Build Coastguard Worker 
688*27162e4eSAndroid Build Coastguard Worker /**********************************
689*27162e4eSAndroid Build Coastguard Worker  *  Advanced compression operations
690*27162e4eSAndroid Build Coastguard Worker  *********************************/
691*27162e4eSAndroid Build Coastguard Worker 
692*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_getBlockSize() :
693*27162e4eSAndroid Build Coastguard Worker  * @return, in scalar format (size_t),
694*27162e4eSAndroid Build Coastguard Worker  *          the maximum block size associated with @blockSizeID,
695*27162e4eSAndroid Build Coastguard Worker  *          or an error code (can be tested using LZ4F_isError()) if @blockSizeID is invalid.
696*27162e4eSAndroid Build Coastguard Worker **/
697*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_STATIC_API size_t LZ4F_getBlockSize(LZ4F_blockSizeID_t blockSizeID);
698*27162e4eSAndroid Build Coastguard Worker 
699*27162e4eSAndroid Build Coastguard Worker /*! LZ4F_uncompressedUpdate() :
700*27162e4eSAndroid Build Coastguard Worker  *  LZ4F_uncompressedUpdate() can be called repetitively to add data stored as uncompressed blocks.
701*27162e4eSAndroid Build Coastguard Worker  *  Important rule: dstCapacity MUST be large enough to store the entire source buffer as
702*27162e4eSAndroid Build Coastguard Worker  *  no compression is done for this operation
703*27162e4eSAndroid Build Coastguard Worker  *  If this condition is not respected, LZ4F_uncompressedUpdate() will fail (result is an errorCode).
704*27162e4eSAndroid Build Coastguard Worker  *  After an error, the state is left in a UB state, and must be re-initialized or freed.
705*27162e4eSAndroid Build Coastguard Worker  *  If previously a compressed block was written, buffered data is flushed first,
706*27162e4eSAndroid Build Coastguard Worker  *  before appending uncompressed data is continued.
707*27162e4eSAndroid Build Coastguard Worker  *  This operation is only supported when LZ4F_blockIndependent is used.
708*27162e4eSAndroid Build Coastguard Worker  * `cOptPtr` is optional : NULL can be provided, in which case all options are set to default.
709*27162e4eSAndroid Build Coastguard Worker  * @return : number of bytes written into `dstBuffer` (it can be zero, meaning input data was just buffered).
710*27162e4eSAndroid Build Coastguard Worker  *           or an error code if it fails (which can be tested using LZ4F_isError())
711*27162e4eSAndroid Build Coastguard Worker  */
712*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_STATIC_API size_t
713*27162e4eSAndroid Build Coastguard Worker LZ4F_uncompressedUpdate(LZ4F_cctx* cctx,
714*27162e4eSAndroid Build Coastguard Worker                         void* dstBuffer, size_t dstCapacity,
715*27162e4eSAndroid Build Coastguard Worker                   const void* srcBuffer, size_t srcSize,
716*27162e4eSAndroid Build Coastguard Worker                   const LZ4F_compressOptions_t* cOptPtr);
717*27162e4eSAndroid Build Coastguard Worker 
718*27162e4eSAndroid Build Coastguard Worker /**********************************
719*27162e4eSAndroid Build Coastguard Worker  *  Custom memory allocation
720*27162e4eSAndroid Build Coastguard Worker  *********************************/
721*27162e4eSAndroid Build Coastguard Worker 
722*27162e4eSAndroid Build Coastguard Worker /*! Custom memory allocation : v1.9.4+
723*27162e4eSAndroid Build Coastguard Worker  *  These prototypes make it possible to pass custom allocation/free functions.
724*27162e4eSAndroid Build Coastguard Worker  *  LZ4F_customMem is provided at state creation time, using LZ4F_create*_advanced() listed below.
725*27162e4eSAndroid Build Coastguard Worker  *  All allocation/free operations will be completed using these custom variants instead of regular <stdlib.h> ones.
726*27162e4eSAndroid Build Coastguard Worker  */
727*27162e4eSAndroid Build Coastguard Worker typedef void* (*LZ4F_AllocFunction) (void* opaqueState, size_t size);
728*27162e4eSAndroid Build Coastguard Worker typedef void* (*LZ4F_CallocFunction) (void* opaqueState, size_t size);
729*27162e4eSAndroid Build Coastguard Worker typedef void  (*LZ4F_FreeFunction) (void* opaqueState, void* address);
730*27162e4eSAndroid Build Coastguard Worker typedef struct {
731*27162e4eSAndroid Build Coastguard Worker     LZ4F_AllocFunction customAlloc;
732*27162e4eSAndroid Build Coastguard Worker     LZ4F_CallocFunction customCalloc; /* optional; when not defined, uses customAlloc + memset */
733*27162e4eSAndroid Build Coastguard Worker     LZ4F_FreeFunction customFree;
734*27162e4eSAndroid Build Coastguard Worker     void* opaqueState;
735*27162e4eSAndroid Build Coastguard Worker } LZ4F_CustomMem;
736*27162e4eSAndroid Build Coastguard Worker static
737*27162e4eSAndroid Build Coastguard Worker #ifdef __GNUC__
738*27162e4eSAndroid Build Coastguard Worker __attribute__((__unused__))
739*27162e4eSAndroid Build Coastguard Worker #endif
740*27162e4eSAndroid Build Coastguard Worker LZ4F_CustomMem const LZ4F_defaultCMem = { NULL, NULL, NULL, NULL };  /**< this constant defers to stdlib's functions */
741*27162e4eSAndroid Build Coastguard Worker 
742*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_STATIC_API LZ4F_cctx* LZ4F_createCompressionContext_advanced(LZ4F_CustomMem customMem, unsigned version);
743*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_STATIC_API LZ4F_dctx* LZ4F_createDecompressionContext_advanced(LZ4F_CustomMem customMem, unsigned version);
744*27162e4eSAndroid Build Coastguard Worker LZ4FLIB_STATIC_API LZ4F_CDict* LZ4F_createCDict_advanced(LZ4F_CustomMem customMem, const void* dictBuffer, size_t dictSize);
745*27162e4eSAndroid Build Coastguard Worker 
746*27162e4eSAndroid Build Coastguard Worker 
747*27162e4eSAndroid Build Coastguard Worker #if defined (__cplusplus)
748*27162e4eSAndroid Build Coastguard Worker }
749*27162e4eSAndroid Build Coastguard Worker #endif
750*27162e4eSAndroid Build Coastguard Worker 
751*27162e4eSAndroid Build Coastguard Worker #endif  /* defined(LZ4F_STATIC_LINKING_ONLY) && !defined(LZ4F_H_STATIC_09782039843) */
752