xref: /aosp_15_r20/external/mesa3d/docs/relnotes/10.0.2.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 10.0.2 Release Notes / (January 9, 2014)
2*61046927SAndroid Build Coastguard Worker=============================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 10.0.2 is a bug fix release which fixes bugs found since the 10.0.1
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 10.0.2 implements the OpenGL 3.3 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerMD5 checksums
15*61046927SAndroid Build Coastguard Worker-------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   de7d14baf0101b697c140d2f47ef27e9  MesaLib-10.0.2.tar.gz
20*61046927SAndroid Build Coastguard Worker   8544c0ab3e438a08b5103421ea15b6d2  MesaLib-10.0.2.tar.bz2
21*61046927SAndroid Build Coastguard Worker   181b0d6c1afca38e98a930d0e564ed90  MesaLib-10.0.2.zip
22*61046927SAndroid Build Coastguard Worker
23*61046927SAndroid Build Coastguard WorkerNew features
24*61046927SAndroid Build Coastguard Worker------------
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerNone
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard WorkerBug fixes
29*61046927SAndroid Build Coastguard Worker---------
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete.
32*61046927SAndroid Build Coastguard Worker
33*61046927SAndroid Build Coastguard Worker-  `Bug 70740 <https://bugs.freedesktop.org/show_bug.cgi?id=70740>`__ -
34*61046927SAndroid Build Coastguard Worker   HiZ on SNB causes GPU hang with WebGL web app
35*61046927SAndroid Build Coastguard Worker-  `Bug 72026 <https://bugs.freedesktop.org/show_bug.cgi?id=72026>`__ -
36*61046927SAndroid Build Coastguard Worker   SIGSEGV in fs_visitor::visit(ir_dereference_variable*)
37*61046927SAndroid Build Coastguard Worker-  `Bug 72264 <https://bugs.freedesktop.org/show_bug.cgi?id=72264>`__ -
38*61046927SAndroid Build Coastguard Worker   GLSL error reporting
39*61046927SAndroid Build Coastguard Worker-  `Bug 72369 <https://bugs.freedesktop.org/show_bug.cgi?id=72369>`__ -
40*61046927SAndroid Build Coastguard Worker   glitches in serious sam 3 with the sb shader backend
41*61046927SAndroid Build Coastguard Worker
42*61046927SAndroid Build Coastguard WorkerChanges
43*61046927SAndroid Build Coastguard Worker-------
44*61046927SAndroid Build Coastguard Worker
45*61046927SAndroid Build Coastguard WorkerThe full set of changes can be viewed by using the following git
46*61046927SAndroid Build Coastguard Workercommand:
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard Worker::
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard Worker     git log mesa-10.0.1..mesa-10.0.2
51*61046927SAndroid Build Coastguard Worker
52*61046927SAndroid Build Coastguard WorkerAaron Watry (8):
53*61046927SAndroid Build Coastguard Worker
54*61046927SAndroid Build Coastguard Worker-  clover: Remove unused variable
55*61046927SAndroid Build Coastguard Worker-  pipe_loader/sw: close dev->lib when initialization fails
56*61046927SAndroid Build Coastguard Worker-  radeon/compute: Stop leaking LLVMContexts in
57*61046927SAndroid Build Coastguard Worker   radeon_llvm_parse_bitcode
58*61046927SAndroid Build Coastguard Worker-  r600/compute: Free compiled kernels when deleting compute state
59*61046927SAndroid Build Coastguard Worker-  r600/compute: Use the correct FREE macro when deleting compute state
60*61046927SAndroid Build Coastguard Worker-  radeon/llvm: Free target data at end of optimization
61*61046927SAndroid Build Coastguard Worker-  st/vdpau: Destroy context when initialization fails
62*61046927SAndroid Build Coastguard Worker-  r600/pipe: Stop leaking context->start_compute_cs_cmd.buf on EG/CM
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard WorkerAlex Deucher (1):
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard Worker-  r600g: fix SUMO2 pci id
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard WorkerAlexander von Gluck IV (1):
69*61046927SAndroid Build Coastguard Worker
70*61046927SAndroid Build Coastguard Worker-  Haiku: Add in public GL kit headers
71*61046927SAndroid Build Coastguard Worker
72*61046927SAndroid Build Coastguard WorkerAnuj Phogat (1):
73*61046927SAndroid Build Coastguard Worker
74*61046927SAndroid Build Coastguard Worker-  mesa: Fix error code generation in glBeginConditionalRender()
75*61046927SAndroid Build Coastguard Worker
76*61046927SAndroid Build Coastguard WorkerCarl Worth (2):
77*61046927SAndroid Build Coastguard Worker
78*61046927SAndroid Build Coastguard Worker-  docs: Add md5sums for the 10.0.1 release.
79*61046927SAndroid Build Coastguard Worker-  Update version to 10.0.2
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard WorkerChad Versace (1):
82*61046927SAndroid Build Coastguard Worker
83*61046927SAndroid Build Coastguard Worker-  i965/gen6: Fix HiZ hang in WebGL Google Maps
84*61046927SAndroid Build Coastguard Worker
85*61046927SAndroid Build Coastguard WorkerErik Faye-Lund (1):
86*61046927SAndroid Build Coastguard Worker
87*61046927SAndroid Build Coastguard Worker-  glcpp: error on multiple #else/#elif directives
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard WorkerHenri Verbeet (1):
90*61046927SAndroid Build Coastguard Worker
91*61046927SAndroid Build Coastguard Worker-  i915: Add support for gl_FragData[0] reads.
92*61046927SAndroid Build Coastguard Worker
93*61046927SAndroid Build Coastguard WorkerIlia Mirkin (1):
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard Worker-  nv50: fix a small leak on context destroy
96*61046927SAndroid Build Coastguard Worker
97*61046927SAndroid Build Coastguard WorkerJonathan Liu (2):
98*61046927SAndroid Build Coastguard Worker
99*61046927SAndroid Build Coastguard Worker-  st/mesa: use pipe_sampler_view_release()
100*61046927SAndroid Build Coastguard Worker-  llvmpipe: use pipe_sampler_view_release() to avoid segfault
101*61046927SAndroid Build Coastguard Worker
102*61046927SAndroid Build Coastguard WorkerKenneth Graunke (2):
103*61046927SAndroid Build Coastguard Worker
104*61046927SAndroid Build Coastguard Worker-  i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.
105*61046927SAndroid Build Coastguard Worker-  Revert "mesa: Remove GLXContextID typedef from glx.h."
106*61046927SAndroid Build Coastguard Worker
107*61046927SAndroid Build Coastguard WorkerKevin Rogovin (1):
108*61046927SAndroid Build Coastguard Worker
109*61046927SAndroid Build Coastguard Worker-  Use line number information from entire function expression
110*61046927SAndroid Build Coastguard Worker
111*61046927SAndroid Build Coastguard WorkerKristian Høgsberg (1):
112*61046927SAndroid Build Coastguard Worker
113*61046927SAndroid Build Coastguard Worker-  dri_util: Don't assume \__DRIcontext->driverPrivate is a gl_context
114*61046927SAndroid Build Coastguard Worker
115*61046927SAndroid Build Coastguard WorkerMarek Olšák (2):
116*61046927SAndroid Build Coastguard Worker
117*61046927SAndroid Build Coastguard Worker-  mesa: fix interpretation of glClearBuffer(drawbuffer)
118*61046927SAndroid Build Coastguard Worker-  st/mesa: fix glClear with multiple colorbuffers and different formats
119*61046927SAndroid Build Coastguard Worker
120*61046927SAndroid Build Coastguard WorkerPaul Berry (2):
121*61046927SAndroid Build Coastguard Worker
122*61046927SAndroid Build Coastguard Worker-  glsl: Teach ir_variable_refcount about ir_loop::counter variables.
123*61046927SAndroid Build Coastguard Worker-  glsl: Fix inconsistent assumptions about ir_loop::counter.
124*61046927SAndroid Build Coastguard Worker
125*61046927SAndroid Build Coastguard WorkerVadim Girlin (1):
126*61046927SAndroid Build Coastguard Worker
127*61046927SAndroid Build Coastguard Worker-  r600g/sb: fix stack size computation on evergreen
128