1*61046927SAndroid Build Coastguard WorkerMesa 10.0 Release Notes / (November 30th, 2013) 2*61046927SAndroid Build Coastguard Worker=============================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 10.0 is a new development release. People who are concerned with 5*61046927SAndroid Build Coastguard Workerstability and reliability should stick with a previous release or wait 6*61046927SAndroid Build Coastguard Workerfor Mesa 10.0.1. 7*61046927SAndroid Build Coastguard Worker 8*61046927SAndroid Build Coastguard WorkerMesa 10.0 implements the OpenGL 3.3 API, but the version reported by 9*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 10*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 11*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 12*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation 13*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 14*61046927SAndroid Build Coastguard Worker 15*61046927SAndroid Build Coastguard WorkerMD5 checksums 16*61046927SAndroid Build Coastguard Worker------------- 17*61046927SAndroid Build Coastguard Worker 18*61046927SAndroid Build Coastguard Worker:: 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker b38626b96c664db67a534d7859682436 MesaLib-10.0.0.tar.gz 21*61046927SAndroid Build Coastguard Worker f3fe55d9735bea158bbe97ed9a0da819 MesaLib-10.0.0.tar.bz2 22*61046927SAndroid Build Coastguard Worker c6ee1ce51e3bf35947d2978b872daf51 MesaLib-10.0.0.zip 23*61046927SAndroid Build Coastguard Worker 24*61046927SAndroid Build Coastguard WorkerNew features 25*61046927SAndroid Build Coastguard Worker------------ 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerNote: some of the new features are only available with certain drivers. 28*61046927SAndroid Build Coastguard Worker 29*61046927SAndroid Build Coastguard Worker- GL_AMD_seamless_cubemap_per_texture on i965. 30*61046927SAndroid Build Coastguard Worker- GL_ARB_conservative_depth on i965. 31*61046927SAndroid Build Coastguard Worker- GL_ARB_texture_gather on i965. 32*61046927SAndroid Build Coastguard Worker- GL_ARB_texture_query_levels on i965. 33*61046927SAndroid Build Coastguard Worker- GL_ARB_texture_mirror_clamp_to_edge. 34*61046927SAndroid Build Coastguard Worker- GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, and 35*61046927SAndroid Build Coastguard Worker GL_ARB_transform_feedback_instanced on i965/Gen7 (with appropriate 36*61046927SAndroid Build Coastguard Worker kernel support). 37*61046927SAndroid Build Coastguard Worker- GL_ARB_sample_shading on i965. 38*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_atomic_counters on i965. 39*61046927SAndroid Build Coastguard Worker- GL_ARB_vertex_attrib_binding 40*61046927SAndroid Build Coastguard Worker- GL_ARB_vertex_type_10f_11f_11f_rev on i965 and r600g 41*61046927SAndroid Build Coastguard Worker- GL_KHR_debug 42*61046927SAndroid Build Coastguard Worker- GLX_MESA_query_renderer 43*61046927SAndroid Build Coastguard Worker 44*61046927SAndroid Build Coastguard WorkerBug fixes 45*61046927SAndroid Build Coastguard Worker--------- 46*61046927SAndroid Build Coastguard Worker 47*61046927SAndroid Build Coastguard WorkerAttempts have been made to **not** include bugs fixed in previous 9.2 48*61046927SAndroid Build Coastguard Workerreleases or bugs that were regressions during 10.0 development. This 49*61046927SAndroid Build Coastguard Workerlist is likely incomplete. 50*61046927SAndroid Build Coastguard Worker 51*61046927SAndroid Build Coastguard Worker- `Bug 47755 <https://bugs.freedesktop.org/show_bug.cgi?id=47755>`__ - 52*61046927SAndroid Build Coastguard Worker [glsl-compiler] no error checking when Interpolation qualifier for 53*61046927SAndroid Build Coastguard Worker built-in variable is different in vertex and fragment shader 54*61046927SAndroid Build Coastguard Worker- `Bug 52171 <https://bugs.freedesktop.org/show_bug.cgi?id=52171>`__ - 55*61046927SAndroid Build Coastguard Worker [gallium/r600/clover] Simple benchmarks failed to run 56*61046927SAndroid Build Coastguard Worker- `Bug 53077 <https://bugs.freedesktop.org/show_bug.cgi?id=53077>`__ - 57*61046927SAndroid Build Coastguard Worker [IVB] Output error with msaa when both of framebuffer and source 58*61046927SAndroid Build Coastguard Worker color's alpha are not 1 59*61046927SAndroid Build Coastguard Worker- `Bug 54867 <https://bugs.freedesktop.org/show_bug.cgi?id=54867>`__ - 60*61046927SAndroid Build Coastguard Worker bug in r300 compiler 61*61046927SAndroid Build Coastguard Worker- `Bug 60929 <https://bugs.freedesktop.org/show_bug.cgi?id=60929>`__ - 62*61046927SAndroid Build Coastguard Worker [r600-llvm] mono games with opengl are blocking on start 63*61046927SAndroid Build Coastguard Worker- `Bug 62142 <https://bugs.freedesktop.org/show_bug.cgi?id=62142>`__ - 64*61046927SAndroid Build Coastguard Worker Mesa/demo mipmap_limits upside down with running by SOFTWARE 65*61046927SAndroid Build Coastguard Worker- `Bug 62698 <https://bugs.freedesktop.org/show_bug.cgi?id=62698>`__ - 66*61046927SAndroid Build Coastguard Worker [bisected] WebGL demo "Consumed": texstate.c:628: 67*61046927SAndroid Build Coastguard Worker update_texture_state: Assertion „__builtin_popcount(enabledTargets) 68*61046927SAndroid Build Coastguard Worker == 1“ failed. 69*61046927SAndroid Build Coastguard Worker- `Bug 64225 <https://bugs.freedesktop.org/show_bug.cgi?id=64225>`__ - 70*61046927SAndroid Build Coastguard Worker bfgminer --scyte generates Segmentation Fault on Northern Island 71*61046927SAndroid Build Coastguard Worker- `Bug 64226 <https://bugs.freedesktop.org/show_bug.cgi?id=64226>`__ - 72*61046927SAndroid Build Coastguard Worker python-opencl package generate segmentation fault at pipe_r600.so 73*61046927SAndroid Build Coastguard Worker- `Bug 64261 <https://bugs.freedesktop.org/show_bug.cgi?id=64261>`__ - 74*61046927SAndroid Build Coastguard Worker [SNB Bisected]Ogles3conform 75*61046927SAndroid Build Coastguard Worker GL3Tests_color_buffer_float_color_buffer_float_clamp_fixed.test fail 76*61046927SAndroid Build Coastguard Worker- `Bug 66213 <https://bugs.freedesktop.org/show_bug.cgi?id=66213>`__ - 77*61046927SAndroid Build Coastguard Worker Certain Mesa Demos Rendering Inverted (vertically) 78*61046927SAndroid Build Coastguard Worker- `Bug 66806 <https://bugs.freedesktop.org/show_bug.cgi?id=66806>`__ - 79*61046927SAndroid Build Coastguard Worker [softpipe] glxgears floating point exception 80*61046927SAndroid Build Coastguard Worker- `Bug 67921 <https://bugs.freedesktop.org/show_bug.cgi?id=67921>`__ - 81*61046927SAndroid Build Coastguard Worker [bisected commit 883987] crosscompiling fails with 82*61046927SAndroid Build Coastguard Worker util/u_cpu_detect.c:247:4: error: 'asm' undeclared (first use in this 83*61046927SAndroid Build Coastguard Worker function) 84*61046927SAndroid Build Coastguard Worker- `Bug 68162 <https://bugs.freedesktop.org/show_bug.cgi?id=68162>`__ - 85*61046927SAndroid Build Coastguard Worker [radeonsi] texture rendering is broken in Source-Engine games 86*61046927SAndroid Build Coastguard Worker- `Bug 68451 <https://bugs.freedesktop.org/show_bug.cgi?id=68451>`__ - 87*61046927SAndroid Build Coastguard Worker Texture flicker in native Dota2 in mesa 9.2.0rc1 88*61046927SAndroid Build Coastguard Worker- `Bug 68503 <https://bugs.freedesktop.org/show_bug.cgi?id=68503>`__ - 89*61046927SAndroid Build Coastguard Worker Graphical glitches in Serious Sam 3 when SB is enabled 90*61046927SAndroid Build Coastguard Worker- `Bug 68792 <https://bugs.freedesktop.org/show_bug.cgi?id=68792>`__ - 91*61046927SAndroid Build Coastguard Worker Problems during playback of h264 files using UVD and VLC on AMD E-350 92*61046927SAndroid Build Coastguard Worker CPU 93*61046927SAndroid Build Coastguard Worker- `Bug 68845 <https://bugs.freedesktop.org/show_bug.cgi?id=68845>`__ - 94*61046927SAndroid Build Coastguard Worker VDPAU/UVD regression 95*61046927SAndroid Build Coastguard Worker- `Bug 69078 <https://bugs.freedesktop.org/show_bug.cgi?id=69078>`__ - 96*61046927SAndroid Build Coastguard Worker Modern Warfare (1, 2 and 3) broken in Wine on SNB 97*61046927SAndroid Build Coastguard Worker- `Bug 69321 <https://bugs.freedesktop.org/show_bug.cgi?id=69321>`__ - 98*61046927SAndroid Build Coastguard Worker starting openCL crashes/boots system 99*61046927SAndroid Build Coastguard Worker- `Bug 70042 <https://bugs.freedesktop.org/show_bug.cgi?id=70042>`__ - 100*61046927SAndroid Build Coastguard Worker Major texture flickering in Dota 2 (r600g on HD 6950) 101*61046927SAndroid Build Coastguard Worker- `Bug 70088 <https://bugs.freedesktop.org/show_bug.cgi?id=70088>`__ - 102*61046927SAndroid Build Coastguard Worker Glamor on r600g crashes Xserver 103*61046927SAndroid Build Coastguard Worker- `Bug 70123 <https://bugs.freedesktop.org/show_bug.cgi?id=70123>`__ - 104*61046927SAndroid Build Coastguard Worker Freeze caused by 'winsys/radeon: remove cs_queue_empty' commit 105*61046927SAndroid Build Coastguard Worker- `Bug 70327 <https://bugs.freedesktop.org/show_bug.cgi?id=70327>`__ - 106*61046927SAndroid Build Coastguard Worker Casting floating point variable to integer not working properly while 107*61046927SAndroid Build Coastguard Worker constant gets converted properly 108*61046927SAndroid Build Coastguard Worker- `Bug 70891 <https://bugs.freedesktop.org/show_bug.cgi?id=70891>`__ - 109*61046927SAndroid Build Coastguard Worker CL_INVALID_BUILD_OPTIONS results in CL_INVALID_DEVICE when asking for 110*61046927SAndroid Build Coastguard Worker build log 111*61046927SAndroid Build Coastguard Worker- `Bug 70913 <https://bugs.freedesktop.org/show_bug.cgi?id=70913>`__ - 112*61046927SAndroid Build Coastguard Worker [PIGLIT,radeonsi] crash in 113*61046927SAndroid Build Coastguard Worker "spec/EXT_framebuffer_multisample/sample-alpha-to-coverage 4 depth" 114*61046927SAndroid Build Coastguard Worker (buffer overflow) 115*61046927SAndroid Build Coastguard Worker- `Bug 71022 <https://bugs.freedesktop.org/show_bug.cgi?id=71022>`__ - 116*61046927SAndroid Build Coastguard Worker configure: error: Expat required for DRI. 117*61046927SAndroid Build Coastguard Worker- `Bug 71110 <https://bugs.freedesktop.org/show_bug.cgi?id=71110>`__ - 118*61046927SAndroid Build Coastguard Worker xorg_driver.c:1030:2: error: too many arguments to function 119*61046927SAndroid Build Coastguard Worker ‘DamageUnregister’ 120*61046927SAndroid Build Coastguard Worker- `Bug 71172 <https://bugs.freedesktop.org/show_bug.cgi?id=71172>`__ - 121*61046927SAndroid Build Coastguard Worker Segfault when running glxinfo. NV25GL [Quadro4 900 XGL] 122*61046927SAndroid Build Coastguard Worker- `Bug 71512 <https://bugs.freedesktop.org/show_bug.cgi?id=71512>`__ - 123*61046927SAndroid Build Coastguard Worker dlopen.h:54: undefined reference to \`dlopen' 124*61046927SAndroid Build Coastguard Worker- `Bug 71870 <https://bugs.freedesktop.org/show_bug.cgi?id=71870>`__ - 125*61046927SAndroid Build Coastguard Worker Metro: Last Light rendering issues 126*61046927SAndroid Build Coastguard Worker 127*61046927SAndroid Build Coastguard WorkerChanges 128*61046927SAndroid Build Coastguard Worker------- 129*61046927SAndroid Build Coastguard Worker 130*61046927SAndroid Build Coastguard Worker- Removed X.Org state tracker (unmaintained and broken) 131*61046927SAndroid Build Coastguard Worker- Removed the video-accel r300 targets 132*61046927SAndroid Build Coastguard Worker- Removed the video-accel softpipe targets 133