1*61046927SAndroid Build Coastguard WorkerMesa 10.1.4 Release Notes / (May 20, 2014) 2*61046927SAndroid Build Coastguard Worker========================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 10.1.4 is a bug fix release which fixes bugs found since the 10.1.3 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 10.1.4 implements the OpenGL 3.3 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerMD5 checksums 15*61046927SAndroid Build Coastguard Worker------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker e934365d77f384bfaec844999440bef8 MesaLib-10.1.4.tar.gz 20*61046927SAndroid Build Coastguard Worker 6fddee101f49b7409cd29994c34ddee7 MesaLib-10.1.4.tar.bz2 21*61046927SAndroid Build Coastguard Worker ba5f48e7d5e373922c804c2651fec6c1 MesaLib-10.1.4.zip 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNone 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard WorkerBug fixes 29*61046927SAndroid Build Coastguard Worker--------- 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 32*61046927SAndroid Build Coastguard Worker 33*61046927SAndroid Build Coastguard Worker- `Bug 78225 <https://bugs.freedesktop.org/show_bug.cgi?id=78225>`__ - 34*61046927SAndroid Build Coastguard Worker Compile error due to undefined reference to \`gbm_dri_backend', fix 35*61046927SAndroid Build Coastguard Worker attached 36*61046927SAndroid Build Coastguard Worker- `Bug 78537 <https://bugs.freedesktop.org/show_bug.cgi?id=78537>`__ - 37*61046927SAndroid Build Coastguard Worker no anisotropic filtering in a native Half-Life 2 38*61046927SAndroid Build Coastguard Worker 39*61046927SAndroid Build Coastguard WorkerChanges 40*61046927SAndroid Build Coastguard Worker------- 41*61046927SAndroid Build Coastguard Worker 42*61046927SAndroid Build Coastguard WorkerBrian Paul (1): 43*61046927SAndroid Build Coastguard Worker 44*61046927SAndroid Build Coastguard Worker- mesa: fix double-freeing of dispatch tables inside glBegin/End. 45*61046927SAndroid Build Coastguard Worker 46*61046927SAndroid Build Coastguard WorkerCarl Worth (3): 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard Worker- docs: Add MD5 sums for 10.1.3 49*61046927SAndroid Build Coastguard Worker- cherry-ignore: Roland and Michel agreed to drop these patches. 50*61046927SAndroid Build Coastguard Worker- VERSION: Update to 10.1.4 51*61046927SAndroid Build Coastguard Worker 52*61046927SAndroid Build Coastguard WorkerEmil Velikov (1): 53*61046927SAndroid Build Coastguard Worker 54*61046927SAndroid Build Coastguard Worker- configure: error out if building GBM without dri 55*61046927SAndroid Build Coastguard Worker 56*61046927SAndroid Build Coastguard WorkerEric Anholt (1): 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard Worker- i965/vs: Use samplers for UBOs in the VS like we do for non-UBO 59*61046927SAndroid Build Coastguard Worker pulls. 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard WorkerIlia Mirkin (3): 62*61046927SAndroid Build Coastguard Worker 63*61046927SAndroid Build Coastguard Worker- nv50/ir: make sure to reverse cond codes on all the OP_SET variants 64*61046927SAndroid Build Coastguard Worker- nv50: fix setting of texture ms info to be per-stage 65*61046927SAndroid Build Coastguard Worker- nv50/ir: fix integer mul lowering for u32 x u32 -> high u32 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard WorkerMichel Dänzer (1): 68*61046927SAndroid Build Coastguard Worker 69*61046927SAndroid Build Coastguard Worker- radeonsi: Fix anisotropic filtering state setup 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard WorkerTom Stellard (2): 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard Worker- configure.ac: Add LLVM_VERSION_PATCH to DEFINES 74*61046927SAndroid Build Coastguard Worker- radeonsi: Enable geometry shaders with LLVM 3.4.1 75