1*61046927SAndroid Build Coastguard WorkerMesa 10.1.6 Release Notes / (June 24, 2014) 2*61046927SAndroid Build Coastguard Worker=========================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 10.1.6 is a bug fix release which fixes bugs found since the 10.1.5 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 10.1.6 implements the OpenGL 3.3 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker cde60e06b340d7598802fe4a4484b3fb8befd714f9ab9caabe1f27d3149e8815 MesaLib-10.1.6.tar.bz2 20*61046927SAndroid Build Coastguard Worker e4e726d7805a442f7ed07d12f71335e6126796ec85328a5989eb5348a8042d00 MesaLib-10.1.6.tar.gz 21*61046927SAndroid Build Coastguard Worker bf7e3f721a7ad0c2057a034834b6fea688e64f26a66cf8d1caa2827e405e72dd MesaLib-10.1.6.zip 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNone 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard WorkerBug fixes 29*61046927SAndroid Build Coastguard Worker--------- 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 32*61046927SAndroid Build Coastguard Worker 33*61046927SAndroid Build Coastguard Worker- `Bug 54372 <https://bugs.freedesktop.org/show_bug.cgi?id=54372>`__ - 34*61046927SAndroid Build Coastguard Worker GLX_INTEL_swap_event crashes driver when swapping window buffers 35*61046927SAndroid Build Coastguard Worker- `Bug 74005 <https://bugs.freedesktop.org/show_bug.cgi?id=74005>`__ - 36*61046927SAndroid Build Coastguard Worker [i965 Bisected]Piglit/glx_glx-make-glxdrawable-current fails 37*61046927SAndroid Build Coastguard Worker- `Bug 78581 <https://bugs.freedesktop.org/show_bug.cgi?id=78581>`__ - 38*61046927SAndroid Build Coastguard Worker- `Bug 79729 <https://bugs.freedesktop.org/show_bug.cgi?id=79729>`__ - 39*61046927SAndroid Build Coastguard Worker [i965] glClear on a multisample texture doesn't work 40*61046927SAndroid Build Coastguard Worker 41*61046927SAndroid Build Coastguard WorkerChanges 42*61046927SAndroid Build Coastguard Worker------- 43*61046927SAndroid Build Coastguard Worker 44*61046927SAndroid Build Coastguard WorkerAdrian Negreanu (7): 45*61046927SAndroid Build Coastguard Worker 46*61046927SAndroid Build Coastguard Worker- add megadriver_stub_FILES 47*61046927SAndroid Build Coastguard Worker- android: adapt to the megadriver mechanism 48*61046927SAndroid Build Coastguard Worker- android: add libloader to libGLES_mesa and libmesa_egl_dri2 49*61046927SAndroid Build Coastguard Worker- android: add src/gallium/auxiliary as include path for 50*61046927SAndroid Build Coastguard Worker libmesa_dricore 51*61046927SAndroid Build Coastguard Worker- android, egl: add correct drm include for libmesa_egl_dri2 52*61046927SAndroid Build Coastguard Worker- android, mesa_gen_matypes: pull in timespec POSIX definition 53*61046927SAndroid Build Coastguard Worker- android, dricore: undefined reference to \_mesa_streaming_load_memcpy 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard WorkerBeren Minor (1): 56*61046927SAndroid Build Coastguard Worker 57*61046927SAndroid Build Coastguard Worker- egl/main: Fix eglMakeCurrent when releasing context from current 58*61046927SAndroid Build Coastguard Worker thread. 59*61046927SAndroid Build Coastguard Worker 60*61046927SAndroid Build Coastguard WorkerCarl Worth (3): 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard Worker- docs: Add SHA256 checksums for the 10.1.5 release 63*61046927SAndroid Build Coastguard Worker- cherry-ignore: Add a patch to ignore 64*61046927SAndroid Build Coastguard Worker- Update VERSION to 10.1.6 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard WorkerDaniel Manjarres (1): 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard Worker- glx: Don't crash on swap event for a Window (non-GLXWindow) 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard WorkerEmil Velikov (1): 71*61046927SAndroid Build Coastguard Worker 72*61046927SAndroid Build Coastguard Worker- configure: error out when building opencl without LLVM 73*61046927SAndroid Build Coastguard Worker 74*61046927SAndroid Build Coastguard WorkerIago Toral Quiroga (1): 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard Worker- mesa: Copy Geom.UsesEndPrimitive when cloning a geometry program. 77*61046927SAndroid Build Coastguard Worker 78*61046927SAndroid Build Coastguard WorkerJosé Fonseca (3): 79*61046927SAndroid Build Coastguard Worker 80*61046927SAndroid Build Coastguard Worker- mesa/main: Make get_hash.c values constant. 81*61046927SAndroid Build Coastguard Worker- mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA. 82*61046927SAndroid Build Coastguard Worker- mesa/main: Prevent sefgault on 83*61046927SAndroid Build Coastguard Worker glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING). 84*61046927SAndroid Build Coastguard Worker 85*61046927SAndroid Build Coastguard WorkerKristian Høgsberg (1): 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard Worker- mesa: Remove glClear optimization based on drawable size 88*61046927SAndroid Build Coastguard Worker 89*61046927SAndroid Build Coastguard WorkerMichel Dänzer (1): 90*61046927SAndroid Build Coastguard Worker 91*61046927SAndroid Build Coastguard Worker- configure: Only check for OpenCL without LLVM when the latter is 92*61046927SAndroid Build Coastguard Worker certain 93*61046927SAndroid Build Coastguard Worker 94*61046927SAndroid Build Coastguard WorkerNeil Roberts (1): 95*61046927SAndroid Build Coastguard Worker 96*61046927SAndroid Build Coastguard Worker- i965: Set the fast clear color value for texture surfaces 97*61046927SAndroid Build Coastguard Worker 98*61046927SAndroid Build Coastguard WorkerRoland Scheidegger (1): 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard Worker- draw: (trivial) fix clamping of viewport index 101*61046927SAndroid Build Coastguard Worker 102*61046927SAndroid Build Coastguard WorkerTobias Klausmann (1): 103*61046927SAndroid Build Coastguard Worker 104*61046927SAndroid Build Coastguard Worker- nv50/ir: clear subop when folding constant expressions 105*61046927SAndroid Build Coastguard Worker 106*61046927SAndroid Build Coastguard WorkerTom Stellard (2): 107*61046927SAndroid Build Coastguard Worker 108*61046927SAndroid Build Coastguard Worker- clover: Prevent Clang from printing number of errors and warnings to 109*61046927SAndroid Build Coastguard Worker stderr. 110*61046927SAndroid Build Coastguard Worker- clover: Don't use llvm's global context 111