xref: /aosp_15_r20/external/mesa3d/docs/relnotes/10.2.3.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 10.2.3 Release Notes / July 7, 2014
2*61046927SAndroid Build Coastguard Worker========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 10.2.3 is a bug fix release which fixes bugs found since the 10.2.2
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 10.2.3 implements the OpenGL 3.3 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   e482a96170c98b17d6aba0d6e4dda4b9a2e61c39587bb64ac38cadfa4aba4aeb  MesaLib-10.2.3.tar.bz2
20*61046927SAndroid Build Coastguard Worker   96cffacaa1c52ae659b3b0f91be2eebf5528b748934256751261fb79ea3d6636  MesaLib-10.2.3.tar.gz
21*61046927SAndroid Build Coastguard Worker   82cab6ff14c8038ee39842dbdea0d447a78d119efd8d702d1497bc7c246434e9  MesaLib-10.2.3.zip
22*61046927SAndroid Build Coastguard Worker
23*61046927SAndroid Build Coastguard WorkerNew features
24*61046927SAndroid Build Coastguard Worker------------
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerNone
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard WorkerBug fixes
29*61046927SAndroid Build Coastguard Worker---------
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete.
32*61046927SAndroid Build Coastguard Worker
33*61046927SAndroid Build Coastguard Worker-  `Bug 76223 <https://bugs.freedesktop.org/show_bug.cgi?id=76223>`__ -
34*61046927SAndroid Build Coastguard Worker-  `Bug 79823 <https://bugs.freedesktop.org/show_bug.cgi?id=79823>`__ -
35*61046927SAndroid Build Coastguard Worker-  `Bug 80015 <https://bugs.freedesktop.org/show_bug.cgi?id=80015>`__ -
36*61046927SAndroid Build Coastguard Worker
37*61046927SAndroid Build Coastguard WorkerChanges
38*61046927SAndroid Build Coastguard Worker-------
39*61046927SAndroid Build Coastguard Worker
40*61046927SAndroid Build Coastguard WorkerAaron Watry (1):
41*61046927SAndroid Build Coastguard Worker
42*61046927SAndroid Build Coastguard Worker-  radeon/llvm: Allocate space for kernel metadata operands
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard WorkerCarl Worth (2):
45*61046927SAndroid Build Coastguard Worker
46*61046927SAndroid Build Coastguard Worker-  docs: Add sha256 sums for the 10.2.2 release
47*61046927SAndroid Build Coastguard Worker-  cherry-ignore: Add a patch that's been rejected
48*61046927SAndroid Build Coastguard Worker
49*61046927SAndroid Build Coastguard WorkerIlia Mirkin (4):
50*61046927SAndroid Build Coastguard Worker
51*61046927SAndroid Build Coastguard Worker-  nouveau: dup fd before passing it to device
52*61046927SAndroid Build Coastguard Worker-  nv50: disable dedicated ubo upload method
53*61046927SAndroid Build Coastguard Worker-  nv50: do an explicit flush on draw when there are persistent buffers
54*61046927SAndroid Build Coastguard Worker-  nvc0: add a memory barrier when there are persistent UBOs
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard WorkerJasper St. Pierre (1):
57*61046927SAndroid Build Coastguard Worker
58*61046927SAndroid Build Coastguard Worker-  glxext: Send the Drawable's ID in the GLX_BufferSwapComplete event
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard WorkerKenneth Graunke (3):
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard Worker-  i965: Don't emit SURFACE_STATEs for gather workarounds on Broadwell.
63*61046927SAndroid Build Coastguard Worker-  i965: Include marketing names for Broadwell GPUs.
64*61046927SAndroid Build Coastguard Worker-  i965/disasm: Fix INTEL_DEBUG=fs on Broadwell for ARB_fp applications.
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard WorkerMichel Dänzer (1):
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard Worker-  radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQ
69*61046927SAndroid Build Coastguard Worker
70*61046927SAndroid Build Coastguard WorkerRob Clark (9):
71*61046927SAndroid Build Coastguard Worker
72*61046927SAndroid Build Coastguard Worker-  xa: fix segfault
73*61046927SAndroid Build Coastguard Worker-  freedreno: use OUT_RELOCW when buffer is written
74*61046927SAndroid Build Coastguard Worker-  freedreno/a3xx: fix depth/stencil GMEM positioning
75*61046927SAndroid Build Coastguard Worker-  freedreno/a3xx: fix depth/stencil gmem restore
76*61046927SAndroid Build Coastguard Worker-  freedreno/a3xx: fix blend opcode
77*61046927SAndroid Build Coastguard Worker-  freedreno: few caps fixes
78*61046927SAndroid Build Coastguard Worker-  freedreno/a3xx: texture fixes
79*61046927SAndroid Build Coastguard Worker-  freedreno: fix for null textures
80*61046927SAndroid Build Coastguard Worker-  freedreno/a3xx: vtx formats
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard WorkerRoland Scheidegger (1):
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard Worker-  draw: (trivial) fix clamping of viewport index
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard WorkerTakashi Iwai (1):
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard Worker-  llvmpipe: Fix zero-division in llvmpipe_texture_layout()
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard WorkerThomas Hellstrom (1):
91*61046927SAndroid Build Coastguard Worker
92*61046927SAndroid Build Coastguard Worker-  st/xa: Don't close the drm fd on failure v2
93*61046927SAndroid Build Coastguard Worker
94*61046927SAndroid Build Coastguard WorkerTobias Klausmann (1):
95*61046927SAndroid Build Coastguard Worker
96*61046927SAndroid Build Coastguard Worker-  nv50/ir: allow gl_ViewportIndex to work on non-provoking vertices
97