xref: /aosp_15_r20/external/mesa3d/docs/relnotes/10.2.5.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 10.2.5 Release Notes / August 2, 2014
2*61046927SAndroid Build Coastguard Worker==========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 10.2.5 is a bug fix release which fixes bugs found since the 10.2.4
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 10.2.5 implements the OpenGL 3.3 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   b4459f0bf7f4a3c8fb78ece3c9d2eac3d0e5bf38cb470f2a72705e744bd0310d  MesaLib-10.2.5.tar.bz2
20*61046927SAndroid Build Coastguard Worker   7b4dd0cb683f8c7dc48a3e7a315742bed58ddcd7b756c462aca4177bd1acdc79  MesaLib-10.2.5.tar.gz
21*61046927SAndroid Build Coastguard Worker   6180565914fb238dd77ccdaff96b6155d9a6e1b3e981ebbf6a6851301b384fed  MesaLib-10.2.5.zip
22*61046927SAndroid Build Coastguard Worker
23*61046927SAndroid Build Coastguard WorkerNew features
24*61046927SAndroid Build Coastguard Worker------------
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerNone
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard WorkerBug fixes
29*61046927SAndroid Build Coastguard Worker---------
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete.
32*61046927SAndroid Build Coastguard Worker
33*61046927SAndroid Build Coastguard Worker-  `Bug 80991 <https://bugs.freedesktop.org/show_bug.cgi?id=80991>`__ -
34*61046927SAndroid Build Coastguard Worker   [BDW]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 fails
35*61046927SAndroid Build Coastguard Worker
36*61046927SAndroid Build Coastguard WorkerChanges
37*61046927SAndroid Build Coastguard Worker-------
38*61046927SAndroid Build Coastguard Worker
39*61046927SAndroid Build Coastguard WorkerAbdiel Janulgue (3):
40*61046927SAndroid Build Coastguard Worker
41*61046927SAndroid Build Coastguard Worker-  i965/fs: Refactor check for potential copy propagated instructions.
42*61046927SAndroid Build Coastguard Worker-  i965/fs: skip copy-propate for logical instructions with negated src
43*61046927SAndroid Build Coastguard Worker   entries
44*61046927SAndroid Build Coastguard Worker-  i965/vec4: skip copy-propate for logical instructions with negated
45*61046927SAndroid Build Coastguard Worker   src entries
46*61046927SAndroid Build Coastguard Worker
47*61046927SAndroid Build Coastguard WorkerAdel Gadllah (1):
48*61046927SAndroid Build Coastguard Worker
49*61046927SAndroid Build Coastguard Worker-  i915: Fix up intelInitScreen2 for DRI3
50*61046927SAndroid Build Coastguard Worker
51*61046927SAndroid Build Coastguard WorkerAnuj Phogat (2):
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard Worker-  i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()
54*61046927SAndroid Build Coastguard Worker-  mesa: Don't use memcpy() in \_mesa_texstore() for float depth texture
55*61046927SAndroid Build Coastguard Worker   data
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard WorkerBrian Paul (3):
58*61046927SAndroid Build Coastguard Worker
59*61046927SAndroid Build Coastguard Worker-  mesa: fix geometry shader memory leaks
60*61046927SAndroid Build Coastguard Worker-  st/mesa: fix geometry shader memory leak
61*61046927SAndroid Build Coastguard Worker-  gallium/u_blitter: fix some shader memory leaks
62*61046927SAndroid Build Coastguard Worker
63*61046927SAndroid Build Coastguard WorkerCarl Worth (6):
64*61046927SAndroid Build Coastguard Worker
65*61046927SAndroid Build Coastguard Worker-  docs: Add sha256 checksums for the 10.2.3 release
66*61046927SAndroid Build Coastguard Worker-  Update VERSION to 10.2.4
67*61046927SAndroid Build Coastguard Worker-  Add release notes for 10.2.4
68*61046927SAndroid Build Coastguard Worker-  docs: Add SHA256 checksums for the 10.2.4 release
69*61046927SAndroid Build Coastguard Worker-  cherry-ignore: Ignore a few patches picked in the previous stable
70*61046927SAndroid Build Coastguard Worker   release
71*61046927SAndroid Build Coastguard Worker-  Update version to 10.2.5
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard WorkerChristian König (1):
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard Worker-  radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard WorkerEric Anholt (1):
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard Worker-  i965: Generalize the pixel_x/y workaround for all UW types.
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard WorkerIan Romanick (2):
82*61046927SAndroid Build Coastguard Worker
83*61046927SAndroid Build Coastguard Worker-  mesa: Don't allow GL_TEXTURE_BORDER queries outside compat profile
84*61046927SAndroid Build Coastguard Worker-  mesa: Don't allow GL_TEXTURE_{LUMINANCE,INTENSITY}_\* queries outside
85*61046927SAndroid Build Coastguard Worker   compat profile
86*61046927SAndroid Build Coastguard Worker
87*61046927SAndroid Build Coastguard WorkerIlia Mirkin (5):
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard Worker-  nv50/ir: retrieve shadow compare from first arg
90*61046927SAndroid Build Coastguard Worker-  nv50/ir: ignore bias for samplerCubeShadow on nv50
91*61046927SAndroid Build Coastguard Worker-  nvc0/ir: do quadops on the right texture coordinates for TXD
92*61046927SAndroid Build Coastguard Worker-  nvc0/ir: use manual TXD when offsets are involved
93*61046927SAndroid Build Coastguard Worker-  nvc0: make sure that the local memory allocation is aligned to 0x10
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (2):
96*61046927SAndroid Build Coastguard Worker
97*61046927SAndroid Build Coastguard Worker-  main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM
98*61046927SAndroid Build Coastguard Worker-  main/get_hash_params: Add GL_SAMPLE_SHADING_ARB
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard WorkerJordan Justen (1):
101*61046927SAndroid Build Coastguard Worker
102*61046927SAndroid Build Coastguard Worker-  i965: Add auxiliary surface field #defines for Broadwell.
103*61046927SAndroid Build Coastguard Worker
104*61046927SAndroid Build Coastguard WorkerJosé Fonseca (1):
105*61046927SAndroid Build Coastguard Worker
106*61046927SAndroid Build Coastguard Worker-  st/wgl: Clamp wglChoosePixelFormatARB's output nNumFormats to
107*61046927SAndroid Build Coastguard Worker   nMaxFormats.
108*61046927SAndroid Build Coastguard Worker
109*61046927SAndroid Build Coastguard WorkerKenneth Graunke (13):
110*61046927SAndroid Build Coastguard Worker
111*61046927SAndroid Build Coastguard Worker-  i965: Don't copy propagate abs into Broadwell logic instructions.
112*61046927SAndroid Build Coastguard Worker-  i965: Set execution size to 8 for instructions with force_sechalf
113*61046927SAndroid Build Coastguard Worker   set.
114*61046927SAndroid Build Coastguard Worker-  i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.
115*61046927SAndroid Build Coastguard Worker-  i965/fs: Use WE_all for gl_SampleID header register munging.
116*61046927SAndroid Build Coastguard Worker-  i965: Add plumbing for Broadwell's auxiliary surface support.
117*61046927SAndroid Build Coastguard Worker-  i965: Drop SINT workaround for CMS layout on Broadwell.
118*61046927SAndroid Build Coastguard Worker-  i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.
119*61046927SAndroid Build Coastguard Worker-  i965: Add 2x MSAA support to the MCS allocation function.
120*61046927SAndroid Build Coastguard Worker-  i965: Enable compressed multisample support (CMS) on Broadwell.
121*61046927SAndroid Build Coastguard Worker-  i965: Add missing persample_shading field to brw_wm_debug_recompile.
122*61046927SAndroid Build Coastguard Worker-  i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.
123*61046927SAndroid Build Coastguard Worker-  i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+.
124*61046927SAndroid Build Coastguard Worker-  i965/fs: Set LastRT on the final FB write on Broadwell.
125*61046927SAndroid Build Coastguard Worker
126*61046927SAndroid Build Coastguard WorkerMarek Olšák (14):
127*61046927SAndroid Build Coastguard Worker
128*61046927SAndroid Build Coastguard Worker-  gallium: fix u_default_transfer_inline_write for textures
129*61046927SAndroid Build Coastguard Worker-  st/mesa: fix samplerCubeShadow with bias
130*61046927SAndroid Build Coastguard Worker-  radeonsi: fix samplerCubeShadow with bias
131*61046927SAndroid Build Coastguard Worker-  radeonsi: add support for TXB2
132*61046927SAndroid Build Coastguard Worker-  r600g: switch SNORM conversion to DX and GLES behavior
133*61046927SAndroid Build Coastguard Worker-  radeonsi: fix CMASK and HTILE calculations for Hawaii
134*61046927SAndroid Build Coastguard Worker-  gallium/util: add a helper for calculating primitive count from
135*61046927SAndroid Build Coastguard Worker   vertex count
136*61046927SAndroid Build Coastguard Worker-  radeonsi: fix a hang with instancing on Hawaii
137*61046927SAndroid Build Coastguard Worker-  radeonsi: fix a hang with streamout on Hawaii
138*61046927SAndroid Build Coastguard Worker-  winsys/radeon: fix vram_size overflow with Hawaii
139*61046927SAndroid Build Coastguard Worker-  radeonsi: fix occlusion queries on Hawaii
140*61046927SAndroid Build Coastguard Worker-  r600g,radeonsi: switch all occurences of array_size to util_max_layer
141*61046927SAndroid Build Coastguard Worker-  radeonsi: fix build because of lack of draw_indirect infrastructure
142*61046927SAndroid Build Coastguard Worker   in 10.2
143*61046927SAndroid Build Coastguard Worker-  radeonsi: use DRAW_PREAMBLE on CIK
144*61046927SAndroid Build Coastguard Worker
145*61046927SAndroid Build Coastguard WorkerMatt Turner (8):
146*61046927SAndroid Build Coastguard Worker
147*61046927SAndroid Build Coastguard Worker-  i965/vec4: Don't return void from a void function.
148*61046927SAndroid Build Coastguard Worker-  i965/vec4: Don't fix_math_operand() on Gen >= 8.
149*61046927SAndroid Build Coastguard Worker-  i965/fs: Don't fix_math_operand() on Gen >= 8.
150*61046927SAndroid Build Coastguard Worker-  i965/fs: Make try_constant_propagate() static.
151*61046927SAndroid Build Coastguard Worker-  i965/fs: Constant propagate into 2-src math instructions on Gen8.
152*61046927SAndroid Build Coastguard Worker-  i965/vec4: Constant propagate into 2-src math instructions on Gen8.
153*61046927SAndroid Build Coastguard Worker-  i965/fs: Don't use brw_imm\_\* unnecessarily.
154*61046927SAndroid Build Coastguard Worker-  i965/fs: Set correct number of regs_written for MCS fetches.
155*61046927SAndroid Build Coastguard Worker
156*61046927SAndroid Build Coastguard WorkerThorsten Glaser (1):
157*61046927SAndroid Build Coastguard Worker
158*61046927SAndroid Build Coastguard Worker-  nv50: fix build failure on m68k due to invalid struct alignment
159*61046927SAndroid Build Coastguard Worker   assumptions
160*61046927SAndroid Build Coastguard Worker
161*61046927SAndroid Build Coastguard WorkerTom Stellard (1):
162*61046927SAndroid Build Coastguard Worker
163*61046927SAndroid Build Coastguard Worker-  clover: Call end_query before getting timestamp result v2
164