xref: /aosp_15_r20/external/mesa3d/docs/relnotes/10.3.2.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 10.3.2 Release Notes / October 24, 2014
2*61046927SAndroid Build Coastguard Worker============================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 10.3.2 is a bug fix release which fixes bugs found since the 10.3
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 10.3.2 implements the OpenGL 3.3 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   e65f8e691f06f111c1aeb3a376b13c9cc88cb162bee2709e0e7e6b0e6628ca75  MesaLib-10.3.2.tar.gz
20*61046927SAndroid Build Coastguard Worker   e9849bcb9aa9acd98a753d6d46d2e7d7238d3367036e11357a60efd16de8bea3  MesaLib-10.3.2.tar.bz2
21*61046927SAndroid Build Coastguard Worker   427dc0d670d38e713ebff2675665ec2fe4ff7d04ce227bd54de946999fc1d234  MesaLib-10.3.2.zip
22*61046927SAndroid Build Coastguard Worker
23*61046927SAndroid Build Coastguard WorkerNew features
24*61046927SAndroid Build Coastguard Worker------------
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerNone
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard WorkerBug fixes
29*61046927SAndroid Build Coastguard Worker---------
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete.
32*61046927SAndroid Build Coastguard Worker
33*61046927SAndroid Build Coastguard Worker-  `Bug 54372 <https://bugs.freedesktop.org/show_bug.cgi?id=54372>`__ -
34*61046927SAndroid Build Coastguard Worker   GLX_INTEL_swap_event crashes driver when swapping window buffers
35*61046927SAndroid Build Coastguard Worker-  `Bug 81680 <https://bugs.freedesktop.org/show_bug.cgi?id=81680>`__ -
36*61046927SAndroid Build Coastguard Worker   [r600g] Firefox crashes with hardware acceleration turned on
37*61046927SAndroid Build Coastguard Worker-  `Bug 84140 <https://bugs.freedesktop.org/show_bug.cgi?id=84140>`__ -
38*61046927SAndroid Build Coastguard Worker   mplayer crashes playing some files using vdpau output
39*61046927SAndroid Build Coastguard Worker-  `Bug 84662 <https://bugs.freedesktop.org/show_bug.cgi?id=84662>`__ -
40*61046927SAndroid Build Coastguard Worker   Long pauses with Unreal demo Elemental on R9270X since : Always flush
41*61046927SAndroid Build Coastguard Worker   the HDP cache before submitting a CS to the GPU
42*61046927SAndroid Build Coastguard Worker-  `Bug 85267 <https://bugs.freedesktop.org/show_bug.cgi?id=85267>`__ -
43*61046927SAndroid Build Coastguard Worker   vlc crashes with vdpau (Radeon 3850HD) [r600]
44*61046927SAndroid Build Coastguard Worker
45*61046927SAndroid Build Coastguard WorkerChanges
46*61046927SAndroid Build Coastguard Worker-------
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard WorkerBrian Paul (3):
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard Worker-  mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error
51*61046927SAndroid Build Coastguard Worker-  st/wgl: add WINAPI qualifiers on wgl function typedefs
52*61046927SAndroid Build Coastguard Worker-  glsl: fix several use-after-free bugs
53*61046927SAndroid Build Coastguard Worker
54*61046927SAndroid Build Coastguard WorkerDaniel Manjarres (1):
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard Worker-  glx: Fix glxUseXFont for glxWindow and glxPixmaps
57*61046927SAndroid Build Coastguard Worker
58*61046927SAndroid Build Coastguard WorkerDave Airlie (1):
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard Worker-  mesa: fix GetTexImage for 1D array depth textures
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard WorkerEmil Velikov (2):
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard Worker-  docs: Add sha256 sums for the 10.3.1 release
65*61046927SAndroid Build Coastguard Worker-  Update VERSION to 10.3.2
66*61046927SAndroid Build Coastguard Worker
67*61046927SAndroid Build Coastguard WorkerIlia Mirkin (4):
68*61046927SAndroid Build Coastguard Worker
69*61046927SAndroid Build Coastguard Worker-  gm107/ir: add dnz emission for fmul
70*61046927SAndroid Build Coastguard Worker-  gk110/ir: add dnz flag emission for fmul/fmad
71*61046927SAndroid Build Coastguard Worker-  nouveau: 3d textures are unsupported, limit 3d levels to 1
72*61046927SAndroid Build Coastguard Worker-  st/gbm: fix order of arguments passed to is_format_supported
73*61046927SAndroid Build Coastguard Worker
74*61046927SAndroid Build Coastguard WorkerKenneth Graunke (3):
75*61046927SAndroid Build Coastguard Worker
76*61046927SAndroid Build Coastguard Worker-  i965: Add a BRW_MOCS_PTE #define.
77*61046927SAndroid Build Coastguard Worker-  i965: Use BDW_MOCS_PTE for renderbuffers.
78*61046927SAndroid Build Coastguard Worker-  i965: Fix register write checks.
79*61046927SAndroid Build Coastguard Worker
80*61046927SAndroid Build Coastguard WorkerMarek Olšák (2):
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard Worker-  st/mesa: use pipe_sampler_view_release for releasing sampler views
83*61046927SAndroid Build Coastguard Worker-  glsl_to_tgsi: fix the value of gl_FrontFacing with native integers
84*61046927SAndroid Build Coastguard Worker
85*61046927SAndroid Build Coastguard WorkerMichel Dänzer (4):
86*61046927SAndroid Build Coastguard Worker
87*61046927SAndroid Build Coastguard Worker-  radeonsi: Clear sampler view flags when binding a buffer
88*61046927SAndroid Build Coastguard Worker-  r600g,radeonsi: Always use GTT again for PIPE_USAGE_STREAM buffers
89*61046927SAndroid Build Coastguard Worker-  winsys/radeon: Use separate caching buffer manager for each set of
90*61046927SAndroid Build Coastguard Worker   flags
91*61046927SAndroid Build Coastguard Worker-  r600g: Drop references to destroyed blend state
92