1*61046927SAndroid Build Coastguard WorkerMesa 10.3.2 Release Notes / October 24, 2014 2*61046927SAndroid Build Coastguard Worker============================================ 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 10.3.2 is a bug fix release which fixes bugs found since the 10.3 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 10.3.2 implements the OpenGL 3.3 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker e65f8e691f06f111c1aeb3a376b13c9cc88cb162bee2709e0e7e6b0e6628ca75 MesaLib-10.3.2.tar.gz 20*61046927SAndroid Build Coastguard Worker e9849bcb9aa9acd98a753d6d46d2e7d7238d3367036e11357a60efd16de8bea3 MesaLib-10.3.2.tar.bz2 21*61046927SAndroid Build Coastguard Worker 427dc0d670d38e713ebff2675665ec2fe4ff7d04ce227bd54de946999fc1d234 MesaLib-10.3.2.zip 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNone 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard WorkerBug fixes 29*61046927SAndroid Build Coastguard Worker--------- 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 32*61046927SAndroid Build Coastguard Worker 33*61046927SAndroid Build Coastguard Worker- `Bug 54372 <https://bugs.freedesktop.org/show_bug.cgi?id=54372>`__ - 34*61046927SAndroid Build Coastguard Worker GLX_INTEL_swap_event crashes driver when swapping window buffers 35*61046927SAndroid Build Coastguard Worker- `Bug 81680 <https://bugs.freedesktop.org/show_bug.cgi?id=81680>`__ - 36*61046927SAndroid Build Coastguard Worker [r600g] Firefox crashes with hardware acceleration turned on 37*61046927SAndroid Build Coastguard Worker- `Bug 84140 <https://bugs.freedesktop.org/show_bug.cgi?id=84140>`__ - 38*61046927SAndroid Build Coastguard Worker mplayer crashes playing some files using vdpau output 39*61046927SAndroid Build Coastguard Worker- `Bug 84662 <https://bugs.freedesktop.org/show_bug.cgi?id=84662>`__ - 40*61046927SAndroid Build Coastguard Worker Long pauses with Unreal demo Elemental on R9270X since : Always flush 41*61046927SAndroid Build Coastguard Worker the HDP cache before submitting a CS to the GPU 42*61046927SAndroid Build Coastguard Worker- `Bug 85267 <https://bugs.freedesktop.org/show_bug.cgi?id=85267>`__ - 43*61046927SAndroid Build Coastguard Worker vlc crashes with vdpau (Radeon 3850HD) [r600] 44*61046927SAndroid Build Coastguard Worker 45*61046927SAndroid Build Coastguard WorkerChanges 46*61046927SAndroid Build Coastguard Worker------- 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard WorkerBrian Paul (3): 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard Worker- mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error 51*61046927SAndroid Build Coastguard Worker- st/wgl: add WINAPI qualifiers on wgl function typedefs 52*61046927SAndroid Build Coastguard Worker- glsl: fix several use-after-free bugs 53*61046927SAndroid Build Coastguard Worker 54*61046927SAndroid Build Coastguard WorkerDaniel Manjarres (1): 55*61046927SAndroid Build Coastguard Worker 56*61046927SAndroid Build Coastguard Worker- glx: Fix glxUseXFont for glxWindow and glxPixmaps 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard WorkerDave Airlie (1): 59*61046927SAndroid Build Coastguard Worker 60*61046927SAndroid Build Coastguard Worker- mesa: fix GetTexImage for 1D array depth textures 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard WorkerEmil Velikov (2): 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard Worker- docs: Add sha256 sums for the 10.3.1 release 65*61046927SAndroid Build Coastguard Worker- Update VERSION to 10.3.2 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard WorkerIlia Mirkin (4): 68*61046927SAndroid Build Coastguard Worker 69*61046927SAndroid Build Coastguard Worker- gm107/ir: add dnz emission for fmul 70*61046927SAndroid Build Coastguard Worker- gk110/ir: add dnz flag emission for fmul/fmad 71*61046927SAndroid Build Coastguard Worker- nouveau: 3d textures are unsupported, limit 3d levels to 1 72*61046927SAndroid Build Coastguard Worker- st/gbm: fix order of arguments passed to is_format_supported 73*61046927SAndroid Build Coastguard Worker 74*61046927SAndroid Build Coastguard WorkerKenneth Graunke (3): 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard Worker- i965: Add a BRW_MOCS_PTE #define. 77*61046927SAndroid Build Coastguard Worker- i965: Use BDW_MOCS_PTE for renderbuffers. 78*61046927SAndroid Build Coastguard Worker- i965: Fix register write checks. 79*61046927SAndroid Build Coastguard Worker 80*61046927SAndroid Build Coastguard WorkerMarek Olšák (2): 81*61046927SAndroid Build Coastguard Worker 82*61046927SAndroid Build Coastguard Worker- st/mesa: use pipe_sampler_view_release for releasing sampler views 83*61046927SAndroid Build Coastguard Worker- glsl_to_tgsi: fix the value of gl_FrontFacing with native integers 84*61046927SAndroid Build Coastguard Worker 85*61046927SAndroid Build Coastguard WorkerMichel Dänzer (4): 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard Worker- radeonsi: Clear sampler view flags when binding a buffer 88*61046927SAndroid Build Coastguard Worker- r600g,radeonsi: Always use GTT again for PIPE_USAGE_STREAM buffers 89*61046927SAndroid Build Coastguard Worker- winsys/radeon: Use separate caching buffer manager for each set of 90*61046927SAndroid Build Coastguard Worker flags 91*61046927SAndroid Build Coastguard Worker- r600g: Drop references to destroyed blend state 92