1*61046927SAndroid Build Coastguard WorkerMesa 10.3.6 Release Notes / December 29, 2014 2*61046927SAndroid Build Coastguard Worker============================================= 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 10.3.6 is a bug fix release which fixes bugs found since the 10.3.5 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 10.3.6 implements the OpenGL 3.3 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker c4d053d6bc6604cb5c93c99e0ef2e815c539f26dc5a03737eb3809bc1767d12f MesaLib-10.3.6.tar.gz 20*61046927SAndroid Build Coastguard Worker 8d43673c6788fbf85f9c36c3a95c61ccf46f8835fc9c0d85d34474490d80572b MesaLib-10.3.6.tar.bz2 21*61046927SAndroid Build Coastguard Worker 6b5b1e9a13949cfdb76fe51e8dcc3ea71e464a5ca73d11fdc29c20c4ba3f411a MesaLib-10.3.6.zip 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNone 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard WorkerBug fixes 29*61046927SAndroid Build Coastguard Worker--------- 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 32*61046927SAndroid Build Coastguard Worker 33*61046927SAndroid Build Coastguard Worker- `Bug 60879 <https://bugs.freedesktop.org/show_bug.cgi?id=60879>`__ - 34*61046927SAndroid Build Coastguard Worker [radeonsi] X11 can't start with acceleration enabled 35*61046927SAndroid Build Coastguard Worker- `Bug 82585 <https://bugs.freedesktop.org/show_bug.cgi?id=82585>`__ - 36*61046927SAndroid Build Coastguard Worker geometry shader with optional out variable segfaults 37*61046927SAndroid Build Coastguard Worker- `Bug 82991 <https://bugs.freedesktop.org/show_bug.cgi?id=82991>`__ - 38*61046927SAndroid Build Coastguard Worker Inverted bumpmap in webgl applications 39*61046927SAndroid Build Coastguard Worker- `Bug 84777 <https://bugs.freedesktop.org/show_bug.cgi?id=84777>`__ - 40*61046927SAndroid Build Coastguard Worker [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails 41*61046927SAndroid Build Coastguard Worker 42*61046927SAndroid Build Coastguard WorkerChanges 43*61046927SAndroid Build Coastguard Worker------- 44*61046927SAndroid Build Coastguard Worker 45*61046927SAndroid Build Coastguard WorkerAndres Gomez (1): 46*61046927SAndroid Build Coastguard Worker 47*61046927SAndroid Build Coastguard Worker- i965/brw_reg: struct constructor now needs explicit negate and abs 48*61046927SAndroid Build Coastguard Worker values. 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard WorkerBen Widawsky (1): 51*61046927SAndroid Build Coastguard Worker 52*61046927SAndroid Build Coastguard Worker- i965/gs: Avoid DW \* DW mul 53*61046927SAndroid Build Coastguard Worker 54*61046927SAndroid Build Coastguard WorkerDave Airlie (1): 55*61046927SAndroid Build Coastguard Worker 56*61046927SAndroid Build Coastguard Worker- r600g: only init GS_VERT_ITEMSIZE on r600 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard WorkerEmil Velikov (3): 59*61046927SAndroid Build Coastguard Worker 60*61046927SAndroid Build Coastguard Worker- docs: Add sha256 sums for the 10.3.5 release 61*61046927SAndroid Build Coastguard Worker- Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. 62*61046927SAndroid Build Coastguard Worker (v3)" 63*61046927SAndroid Build Coastguard Worker- Update version to 10.3.6 64*61046927SAndroid Build Coastguard Worker 65*61046927SAndroid Build Coastguard WorkerIan Romanick (2): 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard Worker- linker: Wrap access of producer_var with a NULL check 68*61046927SAndroid Build Coastguard Worker- linker: Assign varying locations geometry shader inputs for SSO 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard WorkerIlia Mirkin (3): 71*61046927SAndroid Build Coastguard Worker 72*61046927SAndroid Build Coastguard Worker- util/primconvert: pass index bias through 73*61046927SAndroid Build Coastguard Worker- util/primconvert: support instanced rendering 74*61046927SAndroid Build Coastguard Worker- util/primconvert: take ib offset into account 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard WorkerJosé Fonseca (1): 77*61046927SAndroid Build Coastguard Worker 78*61046927SAndroid Build Coastguard Worker- util/primconvert: Avoid point arithmetic; apply offset on all cases. 79*61046927SAndroid Build Coastguard Worker 80*61046927SAndroid Build Coastguard WorkerMarek Olšák (1): 81*61046927SAndroid Build Coastguard Worker 82*61046927SAndroid Build Coastguard Worker- docs/relnotes: document the removal of GALLIUM_MSAA 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard WorkerMario Kleiner (4): 85*61046927SAndroid Build Coastguard Worker 86*61046927SAndroid Build Coastguard Worker- glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. 87*61046927SAndroid Build Coastguard Worker (v2) 88*61046927SAndroid Build Coastguard Worker- glx/dri3: Track separate (ust, msc) for PresentPixmap vs. 89*61046927SAndroid Build Coastguard Worker PresentNotifyMsc (v2) 90*61046927SAndroid Build Coastguard Worker- glx/dri3: Request non-vsynced Present for swapinterval zero. (v3) 91*61046927SAndroid Build Coastguard Worker- glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) 92*61046927SAndroid Build Coastguard Worker (v2) 93*61046927SAndroid Build Coastguard Worker 94*61046927SAndroid Build Coastguard WorkerMaxence Le Doré (1): 95*61046927SAndroid Build Coastguard Worker 96*61046927SAndroid Build Coastguard Worker- glsl: Add gl_MaxViewports to available builtin constants 97*61046927SAndroid Build Coastguard Worker 98*61046927SAndroid Build Coastguard WorkerTom Stellard (1): 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard Worker- radeonsi: Program RASTER_CONFIG for harvested GPUs v5 101