1*61046927SAndroid Build Coastguard WorkerMesa 10.3.7 Release Notes / January 12, 2015 2*61046927SAndroid Build Coastguard Worker============================================ 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 10.3.7 is a bug fix release which fixes bugs found since the 10.3.6 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 10.3.7 implements the OpenGL 3.3 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker bc13f33c19bc9f44a0565fdd51a8f9d1c0153a3365c429ceaf4ef43b7022b052 MesaLib-10.3.7.tar.gz 20*61046927SAndroid Build Coastguard Worker 43c6ced15e237cbb21b3082d7c0b42777c50c1f731d0d4b5efb5231063fb6a5b MesaLib-10.3.7.tar.bz2 21*61046927SAndroid Build Coastguard Worker d821fd46baf804fecfcf403e901800a4b996c7dd1c83f20a354b46566a49026f MesaLib-10.3.7.zip 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNone 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard WorkerBug fixes 29*61046927SAndroid Build Coastguard Worker--------- 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 32*61046927SAndroid Build Coastguard Worker 33*61046927SAndroid Build Coastguard Worker- `Bug 85529 <https://bugs.freedesktop.org/show_bug.cgi?id=85529>`__ - 34*61046927SAndroid Build Coastguard Worker Surfaces not drawn in Unvanquished 35*61046927SAndroid Build Coastguard Worker- `Bug 87619 <https://bugs.freedesktop.org/show_bug.cgi?id=87619>`__ - 36*61046927SAndroid Build Coastguard Worker Changes to state such as render targets change fragment shader 37*61046927SAndroid Build Coastguard Worker without marking it dirty. 38*61046927SAndroid Build Coastguard Worker 39*61046927SAndroid Build Coastguard WorkerChanges 40*61046927SAndroid Build Coastguard Worker------- 41*61046927SAndroid Build Coastguard Worker 42*61046927SAndroid Build Coastguard WorkerChad Versace (2): 43*61046927SAndroid Build Coastguard Worker 44*61046927SAndroid Build Coastguard Worker- i965: Use safer pointer arithmetic in 45*61046927SAndroid Build Coastguard Worker intel_texsubimage_tiled_memcpy() 46*61046927SAndroid Build Coastguard Worker- i965: Use safer pointer arithmetic in gather_oa_results() 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard WorkerEmil Velikov (2): 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard Worker- docs: Add sha256 sums for the 10.3.6 release 51*61046927SAndroid Build Coastguard Worker- Update version to 10.3.7 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard WorkerIlia Mirkin (2): 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard Worker- nv50,nvc0: set vertex id base to index_bias 56*61046927SAndroid Build Coastguard Worker- nv50/ir: fix texture offsets in release builds 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard WorkerKenneth Graunke (2): 59*61046927SAndroid Build Coastguard Worker 60*61046927SAndroid Build Coastguard Worker- i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms. 61*61046927SAndroid Build Coastguard Worker- i965: Fix start/base_vertex_location for >1 prims but 62*61046927SAndroid Build Coastguard Worker !BRW_NEW_VERTICES. 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard WorkerMarek Olšák (3): 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard Worker- glsl_to_tgsi: fix a bug in copy propagation 67*61046927SAndroid Build Coastguard Worker- vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays 68*61046927SAndroid Build Coastguard Worker- st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard WorkerMichel Dänzer (1): 71*61046927SAndroid Build Coastguard Worker 72*61046927SAndroid Build Coastguard Worker- radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask 73*61046927SAndroid Build Coastguard Worker == 0 74